The story of Herbert P. Bear from the Club Penguin franchise.
Past[]
Herbert was born in the Arctic Circle. He despised all aspects of the Arctic circle, primarily the cold, and went off on an iceberg to find a warmer place. The expedition took months, but he eventually found Club Penguin, which was cold to his dismay. He attempted to turn back, but almost drowned after he tipped the iceberg he was on. He was saved by Klutzy, a red crab, and they went out into the wilderness of Club Penguin and took refuge in a cave, where they lived and went on to scheme their plans.
Club Penguin[]
Suspect-at-Large for the PSA[]
Herbert's first major appearances were during the PSA missions.
Over time, he soon grew to despise penguins for their parties and loud music. He then thought up a plan to disrupt life for penguins in the island, instead of leaving Club Penguin to find another island, as he felt that it was a mistake to leave Club Penguin as he might end up in another cold place.
Herbert's first depicted crime occurred in Mission 3, in what appeared to be an attempted theft of coins from the gift shop's coin vault, by using a magnet to get the coins onto the ceiling. The investigation didn't find much, but the PSA undid the magnetic pull and found some white fur left behind by Herbert, although the identity of the fur was unknown.
In Mission 4, an avalanche happened on a ski mountain, with four penguins stranded and to be rescued. A belt-like piece of equipment was stolen from the nearby ski lift, with some white fur also left behind at the scene.
In Mission 5, Herbert, with Klutzy on his back, went around Club Penguin terrorizing locals by having Klutzy appear as an extra set of arms. People described the two as one individual "mutant furry crab". The player set a trap for the "mutant furry crab" nearby the fishing lodge, where Klutzy fell for a net trap. Herbert sees this and runs off, with yet another piece of fur being left behind. This is later identified as polar bear fur by the PSA, much to their shock.
Later on in Mission 6, Gary the Gadget Guy and the player are about to use one of Gary's contraptions to interrogate Klutzy by translating his claws clicking together to voice. However, Klutzy bursts out of the cage and escapes back to the lair, where the player follows him over, to get stranded in the same wilderness they once got lost in during a failed test drive. The player later enters Herbert's lair, to be locked into a cage. Herbert's full physical appearance is shown for the first time now. The player's spy phone is confiscated by Herbert, and Herbert tells his whole life story as previously mentioned to the player. After telling the whole story, Herbert leaves the cave and goes to the Ski Lodge, in attempt to undermine it. However, back in the thanks to the help of a black puffle, the player escapes. At the Ski Lodge, Herbert is shown building some kind of contraption over by the fishing hole. The player manages to successfully distract Herbert by ordering him a vegetarian seaweed pizza, and uses this distraction to turn the lever on his contraption from "green" to "red". As a result, the pond cracks, and Herbert's plan is ultimately foiled.
In Mission 7, the clock tower near the snow forts has broken down thanks to Herbert, who stole some of the essential parts. However, the player manages to get some of the parts back and improvise some that couldn't be returned. The PSA then grows wary of Herbert's crimes.
Later on in Mission 8, mysterious earthquakes began happening around Club Penguin island. It causes significant damage to various buildings, and had no apparent explanation. However, the player finds out that Herbert had assembled a large vehicular drill, and went around drilling underneath the island, thus causing the tremors. Herbert attempted to unscrew the boiler from underneath the nightclub and steal it for himself. Herbert, in a moment of frustration, swings his wrench at the boiler and accidentally causes it to malfunction. The player then has to undo all the damage Herbert did.
“ | Herbert: I can't believe this! So much planning, building, and scheming and you've already caught up to me? Agent: I said freeze Herbert. You've caused enough trouble today. Herbert: Oh please! Have I upset you and your little friends? HA! I don't see why. You've got music, games, and delicious vegetarian pizza! Not only that, you and your little friends party ALL THE TIME! If I had actually cut down that Lodge, you would have probably thrown a party for that too. Agent: The jig is up Herbert. Drop the wrench and come quietly. Herbert: HAHA! I admit, my fowl friend, you are sharp. But I shall never be fooled or tricked by the likes of you. Your success has been nothing but luck so far. Agent: I don't think it was luck. I stopped your plan to chop down the Lodge with a pizza. Herbert: No you didn't! That was just a simple mistake! My plans are genius, and you know it! Agent: I don't mean to be mean, but your plans aren't very good. Herbert: NO! That's not true! I CAN outsmart you! I CAN succeed! WHY DON'T MY PLANS EVER WORK? |
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In Mission 9, Herbert is scheming in a camp, and the player starts to spy on him by using both the old spy phone that was stolen from the player by Herbert, combined with binoculars. Herbert notices the equipment hidden in a tree, and immediately becomes suspicious and ends the surveillance. A plan involving Puffles is revealed.
During the next mission, Mission 10, Herbert is seeking to find a "golden Puffle", where Rookie, a low-ranking and somewhat incompetent agent of the PSA, accidentally reveals the location of the golden Puffle; the night club. The player then is responsible for preventing it from being stolen, so the player and Rookie go out to stop the theft. The player manages to set up a full-on trap to arrest Herbert in the night club, by using a massive cage above the golden puffle. Herbert then causes a major delay in their attempt to catch him by having Klutzy use a decoy Herbert near the docks. Shortly after the decoy causes a delay, Rookie calls the player and states that Herbert was found in the night club. After the player heads over, Herbert is seen trying to steal the golden puffle, and equate its weight with a can of bait worms, only for the cage to fall atop him. Herbert fakes surrender and tells Rookie that he just wants to make one last call, and Rookie foolishly gives him his spy phone, for Herbert to use it to teleport out of the cage and escape.
Destruction of the PSA, and encounters with the EPF[]
“ | I'm done with my plans being wrecked. I'm sick of the annoyances. I want to be able to do whatever I wish, whenever I wish, wherever I wish! AND THERE'S NOTHING YOU CAN DO TO STOP ME! | „ |
Quite some time later during Mission 11, the final mission of the PSA, Herbert hacks into the PSA's mainframe, and plans to use some compromising data of theirs and broadcast it to the whole Club Penguin island. The player easily stops this by pulling the plug to his computer and changing back the broadcast to the fictional movie Night of the Living Sled. The player then navigates to a small encampment set up by Herbert. Herbert however, using the teleport feature of the spy phone, teleports both the player and a fake gift to the PSA headquarters, which was a popcorn time bomb. The bomb goes off, and causes a lot of popcorn to erupt, damaging both the sports shop and the PSA headquarters. Several EPF (Elite Penguin Force) agents who were behind the locker in the camera room, then come out after being stuck for quite some time, and the PSA is dissolved and joins the EPF.
Club Penguin: Elite Penguin Force – Herbert's Revenge[]
Several days later, Herbert is doing something suspicious at the ice rink. The player infiltrates his lair by impersonating Klutzy, but is caught. However, the player shortly after escapes. Herbert causes a hole in the ice rink, merely as a tool to distract agents, where he captured a few and kept them hostage in his mountain lair. He revealed his plan that he builds a "Mega-Magnifying Glass", which he uses the Sun's rays and change the cold island into a warm tropical one. (If he uses the sun's rays to heat the island, the island will probably melt. This is one of his careless mistakes). The agent collects blocks of ice and reverses the light from the Magnifying glass and then breaks the magnifying glass. All the agents escape and Herbert's plans are foiled again. Herbert then learns about the EPF after this mission.
Herbert then built a hot-air balloon and was flying around the island. Luckily, none of the penguins noticed him. Then, a geyser in the Mine Shack erupts because of his Magnifying Glass' heat, and the cap hits Herbert's balloon, making Herbert to get stuck in the Ski Lift. The geyser also floods the Club Penguin Island. He is rescued by the Elite Agents, and Herbert gradually agrees to save Club Penguin, although just to help himself. Herbert drops his own statue in the geyser hole, and the hole is blocked. But, however, as he dropped the statue, the balloon gets haywire and lands in the Toughest Mountain, where he builds his lair.
Suspect-at-Large of the EPF and Captivity[]
From January to April 2011, Herbert frequently attacked the EPF mainframe with bots, which started the game System Defender. He repaired the Ultimate Proto-Bot 10000, which was destroyed by the EPF. They both soon made an alliance to defeat EPF. However, the Protobot was interested in destroying the EPF, not defeating it. Herbert wanted to defeat the EPF, not destroy and he wanted to do it himself. So, he revealed the location of the Protobot, and the EPF agents dismantled the Protobot.
In May, Herbert attacked the Everyday Phoning Facility to destroy the EPF HQ using Hydra Bots, resulting in Battle of Doom. The Secret Agent destroys the Hydra-Bots, and Herbert and Klutzy escape.
In August, in the game System Defender, Herbert tried to destroy the EPF mainframe once and for all. Secretly, G and the Director had planned for Herbert to do this, so that they could track him to his hideout, and commence Operation: Hibernation on August 25. The agents broke into his hideout, passed through Herbert's security system (which consisted of locked doors, infrared lasers and cameras) and then trapped him in a transparent box. The operation was a success, but Klutzy escaped just in time.
Later, during the Holiday Party 2011 in December, Klutzy returned to Herbert, to give him a Christmas gift of a Santa Hat. Klutzy escaped again shortly thereafter, but returned a few weeks later during the Underwater Expedition in January 2012, where he, and a crab army, broke Herbert out of his destroyed lair, and into a new one.
Supreme Ruler of Club Herbert[]
“ | Greetings penguins. Allow me to introduce myself. I am Herbert P. Bear, Esquire. YOUR NEW LEADER. The island you knew is no more. From now on, this place is called CLUB HERBERT! There are going to be some BIG changes around here. I am sure many of you are quite confused, after all, penguins are not the sharpest knives in the drawer. I'll use small words to explain: For the last five years, I have battled in secret with the Elite Penguin Force, and this week, they lost that battle. I destroyed their headquarters, and scattered their agents. Now I claim what is rightfully mine—a quiet tropical paradise! However —I'm afraid it shall take ALL the sunlight you have to keep my lair warm, I suggest investing in a flashlight. Welcome to the Blackout, penguins. Get used to it. And keep quiet. | „ |
On November 8, 2012, Herbert kidnapped Gary the Gadget Guy and froze him in his newly built fortress, which he moves into after Puffle Trouble. A week later on November 15, he takes over Club Penguin Island, and turns it into Club Herbert. He puts up giant statues of himself, destroyed the Everyday Phoning Facility (eventually destroying the VR Room), covers the buildings in snow, makes undesirable laws and blackens the sun using his High Frequency Infrared Reversion Laser. The sunlight was used to warm up his lair, something that he had desired for a long time. However the temperature dropped significantly by more than 3 times the regular temperature, causing extra snow to fall and the island grew bitterly cold. EPF Agents are aware of his sinister new plots, and secretly infiltrated his fortress to stop him. Herbert then kidnapped Agent Dot and Rookie within 5 days.
Herbert's plots reached their peak when he captured Jet Pack Guy and The Director, which means he has captured all leads of the EPF, and made the island colder. He thought he captured all the EPF agents, but he did not capture you. All the buildings were covered in snow and the agents have shut down all his security terminals within 9 days. On November 24, the solar laser was shut down and destroyed, and the sun was visible again, re-warming the island and Herbert shouts in defeat, upset that his greatest plan yet has ceased to be. He along with Klutzy and the crab army escape to the wilderness. The extra snow melted on December 6, just in time for the Holiday Party 2012.
Hot Sauce Theft[]
Possibly upset about his defeat during Operation: Blackout, Herbert attacked the Pizza Parlor in April 2013, vandalized it and stole large amounts of Hot Sauce. To store it, he built a lair with an invisible entrance at the shores of The Beach. He was sure his lair could not be found, but the EPF Agent used the TraceTracker 3000 to find the secret entrance. The agent fooled Klutzy by throwing a pizza on the "Flood" switch of Herbert's new invention. Klutzy, who was hungry, jumped on the switch, and Herbert's lair flooded.
Darth Herbert[]
“ | I am Darth Herbert, Master of the Force, Servant of the Dark Side, Commander of the Empire’s forces, Sworn enemy of the Alliance, Fearsome foe of friendliness, and all-around mean guy. | „ |
During the Star Wars Takeover, Darth Herbert revealed himself, an evil Sith Lord working for the Galactic Empire who came to Club Penguin Island with the Death Star. During the party he acquired a Red Lightsaber, Sith Armor, and the Death Star. He also hired Stormtroopers and Bounty Hunters to defeat the Jedi alliance. It is later revealed that he actually worked under Emperor Palpatine. He started making Mascot appearances on August 1, 2013. Eventually, on August 8, his Death Star was destroyed, and Herbert escaped in a starfighter just before it exploded.
Appearance in Jetpack Boost[]
In the My Penguin exclusive game Jetpack Boost, Gary's Magnetron 3000 has gone haywire and shot coins all over the sky. Herbert appears as a boss in it and he uses a large hot air balloon.
In the Club Penguin Animated Short Series[]
Herbert and his evil sidekick named Klutzy are seen among the crowd at The Stage. ("Best Seat In The House")
Herbert had a secret lab in the mountains. He used to live there after the big escape in January 2012, in which he invented a detonator bomb that exploded a cream soda tank. Many puffles then foiled his scheme before he could release it on the EPF. ("Puffle Trouble")
Herbert has a short split second appearance with, causing the power to go out. ("The Party Starts Now")
Herbert is seen leaning on a tree, holding a piece of paper with a crossed-out sun. This was because of the upcoming mission, Operation: Blackout. ("Ghosts Just Wanna Dance")
Herbert appears doing the dance from Herbert Style! in an elevator in the Puffle Hotel. ("Puffle Party (Gotta Have a Wingman)").
Later Plans[]
Herbert's website was updated shortly after the Star Wars Takeover with a teaser of his next plan. He was spotted in the Halloween Party 2013 trailer, holding a book about puffles.
TV Specials[]
In We Wish You a Merry Walrus, Herbert serves as the main antagonist where after kidnapping all of the Crystal Puffles (excluding Enrique), he impersonates Merry Walrus and kidnaps the gang using a machine he would use to put them all into presents while he makes his escape. Herbert would then drop a bunch of fake presents on the island, which he would use to create a dome he calls the "Snow Globe of Silence" and trap the penguins in ice. However, Merry Walrus pushes him off his sleigh, with the presents activating and trapping Herbert inside.
In Monster Beach Party, he and Klutzy sabotage the Snow Cone 3000 and put on disguises in order to fit in with the penguins, which causes the machine to break and the iceberg to crack with the Megalodon emerging from it. In the end, Herbert and Klutzy try escaping once their disguises are blown off from their sneezing.
Club Penguin Island[]
In Club Penguin Island, he planned on using his voltaic ray to destroy the island so that the Lighthouse will be the only thing remaining. After the player shuts down the machine, Herbert catches them but is distracted by fireworks, allowing the player to escape, angering Herbert as he tells Klutzy to increase security and find the player.