Thread:Grobda/@comment-30053419-20171118083453/@comment-30053419-20171118094716

As I said, the Infernas are unique among Malefactors: up until they Flame On, they're ghosts; when combat begins, they burn up and become Malefactors.

The Slayers are standard-issue Malefactors, and can appear in large packs; you're right - they don't have any individual identities or personality, nothing that could justify an individual article. They don't really play a part in the plot except as enemies.

By contrast, the Infernas haunt Torque from the moment he leaves the prison, contacting him in a similar fashion to the other ghosts of the island, and can even be seen playing with Malcolm and Cory. With all these independent non-combat appearances scattered across the game, you don't even realize that they're really Malefactors until the final chapters, when they finally go on the attack.

(and yes, there's only three of them; it was three children who levied the accusations of witchcraft in Goodsmouth, and so the Infernas remain only three).