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Episodes of Jumanji
Bargaining for Time (September 15, 1996) – Peter and Judy return to Jumanji in their quest to save Alan and are given the clue "A trick in rhyme saves time." After escaping the fearsome Manji Tribe, Alan, Peter and Judy, encounter the malicious and cunning Trader Slick who holds a valuable artifact that can release Alan from Jumanji, a "Get Out of Jumanji Free" card. Judy tricks Slick into taking a broken watch for the card. Alan is allowed to leave, but the trio realize that time in the real world has frozen to a stop. Judy promised Slick that the watch keeps perfect time, so Jumanji holds her to her word and as long as Slick has the watch, time stands still in the outside world. They return to Jumanji, but Slick refuses to return the watch unless they deliver him Van Pelt's hunting hat! They obtain it, but Slick reneges after he "receives" a shipment of hats just like Van Pelt's. They steal a spear from the Manjis, but again Slick reneges the deal. Judy tricks Slick again into trading the watch for a mystery box. Slick opens it to find nothing in it—throughout the episode, Slick states that he "Wants nothing, needs nothing," but opening the box causes time to return to normal and solves their clue returning Peter and Judy. Alan can't follow as his Get Out of Jumanji Free card was used already.
No Dice (October 27, 1996) – As the episode begins, Peter is sent across a gorge on a vine Judy thinks is unsafe to get a doll from a sleeping tiger and solve the clue "The tiger's prize is your concern if you want to end your turn." Peter gets the doll, but the tiger wakes up and vine snaps as Peter swings back causing him to fall into the water below and nearly drown, causing Judy to scolded Alan for putting Peter into so much danger causing Alan to realize his mistake. When Judy and Peter return to the real world, Alan grabs onto them to return with them. Before Jumanji pulls him back in, he steals the dice so that Peter and Judy can no longer play or be caught in danger. The kids remember their promise and try every dice from every game in the attic trying to return to Jumanji, but failed to work. Then they suddenly remembered how Aunt Nora was sucked in by Jumanji out of spite. So they kick the game around, insult it, bash it, then dump in the garbage. Thus enraged, they're able to enter the game with the clue "without the dice your turn can end, just ride the sun around the bend", but the penalty is Peter turns into a parrot. While the kids are looking for Alan when they bump into Slick, They asked him to help them he did with his giant dog. While this has been going on, Alan, already lonesome, has been chased by Van Pelt. While cornered by him, a rhinoceros and the hyenas, Van Pelt asked Alan what he got in his left hand. He reveals the dice in his hand. The dice (glowing red) scared Van Pelt and the animals away. Alan realizes the dice repel any danger Jumanji unleashes on him. This doesn't last, as he falls down into the inner mechanical bowels of Jumanji. There he's confronted by the Grim Reaper, named Stalker, The Evil Demonic Protector Villain of Jumanji who wants to kill Alan and retrieve the dice, restoring balance to the jungle of the game. He chases Alan across the cogs and gears beneath the surface. Near a lava river, Alan runs into the kids again, who must flow down the lava to solve the clue and take the dice back home. Nearly killed by the Stalker, they crush him under the cogs, but he disappeared without a trace before he got smashed, left nothing, but his black cloak behind. On the boat ride down the river, Alan plans on destroying the dice in the lava to prevent them from coming back and he and Judy get into an argument about it, but Peter convinces both not to let it end here. When the boat crashes into a wall, the dice nearly are destroyed in the lava, but Peter flies in and saves them. The boat rounds the bend and the kids return home with the dice while Alan sails out into the jungle vowing that together they'll beat the game. But unbeknownst to them, Stalker survives and plots for revenge.
Stormy Weather (November 24, 1996) – Aunt Nora is having guests over, but comes home to find the house a mess. Angry she orders Judy and Peter to clean it up but they go off to play Jumanji again. The two argue with Judy angry at always having to clean up Peter's messes, but Peter rolls the dice and gets the clue "Failure looms but who's to blame, set it right or repeat the game." The two arrive in front of Alan's house and he asks them to help secure his house against the oncoming JuMonsoon is coming. Alan is destroyed by a bold of lightning. Slick gives Peter and Judy a ChronoRepeater to repeat time. The two go back to the moment they first arrive and set out to warn Alan. They convince him to hide in his cave, but he runs out into the storm to check on something and is killed again. This time the two go further back in time and steal Professor Ibsen's lightning rod to protect Alan. The rod works, but hail causes Alan to fall to his death. The next time they use the lightning rod and a rope as a bungee cord, but a sudden flood washes Alan over the cliff. The next time they try the lightning rod, the rope and the Manjis War Canoe, but the canoe hits a rock and Alan goes off a cliff to his death. The two start fighting over the ChronoRepeater and after several resets, it falls off a cliff and is destroyed. On their last attempt, the two put aside their differences and work together to save Alan. This time it works: the lightning rod, the rope, and the canoe save them, but a tornado sucks them up from the canoe. Professor Ibsen's sudden appearance suggests that Alan lasso the lightning rod which pulls them out of the tornado and sends them to Alan's home. The storm ends and the two realize that by working together they've solved their clue and are sucked back home. Remembering Nora's guests, Judy and Peter quickly clean the living room together and get it done in time for the guests who are impressed and Nora gives them credit for their hard work.
Perfect Match (February 9, 1997) – Peter, Judy and Aunt Nora are heading for a wedding when Aunt Nora gets them lost. Peter pulls out Jumanji to kill time, but the dice fly from his hand then the car goes over a bump. This time their clue is "Someone's freedom is foreseen, through a match-up with the queen" when all three people and the car are sucked into Jumanji. When they arrive, they find that Alan's being chased by the Jamazon Queen Gina. Gina wants to marry Alan; the children assume that their clue means if he marries her, he'll be set free of Jumanji. Judy and Peter help trap Alan, but he reveals that part of the wedding is a human sacrifice of the groom: him! The three decide to have Alan pretend Aunt Nora's his fiance in order to stop him from having to marry Gina. It nearly works, but the blind date is interrupted by Gina who takes everyone prisoner. Gina successfully marries Alan and is about to kill him when Aunt Nora frees herself and battles her one on one. Aunt Nora defeats Gina, puts her in a hogtie with her own whip and gags her, leaving the queen tied up and humiliated. Aunt Nora frees Alan and goes to kiss him while the kids realize that their clue meant how Aunt Nora saved Alan by fighting the queen (the match-up was their fight not the wedding) and she solved it. Before Alan and Aunt Nora can kiss, Jumanji transports the kids, Aunt Nora and her car back to the road they'd previously been driving down and the kids convince her she stopped for a nap and what happened was only a dream. Aunt Nora decides to skip the wedding and take the kids to an amusement park instead.
Gift (February 16, 1997) – Judy and Peter enter Jumanji for Alan's birthday with the clue "Release the thing you most adore, it comes back closer than before." During the trio's picnic, Peter annoys Judy when he gives Alan Judy's Swiss Army Knife as a gift. They are attacked by a swarm of giant Jumanji ants, then by a giant centipede when they flee into a cave. They escape the centipede by going upriver in a raft, but Alan was bitten by the centipede. The green venom flows through his veins toward to his heart. if it does, he'll die. Alan collapses when they reach shore, and the children bring him to shelter. Peter vows in anger that he'll destroy the game if Alan dies. Without noticing, The Vengeful Grim Reaper, Stalker overhears with the microphone, disguised as a flower plant. Stalker vows to kill the children and Alan in order to protect Jumanji, enlisting Slick, Van Pelt, and Ibsen to do the task. Alan dips into a magic pool that allows him to rest and shows his dreams in the water. Peter tricks Jumanji into letting him return to the real world (by pretending his cap is the thing he most adores), where he tries to find a cure for the bite. He fails as the game realizes his lie and sucks him back in, transforming him into a frog. Judy ventures to Slick's looking for a cure. Instead, he gives her "Jumanji Tracking Juice" in exchange for her shoes which reveals her footprints and allows the evil trio to hunt her. The three apes deplete the juice before the villains find her. Peter journeys to the Manjis to meet Tribal Bob, who is being watched by the villains. He does plant a small statue on Peter's head without Peter noticing, who is then stalked by the villains. He manages to elude them, and Judy finds the statue, of a mosquito. They realize a Jumanji mosquito can suck out the venom from Alan's veins. But upon capturing one, the villains attack, armed with weaponized vehicles from Ibsen. The kids elude them, and Tribal Bob and the Manjis carry off the villains. Judy and Peter arrive to cure Alan, but are confronted by Stalker himself. As Peter fends him off, Judy tries to cure Alan, when in the pool she sees Alan is dreaming about when he entered Jumanji. She needs only a few seconds to see the clue, but Alan is closer to death than that. She relents when the venom reaches Alan's heart and has the mosquito suck out the venom. The mosquito then crashes through the image, destroying it just before they can get the clue. Fully healed, Alan then shoves Stalker off a cliff and down to the bottom of the waterfall, saving Peter. Judy gives Alan her knife as a gift having learned from his dreams that he considers them his family and it solves the clue and Peter returns to normal. Alan promises that they'll finish his party when they return as they leave. After Judy and Peter leave, Stalker emerges from the water and vows for more revenge someday.
The Palace of Clues (October 19, 1997) – Peter and Judy decide to get tickets to a movie instead of getting Aunt Nora a beautiful birthday cake. The two decorate a cookie instead and journey to Jumanji with the clue "when you fix what has been broken, then you'll know the eyes have spoken" and the two appear in front of a roaring skeleton head, but the head is revealed to just be controlled by Slick. He gives Alan a can of paint, but plans to have him pay it off by doing odd jobs for him. After they paint Alan's door, Slick reveals that the paint is very rare and as such Alan will be paying it back for the rest of his life plus 3.5 years. While the three are trying to figure out what to do, Aston Phillips shows up and admires Alan's door. Aston decides to invite Alan, Judy and Peter to join him on his adventures and has them go inside Alan's home with him in order to discuss their plans. Judy is suspicious, but from one of Aston's comments, believes he could be part of what their clue refers to. Aston plans to travel to the Palace of the Lost Clues where there's a lot of gold he intends to take. The palace also holds all of the clues of the Jumanji players so Alan and Peter are hopeful that they can find Alan's long-lost clue there so he can go home, but Alan is initially reluctant to go due to his debt to Trader Slick but Aston convinces him to. On the way Aston reveals there's a curse of not coming back alive from the palace but doesn't seem to believe in it, before the four accidentally fall off a cliff. Luckily they land on a ledge lower down, but Alan is forced to cut off Judy's pack. Aston gets angered when Judy refuses to acknowledge that he saved her and about her cutting lose her bag with his things in it. Aston calms down and promises smooth sailing from there, but they end up in the middle of a blizzard and have to take cover under a rock ledge. They find bats there and are safe until Aston wakes up and loudly yells out. Aston runs away, but Judy's torch burns a hole in the ice which Alan escapes through. Its revealed that they were in the legendary man of the mountain and Aston heads off to find the palace and is willing to abandon Judy and Peter to get his treasure. The kids try to get free of the ice man, and manage to blind him by piling snow in his eyes which causes him to crash to the ground. Meanwhile, Aston finds the Palace of Lost Clues nearby. Peter starts to turn to ice as an apparent consequence of Alan going back on his deal with Slick. The three realize Peter's only hope is to solve the clue and go home, but Aston tries to keep them out of the palace and accidentally causes part of the bridge to break. Alan and Judy use Peter's freezing form to cross the gap, but it also causes the bridge to disintegrate. In the palace they find a statue with ruby eyes and figure they must be the eyes from the clue. The walls of the palace are lined with clues and the statue lights up what seems to be Alan's clue, but before he can read it, Aston removes the rubies from the statue's eyes. Removing the rubies causes the palace to start to collapse and Peter to shatter, but the rubies fall away from Aston, land on Peter's eyes and restore him not only from his shattered state, but back to his original one as well. The palace continues collapsing so Peter, Alan and Judy quickly try to escape. A couple of boulders block their path while Aston tries to collect as much gold as he can despite the ground starting to sink. Aston goes down but doesn't care as he has his gold while the other three escape without Alan's clue but with the rubies. Back in the jungle Alan uses the rubies to pay off his debt and they realize their clue referred to the debt being broken but fixed with the eyes of the statue which are the rubies and the two return home. Alan starts to leave, but Slick interests him with wallpaper for his house. At home, Judy and Peter pretend they've forgotten Aunt Nora's birthday then reveal they bought her the cake instead of the movie tickets they wanted. Aunt Nora is truly touched and sheds tears of joy and doesn't know what to say, but Judy simply tells her, her eyes have spoken for her.
The Magic Chest (November 16, 1997) – Peter wants to get a new squirt gun, but Aunt Nora tells him no and wants him and Judy to take some of the old junk out of the attic as Aunt Nora believes it can be sold for a lot of money. While cleaning the attic the two decide to play Jumanji and get the clue "a crumbling kingdom brings a trap to light, fathom greed's curse to make things right" before getting sucked into the game again. The two arrive at the base of a tree that Alan's trapped in surrounded by ape-like creatures and are forced to climb the tree themselves when a pack of hyenas arrive. Alan distracts them and the monkeys with fruit and he, Judy and Peter escape by swinging on a vine over a cliff where Alan reveals he collected some Hyaconda Fruit, some of the most coveted fruit in Jumanji and reveals the monkey creatures are called tree sloths. After hearing their clue, Alan leads them to the sandcastle of the Sand King, but Peter falls down a hole and discovers a treasure chest. The other two fall down too and they enter an underground room where they find a lot of treasure and the Sand King himself. The Sand King is obsessed with finding a magic chest and believing they have it, have his men chase them. Peter, Alan and Judy fall through quicksand and return to Brantford leading them to believe they solved their clue. Alan runs off, but the chest falls out of Peter's backpack and Judy realizes that it must be the chest that the Sand King was talking about. Peter secretly takes a couple of coins to buy his squirt gun and leaves the chest on the steps while he and Judy look for Alan and its found by Mr. Olsen, the guy that came to buy the antique stuff and he takes it with him. Peter uses one of the coins to buy the squirt gun and is turned into a skunk as a result. Also, the shopkeeper turns into a rhinoceros and demands to know about the rest of the coins when he hears about them. The kids and Alan defeat him and Peter retrieves the coin and they head home to get the chest and return it to Jumanji, but find it gone and Aunt Nora a duck as she picked up one of the coins. They realize that anyone who touches a coin turns into an animal and if they don't get the chest and the coins back, the town may turn into a zoo. They find Olsen, but he refuses to give up the chest, touches a coin and turns into an elephant, but Judy and Peter manage to retrieve the chest from him. On the way home, Rock attacks Peter and the chest spills its contents and some of the kids touch the coins and turn into animals too and start going after Alan, Peter and Judy who climb up the jungle gym to escape. Peter, Judy and Alan collect the chest and all the coins then fall through the sand and end up back in Jumanji again where they encounter Slick. His comments cause them to realize that if they toss the chest in the ocean, the curse will break as that's what their clue means, but Slick steals it. Peter forces him to give it back, but he steals the coins before doing so. The three go to throw the chest into the sea but are caught by the Sand King who discovers the chest is empty. They escape and run into Slick who's been cursed as well and he gives up the coins. The Sand King and his drones confront them, but Peter destroys the drones and kills the Sand King with his new squirt gun. Afterwards Peter tosses the chest into the ocean and the curse is broken restoring everyone affected by it to normal. Peter's clue is also solved and they return home where they discover that as Peter bought the squirt gun with money from the chest, its gone now too. However, Mr. Olsen paid Aunt Nora a lot for the antiques he got and Aunt Nora bought one for Peter herself and squirts him in the face with it.
The Trial (November 23, 1997) – Peter and Judy arrive home to find Aunt Nora yelling at a plumber for breaking a vase which he claims innocence of. After he leaves, Peter suggests she get him fired and Aunt Nora likes the idea of that. In the attic Judy rolls and gets the clue "let the judgment fit the crime, an act of kindness may come in time" before the two are sucked into Jumanji again. There, they encounter Alan carrying a glass orb which he saves from accidentally going over a cliff, but ends up going over himself. Luckily he lands in a net that's one of Van Pelt's traps, but the three apes steal the orb from him and capture him in the net before taking him away. They take him to an ape who charges him with the theft of the Singing Orb (the glass orb he had) which the apes of Jumanji have been protecting since Jumanji was created. When Alan tries to defend himself, the ape tells him that he'll be having a trial. When Peter and Judy try to intervene, the ape tells them that they can defend Alan at his trial and to return the next morning before having Alan taken to a cell and taking the Singing Orb as evidence. The first witness in the trial is Slick who reveals to the judge that Alan got a map of the caverns where the Singing Orb has always been kept from him. Ibsen reveals he saw Alan enter the caves and Van Pelt testifies that he witnessed Alan leaving with the Orb and Peter makes a fool of himself trying to question him. Later that night, desperate and at Peter's suggestion, the two try to break Alan out of jail, but a failed and are captured themselves, but manage to pass it off as just talking to Alan and are released. The next day Judy questions Alan on the stand who claims he found the Singing Orb in the grass and was returning it when the cave started to collapse. Slick, Ibsen and Van Pelt merely saw him while he was returning it. Only Judy and Peter believe him and Alan is found guilty and as punishment, Peter is sentenced to 40 years on Desperation Island. Alan desperately tries to tell the judge something, but he's just ignored. On Desperation Island, Peter meets a friendly little creature named Eep that is his cellmate. Alan and Judy build a raft to reach Desperation Island and rescue Peter, but beyond the fact that he didn't steal the Singing Orb, Alan refuses to explain what happened to Judy. Peter and Eep have a hard time surviving Desperation Island and Peter starts to come up with an escape plan. Alan and Judy arrive at the island, but a tidal wave destroys their raft and they're captured. Thanks to Peter's efforts, he and Eep escape, but are shocked to find Alan and Judy held captive by the apes. Peter reveals himself to try to save them, but Eep gets away. Held captive, Alan reveals the true story: he didn't find the Orb in the grass, he found a Fludgel (either Eep or one of his race) with it and took it. The rest of the story he told in court was true, he just lied about where he found it to protect the Fludgel. Judy and Peter forgive Alan, but the judge decides to execute them. However, just before Alan can be executed, Eep returns with a group of Fludgels who exchange a giant orb for their freedom as they owe Peter Eep's life. The judge accepts and the three are freed and the judgment fit the crime (the act of kindness was Eep saving them) Judy and Peter's clue is solved and they return home. Meanwhile, the greedy judge is sucked into the Fludgels orb which amuses them and Alan. At home Judy and Peter try to convince Aunt Nora not to call and get the plumber fired and she's found a cat in the kitchen that starts to wreak havok and its indicated the cat broke the vase not the plumber and he was telling the truth about being innocent of that.
Young Alan (September 15, 1998) – Peter finds an old toy that he wants to play with, but Judy convinces him to play Jumanji instead. She rolls and gets the clue "no past, no future, we know its true, and yet the present makes you blue" before the two are sucked into Jumanji again. There they escape a bunch of traps, but run into Ibsen who's a giant green frog. Ibsen decides to send the two back into the past via a river that flows backwards into the past hoping that by their elimination there, he'll become human again. The two travel down the river, seeing images of their previous adventures before finally landing on shore and heading off to find Alan. They find things seemed to have changed on the way and when they reach Alan's place, the basket is gone. Suddenly another kid from Brantford crashes in followed by a lion, but Judy and Peter manage to tie it up and the three escape. Later, the kid reveals he found the game in his attic and decided to play as it looked fun and got sucked in. Judy and Peter are shocked as this shows there's apparently more than one copy of the game. The kid reveals that like Alan he doesn't know what his clue is. He didn't read the instructions and when his clue appeared he didn't really pay attention and he has absolutely no idea what his clue is. Spotting Van Pelt, the three are forced to run and have to jump into a river to get away and swim to shore although the kid nearly drowns and Judy and Peter have to save him. Talking to the kid, things he tells them doesn't match up and he finally reveals his name: Alan Parrish. The kid turns out to be a ten and a half year old Alan and they're over 20 years in the past. The three are attacked by Past Ibsen and are forced to climb a cliff. Alan is initially reluctant, but ultimately agrees and they escape only to find Trader Slick. They leave without buying anything and spend the night in a tree. Peter and Judy discuss their predicament of being stuck in the past and how this Alan can't survive without them and Alan hears and is gone in the morning when they wake up. They head to Slick who reveals Alan traded with him, paying cash and they find Alan with a motorboat which he bought for them to go back up-river and home. When asked why, he reveals he owes them his life and its the least he can do. They take off, but the engine catches on fire so Alan steers them with paddles. Alan prevents them from crashing, but falls into the water and wishes them good luck. The steering wheel breaks and they cannot turn around, but they pass through the cave and travel back to their own time where the boat goes off a waterfall and they are saved by present day Alan. He does not remember what happened in the past (he says he must have hit his head) and warns them Ibsen's on the warpath. Ibsen got a cure from Slick but it shrunk him and made him blue. Judy and Peter realize their clue's solved and return home leaving Alan unhappy that he did not get to see them much, but they tell him they got to see him a lot, confusing him. At home, Judy allows Peter to play with the old toy, but he accidentally breaks it.
Oh, Grow Up! (December 31, 1998) – Peter and Judy stand in line for 2 hours for a rollercoaster, but Peter is too short and runs off, upset. Judy convinces him to play Jumanji and she gets the clue "one small trade makes fortunes rise, but what remains is just your size" before the two get sucked into Jumanji again. They end up in a field and are chased by hogs, but escape with Alan's help into a ditch. Judy and Alan easily get out, but Peter needs Alan's help to. After Alan tries (and fails) to cheer Peter up, the three head for Slick due to the clue mentioning "one small trade." There Slick tries to trade them a "divining rod" (a stick) but they don't go for it and leave except for Peter who asks if Slick has anything to make him bigger. Slick has a potion to do exactly that, and Peter trades a rabbit's foot for it and drinks some of it. Instantly Peter grows so he's a bit taller than Judy, but while hiding in a log from a lynx, Peter starts growing again. Peter grows to a height of several feet and drives off the lynx. Peter, happy drinks most of what's left of the potion wanting to be even taller, but Judy takes it from him before he can finish off the rest and they have to run from the hogs again. However, Peter grows to giant size and drives the hogs off easily. Peter gets hungry and eats bananas from a couple trees (one which damages Slick's place when he throws it, but luckily Slick has insurance) and then heads to the river for water. After taking a drink, Peter takes Alan and Judy to a mango grove across the river, but Judy wants to return Peter to normal and he refuses as he likes being big. Judy and Alan go to Slick for an antidote and while they're gone, Peter finds the Manjis under attack and tries to help them, but only makes things worse, demolishing the Manji village. Judy and Alan force Slick to give them an antidote for free and he warns them only three drops are to be taken as its extremely powerful. At the village, Peter continues his battle and does even more damage (and accidentally demolishes Slick's place with a rock that misses, but he has insurance for that too) but he loses the battle, however the Manjis drive the creature away. The Manjis, angry, tie Peter up and plan to drop him in the Pit of Doom. Alan distracts the Manjis and Judy manages to get Peter the antidote, but he drinks the whole thing and becomes very tiny while due to Tribal Bob's actions, they're suspended over the Pit of Doom. Alan saves them and Judy pretends Peter was killed, horrifying Tribal Bob as Peter was his friend and he realizes the mistake he made. Alan and Judy take Peter to Slick's to try to find a cure, but he's gone and Peter gets taken by a rat. Peter drives off the rat and Alan and Judy try to figure out how to help him. Thinking about their clue, they guess the trade part meant Peter's trade with Slick and Judy figures out that "what remains" means what's left of the giant potion. There's a drop left and using it on Peter cures him and restores him to his correct size. It also solves their clue and sends them home, but leaves Peter wondering where his left shoe is. Its shown that his shoe (still giant), which had fallen off when the Manjis caught him, is Tribal Bob's new home.
Armageddon (January 14, 1999) – Judy is planning to go over to a boy named Dashell's house while Peter plans to practice for his new little league team, but both are shocked to hear Alan calling out for their help. Both haven't been to Jumanji in days, but decide to go because Alan needs them despite their other plans. Peter rolls and gets the clue "there's one way out, the price you know, save yourselves and let it go" before the two are sucked into Jumanji again. Peter and Judy are immediately forced to run from an elephant and run into the Temple of the Maroosh where a giant wooden roller chases them, but are saved by the elephant who protects them, allowing them to get out through a hole in the wall. Afterwards Peter and Judy get chased by a Tiger which they find being friendly to a group of gazzles, but it suddenly changes its mind and leaves them alone. Slick doesn't try to sell them anything and even bad-mouths his own merchandise and the two find Van Pelt freeing a trapped baby deer instead of killing it. When a tree bends to give them passage over a gorge, Judy starts to think something's wrong with Jumanji. They find Alan in a hot tub served by some chimps and he reveals that in Jumanji time they've been gone for weeks and he started to wonder if they'd ever come back. Alan explains that the changes happened gradually with the animals starting to help him out and Van Pelt even saving Alan from one of his own traps. Alan's now even friends with Ibsen who changed his ways too, but suddenly during the explanation, the Manjis attack them with spears leaving them confused as Alan was feasting with them just days before. Before their eyes, a stream of water suddenly turns and goes uphill and they decide to go to Ibsen and see if he has any answers. Along the way the three encounter Van Pelt and Slick sitting down to a friendly tea and are even more shocked. At Ibsen's factory he reveals he believes there is something wrong with Jumanji and that it is perhaps breaking down and if it does that, everything including them will likely be destroyed. After Ibsen's factory flips upside-down, they leave, but outside the ground starts breaking apart and there's a pink river where there shouldn't be one. The three join Slick and Van Pelt on a ship, but abandon it when the two plan to go over a waterfall. The ship goes over, but Peter, Alan and Judy manage to make it safely to shore thanks to a nearby tree root. The three decide to head back to Ibsen's lab to try to help out, but the lab flies in and crashes nearby. In there they find Ibsen acting like a broken robot and ask if he figured out how to save Jumanji. All they manage to get out of Ibsen is that a mechanism needs to be repaired so they enter the underground mechanism system using the Bog of Despair. In the underground area, the mechanisms are starting to break apart and not work properly. The three find a broken gear jamming the mechanisms and figure that must be the problem. They hook up a pulley to try to fix the problem, but Alan realizes if the kids let go of the pulley it'll solve their clue so he tells them to do it and save themselves. The two refuse and knock Alan away and then manage to pull out the gear, restarting the mechanisms. On the surface Jumanji has returned to normal now that the problem has been repaired and the two realize that what they were supposed to let go of was their clue and by doing that they solved their clue. Peter and Judy return home and wonder if perhaps Jumanji broke down on purpose and Judy runs off to answer a call from Dashell as she's very late for meeting him.
Love Potion (January 21, 1999) – Judy asks Wade Riley to the dance, but a new girl named Cindy interrupts and says she's taking Wade to the dance. At home a still unhappy Judy agrees to play Jumanji and Peter gets the clue "a rescue formed for one in need, will soon in kind repay the deed" before the two are sucked into Jumanji again. There they encounter Alan carrying a baby deer and have to run from fire-shooting bugs. They jump into the river and use reeds to shoot water at the bugs, driving them off. When asked about the baby deer, Alan explains that the deer is a rare albino type and is the only baby of her herd. She was caught in one of Van Pelt's traps and Alan rescued her, but in order to free her, they need to get a bolt cutter which requires a trip to Slick's. Alan makes a deal to get a device called a Slickomatic for 25 zebra stripes and heads off to get them while Slick offers Judy a love potion perfume which she trades the earrings Wade gave her for. After she sprays it on herself, it causes Alan to fall in love with her and basically ignore Peter. After dealing with two rams on the way to the deer's home, they encounter Van Pelt and he goes to harm them, but Judy's love potion causes him to fall in love with her too, give up hunting and start fighting over her with Alan while Judy and Peter return the deer to its herd. Judy realizes that returning the deer was the rescue and escaping Van Pelt was their payment and they return home leaving Alan and Van Pelt despondent at Judy's departure. Peter finds out, but doesn't care although he does worry about possible consequences. At school every guy falls for Judy and it seems to go to her head. At the dance everyone wants to be with her and start hurting her fighting over her, but Peter rescues her and Judy is horrified that instead of getting a boyfriend, she ends up with a gym full of love-sick zombies. The two escape, but the love-sick boys chase Judy home and desperate, she and Peter return to Jumanji with the clue "desire and love falsely derived, can only be saved by what's inside." In Jumanji they run into the Manjis who immediately fall in love with Judy too and cart her off to be Tribal Bob's queen. Peter goes to Alan for help, but he's still hopelessly in love with Judy too. Peter manages to trick Alan into helping him rescue Judy from the Manjis, but the Manjis quickly find out and chase after them. Judy tricks Slick into giving her the antidote: sap from the Tree of Aversion undoes the potion and when Judy puts some on herself, it immediately restores Alan back to normal. The Manjis arrive, but don't attack as they're looking for their "queen" and are no longer under the love potions spell and are easily fooled. Peter realizes that as Judy's back to normal she saved them from the Manjis by being herself and thus solved their clue, sending them home. At home everything returns to normal and Judy decides to get an ice cream instead of perfume having learned her lesson.
Sorceress of Jumanji (January 28, 1999) – Peter and Judy return home to find Aunt Nora having a rummage sale and she reveals she sold Jumanji to a woman named Ms. Desmona for 75 cents. Horrified, the two rush to the home of Ms. Desmona, a very mean old lady, but she claims not to know about the game and orders them to leave. However, as they start to, they witness Ms. Desmona sucked into Jumanji. Judy decides that they have to go after her and as Ms. Desmona's dog Killer comes after them, Judy quickly rolls and gets the clue "power and evil are ancient lore, your only escape lies with the one before" before their sucked into the game again. Alan rescues them from a water buffalo and is shocked to see Ms. Desmona being menaced by one. He reveals he knows Ms. Desmona from before he got sucked into Jumanji and was the one that gave her nickname Desmeanie. The three defeat the buffalo, but Ms. Desmona is flung into the nearby river and they're forced to follow when the buffalo chase them again. Alan saves Desmona who demands an explanation. They explain and Desmona reveals her clue is "evil spoken will not amend, until one becomes two again." Desmona takes off looking for an exit and Judy and Peter have no choice but to follow as they realize that in order to solve their clue, they have to help Desmona solve hers. Desmona loses them by kicking her way through some deadly snakes who block the others path, then goes to Slick to try to find a way out. She steals the Tome of Jumanji, an evil spellbook and causes Slick's own tongue to grow and tie him up. The others find and free him and Alan is horrified about what she stole because it contains a lot of spells and will make anyone holding it the Sorceress of Jumanji. Slick reveals Ms. Desmona went to the Manji village to collect spell ingredients and the others head off to stop her. They arrive too late and find the witch doctor shrunken and Ms. Desmona transformed into an evil sorceress. She throws Alan and Judy away and kidnaps Peter to be her apprentice planning to never go back to Brantford. Desmona escapes with Peter in a flying pot and heads to Shadow Ravine where the castle of the original sorceress was. Alan and Judy find this out from the tiny witch doctor and head there with Judy enraged about Desmona's actions. Desmona turns Peter's shoes to lead and tries to drown Alan and Judy, but Peter takes off his shoes and shoves Desmona away, breaking the spell and saving Alan and Judy. In retaliation, Desmona manacles him to the chandelier. Desmona tries a shadow creature, but Judy destroys it by reflecting sunlight onto it with her mirror. At the castle Desmona prepares a magical bonfire to brainwash Peter and captures Judy and Alan, but Alan and Peter distract her allowing Judy to snatch the spellbook, turning Desmona back to normal and undoing all her spells. Judy transforms into the Sorceress and is angry at Desmona who apologizes, solving her clue and sending her home as taking away the book made one (Desmona with the book as the Sorceress) become two (Desmona and the book) again and forced Desmona to apologize. Solving Desmona's clue solves Peter and Judy's too and they return to Brantford where Desmona gives back Jumanji and Peter's football and Judy orders her to give back all the other toys she's stolen. Desmona refuses, but when Judy's eyes glow again, she quickly changes her mind.
The Ultimate Weapon (February 4, 1999) – Peter's friend Donny is moving away and he's bummed about it. Believing it's for the best for them to forget about each other he tosses away Donny's email address and he and Judy decide to play Jumanji getting the clue "though worlds apart friendship's your guide, when all seems hopelees, toss it inside" before they're sucked into Jumanji again. Arriving, they look around and find Van Pelt, Squint, The Judge and Ibsen. They're pulled to safety in an underground cavern by Alan and he shows them via a periscope that all of Jumanji's worst villains are at a special auction after receiving an invitation from Slick, which is something Alan heard about from the Manjis. The three pretend to be members of a long-lost tribe of Head Hunters from across Jumanji that speak a different language (Pig Latin) and manage to infiltrate the auction. Slick is revealed to be selling the legendary ancient Trans-Vector of Jumanji, a device that opens up a five-second portal to a nightmare world. Von Richtor, The Judge and Van Pelt all make an offer as does a desperate Judy. Alan outbids her by accident and when they try to get the Trans-Vector, Alan is revealed when his mask accidentally falls off and the kids reveal themselves. A struggle for the Trans-Vector ensues and Van Pelt gets it and casts Alan into the Nightmare World. He tries to do the same to Judy and Peter, but the Trans-Vector is stolen by Ibsen, allowing them to escape. Judy and Peter realize who stole it and infiltrate Ibsen's lab where they're able to talk to Alan through the Trans-Vector. Peter tries to take it, but they're caught in a trap. Ibsen shows up and reveals he wants to destroy the Trans-Vector, but refuses to free Alan. The Judge shows up and steals the Trans-Vector, but when Ibsen traps him, he opens a portal to the Nightmare World that starts to suck up everything and Ibsen joins the kids in order to try to avoid being sucked in and The Judge escapes from the lab. In the Nightmare World, Alan is trapped, but some of the stuff that comes through the portal from Ibsen's lab frees him accidentally. Just as Ibsen, Judy and Peter are about to be sucked in, the portal finally closes and the three decide to work together to get the Trans-Vector back. During the chase, Squint tries to get the Trans-Vector and fails, but Peter and Judy manage to jump onto the back of The Judge's vehicle. He tries to cast them into the Nightmare World, but they're saved by Van Pelt and Von Richtor who capture him and accidentally wreck Van Pelt's traction engine, but the Trans-Vector's still in the vehicle. The two ultimately go over a cliff tied to vines, but manage to get the Trans-Vector. As The Judge and Squint try to pull them up, Peter and Judy untie themselves and quickly open a portal to the Nightmare World which they escape through. The vehicle comes through and crushes a creature that was chasing Alan. All that does is give the thing mechanical properties. On the run, Peter manages to align the Trans-Vector and opens a portal back to Jumanji that they escape through. There they encounter Van Pelt, Von Richtor, The Judge and Squint, but Ibsen takes the Trans-Vector and plans to use it to send everyone to the Nightmare World before he destroys it, but Alan knocks it out of his hand with a rock, but it lands so that the portal is still opened and the villains run away and the creature chasing Alan in the Nightmare World comes through. Peter retrieves the Trans-Vector and opens another portal, but the creature struggles not to be pulled in. Judy realizes their clue means they have to toss the Trans-Vector inside the creature's mouth and Peter does so. The Trans-Vector is caught in the mechanical blade inside the things mouth and explodes inside the creature, destroying it and solving their clue, returning Judy and Peter home. At home, Peter writes an email to Donny, having changed his mind about staying in touch.
Who Am I? (February 11, 1999) – On a rainy day, Peter is practicing baseball inside but isn't doing a good job so Judy gives him a few tips. After Peter accidentally shatters the attic window, Judy pockets a baseball and they decide to play Jumanji. Peter rolls and gets the clue "mirrors reflect, but not what's inside, problems are solved from the other's side" before the two are sucked into Jumanji again. The two arrive in a beautiful day in Jumanji with a rainbow, but the rainbow changes into a lightning ball that starts chasing them. It scoops them up, but drops them off again and they discover that they've changed bodies. Van Pelt approaches them and scared they escape over a gorge on a piece of wood and a vine. They run into a lion but it doesn't chase them, however, antelopes sounding and acting like lions do. They get chased up a tree and remain there until the antelope/lions leave and encounter a bird that sounds like a frog and Judy realizes that the lightning ball jumbled up a lot of Jumanji so everything is in different bodies. They encounter Alan, but he lures them into one of Van Pelt's traps and reveals he is Van Pelt in Alan's body. At Van Pelt's lodge they try to escape and fail, but are rescued by Alan in Van Pelt's body. Van Pelt chases them but they escape and blow up his house. The three decide to follow the path of the lightning ball and come across many switched beings including switched giraffes and snakes and Slick who's been switched with a chimp. Slick reveals he sold Ibsen the Tri-Jumiante Prism, something that can switch things around and Alan and the kids realize that that's probably what's behind everything. They decide to head to Ibsen's lab and end up confronted by Van Pelt, but Peter knocks him out and Judy ties him up. Using Slick's blueprints of Ibsen's lab, the group manages to infiltrate it. They get caught in a trap and Ibsen reveals he did all of this on purpose, but Judy manages to activate the Prism using Peter's baseball to throw a curveball that activates it and switches everyone around again. This time, Peter's Slick, the chimp's Judy, Judy's the chimp and Ibsen's Peter. Judy quickly switches on the Prisim again, but accidentally breaks the on-off lever. The Prisim explodes, destroying Ibsen's lab, but sending a wave of energy across Jumanji that restores everything to normal, except for Ibsen who's accidentally switched with a rat. Peter now knows how to do a curve-ball and as Judy used that in Peter's body to turn the machine on, their problems were solved along with their clue, sending them home. At home, Peter uses the curve-ball to win a game for his little league team.
An Old Story (a.k.a. Bark at Jumanji) (March 4, 1999) – Aunt Nora goes out on a date and hires a babysitter named Sally who's only a little older than Judy. Sally tries to send the two to bed, but they decide to play Jumanji instead, getting the clue "when silk is torn and bondage ends, you must give up what you can't defend" before the two are sucked into Jumanji again. The two get caught up in a dust devil and are dropped into a whirlpool but escape by grabbing onto a branch. The two find Alan cocooned by a giant caterpillar and defeat it and release him. Alan reveals he collected Glaze Berries that all creatures in Jumanji like and they convince him to get rid of them. The two then realize that they solved their clue as the silk was the caterpillar's web, the bondage was Alan tied up and what couldn't be defended was the berries. The two return home leaving Alan disappointed in their quick departure. At school, Peter is forced to hide in the janitor's closet from Rock while Judy is made fun of for needing a babysitter. In the closet, Peter discovers he's suddenly turned into an adult and takes some clothes hanging up and threatens Rock and his goons. Judy discovers she also has become a grown-up and steals clothes from the teacher's lounge before running into Peter. They realize that this happened in Jumanji, but Peter decides to have some fun as a grown-up rather than go back to Jumanji. Peter tries out a car while Judy meets a nice guy named Justin Galloway. Judy later finds Peter at a movie and as they leave, they grow even older and Officer Bentley shows up demanding if they know anything about Peter and Judy's "disappearance." The two manage to escape and head home to find cop cars surrounding it. They get in through the attic window and quickly escape into Jumanji with the clue "youth must follow and age must lead, two legs fail but three succeed." The two find Alan, but by that time are elderly. Alan is horrified to hear about the whirlpool which he reveals is the Pool of Ages which turns anyone who swims in it older and older until death. The three decide to head for Jumanjicon, an ancient ruin where the Golden Goblet of Jumanji is and if Peter and Judy drink from that Goblet, their youth will be restored. As no one knows where Jumanjicon is, they head to Slick and he reveals he has a compass that will lead there. Peter trades the janitor's keys for the compass and they head off to find Jumanjicon. On the way they encounter Ashton Phillips who takes the compass, revealing Slick stole it from him but Judy manages to trick Ashton into taking them along. Along the way Peter and Judy grow even older and Judy has to use a walking stick. They reach a geyser field and Ashton and Alan make it through on their own, but Judy and Peter's failing vision traps them part of the way. Alan comes back for them and uses Ashton's hat and a geyser to propel them the rest of the way. They find Jumanjicon, but Peter and Judy get even older. They get attacked by two chameleons, but Alan stops them by tying their tongues together. They find the temple buried underground thanks to Judy's walking stick and Judy gets the Golden Goblet after Peter trips a secret door, but sand starts filling the room as she activated a booby trap. Ashton double-crosses them, steals the Goblet, drinks from it and leaves them stranded. Alan's efforts save them and they find Ashton a kid again. They get out of the temple which collapses and drink from the Goblet which returns them to their proper ages. Judy realizes their clue is solved as her walking stick helped find the goblet and they're back to normal. The two return home leaving Alan to deal with the child Ashton Phillips who's even more annoying than his grown-up self. At home, Justin comes looking for Judy, but as she's not an adult anymore he doesn't recognize her and leaves.
- J.H. "Trader" Slick was voiced by Tim Curry.
- Trader Slick was intended to have a Bugs Bunny like New York accent.
- J.H. "Trader" Slick always changes his initial abbreviations every time the trio encounter him, but always keeps the J & H, which is a reversed abbreviation of Honest John, hence his style of dealership.
- Slick's role as the main Jumanji merchant was later given to the Bazaar seen in Jumanji: Welcome to the Jungle.