Klungo

Gruntilda's green lacky in the Banjo-Kazooie series. He was Grunty's assistant in the first 3 games and later turns good in nuts and bolts.

Banjo-Tooie
Klungo appered as a boss in the game. When Grunty excaped, She left Klungo behind. Banjo and Kazooie must defeat him. You fight Klungo three times, and each time his tossing ability gets more and more accurate. During the boss battle he drinks one of three random potions. Blue for multipling, green for invisibility, and red for enlargement. If Banjo hits him, klungo will activate an indestructable shield and start throwing yellow potions. And it's rinse and repeat. Do this three times and Klungo will be defeated.

Banjo-Kazooie: Grunty's Revenge (GBA)
Two months after Gruntilda's defeat, Klungo created a mechanical version of Grunty, Mecha Grunty. Banjo and Kazooie fight Klungo several times. After Mecha Grunty was defeated, Gruntilda's ghost went back into her old body. She told Klungo to bring her sisters to help her.

Banjo-Kazooie: Nuts and Bolts
Klungo quits working for his boss and desides to make game. Klungo opened his arcade in Showdown Town. Kluyngo host challanges in Nutty Acres, LOGBOX 370, Banjoland and Terrieam of Terror.

Trivia

 * His way of using the letter s is very similar to Kaa the snake/python of Disney.
 * Hand in Banjo-Tooie bares resemblnce to Donkey Kong.
 * Mr. Mufflin parodies him and Wario.