Goblins (Warcraft)

Goblins are a humanoid race of small green-skinned monsters found in both the original Warcraft and its online counterpart World Of Warcraft, although most Goblins are neutral in regards to the conflict between the Alliance and the Horde they have always been portrayed as a greedy and somewhat dangerous race that are comparable in some ways to neutral-evil.

Goblins will do anything for profit and show very little regard for ethics, as long as it is seen as profitable they will gladly exploit it and can be rather backstabbing as a result, though they are avid traders and are willing to help others *if* they feel they will gain a reward.

Goblins can also be vindictive and have a rivalry of sorts with Gnomes, especially when it comes to Engineering - with Goblins preferring destructive and often highly explosive gadgets while Gnomes prefer outlandish inventions.

Goblins don't really have a code of honor but do seem to have some kind of structure to their society as they are ruled by powerful Trade Princes, which further empathizes the importance of trade in Goblin culture.

Like all races Goblins vary by individual to individual and some are downright malevolent, though on the whole they tend to be greedy and scheming rather than outright evil - unless they see a means of exploiting someone, at which point they can become antagonistic: such as how they often deforest massive areas of land in their quest to profit, uncaring of the damage it can cause to the environment.