Thread:Jester of chaos/@comment-2059440-20150807023602/@comment-2059440-20150807025655

in post-apocalyptic settings almost all heroes act like jerks or worse to survive.. much as soldiers in reality do when in prolonged wartime... in dark settings traditional heroism just doesn't work and the darker a setting, the more its heroes appear cruel and criminal : which is why I propose we work on a whole new system now..

characters that work for "good" (who aid their setting, even if not by personal choice) are no longer to be accepted, they are simply Flawed Heroes, Anti Heroes or similar..

characters that work for "bad" (who harm their setting, even if not by personal choice) are to be accepted.. and these traits must now be CONSISTANT.

a character that commits horrible acts but ultimately saves their setting is still a hero in the end.. so what matters now is how their actions ultimately shape the world around them in the long run rather than just "they commited some bad acts".