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Mudung's Monster, a towering eyeless grasshopper. It has two long, spiral horns and it never appears to be perturbed or surprised by any happening. Its indigo exoskeleton is wrinkled. It was created by the human goddess Mudung Deepperplexes and is of a part with fate.
~ One of nearly infinite pre-generated possibilities for an angel.
We have unleashed the echo of a forgotten divine retribution!
~ In-game annoucement of finding an angel in a unique volcanic walls.

Angels are horrendously powerful, gigantic, procedurally generated boss creatures in the indie management simulation game Dwarf Fortress. It is possible to play as angels in the game's "Adventure Mode", but only if the player's dwarves conquer a vault in "Fortress Mode" beforehand.

Due to the procedural generation of the world, coupled with the fact that many elements can be customized by the player, the strength, threat level, placement and physical form of angels vary greatly.

Angels, and their variants, are the absolute strongest creatures in the game, acting as the "final bosses" of the game if playing in "Adventure Mode". Despite being called "angels", they have a dark and malevolent purpose. The "archangel" is the peak of strength out of any other creature.

History[]

The detailed history of angels are never greatly expanded upon, though at some point, they were made to be servants by deities and relentlessly guard vaults constructed by demons by any means necessary. These vaults are implied to exist from a "time before time", with the angels themselves also possibly existing during this era.

Gameplay[]

Megabeast sprites

Four possible sprites (out of many) for angels.

In the original version of the game, or if classic ASCII graphics are enabled in the premium version, angels are represented by an "Ä" in gameplay, though the color is different depending on which variant it is. In the premium version, they will appear as black, mysterious looking creatures that can be different depending on the appearance generated for them. This is similar to how megabeasts and demons are shown.

Being randomly generated by the game, angels can take any form, any shape with nearly any form of attack. Even forms that make little to no logical or sense can be created. Their form is related to the deity and sphere of influence the angel is connected to.

All angels are able to swim and breathe underwater, as well as act as powerful building destroyers. They are immune to traps, pain, fear, nausea, stunning, exertion, dizziness, fevers and any sort of poison. Unlike their demon counterparts, angels do not seem to be universally immune to fire. Assistants and Soldiers are able to equip items and freely open unlocked doors. Some angels have access to a syndrome called "divine sickness", whose effects are randomized, but typically include effects such as vomiting blood, blisters, numbness and nausea.

Angels are usually not encountered in "Fortress Mode", as they never leave the vaults they are guarding. However, dwarves can be sent on missions to recover artifacts in these vaults, which will most likely result in the angel brutally slaughtering anyone who enters. Killing angels in a vault will eventually have them respawn after an unknown amount of time. It is possible to come across an angel by mining through an unusally volcanic wall, which causes the announcement "We have unleashed the echo of a forgotten divine retribution!" to appear.

As angels cannot be permanently defeated due to having the ability to respawn, this makes them them the only creature in the game to have this ability. Although the means of angels respawning are unexplained, it is possible that there is some sort of power angels have where they can resurrect themselves. However, it is more likely that the related deities are forcing the angels to come back and guard the vaults again, even if the vaults are already completely raided by a player.

Personality[]

Mysterious, obedient and murderous, the angels stop at absolutely nothing to guard whatever divine treasures lie inside a vault. It is unknown if the angels guard things due to choice or by force, but the latter is more likely. Their intelligence, attributes and combat skills are unmatched by any other creature in the game, and only the best players with extremely high skills will be able to defeat them. Being placed into existence for the purpose of guarding divine treasures, they have no interest in seeking out their enemies.

Despite all of these strengths and traits, angels are generally uncommunicative and hostile, and will never be normally part of any society, despite the game's code allowing such a thing.

Spheres[]

All the spheres in the game - and by extension - possible appearances and mannerisms of angels, can be seen here:

Sphere Parent spheres Child spheres Friend spheres Precluded spheres Associated string and properties
AGRICULTURE FOOD, FERTILITY, RAIN it looks constantly to the sky for rain
ANIMALS NATURE FISH PLANTS it growls, buzzes, clicks and generally makes a varied racket
ART DANCE, MUSIC, PAINTING,
POETRY, SONG
INSPIRATION, BEAUTY it is decorated with intricate patterns
BALANCE it is perfectly symmetric
BEAUTY ART BLIGHT, DEFORMITY, DISEASE, MUCK it is strikingly beautiful
BIRTH CHILDREN, CREATION, FAMILY, MARRIAGE,
PREGNANCY, REBIRTH, YOUTH
it is covered with a filmy sac
BLIGHT DISEASE, DEATH BEAUTY, FOOD, FERTILITY, HEALING nearby vegetation seem(sic) to shrink away from it
BOUNDARIES COASTS the pieces of its body are carefully separated by markings
CAVERNS MOUNTAINS, EARTH its moans seem to echo no matter where it resides
CHAOS WAR DISCIPLINE, ORDER, LAWS it spins wildly, lurching and howling
CHARITY GENEROSITY, SACRIFICE JEALOUSY it seems very pleasant
CHILDREN BIRTH, FAMILY, YOUTH, PREGNANCY it never misses an opportunity to jump in puddles
COASTS BOUNDARIES LAKES, OCEANS it appears to be covered with rocky crags
CONSOLATION MISERY it radiates a sad kindness
COURAGE VALOR it makes those around it feel brave
CRAFTS CREATION, LABOR, METALS it appears constructed
CREATION CRAFTS, BIRTH, PREGNANCY, REBIRTH small objects seem to pop into existence around it
DANCE ART FESTIVALS, MUSIC, REVELRY it whirls, skips and jumps whenever it moves
DARKNESS NIGHT DAWN, DAY, LIGHT, TWILIGHT, SUN it is difficult to see clearly even in bright light
DAWN SUN, TWILIGHT NIGHT, DAY, DARKNESS it always turns to welcome the rise of the sun
DAY LIGHT, SUN DARKNESS, NIGHT, DAWN, DUSK
DREAMS, NIGHTMARES, TWILIGHT
it hums pleasantly when the sun is high in the sky
DEATH BLIGHT, DISEASE, MURDER,
REBIRTH, SUICIDE, WAR
HEALING, LONGEVITY, YOUTH it has a rattling exhale
DEFORMITY DISEASE BEAUTY its body is bent and misshapen
DEPRAVITY LUST LAWS it slavers uncontrollably
DISCIPLINE LAWS, ORDER CHAOS it moves with great focus
DISEASE BLIGHT, DEATH, DEFORMITY BEAUTY, HEALING it bears malodorous pustules
[ODOR_STRING:death][ODOR_LEVEL:100]
DREAMS NIGHT, NIGHTMARES DAY the details of its form are easily forgotten without deliberate concentration
DUSK TWILIGHT NIGHT, DAY it never looks toward the sun
DUTY ORDER it is utterly still when not taking deliberate action
EARTH METALS, MINERALS, SALT CAVERNS, MOUNTAINS, VOLCANOS it looks very solid and stocky
FAMILY BIRTH, CHILDREN, MARRIAGE, PREGNANCY it appears to be closely related to every other of its kind
FAME RUMORS SILENCE fanfare follows it wherever it goes
FATE LUCK it never appears to be perturbed or surprised by any happening
FERTILITY AGRICULTURE, FOOD, RAIN BLIGHT it appears to be very healthy
FESTIVALS DANCE, MUSIC, REVELRY, SONG MISERY it skips and twirls as it moves
FIRE METALS, SUN, VOLCANOS WATER, OCEANS, LAKES, RIVERS a sheen around it always seems to rise upward
FISH ANIMALS OCEANS, LAKES, RIVERS, WATER, FISHING it only looks comfortable when it is in the water
FISHING FISH, HUNTING it always moves carefully around water
FOOD AGRICULTURE, FERTILITY BLIGHT it has the delicious smell of freshly-baked goods
[ODOR_STRING:freshly-baked goods][ODOR_LEVEL:100]
FORGIVENESS MERCY REVENGE it is impossible to hold a grudge near it
FORTRESSES WAR it is very sturdy-looking
FREEDOM ORDER it eagerly moves from place to place
GAMBLING GAMES, LUCK it changes between two colors intermittently
GAMES GAMBLING, LUCK it giggles at random
GENEROSITY CHARITY, SACRIFICE it makes those around it want to give up their possessions
HAPPINESS REVELRY MISERY it seems to smile constantly
HEALING DISEASE, BLIGHT, DEATH it is surrounded by a gentle atmosphere
HOSPITALITY it radiates an aura of welcoming
HUNTING FISHING it inspects the ground intently as it moves
INSPIRATION ART, PAINTING, POETRY flashes of energy pulse across its surface intermittently
JEALOUSY CHARITY it appears to be a very bitter creature
JEWELS MINERALS, WEALTH its whole body appears to be faceted in a symmetric fashion
JUSTICE LAWS it seems eager to pronounce judgment on others
LABOR CRAFTS it appears very deliberate in its actions
LAKES WATER COASTS, FISH, OCEANS, RIVERS FIRE it moves ponderously
LAWS DISCIPLINE, JUSTICE, OATHS, ORDER CHAOS, DEPRAVITY, MURDER, THEFT it has a very stark look about it
LIES TREACHERY, TRICKERY TRUTH it seems unerringly honest if one does not concentrate
LIGHT DAY, RAINBOWS, SUN DARKNESS, TWILIGHT it returns surrounding light with a new vibrance and intensity
LIGHTNING WEATHER RAIN, STORMS, THUNDER it crackles with energy
LONGEVITY YOUTH DEATH it always seems to be looking far into the distance
LOVE it stares longingly at those nearby
LOYALTY OATHS TREACHERY it never abandons its companions
LUCK GAMBLING, GAMES FATE it changes direction suddenly at times
LUST DEPRAVITY it has an unnerving stare
MARRIAGE BIRTH, FAMILY, OATHS, PREGNANCY it heckles those it meets that are not married
MERCY FORGIVENESS REVENGE it always seems like it is on the verge of crying
METALS EARTH CRAFTS, FIRE, MINERALS it appears to have sharp shimmering edges on many parts of its body
MINERALS EARTH JEWELS, METALS it has an angular appearance
MISERY TORTURE CONSOLATION, FESTIVALS, REVELRY, HAPPINESS it has a distinctly depressing moan
MIST it is difficult to see clearly
MOON NIGHT, SKY it changes color with the phases of the moon
MOUNTAINS CAVERNS, EARTH, VOLCANOS it is very solidly built
MUCK BEAUTY there is a foul reek about it
MURDER DEATH LAWS it cannot abide anything that lives
MUSIC ART DANCE, FESTIVALS, REVELRY, SONG SILENCE it sounds clear tones as its body moves in time
NATURE ANIMALS, PLANTS RAIN, SUN, WATER, WEATHER it seems most at ease when it is outdoors
NIGHT DARKNESS, DREAMS, MOON, NIGHTMARES, STARS DAY, DAWN, DUSK, TWILIGHT it eerily reflects the light of the stars and moon
NIGHTMARES DREAMS, NIGHT DAY it reminds those that look upon it of their most unpleasant memories
OATHS LAWS, LOYALTY, MARRIAGE TREACHERY it cannot look directly at somebody that has broken an oath
OCEANS WATER COASTS, FISH, LAKES, RIVERS, SALT FIRE it always raises a part of its body toward the moon
ORDER DISCIPLINE, DUTY, LAWS CHAOS, FREEDOM it moves very stiffly
PAINTING ART INSPIRATION its surface is always enlivened with a refreshing play of color
PEACE it has an incredibly calm demeanor
PERSUASION POETRY, SPEECH it rocks back and forth whenever somebody changes their mind in its presence
PLANTS NATURE TREES ANIMALS, RAIN it always seems to point toward the sun when it is in the sky
POETRY ART INSPIRATION, PERSUASION, SONG, WRITING it recites verses in a strange language on occasion
PREGNANCY BIRTH, CHILDREN, CREATION, FAMILY, MARRIAGE it appears to be expecting
RAIN WATER, WEATHER AGRICULTURE, FERTILITY, LIGHTNING,
NATURE, PLANTS, RAINBOWS,
STORMS, THUNDER, TREES
it leaves water wherever it goes
RAINBOWS WEATHER LIGHT, RAIN, SKY it is strikingly colored
REBIRTH BIRTH, CREATION, DEATH it alternates from instant to instant between sluggishness and extreme vibrancy
REVELRY DANCE, FESTIVALS, HAPPINESS, MUSIC, SONG MISERY it moves with a bouncing rhythm
REVENGE FORGIVENESS, MERCY it has a fixed and unblinking gaze when interacting
RIVERS WATER FISH, LAKES, OCEANS FIRE its outer surface seems to flow about its body
RULERSHIP it is hard to disobey
RUMORS FAME it always nods eagerly when somebody is speaking
SACRIFICE CHARITY, GENEROSITY WEALTH it inspires those around it to acts of great sacrifice
SALT EARTH OCEANS it makes nearby water undrinkable
SCHOLARSHIP WISDOM, WRITING it always seems to be deep in thought
SEASONS its form is ever-changing
SILENCE FAME, MUSIC it makes absolutely no sound
SKY MOON, RAINBOWS, SUN, STARS, WEATHER, WIND it has a slowly shifting pattern on its surface
SONG ART FESTIVALS, MUSIC, POETRY, REVELRY it sings beautiful songs endlessly
SPEECH PERSUASION it pays attention carefully to anybody that is speaking
STARS NIGHT, SKY it appears to sparkle after night falls
STORMS WEATHER LIGHTNING, RAIN, THUNDER its movement is the sound of wind and rain
STRENGTH it looks solidly built
SUICIDE DEATH it mutters to itself about death
SUN DAWN, DAY, FIRE, LIGHT, NATURE, SKY DARKNESS it is difficult to look at directly
THEFT LAWS, TRADE it always seems to have its attention on the most valuable object in the area
THRALLDOM its movements sound like the rattling of chains
THUNDER WEATHER LIGHTNING, RAIN, STORMS it is incredibly noisy
TORTURE MISERY it appears to be covered with sharp hooks and barbs
TRADE WEALTH THEFT it seems most content when a fair wind is blowing
TRAVELERS it never stops moving completely
TREACHERY LIES, TRICKERY LOYALTY, OATHS it is unsettling to be around
TREES PLANTS RAIN it is top-heavy
TRICKERY LIES, TREACHERY TRUTH it has a tendency to laugh quietly to itself every so often
TRUTH LIES, TRICKERY it tenses up throughout its entire body whenever somebody tells a falsehood in its presence
TWILIGHT DAWN, DUSK LIGHT, DARKNESS, DAY, NIGHT it chitters briefly before sunrise and just after nightfall
VALOR COURAGE WAR it always tries to embolden any fighting in its presence with exhortations of bravery, even its foes
VICTORY WAR it looks very proud of itself
VOLCANOS EARTH, FIRE, MOUNTAINS it seems to glow brightly from within
WAR CHAOS, DEATH, FORTRESSES, VALOR, VICTORY it bellows and cheers without pause
WATER LAKES, OCEANS, RIVERS, RAIN FISH, NATURE FIRE it seems to flow as it moves
WEALTH JEWELS, TRADE SACRIFICE it always seems to be counting something
WEATHER LIGHTNING, RAIN, RAINBOWS,
STORMS, THUNDER, WIND
NATURE, SKY it changes appearance based on the clouds and precipitation above
WIND WEATHER SKY it is surrounded by an everpresent rush of wind
WISDOM SCHOLARSHIP it acts with unwavering calm
WRITING POETRY, SCHOLARSHIP it is covered with divine writing
YOUTH BIRTH, CHILDREN, LONGEVITY DEATH it appears spry and vigorous

Variants[]

Angels come in three variants:

  • Assistants - Represented by a dark yellow "Ä" or "ä" in gameplay, assistants are highly randomized bestial creatures. Vaults contain exactly 50 of them, and are the least threatening variant of all angels. They have low combat skills and no weapons or armor.
  • Soldiers - Represented by a cyan "Ä" or "ä" in gameplay, soldiers have a "Talented" combat skills (which is six on a scale of fifteen). Vaults contain exactly 25 of them. Their weapons and armor are always made of "divine metals", and clothes of "divine fabrics".
  • Archangel - Represented by a red "Ä" in gameplay, archangels are the closest thing to a final boss the game can offer. They possess "Grand Master" skill levels in most combat skills (which is 14 on a scale of 15), making them an unspeakably difficult foe to take down. A vault only contains one archangel at a time. Defeating one unlocks a slab related to the demon who created the vault.

Trivia[]

  • There are strong similarities between the game's angels, and fallen angels in Abrahamic religions. In the religions, fallen angels are cast out from heaven for their evil or rebellious deeds. In the game, the angels - despite being called "angels" - have knowingly released evil deities upon the Earth.
  • The angels have very strong similarities with Gate Guardian (also known as SCP-001) from the universe of the SCP Foundation. They are both angelic entities sent by a god to guard something on Earth, and will relentlessly protect it all costs without ever leaving their posts. Both are also unfathomably powerful, but angels in Dwarf Fortress can be killed before respawning eventually, where the Gate Guardian is invincible and cannot be defeated.

Gallery[]

External Links[]

  • Angel - Dwarf Fortress Wiki

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