|“||Also, check on the curtain in Pirate Cove from time to time. The character in there seems unique in that he becomes more active if the cameras remain off for long periods of time. I guess he doesn't like being watched. I don't know.||„|
|~ The Phone Guy (about Foxy the Pirate).|
|“||Yar-har-har-har-har! Never underestimate the cunning of a pirate. Or a fox for that matter!||„|
|~ Foxy's death quote from Ultimate Custom Night.|
Foxy the Pirate, also known as Foxy or Foxy the Fox, is an out-of-order, worn down animatronic and a major antagonist in the indie horror game series Five Nights at Freddy's.
In Ultimate Custom Night, he is voiced by Christopher McCullough.
Foxy is a tall red anthropomorphic fox with two orange pupils and a wide jaw, and fox strings of hairs from the top of his head. He has the stereotypical pirate's appearance: aside from his eyepatch, he has three stings of hairs from the top of his head and a hook for his right hand. However, unlike the stereotypical fox, he hasn't got a tail. He has a set of teeth which appears to be the sharpest out of all animatronics; he also got golden teeth.
Foxy appears to be damaged as some parts of his endoskeleton are exposed. In fact, he appears to be the most damaged animatronic from Five Nights at Freddy's. This results from his long-time isolation, which partially decayed his body, as seen on his left hand which is completely bare, exposing the machinery underneath. Also, his arms, chest, and legs are ripped on various places. Despite this, Foxy globally remains in a good state, and can also run significantly faster than the rest of the gang. Ironically, Foxy is actually slower than the other robots. this is why he runs straight into the office, rather than toy with his prey.
In Five Nights at Freddy's 2, Foxy appears even more damaged and decayed. Like the other old animatronics, the jaw of his endoskeleton shows through his suit. Among his more notable tears is that of his left ear, which has been completely scratched off, and his original rips which have grown in size. His lower torso has been almost completely stripped, revealing much of the endoskeleton. Foxy's eyelids are now no longer always drooping - they widen in Foxy's attack animation.
Foxy is the only animatronic who bears two hooks in place of two hands, which can be seen in the cameras in Pirate Cove, as well as the West Hall when he rushes towards the security guard's office. It is likely part of Foxy's theme as a pirate.
Unlike the other animatronics were shown to be nice and joyful the day, Foxy is rather treated as an enigmatic outcast. Thus, he doesn't show his real personality to the customers; but like the rest of the band, Foxy becomes a cunning, dangerous, and manipulative robot once the night guard take place in the Office.
Unlike other animatronics, he seems to be joyful as Foxy is the only robot who is heard singing. He may be bored, frustrated, or simply killing time before he can rush at you.
Foxy's behavior is unique in that rather than randomly moving around the rooms, Foxy will stay behind the curtains in Pirate Cove and gradually becomes more active throughout the night. The less the player looks at the camera feed, the faster he becomes active. If Foxy becomes fully active, he will leave Pirate Cove and almost immediately appear in the Security Office, killing the player instantly.
Some players interpret the fact that Foxy runs to the Office, bangs at the door and heavily screams without jumping at the player as a warning rather than attempted murder, which would actually means that Foxy want to help the night guard, but unintentionally kills him anyway (probably from a heart-attack). If this is true, Foxy might be a well-intentioned extremist, but this hasn't been confirmed yet. Also, one fact that contradict this theory is that Foxy participle in Phone Guy's murder, along the rest of the gang. Also, Foxy jumps at the night guard in the second game.
He is similar to Michael Afton as his intentions are very unclear (however, he still functions as an antagonist).
Before he was Foxy, he was an unnamed child (possibly Fritz) who attended a birthday party at Freddy Fazbear's Pizza. At the party, the five children were lured away from the others by Spring Bonnie, one of the two disused springlock animatronics at the restaurant (actually recurring villain known as the Purple Guy wearing the Spring Bonnie suit).
He lured them into a back room where he brutally murdered them and hid their bloodied corpses inside soon-to-be-released animatronics, including Freddy Fazbear. The children's spirits remained trapped in the animatronics. When the animatronics were released, parents were quick to ask about blood and mucus oozing from their eyes and mouths; and deemed the animatronics too creepy and smelly, causing the restaurant to close down.
Soon the 'new and improved' Freddy Fazbear's Pizza was opened, starring new versions of Freddy and Co. based on the creepy animatronics, known as the Toy Animatronics. The old ones were kept for parts, and would come to life at night, with unknown reasons causing all the other animatronics to do the same (with the exception of the Puppet, who was seemingly constantly sentient throughout the day and night). Every night they attacked the night guards, hoping one of them would be the man that destroyed their lives.
Eventually, this pizzeria was closed down after somebody used one of the 'yellow suits' once again for sinister purposes and was replaced a few years later with yet another pizzeria of the same name, this time only using the original animatronics (with modifications to their designs to improve upon the original scary appearances). They still attacked the night guards, just as before, and their behavior continued until the pizzeria closed for good after its popularity reached an all-time low.
Years later, the original murderer returned to Freddy's, and destroyed the animatronics, thinking that would stop them from hunting him down. Instead, he unwittingly released the spirits of the first five children he murdered, who converged on him in the pizzeria's Safe Room. In terror, he hid in the same Spring Bonnie suit he had worn decades earlier. Despite thinking he was safe, the suit's age caused it to malfunction and kill him, allowing the spirits to leave the animatronic bodies. Eventually, the five spirits met once again alongside the spirit of the Puppet on the Happiest Day, where they were officially released from their animatronic personas and could finally be at peace.
Five Nights at Freddy's
Foxy is mostly active on the second and third nights.
If the camera is kept only on the curtains to Pirate Cove (one way players think they can exploit the game) this will speed up the process.
The only way to prevent his approach is to frequently look at the security camera feed to slow down his activation. Another way to stop him if he leaves Pirate Cove is to close the door to the security office before he reaches you. To do this, there is one point in time where you are able to see the empty curtains in Pirate Cove or catch sight of him running down the hall to your office.
At this exact moment, you have a second to close the door. Once he reaches the door, he will knock loudly and reduce the power by 1%. The amount of power Foxy takes increases each attack; starting at 1% then 6%, 11%, 16% and so on, although he leaves immediately and resets to Pirate Cove.
Foxy's purpose in the game is to make sure the player frequently checks the video feed. This is meant to keep the player immersed in the horror of the game instead of exploiting the game's mechanic and simply camping out in the office, only closing the doors when they see an enemy approach.
While Foxy is usually not active on the first night, there is one exception. If the player attempts to "AFK" the night by never checking the cameras so Bonnie and Chica cannot attack, Foxy will become active and charge into the office.
Five Nights at Freddy's 2
Foxy returns in the second game, as a minor yet merciless animatronic.
Once more, Foxy's behavior is vastly different from the other animatronics. Foxy's starting point is Parts/Service, appearing only once all the other old animatronics have left. Once all the other old animatronics have departed, Foxy goes from the middle of the room to the hallway leading into the office, trying to leap at the player from there.
The Freddy mask won't work. In fact, the only way to deter Foxy's advance is to flash the flashlight on him repeatedly, causing a "system restart" and temporarily halting his advance. Foxy can attack even if there are other animatronics in the room, and has been known to double-team with his Toy counterpart Mangle.
Five Nights at Freddy's 3
The ghost of Foxy, Phantom Foxy appears haunting the haunted house attraction Fazbear's Fright. Foxy also appears in the mini-game cut scenes where he is dismantled by the Killer. Later the spirit of the dead child that possessed him confronts the Killer with the other spirits.
Five Nights at Freddy's 4
A Nightmare version of Foxy called Nightmare Foxy appears haunting the child protagonist. The actual Foxy appears in the mini-game cut scenes as a headless plushie in the child's bedroom.
Five Nights At Freddy's: Sister Location
A version of Foxy called Funtime Foxy appears.
Freddy Fazbear's Pizzeria Simulator
A version of Foxy called Rockstar Foxy Appears.
Ultimate Custom Night
Foxy appears as an antagonist in Ultimate Custom Night. He and Bonnie both reside in Pirate's Cove, but take turns peeking through the curtain. The player can tell who is active by a figurine on their desk. If the figure is of Foxy, the player must routinely check on Pirate's Cove to slow him down, else Foxy will emerge from Pirate's Cove and enter the office. Once Foxy reaches the office, he disassembles himself and slips in pieces of his body into the office through any open door or vent. When all of his fragments are inside the office, he will kill the player when they check the camera.
Five Nights at Freddy's VR: Help Wanted
Foxy returns in FNaF VR: Help Wanted as an enemy in the Five Nights at Freddy's, Five Nights at Freddy's 2, and Parts and Service game modes. In the FNaF and FNaF 2 game modes, he behaves just how he did in FNaF and how his Withered counterpart behaved in FNaF 2 respectively. In the Parts and Service game mode, the player must first place Foxy's head back on his body. After that Foxy will begin to go haywire without any control over his body. To restore said control to Foxy's body, the player must replace the fuses in different parts of Foxy's body in a specific order. The player must then finish off the task by replacing Foxy's eye into the socket under his eyepatch. After that's finished, Foxy can be put back on stage and Pirate Cove can be reopened.
Foxy appears alongside his several counterparts.
Bite Of '87 Theory
It was commonly theorized that Foxy was responsible for the Bite of '87 as his jaw is broken, which could be a result of biting down a customer, and his sharp teeth and elongated mouth make him the most capable of serious damage. That also explains why Pirate Cove is closed down, and why Foxy was set aside.
However, after the release of the fourth game, many people believed the culprit was Fredbear after witnessing the Night 5 minigame. However, it is later confirmed by Scott Cawthon that this was not the Bite of '87, and was the Bite of '83.
Additionally, before the fourth game's release and after the second game's release, a lot of evidence proved that Foxy was NOT responsible for the bite:
- He was kept in the back room along with the other old animatronics in the second game, which would make it hard for him to actually bite someone.
- If he actually was responsible for the bite, then all of the old animatronics would've been scrapped for good, but it was the toy animatronics that were scrapped for good due to them possibly malfunctioning.
- In addition, in the first game, if you pay attention to the first few frames of Foxy's jumpscare, you can see that his jaw is closed before he opens it, suggesting that he still has control over his jaw, and it's not permanently stuck open.
The Silver Eyes
Before Fritz was Foxy, he was a young boy who attended his friend's birthday party at Fredbear's Family Diner. At the party, the five children were visited by Spring Bonnie, one of the two animatronics (actually William Afton wearing the Spring Bonnie suit).
He lured them into a back room where he brutally murdered them and hid their bloodied corpses inside soon-to-be-released animatronics. The children's spirits remained trapped in the animatronics.
In 1995, The family restaurant Charlie's father once owned now an incomplete shopping mall has been built in the restaurant's place, but upon further investigation, the friends discover the restaurant is still standing, and the mall has been built around it.
After breaking in, Charlotte and her friends explore the abandoned restaurant and find that the animatronic mascot characters - Freddy Fazbear, Bonnie the Rabbit, and Chica the Chicken, which were built by Charlie's father - have been left behind.
The next day, Charlie and her friends attend the scholarship's launch ceremony at their old school, where Michael's parents give a speech about him. Afterwards, John confesses to Charlie that he remembers seeing a strange person in a yellow Freddy costume at Freddy Fazbear's Pizza on the day of Michael's death, and he now suspects this person was Michael's killer.
That night, Charlie, Jessica, John, and Carlton return to the restaurant, accompanied by their friends Lamar, Marla, and her 11-year-old brother Jason.
They discover the still-functioning control panel which makes the robots move, and Charlie finds a fourth robot - Foxy the Pirate Fox - which cuts her arm with its hook. The next morning, haunted by recent events, Charlie tells John that before moving to Hurricane her father owned another restaurant called Fredbear's Family Diner, which featured two performing robots, yellow versions of Freddy Fazbear and Bonnie the Bunny.
William reveals that the robots are possessed by the vengeful ghosts of his victims, and boasts that they will hunt down and kill any intruders. The group tries to hide in a party room, but all four robots corner them.
After Golden Freddy from Fredbear's Family Diner, which Charlie realizes is possessed by Michael's ghost. The Golden Freddy allows them to leave, and Chief Burke arrives to search for the missing Officer Dunn. William attacks in the yellow Bonnie costume, but Charlie activates its spring locks, killing him.
As the robots drag William's corpse away, Chief Burke escorts everyone out of the mall. The friends go their separate ways, and before leaving Hurricane, Charlie visits her father's grave, remembering a happy day she had with him.
Like the rest of his fellow animatronics, Foxy is first seen deactivated in Clay Burke's boiler room. John, Jessica, and Clay Burke arrive at Clay's home to ask the animatronics help to save Charlotte from the clutches of William Afton and his twisted abominations. However, Foxy and others don't respond at first, that is until John mentions "William Afton." At the sight of hearing that name, the original animatronics (excluding Golden Freddy) go berserk and immediately take off to search for their long-awaited nemesis.
Later on, when the heroes are cornered by Twisted Freddy, Twisted Bonnie, and Twisted Wolf in Afton's hideout, Foxy is the first to save them from their predators. Foxy then proceeds to take down Twisted Wolf for good, before proceeding to attack Twisted Freddy with enthusiasm. As William's hideout collapses, Foxy and the other animatronics disappear in the foggy mist for unknown reasons.
- Foxy leaves immediately upon closing arriving at a closed door.
- If both Bonnie and Foxy are in the hallway at the same time, Foxy will be favored while Bonnie will vanish.
- If the player notices Foxy isn't in Pirate Cove, there is an amount of time where the player can close the door before viewing the West Hall and triggering his sprint (5 to 10 seconds). This technique may save a night when Foxy is particularly active; bypassing his trigger in this way will essentially render him harmless.
- Foxy apparently sings the "Dum dum dum" song.
- Foxy is the only animatronic which can be seen actually moving on camera.
- Unlike the other animatronics, the screen doesn't shake when Foxy attacks the player.
- This is likely because unlike the other animatronics, Foxy does not jump into the player's face.
- Foxy's death animation can be cancelled if the power runs out or if another animatronic gets in first.
- Since the reveal of the final screen of the Lorekeeper ending in Freddy Fazbear's Pizza Simulator, that the child (based on the position of Foxy's head in the Good Ending of FNaF 3) possessing Foxy is Fritz which is also in the novel Fourth closet.
- Foxy is unique to all other enemies, as he is the only one who cannot be seen glitching and is the only animatronic you can see physically moving from place to place.
- As revealed in this video, Foxy's scream is a heavily modified version of an actual child's scream. It has been proposed by fans that the robots may be possessed by the child victims of the Killer.
- At first, Foxy was commonly mistaken as a female, due to his feminine name.
- At the end of Night 6 of Five Nights at Freddy's 2, the older Foxy, along with the other older animatronics, are kept for a possible reopening of the pizzeria, even if on a smaller budget.
- A bug exists that can be exploited to make any night that involves Foxy being active a lot easier. It is extremely tricky to attempt in the first place so it is only advised if you are patient. The instructions are located here.
- Foxy was infamously the first animatronic to "kill" YouTuber Markiplier during his many playthroughs of the series.