Armored Knights

"Something in the armor's ill-omened air told me to keep my distance..."

- The Boy on the Armored Knights.

Armored Knights are enemies encountered in The Last Guardian. They pursue the Boy and Trico as they make their way through the Nest and attempt to catch the Boy and bring him to the entity known as The Master of the Valley.

Appearance
The Arnored Knights appear human-shaped covered entirely in body armor. The armor is somewhat birdlike and heavily engraved, having beaks, glowing eyes, and feathered plating down the waist. Inside the armor, the Knights are entirely hollow, not made of flesh or blood but instead a magical substance consisting of a blueish green smoke, and shatter into pieces upon defeat.

History
Much like the rest of the creatures of the Nest, the Armored Knights have stationed the ruins of the castle, serving as the guards of the Nest, capturing the chosen ones that the Master desire to devour to retain its immortality.

The Armored Knights are first encountered by the Boy after he wakes up after Trico "swallows" him. Approaching the Knights causes them to wake up, but so does Trico, who easily defeats them without effort. As time goes on, the Knights are encountered in larger groups and become smarter, better equipped to take on Trico, although still very weak against him even in large groups. Regardless, they continuously attack Trico and the Boy on sight, no matter how outmatched they are.

Following the Master's demise, what happens to the remaining Knights of the Nest remain unsolved, but likely disintegrated into the magic they were once created by.

Powers and Abilities

 * Spells: Some Knights are capable of casting homing magical spells to slow down or paralyze the Boy when he is at a distance or in an area that the Knights cannot reach. These spells have the same appearance as the Boy's tattoos.
 * Weapons: Knights often carry swords or spears. Neither are used against the Boy but are used against Trico. While swords seemingly do no effect, spears can be implanted into Trico, which do little damage, but can hinder his speed should there be multiple embedded.
 * Shields: A few Knights carry talisman shields that deter Trico, paralyzing him in fear unless they drop their shields or the shields are broken. These Knights carry no other weapon, so they can be headbutted and knocked over by the Boy, causing them to drop the shield and allowing Trico to wipe them out.

Trivia

 * When the Boy shines the mirror at a Knight, it shrinks to an immobile position.
 * In the Japanese version, the Knights are referred to as Yoroi, meaning "armor".
 * The Armored Knights are theorized be ghosts, spirits, or even some sort of ancient technology.