|This article's content is marked as Mature|
The page Mature contains mature content that may include coarse language, sexual references, and/or graphic violent images which may be disturbing to some. Mature pages are recommended for those who are 18 years of age and older.
If you are 18 years or older or are comfortable with graphic material, you are free to view this page. Otherwise, you should close this page and view another page.
The Lost Sinner is a minor yet pivotal antagonist from Dark Souls II. Her imprisonment within Sinners' Rise was purposely emitted to atone for her past sins. The Sinner has since gone mad from the years she stayed restrained and will eagerly kill anyone who approaches.
Little is known about the origins of the Lost Sinner, although from her dropping the Old Witch Soul in New Game Plus runs, it could be presumed that she may be a descendant to the Witch of Izalith. According to Sweet Shalquoir, the reasoning behind the Lost Sinner's isolation was because she committed what some believe to be the most taboo crime of all: attempting to duplicate the First Flame. Ashamed of her actions, the Lost Sinner restrained herself to atone for her sins. Over time the Lost Bastille was built around the Lost Sinner, her backstory seemingly forgotten.
The Lost Sinner can be found at the very bottom cell of the Sinners' Rise, a tall tower in the Lost Bastille to seal away the worst of the hollows of Drangleic. Before the battle, a small bug crawls into her mask, sending the Lost Sinner into a frenzy to attack the Bearer of the Curse. She swings her sword hard enough to snuff out the lanterns that light the room, meaning that the player has to fight her in darkness unless they use the Bastille Key to unlock two doors next to the arena to light the lanterns with a torch.
Even with all of the restraints on her body, the Lost Sinner is a very agile opponent who swings her sword very frantically. From slashes and thrusts, she can even leap into the air and slam her weapon down. If far away, the Lost Sinner will perform a charge. She can even parry the player as telegraphed when she holds her sword's hilt to her face, blocking any incoming attack and riposte them for extremely heavy damage. The player must defeat the Lost Sinner so as to access one of the Primal Bonfires required to unlock the path to Drangleic Castle.
- The bug that enters the Lost Sinner eye hole resembles the bug found within the Bed of Chaos, further implying the rumor that she is connected to the Witch of Izalith, or even the Witch's incarnate.
- In New Game Plus, the Lost Sinner drops the Old Witch Soul alongside her soul.
- The Soul of the Lost Sinner can be consumed for 25,000 souls or traded with Weaponsmith Ornifex to obtain the Lost Sinner's Sword.
- During the battle in New Game Plus, when the Sinner reaches half health, two black phantom pyromancers enter the arena to aid her.
- After defeating the Sinner, Maughlin the Armorer will sell the Penal Set.
- A theory suggests that the Lost Sinner might be Eygil, a pyromancer in service to the Old Iron King. After the king was killed by the Smelter Demon, Eygil sought to grant fire a will of its own.