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ROAAAAAAAAAAAAAAAAR! (That's probably a greeting.)
„
~ Kraid, in Super Smash Bros. Ultimate.
Kraid is a major antagonist in the Metroid series. He is a dinosaur-like alien who acts as a Space Pirate general and Ridley's comrade. Initially the ruler of Brinstar assigned to keep Samus from reaching Mother Brain, Kraid later reappears as a prisoner of Raven Beak after being captured by the Mawkin Tribe.
In the very first game, Kraid, much like Ridley, was just merely a miniboss and comparable in size to Samus Aran, maybe even smaller. He is depicted as a yellow reptilian beast with green eyes and green fur on the back of his body. Horns are seen covering his body, one on his head, two in his chest, and three curved spikes on his back.
Super Metroid/Metroid: Zero Mission[]
In both Super Metroid, and Metroid: Zero Mission, Kraid's physical appearance changes dramatically. He becomes a giant dinosaur-like monster with three eyes, and three holes on his stomach which can shoot out t. rex-like arms.
Metroid Dread[]
In his final appearance, Kraid is roughly the same size as he was in Super and Zero Mission. However, due to the torture he was subjected to by the Mawkin Tribe, he now has numerous scars across his body and the middle hole on his stomach becoming swollen which oozes a purple substance (presumably either blood or puss). Additionally, his arms and head are bound by metal restraints at the beginning of the battle, which he gradually breaks free from as the fight progresses.
Biography[]
Metroid/Metroid: Zero Mission[]
Kraid and Ridley are the two minibosses that must be fought in order to make it to Mother Brain. Kraid fights by shooting spikes out of holes in his stomach and boomerang-shaped spikes from his back. Upon defeating Kraid, Samus is rewarded with a 75 missile ammo capacity.
In Metroid: Zero Mission, Kraid fights similarly to how he was fought in Super Metroid, retconning his design from Super Metroid and the location of his battle from the original Metroid game. Once Samus deals the final blow, Kraid partially sinks into the ground and lets out a loud shriek before exploding, allowing Samus to gain the Speed Booster.
Super Metroid[]
Kraid fights with razor-sharp claws and shoots out T. rex-like arms out of his stomach. His main weaknesses are his third eye and his mouth. When Samus shoots at the eye, Kraid's mouth opens for a second. Samus then shoots Kraid in the mouth with a Charged Beam, Missile, or Super Missile, injuring Kraid. She does this several times until Kraid is defeated, allowing her to gain the Varia Suit to venture into Norfair.
Metroid Prime[]
Kraid, known amongst fans as "Meta Kraid" in a manner similar to the game's Meta Ridley, was supposed to be a boss in the first Metroid Prime game, but was cut from the game as a result of time constraints. Although despite being scrapped, Kraid is mentioned in the manual of the game. Instead, Kraid makes a later cameo.
Metroid Dread[]
After mysteriously surviving the events of Super Metroid, Kraid is discovered by the Mawkin Tribe, who capture and imprison him under orders from their leader, Raven Beak. Chaining him above a lava pit on the planet ZDR, the Mawkin proceed to torture and experiment on Kraid for unknown reasons.
Eventually, Samus arrives on ZDR to investigate a supposed X-Parasite outbreak, and eventually stumbles upon Kraid, who recognizes her and immediately becomes enraged. Unfazed, Samus nonchalantly activates her Power Beam and engages Kraid in battle. After defeating him, Kraid furiously breaks his restraints, only to fall into the lava below and be burned alive.
Later on, Kraid's remains are infected by an X-Parasite, causing said X-Parasite to take on Kraid's DNA. At the end of the game, the very same X infects Raven Beak himself, finally getting revenge for Kraid's imprisonment and capture. This transforms Raven Beak into a colossal, mutated combination of himself, Kraid, and the X-Parasite known as "Raven Beak X". However, Samus, having awakened her Metroid DNA, proceeds blast the monstrosity with her Hyper Beam, annihilating all three of them for good.
Other Media[]
Super Smash Bros.[]
Super Smash Bros. Melee[]
Kraid appears as a background character in the Super Smash Bros. Melee stage "Brinstar Depths", unlocked by playing 50 Vs. Mode matches. He will pop-up from lava, roar, and then whack the rocky stage with his claws, causing it to rotate to make the combatants fall into the lava below. There is also a trophy of Kraid that is unlocked alongside "Brinstar Depths".
Super Smash Bros. Brawl[]
Kraid appears as a Sticker that grants the player additional power for all head-based attacks.
Super Smash Bros. Ultimate[]
Kraid returns as a hazard for the "Brinstar Depths" stage, acting exactly like he did in Melee. His appearance is based on his Zero Mission appearance. He will only appear in the regular unaltered stage and not its Battlefield nor Ω form.
In "World of Light", Kraid is one of the twenty-four master spirits who runs a Dojo after being defeated. His spirit battle is a stamina battle against a giant King K. Rool on the Ω form of Brinstar Depths. When Kraid's Dojo is unlocked, he will teach four spirits the Tank Style, which restricts movement and jump velocity for stronger offense and defense power.
Nintendo Land[]
Kraid is a boss in three missions of the Nintendo Land minigame "Metroid Blast". He occupies the center of the Norfair-themed stage and has a 360 degree of range. Unlike the rest of the enemies, Kraid is stationary and can only rotate on his own axis. To defeat Kraid, the red spots on his body must be hit, causing him to open his mouth, where the player must fire three charged missiles into his mouth to damage the massive spot in his transparent belly. Every time his weak spot is hit thrice, he rises higher from the lava and summons Zebesians and Cyclons to help him. After three rounds, Kraid's weak spot explodes, destroying him.
He is fought in missions "10. Hostile Colossus", "24. Kraid's Army", and "30. The True Final Battle". The first mission simply has the player defeat Kraid. The second mission has the player defeat Kraid within five minutes, with Cyclons and Geemers accompanying him. The third mission has the player battle both Kraid and Ridley. Attacking Ridley only stuns him temporarily, making Kraid the real target to defeat. Once Kraid is defeated, so too will Ridley.
Trivia[]
Kraid's roars in Zero Mission are stock roars used by the Tyrannosaurus rex from the 1959 film The Land Unknown, and by King Kong from the 1976 remake of King Kong.
In Super Metroid, Kraid shares his boss fight background music with Crocomire and Phantoon.
In Metroid Dread, using sequence breaking to obtain bombs early can make Samus reveal a hidden pipe that blasts her into Kraid's swollen middle belly hole and blast bombs inside of him, completely bypassing the second phase.