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If you can be said to be a true friend to this man, then take heed. For when this man's ambition collapses, Death will pay you a visit. A death you can never escape!
~ Nosferatu Zodd

Nosferatu Zodd is a major antagonist in Berserk. A legendary swordsman, Zodd is one of the Apostles, a race of powerful warrior demons, and a powerful warrior and swordsman, known for killing thousands. He is the rival of Guts.

In Japanese, Zodd has been voiced by the late Kenji Utsumi and Kenta Miyake. In English, he has been voiced by J David Brimmer and Imari Williams.

Personality[]

I've not yet tasted enough! I have not had my fill!!!
~ Nosferatu Zodd's hunger for fighting.

Nosferatu Zodd is a nightmarish foe on the battlefield. With his life purely dedicated to battle, he seeks powerful foes and adores fighting, leaving most who fight him dead. Even when his foes were outmatched by him, he continues a deadly assault. His main goal is to find a worthy rival, or as he calls them, the "ultimate strong one". Unlike his fellow apostles, Zodd doesn't eat human flesh or is overly sadistic. He also finds no enjoyment or pleasure in killing weak foes, and kills swiftly instead of letting his opponents suffer. In fact, Zodd sometimes laments his own incredible strength, as it has necessitated his endless search for powerful rivals to fight. Zodd holds a great deal of respect towards those strong enough to put up a fight against him.

Zodd also appears to detest the brutal ways of the other Apostles, demonstrated when he killed Wyald for attempting to kill Griffith to obtain his Behelit, and when he chose to stay outside the boundaries of the Eclipse to fight his rival the Skull Knight, showing no interest in the ongoing sacrifice within.

Biography[]

For around three hundred years, Zodd has been known throughout as a "battlefield god", vanishing for years only to return, continue his carnage, and vanish once more. Offering to serve the Tudor Empire in the war against Midland, he meets Guts when he was protecting a citadel, slaying fifty members of the Band of the Falcon. Guts confronts him, only to be knocked back. Complimenting his strength, the two begin their duel, with Guts succeeding in a risky gamble by chopping through Zodd's blade and cutting his shoulder. Noting of Guts being the first man to damage him in three centuries, Zodd transforms into his Apostle form, eager to fight his new rival. However, Zodd overpowers him and attempts to kill him, only to be distracted by a group of reinforcements lead by Griffith. Annoyed at this sudden assault, he easily wrecks house on the forces, only against Guts and Griffith in the end. Demanding a fight, Guts and Griffith manage to attack in a pincer strike, cutting through his torso and cutting off a arm. Using his tail, Zodd knocks Griffith into a pillar and with it, unconsciousness. Thrilled at this fight, he originally plans to destroy Griffith, only to stop when seeing Griffith's Crimson Beherit. Knowing the importance of his foes, he warns Guts of a surefire demise when Griffith fails at his dream before leaving.

At Battle for Doldrey, Zodd throws his sword at Guts to use when his breaks. He leaves after Boscogn's defeat, noting the coming Eclipse.

He is later seen a year later, finding the Falcons as they fight Wyald. With Zodd disliking Wylad's treachery and using Griffith as a hostage, he kills him. Telling Griffith that his Crimson Beherit will come back to him, he tells of the coming revealed truth before flying off once more.

After Griffith invokes the fifth Eclipse, Zodd stays in the physical world, not interested in destroying the Falcons. Awaiting Skull Knight, he fights him after the knight fought he was guarding the gate to the Eclipse. Loosing the fight, Zodd lets him pass. After Skull Knight's escape with Guts and Casca, Zodd notes his surprise with Guts' survival, he postpones their duel before letting them leave, also wondering how Guts will manage to survive in a world that's more deadly than ever.

Another two years pass, with Zodd being bored of fighting weak foes. Sitting on a mountain of bested mercenaries, Zodd thinks of strong foes to fight, only into fighting Skull Knight. While thinking of trying to find Guts, the Falcon of Light appears suddenly in a vision, with Zodd commencing a fight with it. A hasty defeat falls his foe, with Zodd awakening to find a broken horn and a bleeding forehead. Staring into the sky, he hears a voice telling him to go to Albion to find "the desired". At the city's destruction, Zodd finds Skull Knight among the outskirts of the city. Traveling to Albiion at dawn to find a reformed Griffith, Zodd bows to his powerful master, kills a group of Kushan soldiers, and flies out with Griffith. Taking him to the Hill of Swords, Guts arrives to fight the White Falcon, before Zodd stops the duel to have his turn. Excited to fight Guts and desiring to keep Griffith safe, Zodd has his fight, noting his foe's honed strength. He transforms once more and continues the fight, destroying a cave. However, Griffith calls off the fight, with Zodd carrying him away.

He later appears in armor when Griffith attacks a powerful Kushan invasion armor, defeating both many soldiers and some apostles. Griffith sends him, Grunbeld Arcbeast, and other demons on the assault to kill Flora. Grunbeld fights Guts, and Zodd fights Skull Knight. When seeing Guts' newfound strength when wearing the Berserker Armor, Zodd reminisces of previous fights with his rival, and wonders if he walks the same path as Guts. Zodd and Skull Knight then stop their duel to watch Berserker Guts.

Later, Zodd fights Guts in Vritannis, where he leads a army against Emperor Ganishka and the Kushan pishacha army. He joins forces with Guts to defeat Ganishka, but both fail to defeat their foe alone. Telling his rival of their delayed duel, Guts learns of Griffith being ready to fight Ganishka himself, but Zodd threatens him with death he fights him. Guts accepts this small truce, with Zodd leaving to meet Griffith again.

Days later, Zodd flies with Griffith into the final battle against Ganishka, present at ground zero of the Great Roar of the Astral World. After Falconia's birth, Griffith, Zodd, and the Band of the Falcon fight with the jötnar forces. Zodd defeats a massive hydra sent after him with Irvine's and Grunbeld's help, with him and his friends returning to Falconia after.

Power and Abilities[]

Powers[]

  • Apostle Physiology: After becoming an Apostle, Zodd's physicality was increased to inhuman levels of strength, endurance, speed, agility, reflexes, and healing. He can also change between a humanoid form and his true form at will.
    • Supernatural Strength: Zodd possesses incredible strength. In his base form he can lift multiple armored soldiers own his sword with ease, slice through stone pillars, throw at sword over an entire battlefield, and cut through serval armored soldiers with one sword swing. In his Apostle form, Zodd can break through castle walls and roofs, lift then tear Wyald in half, collapse a mine with rushing charge, rip apart Ganiska's offshoots, and decapitate a Hydra twice with one swipe.
    • Supernatural Durability: Zodd is a very resilient opponent. He is able to endure sword wounds, arrows, and multiple lightning strikes from Ganishka. His horns are very durable, able to block a cut from Guts sword, though he lost one horn after Griffith astrally wounded him in his own dream.
    • Supernatural Speed: Zodd is deceptively fast. He was able to intercept Guts before his sword hit Griffith despite seeming to not be in the present area. He fought Guts at speeds so fast that Rickert couldn't tell what was going on.
    • Supernatural Agility: Zodd his a surprisingly agile fighter, able to pull off a jumping backflip to avoid an attack from Guts.
    • Supernatural Reflexes: Zodd's reflexes are noted to be inhuman as he was easily able to dodge attacks even millimeters from his eye, block a sword strike with his arms after his weapon was broken.
    • Supernatural Healing: Zodd can healing from previous wounds faster than any human. He can recovers from swords wounds, shake offf muilpe arrows, and reattach his own served arm.
    • Agelessness: As an Apostle, Zodd never ages or suffers from an effects from it. He has lived for over 300 years, to the extent where he is thought to be an immortal war god.
    • Transformation: Zodd can turn onto his turn apostle form at will, which is a large brown feline with clawed hands, two large horns , hooves feet, and a long slender tail.
      • Flight: In his apostle form, Zodd can sprout two large brown bat-like wings from his back which he can use to fly at great speeds with.

Abilities[]

  • Master Combatant: Zodd is a highly formidable fighter versed in armed and unarmed techniques. He is able to defeat as many as 300 to 1,000 with relative ease. He has fought Guts on three different occasions, nearly killing him the first time, overpower him second time, and match him the third. He has also fought the Skull Knight on many occasions, with their fights seeming to end in a draw of some kind. He has also defeated the human Griffith working alongside Guts.
    • Master Swordsman: Zodd is a highly skilled swordsman able to take on and defeat many soldiers with just his blade alone. He is able to duel Guts on two occasions, holding the upper hand in the first confrontation, and in the second fight stood on near equal footing with the Black Swordsman. he was also skilled at dual wielding swords in combat such as using his own sword alongside a blade taken from the Hill of Swords.
    • Master Axesman: Zodd is highly skilled at using an axe in combat, often using it in conjunction with his sword to cut down multiple armored soldiers with ease.
  • Master Tactician: Zodd is an intelligent and perceptive warrior. He was able to deduce Gut's strategy of ending the fight in one stroke just by looking at his fighting stance. He is capable of improvising in a fight such as throwing soldiers impaled on his sword to cover his attack, picking up a sword graver marker to overwhelm Guts, using his own served arm as a weapon. He can even use his true Apostle body as a weapon with his teeth, claws, horns and tail being used in a fight. He is also very competent in leading Griffith''s apostle forces on missions, with even Grumbled taking orders from him. He could also identify Ganishka's weak point and work together with Guts to bring him down.
    • Leadership: Despite his loner personality, Zodd is a capable military leader as Griffith's second in command.
  • Equestrianism Skills: Zodd sometimes rides a large, dark horse when traveling and can even fight multiple enemies while on horse back.
  • High Pain Tolerance: Zodd possesses a high tolerance for pain, able to continue fighting after multiple sword and arrow wounds. Even having his arm severed or getting struck by multiple supernatural lighting strikes barley slows him down.

Equipment[]

  • Swords: Zodd has used various large swords throughout the years. His first one appears to be a large bill hook style sword which he used during his first fight with Guts though it was broken by the latter. He later threw an aruval sword towards Guts for him to use during the Battle of Doldery. During his second fight with Guts, he used a ram dao identified as a "Kushan horse slaying sword" which he briefly used in connection with a long sword taken from the Hill of Swords grave marker, though it was damaged by Guts and broken in half by Zodd himself. During his service with Griffith he uses an unidentified cleaver type sword.
  • Battle Axe: After swearing loyalty to Griffith and his second fight with Guts, Zodd began to use a single headed battle axe in conjunction with his sword.
  • Armor: While Griffith service, Zodd wears some armor plates on his midsection bound by leathers straps and a pauldron on his left shoulder that resembles a demon.

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