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The Dancer, also known as the Dancer of the Boreal Valley, is a minor antagonist and boss in Dark Souls III. She is one of Pontiff Sulyvahn's Outrider Knights, corrupted by the Pontiff's Right Eye ring.
The Dancer was once a distant relative to the royal family of Anor Londo, presumed to be a maiden who served Gwynevere. She lived in Irithyll of the Borean Valley until it was conquered by Pontiff Sulyvahn. While most of the residents were either turned into slaves or rallied up to be served as food for Aldrich, Sulyvahn had the maiden become his dancer, later conscripting her as an Outrider Knight and given blades of power mirroring his own. Accompanied by the Undead Settlement guard named Vordt, the Dancer guarded the High Wall of Lothric until she devolved into a monster through her Pontiff's Right Eye ring, thus losing her humanity and sanity as well.
The Dancer plays no role in the game until the first three Lords of Cinder (Abyss Watchers, Yhorm, and Aldrich) have been defeated. Upon collecting the third Cinder of a Lord, the player is warped to Emma in the High Wall of Lothric, dying from an unknown assailant. She bestows the player the Basin of Vows that leads to Lothric Castle before succumbing to her wounds. Before the Ashen One can place down the basin on the beheading knight, the Dancer emerges from a portal on the ceiling of the room to claim the Ashen One's life.
While she is not a fast opponent, the Dancer can easily catch the player off guard with her combos. Her sword is embedded with fire, which can leave behind flames on the ground. If the Dancer grabs the Ashen One, she can pin them down with her sword for a massive amount of damage. Her attacks hit hard, but can be avoided by staying near her back or side. First starting with only a sword enhanced with fire, she will bring out a second sword enhanced with magic once a third of her health is depleted. With her second sword, she can perform a twirling combo that can quickly kill the player should they not focus on dodging. After enough hits, she can become staggered, allowing the player to deliver a riposte to her head and deal massive damage. Once the Dancer goes down, the player can place the basin and climb a ladder leading to Lothric Castle.
Alternatively, the Dancer can be fought much earlier in the game by simply killing Emma to make her drop the basin. This allows early access to Lothric Castle, the Consumed King's Garden, and Untended Graves as long as the player defeats the Dancer first. However, this is not recommended as a majority of the Dancer's attacks can easily one-shot the player this early in the game unless they are experts in dodging her attacks.
- In Irihyll, several ghosts of knights can be seen wandering across the city. These include two ghosts, a male and female, who can be seen departing from the cathedral at the end of the main street. They may represent the Dancer and Vordt before their corruption.
- An unused audio file found in the game's files reveals that the Dancer was going to laugh and giggle when she first enters the room.
- The Soul of the Dancer can be consumed for 10,000 souls or transposed with Ludleth to create either the Dancer's Enchanted Swords or Soothing Sunlight miracle.