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{{Villain Infobox |
{{Villain Infobox |
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|image = SpringBonnie.png |
|image = SpringBonnie.png |
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− | |fullname = William Afton |
+ | |fullname = William Afton |
|alias = Spring Bonnie<br> |
|alias = Spring Bonnie<br> |
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Glitchtrap<br> |
Glitchtrap<br> |
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}} |
}} |
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{{Quote|I saw it for the first time today. There was a character, I couldn't make out who it was, standing at the end of the hall... It was like it was actually looking in the window, seeing what I was doing.|Tape Girl raising concerns about Glitchtrap.}} |
{{Quote|I saw it for the first time today. There was a character, I couldn't make out who it was, standing at the end of the hall... It was like it was actually looking in the window, seeing what I was doing.|Tape Girl raising concerns about Glitchtrap.}} |
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− | '''Glitchtrap''' is the main antagonist of the VR video game ''Five Nights at Freddy's VR: Help Wanted''. He seems to be malicious software within the game that takes the form of an anthropomorphic rabbit and watches the player as they progress. |
+ | '''Glitchtrap''' is the main antagonist of the VR video game ''Five Nights at Freddy's VR: Help Wanted''. He seems to be malicious software within the game that takes the form of an anthropomorphic rabbit and watches the player as they progress. He is '''[[William Afton (Five Nights at Freddy's)|William Afton]]''' coming back to life. |
==History== |
==History== |
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===''Five Nights at Freddy's VR: Help Wanted''=== |
===''Five Nights at Freddy's VR: Help Wanted''=== |
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− | Glitchtrap first appears near a doorway in the main hub after collecting one the cassette tapes hidden throughout the game. By finding more tapes, Glitchtrap will get closer to the player and become progressively more solid. The tapes imply that Glitchtrap first entered "Freddy Fazbear's Virtual Experience" after old animatronic programming was scanned to create advanced AI systems. He began to greatly unnerve beta testers by watching them play, causing one of them to document what they knew about the abnormally in hopes another development team could find a way to eliminate it. |
+ | Glitchtrap first appears near a doorway in the main hub after collecting one the cassette tapes hidden throughout the game. By finding more tapes, Glitchtrap will get closer to the player and become progressively more solid. The tapes imply that Glitchtrap first entered "Freddy Fazbear's Virtual Experience" after old animatronic programming (Theorized to be the one of [[Springtrap|Scraptrap]]) was scanned to create advanced AI systems (And the player character was the one that scanned him into the game). He began to greatly unnerve beta testers by watching them play, causing one of them to document what they knew about the abnormally in hopes another development team could find a way to eliminate it. |
She managed to hide her documented recordings within a protected part of the game's code; in a place where only beta testers would look. However, Glitchtrap then latched his programming onto the audio files as a way to prevent himself from being deleted. The female tester decided to fragment her recordings and scatter them in the form of tapes to protect the rest of the game from Glitchtrap. In her final recording, the beta tester tells the player of a very risky way to possibly purge Glitchtrap from the game. She reveals that Glitchtrap is capable of possessing the player, and they would need to activate a switch somewhere in front of the stage while their body is being merged with the rabbit. |
She managed to hide her documented recordings within a protected part of the game's code; in a place where only beta testers would look. However, Glitchtrap then latched his programming onto the audio files as a way to prevent himself from being deleted. The female tester decided to fragment her recordings and scatter them in the form of tapes to protect the rest of the game from Glitchtrap. In her final recording, the beta tester tells the player of a very risky way to possibly purge Glitchtrap from the game. She reveals that Glitchtrap is capable of possessing the player, and they would need to activate a switch somewhere in front of the stage while their body is being merged with the rabbit. |
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===''Curse of Dreadbear'' DLC=== |
===''Curse of Dreadbear'' DLC=== |
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In the October 29th Update, the player can cause a Easter Egg that makes Glitchtrap appear in the background next to the ''Five Nights at Freddy's 4'' house, dancing. |
In the October 29th Update, the player can cause a Easter Egg that makes Glitchtrap appear in the background next to the ''Five Nights at Freddy's 4'' house, dancing. |
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+ | The DLC also says that William Afton has a entire cult, and that the player character is a part of it. The DLC also says that we created Glitchtrap, and that he is safe as a plushie (Since people would think the plushie was intended to be there, and isn't a virus). ''Curse of Dreadbear'' also confirms Glitchtrap is the real William Afton, and not a AI version. |
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==Appearance== |
==Appearance== |
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*It is clear that Glitchtrap is somewhat related to [[William Afton]]/[[Springtrap]], being the digital manifestation of him or his soul due to his mannerisms and how he tries to lure the player. |
*It is clear that Glitchtrap is somewhat related to [[William Afton]]/[[Springtrap]], being the digital manifestation of him or his soul due to his mannerisms and how he tries to lure the player. |
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**This is even further supported when Glitchtrap (presumably) stuffs the player into a Freddy Fazbear suit. |
**This is even further supported when Glitchtrap (presumably) stuffs the player into a Freddy Fazbear suit. |
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+ | **In ''Curse of Dreadbear'', it is outright confirmed he is the real William Afton. |
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*Before his name was revealed in the game files, Glitchtrap was also referred to as Malhare and VRabbit by fans. |
*Before his name was revealed in the game files, Glitchtrap was also referred to as Malhare and VRabbit by fans. |
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**After the game's release, it was discovered that a boolean property in the game's files marking whether or not Glitchtrap has been defeated used the word "Glitchtrap". This seems to be conflicting with an unused file which instead refers to a Springtrap model as "Glitchtrap". |
**After the game's release, it was discovered that a boolean property in the game's files marking whether or not Glitchtrap has been defeated used the word "Glitchtrap". This seems to be conflicting with an unused file which instead refers to a Springtrap model as "Glitchtrap". |
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− | *One of the noises Glitchtrap makes is actually a slowed down portion of the female beta tester's first tape saying "Can you hear me? Hello." |
+ | *One of the noises Glitchtrap makes is actually a slowed down portion of the female beta tester's first tape saying "Can you hear me? Hello.". He makes these noises beacuse he is attached to the tapes. |
*Similar to [[The Puppet|Lefty]] before Ultimate Custom Night, Glitchtrap's only voice line is a shush. |
*Similar to [[The Puppet|Lefty]] before Ultimate Custom Night, Glitchtrap's only voice line is a shush. |
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*One of Glitchtrap's nicknames; Malhare, is a combination of malware (malicious software) and hare (a mammal resembling a rabbit). |
*One of Glitchtrap's nicknames; Malhare, is a combination of malware (malicious software) and hare (a mammal resembling a rabbit). |
Revision as of 09:16, 1 November 2019
“ | I saw it for the first time today. There was a character, I couldn't make out who it was, standing at the end of the hall... It was like it was actually looking in the window, seeing what I was doing. | „ |
~ Tape Girl raising concerns about Glitchtrap. |
Glitchtrap is the main antagonist of the VR video game Five Nights at Freddy's VR: Help Wanted. He seems to be malicious software within the game that takes the form of an anthropomorphic rabbit and watches the player as they progress. He is William Afton coming back to life.
History
Five Nights at Freddy's VR: Help Wanted
Glitchtrap first appears near a doorway in the main hub after collecting one the cassette tapes hidden throughout the game. By finding more tapes, Glitchtrap will get closer to the player and become progressively more solid. The tapes imply that Glitchtrap first entered "Freddy Fazbear's Virtual Experience" after old animatronic programming (Theorized to be the one of Scraptrap) was scanned to create advanced AI systems (And the player character was the one that scanned him into the game). He began to greatly unnerve beta testers by watching them play, causing one of them to document what they knew about the abnormally in hopes another development team could find a way to eliminate it.
She managed to hide her documented recordings within a protected part of the game's code; in a place where only beta testers would look. However, Glitchtrap then latched his programming onto the audio files as a way to prevent himself from being deleted. The female tester decided to fragment her recordings and scatter them in the form of tapes to protect the rest of the game from Glitchtrap. In her final recording, the beta tester tells the player of a very risky way to possibly purge Glitchtrap from the game. She reveals that Glitchtrap is capable of possessing the player, and they would need to activate a switch somewhere in front of the stage while their body is being merged with the rabbit.
In the final level "Pizza Party", the player must navigate through maze using clues presumably left by Glitchtrap. They are lead backstage where Glitchtrap can be seen gesturing the player to follow him behind a curtain. Doing so will leave the player on the main hub's stage as Freddy Fazbear while the credits roll and Glitchtrap dances in the background.
After collecting all the tapes, Glitchtrap will attempt to possess the player next time they start up their game. If they take too long following the last tape's instructions, Glitchtrap will successfully merge with them and the player will receive a game over.
If the player follows the instructions correctly, they will be locked behind a steel door while Glitchtrap tells them to hush through a slot before disappearing. The player is then sent back to the main hub to find a glitching green Glitchtrap plush next to them.
Curse of Dreadbear DLC
In the October 29th Update, the player can cause a Easter Egg that makes Glitchtrap appear in the background next to the Five Nights at Freddy's 4 house, dancing. The DLC also says that William Afton has a entire cult, and that the player character is a part of it. The DLC also says that we created Glitchtrap, and that he is safe as a plushie (Since people would think the plushie was intended to be there, and isn't a virus). Curse of Dreadbear also confirms Glitchtrap is the real William Afton, and not a AI version.
Appearance
Glitchtrap appears as a golden yellow anthropomorphic rabbit wearing two black buttons on his chest, a big purple bow-tie and a purple vest decorated with star patterns.
Gallery
Trivia
- It is clear that Glitchtrap is somewhat related to William Afton/Springtrap, being the digital manifestation of him or his soul due to his mannerisms and how he tries to lure the player.
- This is even further supported when Glitchtrap (presumably) stuffs the player into a Freddy Fazbear suit.
- In Curse of Dreadbear, it is outright confirmed he is the real William Afton.
- Before his name was revealed in the game files, Glitchtrap was also referred to as Malhare and VRabbit by fans.
- After the game's release, it was discovered that a boolean property in the game's files marking whether or not Glitchtrap has been defeated used the word "Glitchtrap". This seems to be conflicting with an unused file which instead refers to a Springtrap model as "Glitchtrap".
- One of the noises Glitchtrap makes is actually a slowed down portion of the female beta tester's first tape saying "Can you hear me? Hello.". He makes these noises beacuse he is attached to the tapes.
- Similar to Lefty before Ultimate Custom Night, Glitchtrap's only voice line is a shush.
- One of Glitchtrap's nicknames; Malhare, is a combination of malware (malicious software) and hare (a mammal resembling a rabbit).