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|“||And so on this day our hero had slain thirty men. And he would later admit to having a good time doing it. Thirty two people actually, if you count the zombies.||„|
|~ Ending narration for the first Madness Combat.|
|“||A psychopathic mercenary gunman on a take-no-prisoners mission to wipe out an all-powerful Agency... one which maintains a stranglehold on Nevada with its seemingly unlimited supply of loyal and disposable soldiers. Hank is the primary anti-hero of the series.||„|
|~ Hank's description in Madness: Project Nexus 2.|
Hank J. Wimbleton is the main protagonist villain of the Madness Combat series on Newgrounds. He is a mercenary on a mission to destroy the Agency Against Hank Wimbleton.
Due to the ambiguous nature of the series, Hank's motives are not fully shown, and some of his actions, especially ones he takes early on in the series, can be interpreted as villainous. Nevertheless, it becomes increasingly clear over the course of the series that he is the lesser of all of the evils in the whole Nevada, and thus making him not a fully-fledged villain, but somewhat of an anti-hero.
Hank serves as the main protagonist of nearly all entries in the series, except for Madness Combat 8: Inundation, where he's a posthumous character, Madness Combat 9: Aggregation, where he's the tritagonist, and the entire Sanford & Deimos Arc, where he’s a supporting character.
He is also a major protagonist in the flash game Madness: Project Nexus and the protagonist-turned-final antagonist of its sequel, MADNESS: Project Nexus 2.
Like many of the Madness Combat characters, Hank has an ambiguous personality. However, it can be inferred that he is sadistic from the end narration of Madness Combat 1 saying he "had a good time" killing the other grunts. He is also seen to be cocky in Incident 010A from how he comments on the Mag Agent as he fights, although he messes up and is torn apart. He also has no problem using other people as meat shields, even using Deimos' corpse to defend himself at one point (although in his defense, Deimos had used his dead body for the same purposes minutes prior).
Despite this, Hank has shown to be merciful in some of the incidents by how he spares the grunt Sanford and Deimos bring him in Incident 100A as it was the wrong guy and even saves a grunt in Incident 010A. (Although he uses the grunt to break a window and as a meat shield afterwards ) He is also shown to have a sense of humor as he mocks the Soldat agent in Madness Combat 9.5 for having only one eye by pointing at his own eyes.
Hank isn't devoid of human characteristics outside of his job. A good example of this is shown in Incident:001A, where he gets incredibly excited upon seeing a giant blender to kill his enemies in to the point where his hands start shaking. He can be empathetic towards his allies, even though it's a side of him that he doesn't show very often. This is displayed when he starts working directly with Sanford after being Magnified and the two fight off grunts together. He also picks up Sanford while escaping from a roof when the Auditor starts to explode after he inadvertently absorbs and revives Tricky rather than letting him move on his own. This does imply that Hank cares for his allies, or Sanford and perhaps Deimos at the very least.
In the beginning, Hank wakes up, as he is greeted by two uzis to the back of his head. Hank then immediately battles his first opponent Pico. Once Hank defeated Pico, he goes into the second battle with Nene. Hank could maybe squeeze out some information out of Nene, and find a way how to get back into Nevada.
After Hank defeated Nene, she reveals Hank the place known as The Portal, which is capable of transporting people anywhere. Although, the Portal is being protected by the heroic P-Bot. In the end, Hank beats P-Bot and teleports back into his world. The final battle consist of Hank having to defeat the Henchmen, which consolidated their number and created an ambush. This battle is known as one of the hardest battles in the whole video-game.
Indie Game Battle
Hank was set to appear as a playable character in Indie Game Battle prior to the game's cancellation.
Friday Night Funkin'
Hank is set to appear in Friday Night Funkin' in one of the game's levels/"weeks".
Powers and Abilities
Hank is an excellent hand to hand combatant, capable of killing dozens of enemies in close combat with his bare hands alone, not to mention using melee weapons or firearms. He is very strong, able to tear off body parts with ease, such as when he tore an agent's head from his body in Madness Combat 6: Antipathy, and he is also capable of wielding almost any weapon, including rifles and giant melee weapons, with just one hand. Despite his strength, Hank does not have any more resistance to damage than a common Grunt, though he does seem to possess a high pain tolerance and is able to keep going in spite of his injures. Hank is also incredibly agile, he is capable of leaping several meters in the air as well as performing flips and dodges with ease. His reflexes quick enough that he is able to react fast enough to dodge or even deflect bullets and melee attacks.
After getting revived by the Magnification Chamber in Madness Combat 9: Aggregation, Hank's developed a larger body and a crustacean-like right arm. In his magnified form, Hank's strength is high enough to allow him to take on and overpower a Mag Agent: V3. After making contact with the Auditor's halo in Madness Combat 10: Abrogation, Hank becomes infused with the halo's strength, causing him to become even more powerful than he already was in his magnified form. In addition to a further increase in strength, Hank is able channel the halo's electricity through his arm to perform electrically-charged punches strong enough to kill a Mag Agent: V4 in two punches and even harm the Auditor.
KNOCK IT OFF.
|~ Hank, in the process of being revived during the intro to Madness Combat 7: Consternation|
Will It Blend?
|~ Hank discovers (and uses) a giant blender as a weapon in Incident: 001A|
|“||The bigger they are...
...The harder they...
|~ Hank overestimates his abilities against a Mag Agent V2, Incident: 010A|
|“||You know it's illegal to download c-copyrighted music. I'm taking you in!||„|
|~ Hank in PSA: Piracy.|
- Hank has killed the most people in the entire series, more than all of the other main characters combined, and amounting to around 47% of the series' total kills.
- Hank has died seven times in the main series. He has been killed three times by Jesus, three times by Tricky, and once by suicide bombing Jesus. His fate at the end of Madness Combat 11 is ambiguous, and may constitute an eighth death.
- However, due to Krinkels indirectly confirming that Sanford survived, it is most likely that Hank did as well.
- Hank is the dumbest character in Madness Combat (according to Krinkles). The reason for this is because he only stays alive for a short time.
- This can also be seen in MADNESS: Project Nexus, as he states that he's not good a hacking.
- According to Krinkels, his 'J' stands for 'Motherf*cker'
- Hank is not a hero, but he is not a villain either, as in Nevada everyone is horrible, according to Krinkles.
Hank J. Wimbleton
Saga of The Dead