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Henry
 
Henry
 
|origin = ''Breaking the Bank''
 
|origin = ''Breaking the Bank''
|occupation = Bounty hunter (Formerly)<br>
+
|occupation = Bounty hunter <small>(formerly)</small><br>
Leader of the Toppat Clan (Briefly)<br>
+
Leader of the Toppat Clan <small>(briefly)</small><br>
 
Thief
 
Thief
 
|skills = High intelligence<br>
 
|skills = High intelligence<br>
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Entering bags and tying knots on the outside
 
Entering bags and tying knots on the outside
 
|hobby = Stealing.
 
|hobby = Stealing.
|goals = Break into the bank. (Breaking the Bank; Succeeded, Later Failed)<br>
+
|goals = Break into the bank. <small>(succeeded, but backfired)</small><br>
Escape the prison. (Escaping the Prison; Succeeded)<br>
+
Escape the prison.<br>
Steal the Tunisian diamond. (Stealing the Diamond; Succeeded)<br>
+
Steal the Tunisian diamond. <small>(both succeeded)</small><br>
Earn a full pardon. (Infiltrating the Airship; determinant)<br>
+
Earn a full pardon.<br>
Bring down the Toppat Clan. (Infiltrating the Airship; determinant)<br>
+
Bring down the Toppat Clan.<br>
Steal the Toppat Clan's giant ruby. (Infiltrating the AirshipL determinant)<br>
+
Steal the Toppat Clan's giant ruby. <small>(all determinant)</small><br>
Escape The Wall. (Fleeing the Complex, succeeded)
+
Escape The Wall. <small>(succeeded, but backfires in one ending)</small>
 
|crimes = Murder<br>
 
|crimes = Murder<br>
 
Destruction<br>
 
Destruction<br>
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Jailbreak<br>
 
Jailbreak<br>
 
Motor vehicle theft<br>
 
Motor vehicle theft<br>
Organized crime <small>(briefly)</small>
+
Organized crime
 
|type of villain = On & Off Malefactor}}
 
|type of villain = On & Off Malefactor}}
 
{{Quote|Nyeh!|Henry Stickmin}}
 
{{Quote|Nyeh!|Henry Stickmin}}
   
'''Henry Stickmin''' is the titular main protagonist of the ''Henry Stickmin'' and a cameo character in the ''Animator vs. Animation'' franchise. He is an extremely resourceful protagonist who has a hobby of stealing whatever he can.
+
'''Henry Stickmin''' is the titular main protagonist of the ''Henry Stickmin'' franchise, being the main protagonist of every game, and a cameo character in the ''Animator vs. Animation'' franchise. He is an extremely resourceful protagonist who has a hobby of stealing whatever he can.
   
 
==Personality==
 
==Personality==
Henry's primary trait is his selfish [[:category:Greedy|greed]]. He is first seen attempting to rob a bank in the first game, and keeps trying to enter in spite of his failed attempts. His persistence was rewarded with a jail sentence, yet it becomes very obvious too that being jailed for the failed robbery did not make any difference and he immediately chases after a nearby bank truck in the Lame/Legal ending of '''Escaping the Prison''' once acquitted.
+
Henry's primary trait is his selfish [[:category:Greedy|greed]]. He is first seen attempting to rob a bank in the first game. His persistence was rewarded with a jail sentence, yet it becomes very obvious too that being jailed for the failed robbery did not make any difference and he immediately chases after a nearby bank truck in the Lame/Legal ending of '''Escaping the Prison''' once acquitted.
   
Even after being arrested and having to escape, it is clear he learned little in '''Stealing the Diamond''', with his eyes turning into dollar signs upon seeing the Tunisian Diamond on the news and immediately preparing to steal it. In spite of this, he knew where to draw the line in his greed, since he willingly abandons the diamond in order to save himself in the Epic ending of the game. He is also completely willing to commit [[:Category:Murderer|Murder]] to further his agenda, as he willingly drops the diamond on a guard's head with no hesitation.
+
Even after being arrested and having to escape, it is clear he learned little in '''Stealing the Diamond''', with his eyes turning into dollar signs upon seeing the Tunisian Diamond on the news and immediately preparing to steal it. In spite of this, he knew where to draw the line in his greed, since he willingly abandons the diamond in order to save himself in the Epic ending of the game. He is also completely willing to commit [[:Category:Murderer|murder]] to further his agenda, as he willingly drops the diamond on a guard's head with no hesitation.
   
 
He is even offered a full pardon by the Federal Government if he fulfilled their request in '''Infiltrating the Airship''', yet his lack of self-control over his greed proves to be too great. Upon seeing the Toppat Clan's gigantic ruby, he promptly abandons his mission and steals the ruby. [[:Category:Power Hungry|power hungry]] and quite [[:Category:Opportunists|opportunistic]], he has the option to [[:Category:Traitor|betray]] the feds and take over the Toppat Clan when he catches the Toppat leader, who surrenders the airship to him.
 
He is even offered a full pardon by the Federal Government if he fulfilled their request in '''Infiltrating the Airship''', yet his lack of self-control over his greed proves to be too great. Upon seeing the Toppat Clan's gigantic ruby, he promptly abandons his mission and steals the ruby. [[:Category:Power Hungry|power hungry]] and quite [[:Category:Opportunists|opportunistic]], he has the option to [[:Category:Traitor|betray]] the feds and take over the Toppat Clan when he catches the Toppat leader, who surrenders the airship to him.
   
Captured once again in '''Fleeing the Complex''', he sets out to escape once again. He has the option of escaping with a fellow convict named Ellie and they fall [[:Category:In Love|in love]] if this option is taken. That being said, in order to escape, he ends up freeing every prisoner and uses the riot to escape, not caring about what consequences those actions to warrant. He also has the option to simply abandon Ellie and go on his own, perfectly illustrating his willingness to use or expend anyone should it benefit him.
+
Captured once again in '''Fleeing the Complex''', he sets out to escape once again. He has the option of escaping with a fellow convict named Ellie and for the seemingly first time, have a true friend that helps him all the way. That being said, in order to escape, he ends up freeing every prisoner and uses the riot to escape, not caring about what consequences those actions to warrant. He also has the option to simply abandon Ellie and go on his own, perfectly illustrating his willingness to use or expend anyone should it benefit him.
   
 
==Powers and Abilities==
 
==Powers and Abilities==
 
Although not very strong, Henry is extremely smart and resourceful, being able to escape prison with just one item from a contraband cake and other items he found lying around. He is also shown to be quick thinking, as when he fails to spook someone with a faux spider on a stick, he quickly improvises and knocks the man out with the stick. In the later games, Henry begins to use items that reference other media, rather than ordinary items lying around.
 
Although not very strong, Henry is extremely smart and resourceful, being able to escape prison with just one item from a contraband cake and other items he found lying around. He is also shown to be quick thinking, as when he fails to spook someone with a faux spider on a stick, he quickly improvises and knocks the man out with the stick. In the later games, Henry begins to use items that reference other media, rather than ordinary items lying around.
   
His skills and resourcefulness are even acknowledged by [[Dmitri Petrov]], who expresses his admiration since Henry was the first person to escape his prison. If Henry starts a riot, he will claim that no major incident happened in fifty years, also indicating Henry's exceptional skills.
+
His skills and resourcefulness are even acknowledged by [[Dmitri Petrov]], who expresses his admiration since Henry was the first person to escape his prison. If Henry starts a riot, he will claim that no major incident happened in fifty years until the very day he showed up, also indicating Henry's exceptional skills.
   
 
==Trivia==
 
==Trivia==
 
*The teleporter is the one item that appears in every game, though the only time it does not lead to a fail state is in '''Stealing the Diamond'''.
 
*The teleporter is the one item that appears in every game, though the only time it does not lead to a fail state is in '''Stealing the Diamond'''.
 
*Curiously, in the later games, the items he uses are not seen lying around, so it is unknown how he gets his hands on them.
 
*Curiously, in the later games, the items he uses are not seen lying around, so it is unknown how he gets his hands on them.
  +
*The Betrayed Ending in ''Fleeing the Complex'' is the only ending that ends with Henry actually dying.
  +
**Seeing as in ''Completing the Mission'' the player has to choose an ending from ''Fleeing the Complex'', and the Betrayed Ending will be actual choice, it's unknown how the game will continue with Henry dead.
   
 
==External links==
 
==External links==
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[[Category:Destroyers]]
 
[[Category:Destroyers]]
 
[[Category:Criminals]]
 
[[Category:Criminals]]
[[Category:Chaotic Neutral]]
+
[[Category:Neutral Evil]]
[[Category:In Love]]
 
 
[[Category:Inconclusive]]
 
[[Category:Inconclusive]]
 
[[Category:Strategic]]
 
[[Category:Strategic]]

Revision as of 10:51, 20 July 2020

Villain Overview

Nyeh!
~ Henry Stickmin

Henry Stickmin is the titular main protagonist of the Henry Stickmin franchise, being the main protagonist of every game, and a cameo character in the Animator vs. Animation franchise. He is an extremely resourceful protagonist who has a hobby of stealing whatever he can.

Personality

Henry's primary trait is his selfish greed. He is first seen attempting to rob a bank in the first game. His persistence was rewarded with a jail sentence, yet it becomes very obvious too that being jailed for the failed robbery did not make any difference and he immediately chases after a nearby bank truck in the Lame/Legal ending of Escaping the Prison once acquitted.

Even after being arrested and having to escape, it is clear he learned little in Stealing the Diamond, with his eyes turning into dollar signs upon seeing the Tunisian Diamond on the news and immediately preparing to steal it. In spite of this, he knew where to draw the line in his greed, since he willingly abandons the diamond in order to save himself in the Epic ending of the game. He is also completely willing to commit murder to further his agenda, as he willingly drops the diamond on a guard's head with no hesitation.

He is even offered a full pardon by the Federal Government if he fulfilled their request in Infiltrating the Airship, yet his lack of self-control over his greed proves to be too great. Upon seeing the Toppat Clan's gigantic ruby, he promptly abandons his mission and steals the ruby. power hungry and quite opportunistic, he has the option to betray the feds and take over the Toppat Clan when he catches the Toppat leader, who surrenders the airship to him.

Captured once again in Fleeing the Complex, he sets out to escape once again. He has the option of escaping with a fellow convict named Ellie and for the seemingly first time, have a true friend that helps him all the way. That being said, in order to escape, he ends up freeing every prisoner and uses the riot to escape, not caring about what consequences those actions to warrant. He also has the option to simply abandon Ellie and go on his own, perfectly illustrating his willingness to use or expend anyone should it benefit him.

Powers and Abilities

Although not very strong, Henry is extremely smart and resourceful, being able to escape prison with just one item from a contraband cake and other items he found lying around. He is also shown to be quick thinking, as when he fails to spook someone with a faux spider on a stick, he quickly improvises and knocks the man out with the stick. In the later games, Henry begins to use items that reference other media, rather than ordinary items lying around.

His skills and resourcefulness are even acknowledged by Dmitri Petrov, who expresses his admiration since Henry was the first person to escape his prison. If Henry starts a riot, he will claim that no major incident happened in fifty years until the very day he showed up, also indicating Henry's exceptional skills.

Trivia

  • The teleporter is the one item that appears in every game, though the only time it does not lead to a fail state is in Stealing the Diamond.
  • Curiously, in the later games, the items he uses are not seen lying around, so it is unknown how he gets his hands on them.
  • The Betrayed Ending in Fleeing the Complex is the only ending that ends with Henry actually dying.
    • Seeing as in Completing the Mission the player has to choose an ending from Fleeing the Complex, and the Betrayed Ending will be actual choice, it's unknown how the game will continue with Henry dead.

External links

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