(Might reword it later on.) |
No edit summary |
||
(36 intermediate revisions by 18 users not shown) | |||
Line 1: | Line 1: | ||
+ | {{Spoilers}} |
||
{{CTan |
{{CTan |
||
|tab1 = Villain Overview |
|tab1 = Villain Overview |
||
Line 4: | Line 5: | ||
|tab3 = Gallery}} |
|tab3 = Gallery}} |
||
{{Villain Infobox |
{{Villain Infobox |
||
− | |image = |
+ | |image = Henry_Stickmin.png |
|size = 200 |
|size = 200 |
||
|fullname = Henry Stickmin |
|fullname = Henry Stickmin |
||
|alias = Henry Stickman<br> |
|alias = Henry Stickman<br> |
||
Henry |
Henry |
||
− | |origin = ''Henry |
+ | |origin = ''Henry Stickmin'' series |
− | |occupation = Bounty hunter<br> |
+ | |occupation = Bounty hunter <small>(formerly)</small><br> |
− | Leader of the Toppat Clan <small>( |
+ | Leader of the Toppat Clan <small>(briefly)</small><br> |
+ | Thief |
||
|skills = High intelligence<br> |
|skills = High intelligence<br> |
||
− | Vast |
+ | Vast resourcefulness<br> |
Using references from other media<br> |
Using references from other media<br> |
||
− | + | Entering bags and tying knots on the outside |
|
|hobby = Stealing. |
|hobby = Stealing. |
||
− | |goals = Break into the bank <small>( |
+ | |goals = Break into the bank. <small>(succeeded, but backfired)</small><br> |
− | Escape the prison |
+ | Escape the prison.<br> |
− | Steal the Tunisian diamond <small>( |
+ | Steal the Tunisian diamond. <small>(both succeeded)</small><br> |
− | Earn a full pardon |
+ | Earn a full pardon.<br> |
− | Bring down the Toppat Clan |
+ | Bring down the Toppat Clan.<br> |
− | Steal the Toppat Clan's giant ruby <small>( |
+ | Steal the Toppat Clan's giant ruby. <small>(all determinant)</small><br> |
− | Escape The Wall <small>( |
+ | Escape The Wall. <small>(succeeded, but backfires in one ending)</small> |
|crimes = Murder<br> |
|crimes = Murder<br> |
||
Destruction<br> |
Destruction<br> |
||
− | + | Robbery<br> |
|
Incrimination<br> |
Incrimination<br> |
||
Conspiracy<br> |
Conspiracy<br> |
||
− | Jailbreak |
+ | Jailbreak<br> |
+ | Motor vehicle theft<br> |
||
⚫ | |||
+ | Organized crime |
||
⚫ | |||
+ | {{Quote|Nyeh!|Henry Stickmin}} |
||
+ | {{Quote|Hey, buddy.|One of the only things Henry said.}} |
||
− | '''Henry Stickmin''' is the titular main protagonist of the |
+ | '''Henry Stickmin''' is the titular main protagonist of the ''Henry Stickmin'' series. He is an extremely resourceful protagonist who has a hobby of stealing whatever he can. He is also the optional archenemy of the [[Right Hand Man]]. |
==Personality== |
==Personality== |
||
− | Henry's primary trait is his selfish [[:category:Greedy|greed]]. He is first seen attempting to rob a bank in the first game |
+ | Henry's primary trait is his selfish [[:category:Greedy|greed]]. He is first seen attempting to rob a bank in the first game. His persistence was rewarded with a jail sentence, yet it becomes very obvious too that being jailed for the failed robbery did not make any difference and he immediately chases after a nearby bank truck in the Lame/Legal ending of ''Escaping the Prison'' once acquitted. |
− | + | Even after being arrested and having to escape, it is clear he learned little in ''Stealing the Diamond'', with his eyes turning into dollar signs upon seeing the Tunisian Diamond on the news and immediately preparing to steal it. In spite of this, he knew where to draw the line in his greed, since he willingly abandons the diamond in order to save himself in the Epic ending of the game. He is also completely willing to commit [[:Category:Murderer|murder]] to further his agenda, as he willingly drops the diamond on a guard's head with no hesitation. |
|
− | + | He is even offered a full pardon by the Federal Government if he fulfilled their request in ''Infiltrating the Airship'', yet his lack of self-control over his greed proves to be too great. Upon seeing the [[Toppat Clan]]'s gigantic ruby, he promptly abandons his mission and steals the ruby. [[:Category:Power Hungry|Power hungry]] and quite [[:Category:Opportunists|opportunistic]], he has the option to [[:Category:Traitor|betray]] the feds and take over the Toppat Clan when he catches [[Reginald Copperbottom]], who surrenders the airship to him after Henry defeated the [[Right Hand Man]]. |
|
+ | Captured once again in ''Fleeing the Complex'', he sets out to escape once again. He has the option of escaping with a fellow convict named Ellie and for the seemingly first time, have a true friend that helps him all the way. That being said, in order to escape, he ends up freeing every prisoner and uses the riot to escape, not caring about what consequences those actions to warrant. He also has the option to simply abandon Ellie and go on his own, perfectly illustrating his willingness to use or expend anyone should it benefit him. |
||
− | In ''Fleeing the Complex'', his personality shifts slightly. If he decides to escape The Wall with Ellie, he falls in love and becomes protective of her. Though, the choice to abandon Ellie and go down the Ghost Inmate path also exists, making Henry remain the same selfish larcenist. |
||
− | == |
+ | ==Powers and Abilities== |
− | Although not very strong, Henry is extremely smart and resourceful, being able to escape prison with just one item from a contraband cake and other items he found lying around. He is also shown to be quick thinking, as when he fails to spook someone with a faux spider on a stick, he quickly improvises and knocks the man out with the stick |
+ | Although not very strong, Henry is extremely smart and resourceful, being able to escape prison with just one item from a contraband cake and other items he found lying around. He is also ocasionally shown to be quick thinking, as when he fails to spook someone with a faux spider on a stick, he quickly improvises and knocks the man out with the stick (not counting the fails). In the later games, Henry begins to use items that reference other media, rather than ordinary items lying around. |
+ | His skills and resourcefulness are even acknowledged by [[Dmitri Petrov]], who expresses his admiration since Henry was the first person to escape his prison. If Henry starts a riot, he will claim that no major incident happened in fifty years until the very day he showed up, also indicating Henry's exceptional skills. |
||
⚫ | |||
+ | |||
⚫ | |||
+ | ==Trivia== |
||
⚫ | |||
+ | *The teleporter is the one item that appears in every game, though the only times it does not lead to a fail state are in ''Stealing the Diamond'' and ''Completing the Mission''. |
||
+ | *Curiously, in the later games, the items he uses are not seen lying around, so it is unknown how he gets his hands on them. |
||
+ | |||
⚫ | |||
⚫ | |||
+ | *[[w:c:hero:Henry Stickmin|Henry Stickmin]] on [[w:c:hero|Heroes Wiki]]. |
||
+ | |||
+ | ==Navigation== |
||
+ | {{Henry Stickmin Villains}} |
||
[[Category:Thief]] |
[[Category:Thief]] |
||
− | [[Category: |
+ | [[Category:Protagonists]] |
[[Category:Video Game Villains]] |
[[Category:Video Game Villains]] |
||
− | [[Category: |
+ | [[Category:Karma Houdini]] |
[[Category:On & Off]] |
[[Category:On & Off]] |
||
[[Category:Male]] |
[[Category:Male]] |
||
Line 62: | Line 77: | ||
[[Category:Greedy]] |
[[Category:Greedy]] |
||
[[Category:Successful]] |
[[Category:Successful]] |
||
− | [[Category: |
+ | [[Category:Grey Zone]] |
[[Category:Murderer]] |
[[Category:Murderer]] |
||
⚫ | |||
[[Category:Criminals]] |
[[Category:Criminals]] |
||
− | [[Category: |
+ | [[Category:Neutral Evil]] |
⚫ | |||
[[Category:Inconclusive]] |
[[Category:Inconclusive]] |
||
[[Category:Strategic]] |
[[Category:Strategic]] |
||
Line 80: | Line 93: | ||
[[Category:Crime Lord]] |
[[Category:Crime Lord]] |
||
[[Category:Comedy Villains]] |
[[Category:Comedy Villains]] |
||
− | [[Category: |
+ | [[Category:Fighters]] |
− | [[Category:Liars]] |
||
[[Category:Vandals]] |
[[Category:Vandals]] |
||
[[Category:Honorable]] |
[[Category:Honorable]] |
||
Line 87: | Line 99: | ||
[[Category:Mercenaries]] |
[[Category:Mercenaries]] |
||
[[Category:Thrill-Seekers]] |
[[Category:Thrill-Seekers]] |
||
− | [[Category:Presumed Deceased]] |
||
[[Category:Power Hungry]] |
[[Category:Power Hungry]] |
||
⚫ | |||
+ | [[Category:Youtube Movie Villains]] |
||
⚫ | |||
⚫ |
Revision as of 13:50, 10 August 2020
This Article Contains Spoilers -
WARNING: This article contains major spoilers. If you do not wish to know vital information on plot / character elements in a story, you may not wish to read beyond this warning: We hold no responsibility for any negative effects these facts may have on your enjoyment of said media should you continue. That is all. |
“ | Nyeh! | „ |
~ Henry Stickmin |
“ | Hey, buddy. | „ |
~ One of the only things Henry said. |
Henry Stickmin is the titular main protagonist of the Henry Stickmin series. He is an extremely resourceful protagonist who has a hobby of stealing whatever he can. He is also the optional archenemy of the Right Hand Man.
Personality
Henry's primary trait is his selfish greed. He is first seen attempting to rob a bank in the first game. His persistence was rewarded with a jail sentence, yet it becomes very obvious too that being jailed for the failed robbery did not make any difference and he immediately chases after a nearby bank truck in the Lame/Legal ending of Escaping the Prison once acquitted.
Even after being arrested and having to escape, it is clear he learned little in Stealing the Diamond, with his eyes turning into dollar signs upon seeing the Tunisian Diamond on the news and immediately preparing to steal it. In spite of this, he knew where to draw the line in his greed, since he willingly abandons the diamond in order to save himself in the Epic ending of the game. He is also completely willing to commit murder to further his agenda, as he willingly drops the diamond on a guard's head with no hesitation.
He is even offered a full pardon by the Federal Government if he fulfilled their request in Infiltrating the Airship, yet his lack of self-control over his greed proves to be too great. Upon seeing the Toppat Clan's gigantic ruby, he promptly abandons his mission and steals the ruby. Power hungry and quite opportunistic, he has the option to betray the feds and take over the Toppat Clan when he catches Reginald Copperbottom, who surrenders the airship to him after Henry defeated the Right Hand Man.
Captured once again in Fleeing the Complex, he sets out to escape once again. He has the option of escaping with a fellow convict named Ellie and for the seemingly first time, have a true friend that helps him all the way. That being said, in order to escape, he ends up freeing every prisoner and uses the riot to escape, not caring about what consequences those actions to warrant. He also has the option to simply abandon Ellie and go on his own, perfectly illustrating his willingness to use or expend anyone should it benefit him.
Powers and Abilities
Although not very strong, Henry is extremely smart and resourceful, being able to escape prison with just one item from a contraband cake and other items he found lying around. He is also ocasionally shown to be quick thinking, as when he fails to spook someone with a faux spider on a stick, he quickly improvises and knocks the man out with the stick (not counting the fails). In the later games, Henry begins to use items that reference other media, rather than ordinary items lying around.
His skills and resourcefulness are even acknowledged by Dmitri Petrov, who expresses his admiration since Henry was the first person to escape his prison. If Henry starts a riot, he will claim that no major incident happened in fifty years until the very day he showed up, also indicating Henry's exceptional skills.
Trivia
- The teleporter is the one item that appears in every game, though the only times it does not lead to a fail state are in Stealing the Diamond and Completing the Mission.
- Curiously, in the later games, the items he uses are not seen lying around, so it is unknown how he gets his hands on them.
External links
Villains | ||
Toppat Clan The Wall Other |