Thread:Grobda/@comment-30053419-20171110061144/@comment-30053419-20171110072801

Here's the thing: the designation of "Malefactor" likely didn't even exist when the original game was created - the label wasn't introduced until the events of Ties That Bind. Also, as we've both demonstrated, wikis can be edited by anyone, so there's a limit to how much authority we can ascribe to it as a source. Plus, we don't have to do the same thing as other wikis, do we?

But here's the thing: even if we can classify it as a Malefactor - one born of internal conflict rather than external conflict -Torque's Hatred is too unique to belong in the main article. Not only is this entity unlike any other Malefactor in the series, but it plays a direct role in the events of the first game quite unlike that of the normal Malefactors - though the role it plays isn't physical until the climax, of course. It's whispering in Torque's head for every major morality choice of the game, spurring him on to greater heights of violence. In the evil ending, even if its "Malefactor" form is destroyed, it wins anyway when Torque degenerates into his Rage permanently (until the sequel, of course).

Hence why I think we should give Torque's Hatred an article of its own.