Lesser Demons

Lesser Demons are evil lifeforms that reside Demon World (aka underworld or hell) and serve Upper-level demons. They make primary cannon fodders for Dante throughout the DMC series.

Beelzebubs

 * See Beelzebubs in main article.

Marionettes
The Marionettes are demonically-possessed puppets and the most common enemies in Devil May Cry.

Marionettes were once puppets found in a abandoned castle on Mallet Island created to be a simple tool of enjoyment, but demons have since gotten their hands on them and now they are controlled by Mundus and his devils.

Marionettes usually lie on the ground until approached, at which point they will jump up and try to attack Dante. They usually appear in groups, but are fairly easy to kill. However, their more powerful variation, the Bloody Maries, is adept at blocking or countering Dante's attacks, making it much more dangerous. Marionettes and Bloody Maris can be equipped with pendulum blades, daggers, darts, and even shotguns. When a Marionette or Bloody Mari is defeated, the demon possessing them evaporates in a purple mist.

Plasmas


The Plasmas are bat-like, shape-changing demons and enemies in Devil May Cry. Their ability to copy the actions of the devil hunter Dante and to multiply make them particularly troublesome to fight. In addition, they are immune to the weapons Nightmare-β and Alastor. They are encountered in the castle on Mallet Island.

The Plasmas are evil spirits that manifests through electricity, usually in the form of giant, one-eyed bats. They also has the ability to transform into the shape of their opponent, allowing it to copy their behaviors and actions, and they can separate into two new bodies, each fully recovered, though this usually happens only when it is attacked with a sword. The only sure way to prevent this multiplication is to eliminate all Plasmas present nearly simultaneously. Because of their ability to manipulate ambient energy, they can bend light, and is immune to electrical attacks.

While in bat form, a Plasma is able to fire a blade of electricity that travels quite fast, though it telegraphs this attack by charging its body with light, first. It is also able to fire a beam of charged electricity that sweeps horizontally across the room, but this is slow enough to spot and avoid by jumping.

Finis Demons

 * See Finis Demons in main article.

Goat Clan

 * See Goat Clan in main article.

Infestants

 * See Infestants in main article.

Mancer Demons

 * See Mancer Demons.

Msiras

 * See Msiras in main article.

Demonochorus


The Demonochorus (in Japanese: デモノコラス) are small, flying child-like demons and enemies in Devil May Cry 2.

2 devil hunters Dante and Lucia encountered and battled these children of darkness who alongside many other demons emerged and invaded Dumary Island due to the dangerous activities of the powerful Uroboros Corporation led by mad occultist Arius.

The Demonochorus are demons with bodies of seemingly innocent children encased in obsidian stone, fairy-like wings that appeared to be made of blue sapphire, and gold bracelets wrapped around their arms and wrists. They also have a hole in their stomachs and their eyes glow dark blue.

These tiny, youthful fiends possesses strong magic, they flutter about and cast sinister spells. Each of these creatures chant before the spell is cast as if singing a hymn, one must not be fooled by these "children" with their angelic appearance and haunting voices.

Erupt Gel


Erupt Gels are low-class demons and enemies in Devil May Cry 2. They attack by running into their enemies and erupting into eel-like creatures, which also attack the prey.

Erupt Gels are jelly fish-like creatures with a single eye in their center. When approached and attacked, they become demonic eels that strike at their foes with speed and poison them on impact.

Lucia encountered and destroyed these creatures while searching one of the Arcanas in the underground ruins of the temple of Argosax. They were found all over the subterrian ruins and caves waiting to attack their next prey.

Flambats


The Flambats (in Japanese: フランバツ) are fiery, bat-like demon spirits and enemies in Devil May Cry 2.

All of these devilish creatures emits fire by sucking out the souls of nearby living beings they come into contact with, and they are dangerous to fight when in groups.

Though very small and very weak and can be easily eliminated by the machine guns quickly, the Flambats shared the common weakness with their 'cousins'.

Nefasvermis


The Nefasvermis (in Japanese: ネファスバーミス) (lit. "Worm of Sin" in Latin) are shadowy bat-shaped demon spirits that are enemies in Devil May Cry 2.

Thousands of these fiends are seemingly composed of darkness. They served as the energy conduits between the giant monster Nefasturris and the Demon World. Once they combine with a skyscraper, they formed a grotesque humaniod creature from the building and bring it to life.

The Nefasvermis are very small and completely weak and they can be destroyed with the sub-machine guns.

The Nefasvermis shared the same weakness with their Flambat cousins.

Larvae


The Larva (used in plural) or Larvae, as their name implies, are worm-like demonic creatures spawn by the demon Noctpteran and enemies in Devil May Cry 2.

The Larva wait for and hunt down their prey that hides underground. They dig undergound and attack with such speed.

Noctpteran and the Larva creatures were confronted and destroyed by both Dante and Lucia separately in her nest within the Demon World.

Puias


The Puias are demonic creatures that are enemies in Devil May Cry 2.

They were sent by Arius of the Uroboros Corporation to steal the Arcanas for him.

Appearance
The Puias are harpy-like demons with heads of vultures.

Powers and Abilities
They fly around, occasionally diving at their target or shooting their feathers at it like arrows. They often attack in groups, and are apparently able to become invisible while roosting which makes them quite difficult to fight.

Devil May Cry 2
A group of Puias first appear to attack Lucia as she retrieves the Arcana Medaglia from a museum, but they are quickly slain by Dante before he and Lucia left for Dumary Island.

It is unknown that whether the Puias were summoned from the Demon World by Aruis through dark magic or he simply created them through his experiment with arcane knowledge of magic and cutting-edge science.

Savage Golems


Savage Golems (in Japanese: サベージ ゴレムス) are zomble-like demons and enemies in Devil May Cry 2. They are artificial creatures made from the flesh, bones, and viscera of various animals.

These emotionless grotesque monsters, who were seen attacking the Vie de Marli clan's homeland of Dumary Island, have secretly crafted through magic and science by Uroboros Corporation under Arius's command who built their own "city there while searching for the fabled Arcanas.

The Savage Golems possesses the ability to grow back themselves after death. The only way to destroy these undead monsters is to strike their still-mobile legs they leave behind after fallen in battle before they can quickly regenerate.

They are dark gray humanoid beasts without heads and necks. They have 3 claw-like fingers on each hand and brown fur on their legs. When they died and leave behind their dismembered body parts, they show their blood and organs that are colored purple before regenerating their whole bodies.

Damned Chessmen

 * See Damned Chessmen in main article.

Seven Hells of the Demon Army

 * See Seven Hells of the Demon Army in main article.

Arachnae


The Arachne (also Arachnae in plural) are demonic spider-like monsters and enemies in Devil May Cry 3. They are first encountered within the Temen-ni-gru.

These grotesque beasts are the souls of human women that were transformed into monsters as they entered the Demon World.

The Arachnae resemble giant spiders with blade-like forearms. They come in white or green varieties, with the green version having tougher carapaces in addition to a larger size. Both can shoot sticky webbing out of their mouths and spinnerets in order to ensnare their victims.

Like the Gigapede, Arachnae are weak to fire, so the Agni and Rudra swords are extra powerful against them, but the Arachne monsters are very agile, able to crawl on the walls and jump around as they do around the Provisions Storeroom, one of the many chambers of the Temen-ni-gru. Both types can give birth to weak infant Arachne if slain with a melee attack while reared back or knocked over. These little Arachne can be killed with one shot from the Ebony and Ivory handguns, but if they crawl onto Dante they will eventually explode and inflict minor damage, making them only dangerous in large numbers.

Dullahans


The Dullahans are lesser devils and enemies in Devil May Cry 3. The corporal form of these supernatural entities are possessed husks of once-perished demon knights' suits of armor that are nearly impervious to all attacks. Dante encountered and defeated these beings within the underground chambers of the Temen-ni-gru.

Those metallic ancient demon knights floats around any area they haunt and attack their prey whenever they are.

The Dullahans' only form of attacking includes stabbing using the rotating spikes attached onto the shields, and slashing airborne enemies with their swords.

The effectiveness of their armor prevents all forms of frontal attack; their only weak point being the red gem embedded into its spine.

Blood-Goyles


Blood-goyles (ブルードゴイレス) are demonic, living gargoyles with bodies entirely composed of blood and lesser demon enemies in Devil May Cry 3, and these lesser devils are created when blood touches certain enchanted statues. They are first encountered in the halls of Temen-ni-gru when Jester fills a stone fountain with blood, which animates the ornamental statues in it. The blood left behind after Dante knocks one into a wall forms the number 5.

Blood-goyles have bat-like wings, long tails, legless bodies, and grotesque faces with beak-like noses. Blood-goyles split in half when hit with melee weapons, but modern-day weapons such as guns will actually cause them to temporarily revert into statues. They can be found in both a regular and a "giant" size, which splits into regular Blood-goyles and is slightly slower.

The Fallen


The Fallen are light-elemental, feathered-winged female demons and enemies in Devil May Cry 3.

The Fallen fell from angelic grace for lying and deceiving their victims. Each of these "angels" covers herself with her beautiful wings, which act as an impenetrable shield for the face on her vulnerable skull-like abdomen, and wields a lance of light. These lances they carry can be used by swiping them at their enemies, or stabbing them into the ground, causing it to explode shortly afterwards.

The Fallen are encountered and defeated twice by Dante at the Temen-ni-gru and in the Demon World.

Angelos

 * See Angelos in main article.

Spotters


"F**king demon collaborators."

- Vergil about the Demon Collaborators (Spotters).

Spotters, also known as Demon Collaborators and Lookers, are demonically-possessed human beings that are in league with the demons and they are enemies in DmC: Devil May Cry.

They are, apparently, humans who have sided with the devils and their unholy cause. They appear to be normal until they see Dante, when they appear to cry black tears and their voices become distorted and demonic. At this point, Dante is being pulled into Limbo.

At one time when the Spotters saw Dante with Vergil, they are completely unaware of the Nephilim fighter's brother or his hidden powers.

One of the Spotters spotted Dante the final time at Lilith's popular nightclub before her eventual defeat at his hands.

After Mundus' death and the demons being revealed to the entire human race via the shattered Hellgate at the Silver Stacks Tower at the heart of Limbo City, the possessed humans are being released from the demon spirits' control, although it is unclear they survived the possession or they have died out.

Trivia

 * Marionettes are puppets controlled by a puppeteer using strings. They are used for performance in theaters and are enjoyed mostly by children, simply as toys. Marionettes were widely used in Italy during the Middle Ages and the Renaissance period.
 * "Bloody Mari" is a marionette-based pun on "Bloody Mary".
 * The "Immortal Marionette" accessory from Bayonetta, another game directed by Hideki Kamiya, is designed after the Bloody Mari.
 * Plasma in physics and chemistry is a state of matter similar to gas in which a portion of the particles are ionized. This ionization gives plasma its unique properties, such as filamentation (a la splitting), and causes it to display extremely complex behavior not easily described by mathematical equations.
 * Plasma appears in the PSP version of the Capcom game Viewtiful Joe: Red Hot Rumble as an alternate costume for Dante.
 * Dullahans are named after the the malevolent spirit of Irish mythology.
 * Dullahans are similar to Geryon the Timesteed itself with the same names of 2 seperate mythical beings that are considered an omen of death, and where they stop riding is where a person is fated to meet his or her death.
 * The Dullahans has a similar trait with the Alto Angelos and Bianco Angelos who were suits of armor animated by a trapped human soul or a contained demon spirit.
 * According to Jewish folklore, a golem is a being made up of nonliving objects. The name came from the Hebrew word that directly means "cocoon" or idiomatically meaning "fool", but other sources tell that it came from the word "gelem" which means "raw material".
 * The word golem was once used in the Bible to refer to an embryonic or incomplete substance: Psalm 139:16 uses the word גלמי, meaning my unshaped form, which then passes into Yiddish as "goylem". The Mishnah uses the term for an uncultivated person ("Seven characteristics are in an uncultivated person, and seven in a learned one", Pirkei Avot 5:9 in the Hebrew text, varies in English translations). Similarly, golems are often used today in metaphor either as brainless lunks or as entities serving a man under controlled conditions, but hostile to him in others. Similarly, it is a Yiddish slang insult for someone who is clumsy or slow.
 * Blood-goyles appeared in the Devil May Cry 3 manga.
 * Arachnae are named after, Arachne, a renowned weaver in Greek mythology. Her skills were said to be greater than even those of the goddess Athena, and so the jealous goddess challenged her to a weaving duel. While Athena wove a scene glorifying the gods, Arachne wove a scene which not only depicted all of the gods' misdeeds, but was also considered the better tapestry. In a rage, Athena transformed Arachne into the first spider.
 * The miniature spiders that often appear when an Arachne is killed are similar to the Phantom Babies from the first Devil May Cry game.
 * The appearance of the Demonochorus seems to be a demonic version of Putti, represented in Western Art as chubby human babies with wings; they are often erroneously labeled "Cherubs", one of the 9 orders of angels in Biblical tradition and angelology.
 * The name of Fallens referrenced to a fallen angel, an angel that has been cast out of heaven for disobeying or rebelling against God. In Christianity, all demons are considered to be fallen angels, including Lucifer and Alastor. The term originated from the Nephilim, which were born from angels mating with human women.
 * Angels, both fallen and pure, are often depicted as winged humanoids, and usually bearing a weapon such as a sword or a lance.
 * Although The Fallen themselves are female, their voices are notably masculine.
 * The Harpy (from the Greek "Άρπυια", lit. "Snatcher"), whic Puia is based on, is a hideous death spirit with a bird's body and a woman's head and chest. They were sent by Zeus to punish the prophetic king Phineas by stealing his food and befouling the remains whenever he tried to eat, just as one of the Puias attacked Lucia just as she tried to take the Medaglia.
 * Spotters are only one enemies appeared only in cutscenes.
 * The dark bloody tears of Spotters comprised of the Malice energy on the faces of Spotters are a reference to corpsepaint - makeup, used by black metal bands during live concerts. This makeup is used to make the musicians appear inhuman, corpse-like, or demonic, and has likely become "the most identifiable aspect of the black metal aesthetic."