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Baby, getting outplayed and getting cheated ain't the same thing.
~ Benny
You've made your last delivery, kid. Sorry you got twisted up in this scene. From where you're kneeling, it must seem like an 18-carat run of bad luck. Truth is... the game was rigged from the start.
~ Benny before shooting the Courier in the head. Also his most famous quote.

Benny is the secondary antagonist of the 2010 action-adventure video game Fallout: New Vegas, a standalone spin-off of the Fallout franchise, and the main protagonist of its graphic novel prequel tie-in All Roads. He is the Courier's archenemy and Mr. House's employee.

He is recognizable by his black and white checkered tuxedo. He is the head of the Chairmen, and owner of the Tops Casino. However, his ambitions are far greater then that, as he plans to overthrow Mr. House and take over New Vegas. He attempts to kill the Courier in the beginning of the game, starting the game's plot.

He was voiced by the late Matthew Perry, who also voiced Ultrahouse 3000 in The Simpsons episode "Treehouse of Horror XII".

History[]

Background[]

Benny was a member of a nomadic tribe called the Mojave Boot-Riders before Mr. House took over Vegas. As one of the three tribes who agreed to House's new rule, the Boot-Riders were assigned to renovate the Tops casino. They were given suits and ties and renamed "The Chairmen." Benny saw the potential of New Vegas, but the tribe's chief at the time, Bingo, wanted to stay nomadic. To determine the direction of the tribe, Bingo challenged Benny to a knife fight, and the winner would be the leader of the tribe. Benny stabbed Bingo in the throat, killing him and winning the fight. Benny is quick to stamp out dissent among those Chairmen who support a return to the old ways, even killing an old friend, an unnamed singer, with a Psycho overdose.

Benny's long-term goal is simple: to control New Vegas. The chances of such a thing happening seemed very slim, but as Benny himself would say, he was not done rigging the odds yet. After disabling one of Mr. House's Securitrons with a pulse grenade, Benny brought it in for examination. Unable to fix it himself, he allowed Emily Ortal to inspect it in exchange for her reprogramming it. After finishing the reprogramming, the Securitron became known as Yes Man, an AI designed to obey every command given to him. Benny used Yes Man's compliant nature to interrogate him on the details of House's machinations.

He learned Mr. House had something buried underneath the Fort and of the platinum chip - the key to all of House's plans. He also learned of the seven couriers hired by Victor - six decoys and one carrying the chip. Using Yes Man, Benny was able to discover the route the Courier would take, and hired Jessup, McMurphy and Chance to help him finish the job. The Courier was bound and shot in the head, buried in an unmarked grave at Goodsprings Cemetery, and left for dead.

After betraying his Great Khan accomplices, Benny made his way to the Tops and stayed in the casino area with four loyal bodyguards. However, unbeknownst to Benny, the Courier was not dead, and his actions had not gone unnoticed by Mr. House either.

Fallout: New Vegas[]

FNV Benny in the intro cutscene

Benny as he appears in the intro cutscene. "The truth is, the game was rigged from the start."

At the very beginning of the game, he ambushes the Courier outside of the town of Goodsprings, shoots them in the head, and buries them in a shallow grave. However, the Courier survives because they are rescued by a scavenger Securitron robot named Victor and then nursed back to health by Doc Mitchell of Goodsprings, and then sets out to find the assailants and take revenge. After following the trail through several locations, the Courier tracks down the members of the Great Khans gang who were with Benny during the shooting, and learns that he is the leader of the Chairmen, one of the three families that control the Casinos of the New Vegas Strip on behalf of Mr. House, and is at the Chairmens' casino "The Tops" . Alternatively, the player can skip all this storyline and go directly to New Vegas to confront Benny, if they already know how from personal experience.

When the Courier enters the Strip and confronts Benny in casino floor in The Tops, he is shocked and asks to discuss things privately in the hotel's private suite, which he gives them the key to. When the player goes to the room, Benny is nowhere to be found and tells them over the intercom that it's a trap, and a group of his goons show up to kill the player. After they are dealt with, the player can use the intercom again, and Benny says to be careful and thorough when cleaning the room, believing he is talking to the people he hired to get rid of the Courier's body. When he realizes that the Courier has survived yet again, his response is simply: "What the fuck?!"

After returning downstairs the player is told by the other Chairmen that Benny just fled the Strip, and the Courier investigates his living quarters for clues to where he might have gone. There, they find "Yes Man", a Securitron robot who Benny reprogrammed to help with his plans, and is programmed to provide assistance to anyone who asks him for it. Yes Man reveals that Benny had been plotting to overthrow Mr. House and take over New Vegas using the Platinum Chip, which the Courier was supposed to deliver to House in the first place. Upon first entering the Strip, the Courier had previously been invited into the Lucky 38 where House resides and instructed to recover the Platinum Chip from Benny for him. But now Yes Man offers to help the Courier kill Mr. House and take over the city for themselves.

Whether the Courier chooses to listen to House and Yes Man, they are told that the secret bunker where the Platinum Chip needs to be used is located directly under Fortification Hill, the main base of Caesar's Legion. At the Fort, they find that Benny had tried to sneak in so he could use the Platinum Chip in the bunker, but was discovered and captured by the Legion. He is tied up in Caesar's personal tent, and Caesar, who also wants the Courier to help him take over the Mojave, gives them the Platinum Chip he took from Benny but tells them to destroy whatever is in the bunker.

Caesar also lets the player kill Benny however they want, by either beating him to death in the tent, fighting him "fairly" in the Legion arena, or crucifying him. At this point, Benny is prepared to face death with dignity (unless the later crucifies him), but if the player really wants to there is an option to forgive Benny and set him free. If the player does this, he is extremely grateful and promises never to get in the Courier's way ever again. However, for him to get past the Legion alive, the player has to either give him a Stealth Boy to make him invisible or murder the entire Legion. Either way, if Benny survives his escape, he disappears from the game and is never seen again.

It should be noted that the series of events described above is only the default, most involved path of dealing with Benny. It is entirely possible to go directly to New Vegas from the starting point without doing any quests at all, then kill Benny on sight in The Tops without even talking to him (of course, if the player does this, the player will have to fight all of the other Chairmen). Additionally, if playing as a female character, the player can seduce Benny to have sex with the Courier, giving them the opportunity to kill him in his sleep.

An encounter that was removed from the final game would have seen Benny stooping to irredeemable status, by attacking the player again after being spared at the Fort. This was likely removed because it made the character too evil and would have justified murdering him at the first possible opportunity, and also because it would have left no way for him to survive the game.

Gallery[]

Trivia[]

  • Benny's voice actor in the game, Matthew Perry was the same actor who also famously portrayed Chandler Bing in the NBC television sitcom Friends. Perry was a fan of Fallout 3, which led to him being cast as Benny in New Vegas.
  • Benny was originally considered to become a possible companion during at some point in development, but the ideas was dropped from the final release due to time constraints.
  • Benny's appearance is a reference to Benjamin "Bugsy" Siegel, who is often thought of as the father of modern-day Las Vegas. The similarities exist in the name and in Bugsy's trademark suit and appearance, which resembles Benny's.

External Link[]

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           Fallout Logo Villains

Background
China | United States of America | Vault-Tec

Recurring Groups and Creatures
Super Mutants | Deathclaws | Enclave | Brotherhood of Steel | New California Republic | Raiders | Children of Atom | Khans

Fallout 1
Vault Dweller | The Master | Lieutenant | Morpheus | Doc Morbid | Iguana Bob | Gretch | Gizmo

Fallout 2
Frank Horrigan | Dick Richardson | Myron | Big Jesus Mordino | John Bishop | Louis Salvatore | Orville Wright | Metzger | Doctor Schreber | Dr. Charles Curling

Fallout 3
Lone Wanderer | Allen Mack | Alphonse Almodovar | John Henry Eden | Colonel Autumn | Mr. Burke | Stanislaus Braun | Roy Phillips | Allistair Tenpenny | Eulogy Jones | Slavers | Talon Company | Brotherhood Outcasts | General Jingwei | Defender Sibley | Professor Calvert | Tobar the Ferryman | Wernher | Ishmael Ashur | Pitt Raiders | Aliens | Weston Lesko | Anna Holt

Fallout: New Vegas
Courier | Caesar's Legion (Caesar, Legate Lanius, Vulpes Inculta, Lucius) | Powder Gangers (Joe Cobb) | Benny | Mr. House | White Glove Society | Mortimer | Omertas (Nero and Big Sal, Clanden) | New California Republic (Aaron Kimball, Colonel Cassandra Moore, General Lee Oliver) | Fiends (Motor Runner, Cook-Cook, Violet, Driver Nephi) | Jackal Gang | Enclave (Orion Moreno) | Norton | Viper Gang | Scorpion Gang | State of Utobitha (Tabitha) | Father Elijah | Jeannie May Crawford | Jessup | McMurphy | Allen Marks | Dog/God | Dean Domino | Fredrick Sinclair | White Legs | Think-Tanks | Barton Thorn | Ghost People | Ulysses | Joshua Graham | Salt-Upon-Wounds | Marked Men | Dermot | St. James | Roy Gottlieb

Fallout 4
Sole Survivor | Conrad Kellogg | Shaun | Mayor McDonough | Arthur Maxson | Institute | Gunners | The Forged | Eddie Winter | Slag | Marowski | Bobbi No-Nose | Lorenzo Cabot | Sinjin | Ack-Ack | Wayne Delancy | AJ | Kendra | Dr. Chambers | Triggermen | The Mechanist | Ivey | Rust Devils | Nuka World Raiders (Overboss Colter, Porter Gage, The Operators, Mags Black, The Disciples, Nisha, The Pack, Mason) | Ezra Parker | Allen Lee | High Confessor Tektus | DiMA | Oswald the Outrageous | Zeller | Alien | The Fens Phantom

Fallout 76
Scorchbeasts | Scorched Wildlife | Thomas Eckhart | David Thorpe | Rose | Freddie Lang | Morris Stevens | Scott Conroy | Camp Counselor Nia | The Nightstalker | Mad Dog Malone | MODUS | ZAX 1.3c | Strangler Hearts | Strangler Wildlife | New Appalachia Raiders | Blood Eagles | Free Radicals | Cult of the Mothman | Lev | Surge | Fisher | Rocco | The Blood | The Eye | The Claw | Earle Williams | Dagger | SODUS | Hellcat Company | Doctor Blackburn | Zetans | Rust Eagles | The Fanatics | Ultracite Titan

Fallout Tactics
Calculator | Simon Barnaky | Withers

TV Show
Barb Howard | Bud Askins | The Ghoul | Hank MacLean | Lee Moldaver | Monty | Thaddeus | Gulper | Sorrel Booker | Snake Oil Salesman | Fredrick Sinclair

Others
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