|“||But I will be reborn once more. So even as you die, again and again, I shall return. Born again in this endless cycle I have created!||„|
Chaos (in Japanese: カオス, Kaosu) is the main antagonist and final boss of Final Fantasy I for the NES, the first in a series of RPG video games. But as revealed Dissidia: Final Fantasy and Dissidia Duodecim, the Chaos that Garland became is modeled after the original Chaos, the God of Discord who is speculated to lead the series' main antagonists since his re-appearance in Theatrhythm for the 3DS. Many similar beings share his name, like the main villain of Final Fantasy: The Four Heroes of Light, but are presumed to be different entities.
Much of Chaos's history is revealed extensively through Dissidia 012. Chaos was actually a Manikin, an artificial life form made of an organic crystal. He was the first Manikin to be given a sense of self by Cid of the Lufaine, creating a child-like monster imbued with the memories of multiple people. Due to his power, Chaos was taken from Cid to be used a weapon with Cid's wife, whom he saw as a mother, to make Chaos comply. When she escaped, the Lufenians military used Cid's research to turn a Manikin into her a clone of the woman: Cosmos.
By the time Cid and his wife rescued him, Chaos grew twisted and hateful from his time with the military. But when Cid's wife was shot during the escape, Chaos's rage caused him to open portal to the Rift that sent him, Cid, and Cosmos to World B. There, the three meet Garland and Shinryu, whom Cid forges a pact with to have Cosmos and Chaos fight each other in order to eventually open a door to the Rift again, allowing them to return home. But Chaos's memories faded overtime, losing all memory of Cid and his ties to Cosmos.
Final Fantasy l
At the end of the game in the 5th basement of the past-time Chaos Shrine, Garland reveals his plot to the Warriors of Light: Creating a time loop by sending the Four Elemental Fiends two thousand years into the future, to the Warriors' time, for them to use the Four Great Forces to send him back into the past so that he may live eternally. He absorbs the power of the Fiends of Chaos and becomes Chaos, leading to the final battle of the game. Once he is defeated, the time loop is broken and part of time is erased, so that Chaos would never exist.
Like many (if not all) other Final Fantasy final bosses, Chaos masters Firaga, Blizzaga and Thundaga, the highest forms of the Fire, Ice and Lightning spells. Worse, he can cast the Fiends of Chaos' strongest attacks: Blaze, (Fire) Tsunami, (Water) Tornado (Wind) and the one-hit-kill Quake, (Earth) as well as Haste and Slowra to improve his hit rate and decrease the Warriors of Light's own. Even worse, he can cast Curaga to heal himself and use Flare, his most devastating attack.It is highly advised to protect the party with Ribbons and Protect Rings,as well as favouring physical attacks, as spells do little damage. Do not forget to heal every turn and to cast Haste.
Dissidia: Final Fantasy
In the Dissidia game series, other than Garland, Chaos employed The Emperor, Cloud of Darkness, Golbez, Exdeath, Kefka Palazzo, Terra Branford, Cloud Strife, Sephiroth, Ultimecia, Kuja, Tidus, and Gabranth. Despite losing Gabranth while Terra, Cloud, and Tidus became warriors of Cosmos, Chaos manages to corrupt Jecht at the suggestion of the Emperor (unaware that the Emperor intended to backstab Chaos with this attempt). During the conflict's final cycle, Chaos destroys Cosmos and begins to regain his memories as his minions are eventually defeated, deciding to destroy reality to cope with the loss of Cosmos. Fighting the warriors of Cosmos in a final battle, Chaos is consumed in the inferno upon his defeat.
Feral ChaosFeral Chaos (Desperado Chaos in Japan) is a secret character and superboss featured in Dissidia 012 Final Fantasy. Unlike the more familiar known Chaos, Feral Chaos can be unlocked as a playable character and is among the strongest of characters to appear in the series. Feral Chaos is, as the name implies, a more bestial version of Chaos. He is far larger in comparison with some of his features exaggerated, included a more exaggerated face with distinct red teeth, yellow forearms and legs and a broken left horn. His wings are frayed and his tail features two rows of spikes running down.
At the end of the thirteenth cycle, the Warriors of Cosmos defeat Chaos and end the cycle of war. Shinryu, displeased at Cid of the Lufaine for breaking their pact and siding with Cosmos, silently offers Chaos the chance to get back at Cid, and Chaos agrees. In reality, Chaos dies and the wars end, but Shinryu traps Cid in a nightmarish alternate world where the cycles continue.
In this world, Chaos wins every cycle up until the 18th one; at this point, the power he has gained from the discord and destruction that takes place in each successive cycle overwhelms him, weakening his grip on sanity. He transforms into Feral Chaos, losing any shred of his former self, and goes berserk.
Feral Chaos destroys all the summoned warriors, regardless of alignment, and during the twentieth cycle, he fells the Warrior of Light, the last remaining warrior. Cosmos's power to summon warriors is exhausted, and to protect her Cid seals her and himself in the Chasm in the Rotting Land.
With his nemesis out of his reach, Feral Chaos turns his attention to Shinryu, and Cid cleaves the southern and northern continents in two, restricting them to the north for protection and sealing a gateway on the path connecting the two. The outcome of Feral Chaos's battle with Shinryu, who had also become stronger to transform into Shinryu Verus (True Shinryu), is unknown, but as Feral Chaos has him as a summon, it would seem that either the two came to a truce and joined forces, or Feral Chaos won and absorbed Shinryu's power.
Five warriors appear in the nightmare world, their method of entering unknown to even Cid, though he speculates he may have done so himself subconsciously. In the form of a moogle and having lost his memories after his sealing, Cid is rescued by the party and directs them to the north and to the Land of Discord where Feral Chaos rests at the Edge of Madness, along the way recovering his memories and telling them the story of how Feral Chaos came to be. At the final gateway the party destroys Feral Chaos, shattering the nightmare world and releasing Cid from his torment. As he fades, Feral Chaos comes to his senses, and thanks the warriors for freeing his father.
- Chaos' name refers to the force that was formless or void state preceding the universe or cosmos in the Greek creation myths, more specifically the initial "gap" created by the original separation of heaven and earth.
- Chaos is often remembered for his noteworthy death animation, which showed him being disintegrated after he is beaten, a somewhat innovative phenomenon in games for the NES. This style of death was repeated for final bosses of future games in the series, including Neo Exdeath in Final Fantasy V, Kefka in Final Fantasy VI, and Safer∙Sephiroth in Final Fantasy VII. However, this pattern was discontinued in Final Fantasy VIII where Sorceress Ultimecia was shown convulsing in a circular fashion and then vanishing in a form resembling static interference. It was revived as the death scene for Yu Yevon and the Weapon-type fiends in Final Fantasy X and Final Fantasy X-2.
- Chaos' Japanese voice actor in the Dissidia series, Norio Wakamoto, had voiced Cell in Dragon Ball Z. Coincidentally, both Cell and Chaos were created to be the ultimate weapon by an implied evil military group (Cell for the Red Ribbon Army/Dr. Gero, and Chaos for the Onrac military), and both were also effectively embued with the essences of multiple people (Chaos harbored the memories of multiple people, while Cell featured the DNA of the Z-Fighters and their enemies up to Frieza and King Cold). Both even participated in conflicts that gradually made them stronger, although the main difference is that Cell actually wanted to test his power, while Chaos was forced into doing so against his will. Similarly, both also received a massive powerup upon being nearly killed, but lost a lot of their sanity in the process, although the means was different: Cell was revived from a single cell after a failed attempt at destroying Earth, and Chaos ended up destroyed, only to create with Shinryu in his dying breaths a nightmarish reality where Chaos won the 13th cycle and ended up losing all his memories and being devolved into a berserking monster called Feral Chaos.
- The "copies" his CollectaCard mentions are likely the Four Fiends, since they were beings produced by Garland's spite; it may be a mistranslation as well, since in Japan the Fiends were known as "Chaoses", which could lead to a misunderstanding by the translation team. This was changed to the Four Fiends in Curtain Call, supporting the theory that the original was a mistranslation.
- Chaos' devilish appearance may have been based on Gustave Doré's illustrations of The Devil (also known as Satan or Lucifer) from Sir John Milton's epic poem Paradise Lost.
Final Fantasy: The 4 Heroes of Light
Final Fantasy Crystal Chronicles: Echoes of Time
Final Fantasy Crystal Chronicles: My Life as a King
Final Fantasy Dimensions
Final Fantasy Mystic Quest
Final Fantasy Tactics