Before you is an animatronic found in the back alley, we are unsure of its origins. It is your job to complete the maintenance checklist before claiming it as salvage. Or if you choose to you can put it back in the alley where you found it and forfeit payment. Please make your choice now.
~ Cassette Man during salvage.

Henry Emily, also known as the Cassette Man, is the overarching protagonist of the Five Nights at Freddy's franchise.

He is mentioned character in Five Nights at Freddy's 2, the deuteragonist villain of Freddy Fazbear's Pizzeria Simulator, and a posthumous character in Five Nights at Freddy's VR: Help Wanted.

Henry is the original owner of Fredbear's Family Diner, as well as the creator of Freddy Fazbear and the rest of the animatronic mascots and father of Charlotte.

He was voiced by Dave Steele.



Henry was the owner and creator of Fredbear's Family Diner, the first of what became the widely successful Freddy Fazbear's Pizza. His business partner and closest friend was William Afton, who would help him design and build the Freddy Fazbear gang that served as the mascots for their restaurant.

When Afton started to use their restaurants to murder children, his first victim was Henry's own daughter Charlotte, who went on to possess the Puppet. Wracked with grief, Henry retired and left Fazbear Entertainment while Afton went on to kill at least five more children, a tragedy that became known as the Missing Children Incident.

Freddy Fazbear's Pizzeria Simulator

Years passed, and after the events of Fazbear's Fright: The Horror Attraction, four of the five victim souls were set free, while Afton's death led to him becoming Springtrap. Realizing that it was his inaction that allowed the tragedies Afton caused, Henry took the responsibility of freeing the remaining souls, the ones involved with Circus Baby's Entertainment and Rental, as well as defeat his old friend once and for all. He masterminded a plan to have an unknowing volunteer begin owning and managing a "re-branded" Freddy Fazbear's Pizza location, whose ventilation shafts were actually a massive incinerator seperate from the rest of the building. Using a cassette player, Henry instructed the volunteer on how to operate the restaurant and how to salvage the animatronics that appeared in the alley outside. With the volunteer making the pizzeria appear genuine Henry was able to lure Springtrap and the rest of the remaining animatronics to his false restaurant.

Completion/True Ending

In the game's Completion Ending, all of the animatronics are successfully trapped inside of the building and Henry comes on for one last transmission on Saturday, this time addressing everyone in the building. He reveals his deception to the volunteer and the animatronics, and that he believes the only way for this tragedy to end is for it to become forgotten. First he thanks Michael Afton for his bravery as the unwitting volunteer, despite not intending for him to take the role. He tells him that an escape was planned for him, but scrapped it knowing that Michael would probably not want to leave anyway. Henry assures him that he is not alone, he will remain aswell. Next he turns to the animatronics demanding that they stop struggling and release the spirits trapped inside of them. He hopes they are able to finally find peace in death, but tells Springtrap that the darkest pit of hell has opened for him. Finally he apologizes to his daughter, whom he knew would also come to the false pizzeria, for not being there to save her from William. He knew she wouldn't be content to just disappear like that and tried to help the other victims, but he is going to save her now by putting her to rest. As he speaks the building starts to burn down. Henry, Michael, Springtrap and the rest of the animatronics all perish in the fire.

Insanity Ending

In the Insanity Ending where the player buys and accesses the Egg Baby Data Archive, they hear Henry confessing his guilt for playing a part in the pain and misery Afton has brought to so many people, but while he could "make himself sleep" he cannot in good conscience do that without fixing his mess. Upon being discovered by Fazbear Entertainment, the player's character is declared insane and sent to receive a lobotomy to cover up what they have learned.

Bad Ending

If not all of the possessed animatronics are salvaged, Henry will say that requirements of the player's job were not met and will fire the player's character. It is unknown what he would do afterwards.

Five Nights at Freddy's VR/AR: Help Wanted/Special Delivery

Despite Henry's efforts to leave his creation to be forgotten, Fazbear Entertainment revives itself some time after his death. With Henry having destroyed all evidence to its associated tragedies, Fazbear Entertainment commissioned the Freddy Fazbear Virtual Experience and the Fazbear Funtime Service in an effort to rebuild its reputation. In the process they accidentally recreate William as a digital manifestation of his Spring Bonnie form, allowing him to secretly recruit a follower so his legacy will continue.


While not a "true" villain, Henry (or the Cassette Man) is shown to be very serious and stern, only seeking revenge and the liberation of the trapped souls. While his goals and objectives are noble, his methods are extreme, as his only solution is to destroy all of the animatronics, the player's character (a total innocent, as they had no idea what was happening), and himself in a blaze. He is shown to be extremely intelligent and manipulative, as (at least in the Good Ending) has successfully gotten all of his targets together and gotten the player's character to complete that task without even knowing. Despite his extreme methods, he really is a tragic character, losing his daughter and feeling destroyed over her loss, swearing to avenge her and set her free.


Begin tape. Leaving dead space 3, 2, 1. The purpose of this tape is to test automated response times and reactions from vintage interactive attractions following audio stimuli. If you are playing this tape, that means that not only have you been checking outside at the end of every shift, as you were instructed to do, but also that you have found something that meets the criteria of your special obligations under Paragraph 4. Follow these instructions: document response times, then safely secure the space before leaving. Upon sealing the room, you are not to return.
~ Henry's introduction to the player at the beginning of the game.
Begin audio prompt in 3, 2, 1.
~ Henry at the beginning of audio prompts.
Document results.
~ Henry having the player's character document results of the test.
Congratulations on completing your first day, however your job isn't over just yet. There's another aspect of your end of day routine, and that is inspecting and salvaging any animatronics found in Alley outside the backdoor. Things are found here quite often, while we aren't sure why, what we do know is that they can be used for parts. Which can mean a much needed revenue boost before starting your next day. Of course, as with everything else in this line of work, those benefits come with risks. The safest thing to do is to throw it back outside, but then you get no money for the salvage. Choose to keep it and you run the risk of certain negative consequences, namely death, should the item in question not be as docile as it first appeared. If you do decide to salvage it, then you must complete the maintenance checklist. During this testing phase check on the animatronic frequently, if you feel if it is coming unstable, use the taser provided to you. You can use it three times without damaging the hardware, but with every use over three, however, will decrease the item's salvage value.
~ Henry explaining the salvaging process.
You have chosen to proceed with the maintenance checklist. Remember, use your company-issued taser to return the animatronic to a neutral state if you feel that it's becoming unstable or aggressive. You can only use it three times before it begins to damage the animatronic and decrease its value.
~ Henry if the player chooses to proceed with the salvage.
You have completed the maintenance checklist and may proceed with the salvage, well done. End Tape.
~ Henry after a successful salvage.
Connection terminated.

I'm sorry to interrupt you Elizabeth, if you still even remember that name. But I'm afraid you've been misinformed. You are not here to receive a gift, nor have you been called here by the individual you assume. Although you have indeed been called. You have all been called here. Into a labyrinth of sounds and smells, misdirection and misfortune.

A labyrinth with no exit, a maze with no prize. You don't even realize that you are trapped. Your lust for blood has driven you in endless circles, chasing the cries of children in some unseen chamber, always seeming so near, yet somehow out of reach. But you will never find them, none of you will. This is where your story ends. And to you, my brave volunteer, who somehow found this job listing not intended for you.

Although there was a way out planned for you, I have a feeling that's not what you want. I have a feeling that you are right where you want to be. I am remaining as well, I am nearby. This place will not be remembered, and the memory of everything that started this can finally begin to fade away. As the agony of every tragedy should. And to you monsters trapped in the corridors: Be still and give up your spirits, they don't belong to you. For most of you, I believe there is peace and perhaps more waiting for you after the smoke clears.

Although, for one of you, the darkest pit of Hell has opened to swallow you whole, so don't keep the devil waiting, old friend. My daughter, if you can hear me, I knew you would return as well. It's in your nature to protect the innocent. I'm sorry that on that day, the day you were shut out and left to die, no one was there to lift you up into their arms the way you lifted others into yours. And then, what became of you.

I should have known you wouldn't be content to disappear, not my daughter. I couldn't save you then, so let me save you now. It's time to rest. For you, and for those you have carried in your arms. This ends for all of us.

End communication.
~ Henry Emily's last words in the Completion Ending.
I-It's only now that I understand the depth of the depravity of this...creature - this monster that I unwillingly helped to create.

As if what he had already done wasn't enough, he found a new way to desecrate, to humiliate, to destroy. As if the suffering wasn't enough, the loss of innocence, the loss of everything to so many people. Small souls trapped in prisons of my making now set to new purpose and used in ways I never thought imaginable. He lured them all back. Back to a familiar place. Back with familiar tricks. He brought them all together. Are they still...aware? I hope not. It keeps me awake at night. I could make myself...sleep. But not yet. Not until I undo what he has done and heal this wound - a wound first inflicted on me, but then one that I let bleed out to cause all of this. He set some kind of trap. I don't know what it was, but he lead them there again.

He overpowered them again. And he robbed them of the only thing that they had. Again. I don't know how those tiny breaths of life came to inhabit those machines. But they will never find rest now. Not like this. I have to call them all back. All of them. Together in one place.
~ Henry explaining his guilt and plans in the Insanity Ending.
Congratulations on completing the week, unfortunately you did not meet your special obligations under Paragraph 4. Your employment is terminated, we'll mail you your things. End Tape.
~ Henry firing the player's character in the Bad ending.





           FNAF Logo.png Villains

Mainline Games
Original/Withered Animatronics
Freddy Fazbear | Bonnie the Bunny | Chica the Chicken | Foxy the Pirate | Golden Freddy | The Puppet
Toy Animatronics
Toy Freddy | Toy Bonnie | Toy Chica | Mangle | Balloon Boy | JJ
Shadow Animatronics
Shadow Freddy | RWQFSFASXC
Springlock Animatronics
Fredbear | Spring Bonnie
Phantom Animatronics
Phantom Freddy | Phantom Chica | Phantom Foxy | Phantom Mangle | Phantom Balloon Boy | Phantom Puppet
Nightmare Animatronics
Nightmare Freddy/Freddles | Nightmare Bonnie | Nightmare Chica | Nightmare Foxy | Nightmare Fredbear | Nightmare | Plushtrap | Nightmare Mangle | Nightmare Balloon Boy | Nightmarionne
Funtime Animatronics
Circus Baby | Funtime Freddy and Bon-Bon | Ballora | Funtime Foxy | Bidybabs | Minireenas | Ennard | Bonnet | Yenndo | Lolbit | Electrobab | Funtime Chica
Scrap Animatronics
Scraptrap | Scrap Baby | Molten Freddy
Mediocre Melodies
Happy Frog | Mr. Hippo | Pigpatch | Nedd Bear | Orville Elephant
Rockstar Animatronics
Rockstar Freddy | Rockstar Bonnie | Rockstar Chica | Rockstar Foxy | Lefty
Event-Based Animatronics
Jack-O-Bonnie | Jack-O-Chica | Dreadbear | Grimm Foxy | Freddy Frostbear
Springtrap | Bare Endo | 8-Bit Baby | Dee Dee | Music Man | El Chip

Afton Family
William Afton | Elizabeth Afton | The Brother
Emily Family
Henry Emily | Charlotte Emily
The Brother's Friends | Vanny

Fazbear Entertainment | Afton Robotics, LLC | Fazbear Funtime Service

Trash and the Gang | Toy Chica (Toy Chica: The High School Years) | The Fox | The One You Should Not Have Killed | Glitchtrap | PlushBabies

Spin-Off Games
FNAF World
Scott Cawthon | Chipper | Security | Chica's Magic Rainbow | Foxy.EXE | Scott's Head | Old Man Consequences | Dee Dee
Freddy in Space 2

Novel Trilogy
Original Animatronics
Freddy Fazbear | Bonnie the Bunny | Chica the Chicken | Foxy the Pirate
Twisted Animatronics
Twisted Freddy | Twisted Bonnie | Twisted Foxy | Twisted Foxy
Funtime Animatronics
Circus Baby | Mangle | New Freddy | Baby Crawlers
Afton Family
William Afton | Elizabeth Afton

Fazbear Frights
The Stitchwraith | Spring Bonnie | Eleanor | Funtime Freddy | Fetch | Lonely Freddies | Plushtrap Chaser | Ella | Minireenas | Foxy the Pirate | Ballora | Chica the Chicken | Ralpho | Springtrap | The Blackbird | RWQFSFASXC
Andrew | Devon Marks | William Afton | Julius

Fazbear Fanverse
One Night at Flumpty's

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