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Dragons have long been thought to be as much a part of Tyria as the sun, moon, land, and seas.
~ Ingame book describing the Elder Dragons.

The Elder Dragons are a mysterious race of draconic creatures in the Guild Wars and Guild Wars 2 games. They are the major antagonists in the latter.


Older than the Six Human Gods' presence on the world, and dating to the time of the Giganticus Lupicus (if not further), these ancient creatures have been sleeping for thousands of years, forgotten by the races of Tyria, and wrought havoc as they awoke. Described as forces of nature, akin to a tsunami or earthquake, the Elder Dragons seem unstoppable as they cause widespread destruction across Tyria.

The races of Tyria are unable to understand their intelligence, motivation or even gender, as the Elder Dragons are primordial forces. To Tyrians, they are no different from the natural disasters they are described as. However, each of the Elder Dragons have their own unique motivation and ways to act, be it in what they do or how they corrupt things. Each of the dragons has champions that maintain their territories, dealing with invaders and commanding lesser minions.

In 1120 AE, Primordus was the first to awaken. It wrought havoc beneath the surface of Tyria and forced the subterranean asura to the surface permanently. The dwarves traveled into the depths to suppress their forces, but it is unknown how successful they were. Following Primordus came Jormag, who awoke in 1165 AE, emerging from the Northern Shiverpeak Mountains, cracking the mountains and creating inland seas. Soon after, other dragons began to stir. In 1219 AE, Zhaitan's awakening caused the entire Orrian peninsula to rise from the ocean, flooding the coastlines of Tyria and drowning thousands. Zhaitan conscripted those killed into an undead army, spanning the Strait of Malchor and blocking access to and from Cantha. Another dragon, the deep sea dragon, awoke at the bottom of the sea, creating tentacled horrors from rivers and lakes. Its current whereabouts are currently unknown, howerever. In 1320 AE, Kralkatorrik rose from north of the Charr Homelands, flying south over Ascalon and corrupting everything in its path. It settled in the Crystal Desert, effectively preventing communication with Elona. 

The Elder Dragons maintain a stranglehold over Tyria to this day. Each of the races has tried to deal with the threat as best they can, but if they truly wish to survive and defeat the dragons they have to work together. Already there are several multi-racial orders who dedicate themselves to finding a solution to the dragons.

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           Guild Wars Villains.png Villains

Guild Wars
Abaddon | Bonfaaz Burntfur | Charr | Dagnar Stonepate | Dhuum | Justiciar Hablion | Lazarus | Mad King Thorn | Ministry of Purity | Mursaat | Palawa Joko | Reiko Murakami | Shiro Tagachi | Stone Summit | Svanir | The Great Destroyer | Varesh Ossa | Vizier Khilbron | White Mantle
Guild Wars 2
Balthazar | Bangar Ruinbringer | Canach | Caudecus | Dhuum | Elder Dragons (Jormag, Kralkatorrik, Mordremoth, Primordus, S...?, Zhaitan) | Faolain | Flame Legion | Inquest | Justiciar Hablion | Kudu | Lazarus | Mad King Thorn | Mai Trin | Nightmare Court | Palawa Joko | Qadim | Scarlet's Alliance | Scarlet Briar | Sons of Svanir | White Mantle