Dark Cube

Dark Cube is the only living object (beside the player) in the indie game "Edge". While it is hard to say that he is definitely an antagonist, it is a fact that he seems to try everything to defeat or detain the player from getting to the goal platform.

Dark Cube only plays a role in the extended levels in which he appears 6 times. Noticeable is, that every time you face him, the platforms have a dark color (the first and last confrontation in the levels 6 and 41 have white platforms). His main actions are based on moving/ fleeing to buttons which let platforms move and/ or disappear.

Like the player, Dark Cube seems to be able to move free (out of his own accord) and can everything the player can. He can hold himself a long time at another cube or climb up one cube high. His moves are slow and careful. Only after moving over the falling platforms he can gets as fast as the player can move.It is unknown, why Dark Cube wants to get rid of the player or even, if he knows what he does (at the end he seems to try really hard to defeat you). His actions make him mainly an antagonist but some of his actions help the player to reach the goal (beginning of level 6) and make him to some kind of anti-hero.

If the Dark Cube is caught up by the player in another level than the 41. , the Dark Cube teleports himself to the platform. He often waits for the player to get near him and then starts to act by moving and trying to make your way to the goal platform harder. Every time the player is about to end a level, Dark Cube disappears in nowhere and is only seen again in another level.

There are two different ways of meeting him:

1. He moves at an own platform part,

2. He shares the same platform(s) with you.

Appearance in "Edge"
Level 6 "Dark Cube":

When you meet him first he helps you to get to the next platform by pressing a button near him. After his first and only good and helpful action in this level, he starts pressing buttons which let platforms disappear.

Level 16 "Dark Edge Time":

Unlike in the other levels, this time he always presses buttons to help you to get to the goal platforms.

Level 23 "Deadly Race":

This is the first level, in which you share the same platforms with Dark Cube. He starts to move directly to the goal platform (when the player is in the near) and moves (the first time as fast as the player) over the falling platforms to make your way harder and get rid of the player.

Level 28 "Wire":

With the help of buttons he brings the 'wire platforms' on your side to movement.Level 34 "Robot Sport":He uses the, from the normal levels known, robots to defeat the protagonist. With the first one he grabs his waiting enemy and puts him on a long and thin way. The player has to move faster than Dark Cubes robot because he tries to push the player down. After the protagonist reaches a platform where he is save, Dark Cube leaves. Later he comes back in his second to confront the player while he is also in a robot. But Dark Cube attacks faster and tosses his enemy to a wall which destroys the robot. With the help (of the same or another, third robot), Dark Cube barrages your way to the goal platform but isn't doing anything more than just flying in the air and laying the robot arms on your way to leave them there.

Level 41 "Final Clash":

During the final level, he uses a second and last time the same platforms as you. He waits directly at the start for the player and moves at the beginning very fast. He presses buttons push you with cube walls down or to block your way. This blockades can be only avoided by moving over the side walls. After this phase he presses buttons which let platforms disappear. If this phase is over, the protagonist has to move very fast over all obstacles in his and Dark Cubes way. At the beginning he will be faster than the player and press every button to make the way behind and under the player disappear to let him fall down and lose. At the end the player can become faster by showing a lot of skill and using Dark Cubes slowness against him. It is necessary to reach the last button to defeat Dark Cube. If the player is slower, Dark Cube will press it and the player loses. If the button is pressed by the protagonist, the platform behind the button moves away and slowly moves behind a two cube high wall. Dark Cube tries to hold himself at the wall when the platforms completely disappeared but after 2 seconds he fails and falls down. Some seconds later the doors barraging the goal platform open and let you reach the end.It is unknown what happened after the "Final Clash" to Dark Cube but with all these similarities between the protagonist and him it's possible, that Dark Cube died by falling into nothing/ the unknown.

Similarities to other villains
The way of fight in "Final Clash" is similar to the fights between Bowser and Mario in "Super Mario 3D Land" and "Super Mario 3D World", also the defeat of Dark Cube is similar to the most defeats of Bowser, since both, Mario and the protagonist have to press a button to let a platform disappear and their enemy fall.