|“||Do not be fooled by him, dear dragon... He left you to rot alone... Now he attempts to deceive you once more... (...) Let your wrath fester! Mondstadt has already turned its back on you!||„|
|~ A Cryo Abyss Mage manipulating Dvalin into believing Barbatos/Venti and Mondstadt betrayed him.|
|“||Ugh... Those creatures that serves the Abyss, are the fangs and claws by which the Order spreads chaos in this world.||„|
|~ Dainsleif revealed the Traveler and Paimon of the Abyss Mages.|
Abyss Mages (In Chinese: 深渊法师 Shēnyuān Fǎshī) are a race of wizard-like enemies from Genshin Impact. Serving as the foot soldiers of the Abyss Order, the Abyss Mages are capable of harnessing elemental energy from the Ley Lines of Teyvalt through long-forgotten languages, casting magic through their staves and encasing themselves in elemental shields. They intend to use their elemental powers towards the Order's goal of taking over all of Teyvat.
According to Dainsleif, these creatures are the fangs and claws which the Abyss Order spread the chaos in Teyvat. They are also under the command of the Abyss Heralds (who are an even more twisted monstrosities than the Abyss Mages).
They are voiced by Fukuma Jùnbīng in Chinese and Nam Dohyeong in Korean.
Hydro Abyss Mages
Abyss Mages that conduct water magic. They attack by shooting blasts of water at the player, and have the ability to summon a large homing bubble that traps the player in it. These bubbles will pop eventually by outrunning or attacking them. It is possible for the player to lead them to another enemy causing them to be trapped instead, excluding the Abyss Mage that summoned it unless their shield is destroyed. When exposed, they summon many bubbles from the ground around them.
Pyro Abyss Mages
Abyss Mages that conduct fire magic. They send out blasts of fire along the ground that burn anything in their path, and have a special attack where they summon three bird-shaped heads in a triangular formation around the player to spew fire. The heads will spray fire in the formation for three fire spews. When exposed, they summon bursts of fire to erupt from the ground around them.
Cryo Abyss Mages
Abyss Mages that conduct ice magic. They can launch shards of ice from their staff and can summon large icicles to appear and fall above the player. When exposed, they summon icicles that orbit around them.
Electro Abyss Mages
Abyss Mages that conduct electric magic. They can release small electrical orbs from their staff that chase after a nearby player. For their special attack, they release a large ring that temporarily covers the ground beneath them. Coming in contact with the ring deals Electro damage. When exposed, they release four electric orbs each in different directions, with one of the orbs in the direction of the player.
Hydrochanter Abyss Mage Landrich
A Hydro Abyss Mage that appears in Diluc's story quest "Darknight Hero's Alibi". After receiving a letter from the Abyss Order declaring war on the Darknight Hero, Diluc and the Traveler venture into one of the Abyss Order strongholds for questioning, coming across Landrich at the end. After defeating him, Diluc interrogates Landrich for information on what the Abyss Order was planning by burning him with his Pyro Vision. Landrich reveals that the Abyss Order plans to attack Mondstadt tomorrow night before fleeing.
Cryochanter Abyss Mage Emery
A Cryo Abyss Mage and the main antagonist of Lisa's story quest "Troublesome Work". He steals Donna's book The Pale Princess and the Six Pygmies, mistakenly believing it to hold ancient secrets within it. Lisa and the Traveler track down Emery through elemental traces in his magic into his hideout and defeat him. Emery refuses to give back the book at first, prompting Lisa to use her Electro to electrocute Emery into losing consciousness, terrifying both the Traveler and Paimon.
A Pyro Abyss Mage and the main antagonist of Klee's story quest "True Treasure". Jean warns the Traveler and Paimon about reports of an Abyss Mage lurking around Mondstadt and warns the two to be on their guard. After the Traveler encounters Klee, they assist her into the Whispering Woods to find a treasure she buried. The mage finds the treasure first and snatches it, claiming that he heard of Klee's reputation as the strongest in Mondstadt. Klee believes him to be playing a bad guy and goes along with it, calling him "Mr. Fluffball", although Paimon assures her the mage is the real deal and the three chase him across the area.
With the mage unable to lose his pursuers, he retreats into his stronghold to have his hilichurl minions defeat them, but the Traveler prevails thanks to Klee's help. Unable to shake them off, the mage decides to use the treasure on them, ignoring Klee's warnings not to. However, he fails to realize in time that Klee's treasure was actually a bomb and blows himself up, upsetting Klee as it meant she broke Jean's rule to not use her bombs to hurt others.
- In the quest "Crash Course", after the Traveler clears the Temple of the Wolf with the help of Kaeya, a Cryo Abyss Mage reveals himself to be behind an ambush of hilichurls. He prepares to attack Kaeya, but is quickly subdued by Diluc.
- A randomly named Pyro Abyss Mage serves as the boss of the Hidden Teardrop in the Heart of the Jungle domain explored in the quest "Hidden Tears".
- In the quest "Reunion with the Dragon", a Cryo Abyss Mage attacks Venti when he plays the Holy Lyre to calm Dvalin. His magic damages the lyre and manipulates Dvalin into destroying Mondstadt for the city already turned its back against him. After flying off when Dvalin roars at the party, he flies to the Prince/Princess and two other Abyss Mages announcing himself as their humble servant.
- In "We will Be Reunited", a Hydro Abyss Mage is seen reporting to the Prince/Princess.
- A randomly named Pyro Abyss Mage appears in Jean's story quest "Master's Day Off" as an antagonist. He was waiting at Windrise while Jean was praying to the giant tree. He was plotting to assassinate her after she is weakened due to sleep depravity, but missed his opportunity due to the arrival of the Traveler. Angered, the mage flees to his lair, with the Traveler and Jean in pursuit. They avoid his traps and hilichurl minions and defeat him.
|“||Abyss creatures who can command the power of the elements in combat to a certain extent.
For unknown reasons, abyss mages are able to communicate with the hilichurls, thus enabling them to manipulate their minds easily. They say abyss mages utter a long-forgotten language from which they draw magical power.
|~ Adventurer Handbook|
|“||Abyss creatures that utilize Hydro energy in battle. Stories circulate among adventurers that Abyss Mages are at the lowest rung of the Abyss Order's hierarchy and that they roam the various lands to scheme fell deeds of destruction. Though they also often make fun of these Abyss Mages, saying that the most harm they can do is to cause rheumatism or a common cold, their power is not to be underestimated.||„|
|~ Hydro Abyss Mage|
|“||Abyss creatures who command the power of Pyro in battle. For unknown reasons, Abyss Mages are able to communicate with the hilichurls, thus enabling them to manipulate their minds easily. They say that Abyss Mages utter a long-forgotten language from which they draw magical power.||„|
|~ Pyro Abyss Mage|
|“||Abyss creatures that call upon Cryo in battle. Though they dabble with great power and can even create icicles by condensing and freezing water vapor in the atmosphere, their bodies are very vulnerable in and of themselves. Once their protective barrier has been broken, they are at your mercy.||„|
|~ Cryo Abyss Mage|
|“||Abyss creatures that utilize Electro in battles. While studying at the Academia, researcher Alva Nikola once conducted a systematic study of the methods by which Electro Abyss Mage manipulate Electro and came up with a theoretical weapon known as the Nikola Coil. However, it has yet to be put into practice. Some say that his research materials were eaten during a fungal infestation.||„|
|~ Electro Abyss Mage|
- Cryo Abyss Mages are immune to being frozen while protected in a shield.
- Despite harnessing water magic, Hydro Abyss Mages can't swim.
- When Cryo Abyss Mages float above water, it turns to ice.
- Although melting the ice path it is standing above will drown it by using any characters with Pyro vision.
A Post-Honkai Odyssey