Mad Hatter (American McGee's Alice)

The Mad Hatter is a villain in the video game ''American McGee's Alice. ''He remains a fanatic of time, but is no longer the tea party-loving hatter that he was during Alice's last visit to Wonderland. He is now a psychopath, literally gone "mad" and obsessed with time and clockworks, considering himself to be a genius. He invents mechanical devices, often evidently using the bodies of living organisms for the base of his inventions, as he plans to do to all of Wonderland's inhabitants. His victims include the March Hare, the Dormouse and countless insane children taken from the Hatter's asylum; the Hatter himself is also mostly mechanical. He has built a machine for turning people into machines (the automatons that patrol the asylum and other parts of Wonderland).

Like most of the Wonderland creatures, the Mad Hatter's physical appearance has drastically changed. He is now green-skinned and wears what looks like a loosened strait jacket that has a large gear protruding out of his back. He wields a cane and his hat has changed, being taller and covered in astrological symbols. The Hatter resides in a giant glass clock container, his laboratory and a warped version of Rutledge Asylum hidden underneath where the Tweedles, and the Hatter's victims, lurk.

While Alice and the White Rabbit were seeking out the Caterpillar in Wonderland Woods, the Mad Hatter killed the Rabbit, crushing him flat beneath his foot, as Alice and he were a small size at the time. Alice, after killing the Red King, was then kidnapped by the Mad Hatter, who she confronted in his hideout and killed, his head exploding due to his mechanical body malfunctioning. Though not revealed in the game, the Deadtime Watch Alice discovers after killing the Mad Hatter is a recalibrated version of the White Rabbit's pocketwatch. The Mad Hatter is also presumably responsible for having repaired the Jabberwock by replacing body parts with metal and machinery, having been left drastically disfigured by the Vorpal Blade. The Hatter is referenced to in the casebook of Dr. Wilson, Alice's doctor. The asylum's superintendent is described with similar traits as the Hatter and his two nephews are orderlies who torment Alice- a reference to the Hatter's henchmen, the Tweedles. He is revived when Alice regains her sanity, apparently regaining his own as well or at least enough to return to his harmless former ways.