Revolver Ocelot

Revolver Ocelot is a main villain in the Metal Gear video game series. He is a cowboy-type gunslinger with a particular affinity for 6–shot revolvers, hence his name. Ocelot is a tactical mastermind, who has worked with many different employers over the years, with his true loyalty being to himself, and appears in all four main Metal Gear Solid games.

In the original Metal Gear Solid, he is a member of FOXHOUND serving under Liquid Snake, and is the first boss fought in the game, where he is holding and torturing the ArmsTech president Kenneth Baker. After the fight, he does not die, but gets his hand cut off by Gray Fox and runs away.

Ocelot has a much bigger role in the sequel, Sons of Liberty, where he is one of the main antagonists but is not fought. In this game, he has replaced his severed hand with the hand of Liquid Snake, and the hand starts causing Liquid’s personality to manifest in Ocelot sometimes, especially when in the presence of Solid Snake.

In Metal Gear Solid 3: Snake Eater, a prequel starring Big Boss (“Naked Snake” at the time of this game), Ocelot is Snake’s military rival and is again the first major boss of the game. After the fight, he is knocked out, and if the player shoots him again and kills him they get a Game Over because they caused a “time paradox”.

In the fourth and final game, Guns of the Patriots, Ocelot has become totally possessed by Liquid’s spirit and is now known as “Liquid Ocelot”, and is the game’s main antagonist. During the final boss fight, Ocelot’s original personality emerges one last time in the final phase of the battle, before being killed. In the ending sequence, it is then revealed that Ocelot was never actually possessed by Liquid, but had in fact hypnotized himself into behaving as though he was in order to help defeat Snake.