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|“||So, you guys like to tell jokes, huh? Gigglin' and laughin' like a bunch of young broads sittin' in a schoolyard. Well, let me tell a joke. Five guys, sittin' in a bullpen, in San Quentin. All wondering how the fuck they got there. What should we have done, what didn't we do, who's fault is it, is it my fault, your fault, his fault, all that bullshit. Then one of them says, hey. Wait a minute. When we were planning this caper, all we did was sit around tellin' fuckin' jokes! Get the message? Boys, I don't mean to holler at ya. When this caper's over - and I'm sure it'll be a successful one - we'll get down to the Hawaiian Islands, hell, I'll roll and laugh with all of ya. You'll find me a different character down there. Right now, it's a matter of business.||„|
|~ Joe Cabot|
Joseph "Joe" Cabot is the main antagonist of the Quentin Tarantino film Reservoir Dogs.
He is a criminal mastermind and crime boss that specializes in armed robberies, hijackings, and moving and selling stolen property. Cabot puts together "jobs", along with his son "Nice Guy" Eddie Cabot, by recruiting different career criminals and planning out the details of each robbery.
Seeking to pull off a heist on a shipment of diamonds that just arrived at a jeweler's, Joe assembled a team of six men to pull it off. As he was giving them instructions on how to carry out to heist, he code-named them Mr. White, Mr. Pink, Mr. Orange, Mr. Blonde, Mr. Brown and Mr. Blue.
After the heist went totally wrong, Cabot showed up at the warehouse that was their meeting place to sort everything out. Realizing there must have been a "rat" in the team, Joe deduces that it must be Mr. Orange since he was the only one he wasn't 100% certain could be trusted. However, Mr. White defends Orange, saying he is a good man. This leads to a stand-off between Joe, Mr. White and Eddie that culminates in all three of them shooting each other.
Joe appears as a non-playable character in the 2006 video game adaptation. His only appearance during the gameplay is part of a training segment set within the warehouse, in which the players take control of Mr. Orange in order to help acquaint themselves with the controls. Joe's appearances following this and recreations of scenes from the movie, in which his death is recreated following the Mexican standoff with Mr. White.