The Bad Moon is a terrifying, malevolent celestial entity in the Warhammer universe, revered and feared as a god by the Gloomspite Gitz, a faction of lunatic Grots, troggoths, and squig-wranglers. Often considered both an object and a deity, the Bad Moon is a sentient moon-sized mass of malignant energy, lunatic magic, and living spite that drifts unpredictably through the realms, leaving madness and destruction in its wake.
The Bad Moon is not a thinking god in the traditional sense—it is more akin to a force of unrelenting, anarchic madness. It embodies lunacy, unpredictability, and spite, acting on whims that no sane mind can interpret. Grots and other worshippers attribute it with divine cunning and mischief, often comparing it to or equating it with the trickster gods Gork and Mork.
It takes apparent delight in bringing chaos, shrouding entire realms in darkness, and inciting rampages among its worshippers. It plays no favorites, destroying allies and enemies alike.
Biography[]
History[]
In Warhammer Fantasy, the Bad Moon was a supernatural symbol and a massive moon believed to be made of pure Warpstone. Goblins worshipped it as a deity, and its appearance in the sky heralded calamity and greenskin invasions.
In Warhammer: Age of Sigmar, the Bad Moon is fully deified. It is now a roaming god-entity, born of the unstable magic of the Mortal Realms and the faith of countless deranged Grots. During the events of the Gloomspite Wars, the Bad Moon rampaged across several Realms, including Ghyran and Chamon, where its shadow heralded vast fungal plagues and brutal invasions by Gloomspite hordes.
The Gloomspite Gitz believe that when the Bad Moon fully rises, the realms will fall into total darkness and madness—a glorious age of squigs, spores, and gibbering lunacy.
Worship[]
The Bad Moon is the chief god of the Gloomspite Gitz, and its arrival triggers mass celebrations, battles, and fungal rites. Grots, madcap shamans, and loonpriests offer sacrifices of mushroom brews and squigs to please it. Some claim to hear it speak, usually in mad laughter or whispers in their heads.
The moon’s phases are sacred, with the full Bad Moon marking times of prophecy and divine command. Those who displease it are often devoured by rampaging squigs or crushed by falling rocks.
Notable Acts[]
- Heralded the Great Gloomspite Incursions into the Mortal Realms
- Caused the Eclipse of Chamon, plunging the realm into madness and fungal infestation
- Empowered the Loonking Skragrott to raise an empire of grot lunatics in the Bad Moon’s name
- Shattered magical ley lines and corrupted Realmgates with its passage
Powers and Abilities[]
- Lunatic Influence: Its mere presence drives creatures mad—particularly Grots, who become frenzied or prophetic.
- Arcane Disturbance: The Bad Moon warps magic itself, empowering Gloomspite spells and corrupting the Winds of Magic or Aetheric energies.
- Destruction: The Bad Moon rains down massive chunks of wyrdstone, squig eggs, and corruptive spores wherever it travels.
- Worship-Powered Manifestation: It grows stronger through the faith and rituals of the Gloomspite Gitz.
- Realm-Tearing Trajectory: In the Mortal Realms, the Bad Moon travels between realms at random, often ignoring all known physical laws.
Trivia[]
- The Bad Moon is often depicted as a grinning crescent with jagged teeth and a glowing yellow glow.
- Its face is said to change with each appearance, reflecting different moods of madness.
- It may be a fragment or spawn of Mork, Gork, or both—or an entity entirely separate, depending on the grot telling the story.
- In tabletop, its in-game effects include unpredictable movement and realm-wide buffs to Gloomspite Gitz armies.