Freddy Beaumont

"I got what I came for and I need to be moving on. Places to go, spells to cast...Gods to wake."

- Freddy Beaumont

"Freddy Beaumont", as he currently goes by,  is a character in the online M.M.O. The Secret World. Beaumont is initially introduced as the overseer of the self-help new-age hippie like movement called the Mourninglight. In time the Mourninglight are shown to have a more sinister angle and Beaumont himself an even more sinister angle himself. Beaumont is established in the game's lore as having been seen skulking around Kingsmouth Maine numerous times over the past hundred years but in truth he has been around even before that. Beaumont wants the magical sword dubbed Excalibur for his own agenda, the sword is a powerful divine weapon but carries with it a terrible curse, one Beaumont is more than happy to thrust upon the land in order to get his prize.

The Lady Margaret and the Fog
The Secret World starts off in Kingsmouth Maine where a mysterious fog has rolled in and a zombie plague has broken out. The Fog rolled in one day and seemed to ensnare the residents of the town who were all compelled to walk out into the sea and beneath the waves where they drowned. The few people who did not drown either were inside all day and unable to be reached by the fog, were mystically protected by ancient and forgotten warded areas or restrained by friends and family not affected by it.

The Fog came in with the boat know as the Lady Margaret had uncovered a miraculous discovery out at sea while fishing, an ancient sword swallowed up by a ship wreck. Upon setting sights on the blade the crew was compelled to get the blade at all costs and nearly died fishing it out. The crew also nearly killed each-other over who would get to keep the sword eventually the ship got back to shore and the captain, Joe Slater, who saw what was happening to him and his friends decided the blade needed to go someplace safe and gave it to the town council members who shipped it off to a secure location. When the Lady Margaret came in the crew noticed the fog from out at sea seemed to come with them but the think miasma was no normal fog and refused to leave. Less than a day after the Lady Margaret had come back to land the Draug arrived and with them the fog began to pull at the people turning their corpses into foot soldiers for the Draug slavers.

The Dawning of Endless Night
The first real mission of the game is to find out what the source of the fog is and neutralize it. For the Templars the mission is simple destroy evil monsters, for the Illumanti, Kingsmouth was an Illuminati territory, one largely begin but still representative of a responsibility, and for the Dragon the mere notion of a major occult phenomena occurring in one place meant it represented to many plausibly important factors to overlook. Whatever the faction or goal the player will hunt down the source of the zombies and quickly link it to the fog, which itself is linked to the Lady Margaret and that in-turn was linked to the sword.

In the course of investigating the sword the player will encounter Beaumont, a member of the Mourninglight, new age cult with a hippie-like aesthetic. The player will overhear Beaumont speaking with his fellow Mourninglight member, Cassandra King, who specialized in tempted new members to sign their lives away to the cult through flirtatious and vampish advances. Cassandra asks Beaumont what he is looking for and he states he needs to find a sword. When Cassandra asks what the significance of the sword is, Beaumont tells her it doesn't concern her, continued pressuring from Cassandra only earns Beaumont's contempt and the two break-up on the spot when it is revealed that neither really cared about the other outside of sex. After overhearing the discussion the player will follow Beaumount to recover some artifacts, though Beaumont will escape with his artifacts, the player will be able to follow him. Beaumont took the artifacts with him to Innsmouth Academy, a private school that secretly taught magic to it's members in addition to normal classes and sent all graduating students the Illuminati's way as the Illuminati were the ones sponsoring it. Questioning the Headmaster, witchdoctor and valedictorian Hayden Montag, Anabel Usher and Carter, the player will find the sword was shipped in not too long ago and stored in a sub-basement but that the area was heavily warded, hence why Beaumont needed the artifacts.

Once the player gets to the Innsmouth vault, sure enough they find Beaumount, who already has the sword. Beaumont states he has what he came for and need to leave and he can not have the player following him. Beaumont says he'd kill the player if he could but that he knows they will just come back to life again because of their powers (which in-game is used to justify infinite continues/respawning as all part of the player's supernatural awakening). So instead Beaumont calls in a powerful undead to keep the player busy while he escapes with the blade.