MAXman is a minor antagonist in the anime/manga series Kinnikuman.
He is a member of the Bloodshed Gang of Three, the one of the antagonistic force of the dMp arc.
Biography[]
Past[]
MAXman is the grandson of Sneagator and the son of Sneagator Jr..
His father would take MAXman over to the dMp headquarters as a child and would put him through brutal training in order to make MAXman stronger and teach him how to turn into a sneaker so he could kill Kinnikuman and avenge the death of his grandfather.
Kinnikuman Nisei[]
MAXman is a member of the Bloodshed Gang of Three, a member of the dMp.
He makes his first appearance when the Bloodshed Gang of Three ganged up on Gazelleman and crashed a wrestling match that Mantaro Kinniku was watching before the three challenged him to a fight.
After Tel-Tel Boy was defeated by Mantaro, MAXman would kill him for his failures before going to fight Mantaro himself, however, Kevin Mask reminds MAXman of the rules that a wrestler can't fight again until given an hour to rest. To pass the time, MAXman would fight against the person listed as the strongest Justice Chojin of the next generation, Seiuchin. MAXman would manage to easily beat Seiuchin in a match, before going to fight Mantaro.
Mantaro would try to beat down MAXman but his body was too tough for physical strikes to harm so Mantaro would get him into a hold, however, MAXman would escape it by turning into a sneaker and kicking Mantaro into the air before slamming him to the ground. Mantaro would get back up and try to throw MAXman over his shoulders but he would inflate his collar to bounce harmlessly off the ground.
Mantaro thought that he couldn't beat MAXman since none of his moves worked, however, once Mantaro realised that MAXman had the mind of a shoe, he quickly came up with a plan to produce faecal matter for MAXman to step on, sending MAXman into a state of distress. When MAXman deactivated his sneaker, Mantaro would use the Kinniku Buster on him, beating him.
After being defeated by Mantaro, MAXman is never seen or heard from again. Whether he left the dMp or was in the base when Sunshine's Devil Chojin blew it up is unknown.
Powers and Abilities[]
- Chojin Physiology: As a Chojin, MAXman has superhuman strength, speed and durability. Other abilities that Chojin have that MAXman has is the ability to grow to be as large as a building and the ability to fly without wings or thrusters, even in the vacuum of space.
- Transform Sneaker: After spending years of his childhood training, MAXman learned how to physically transform his body into a large sneaker, much like his grandfather and father could. This sneaker form is hard to grapple and allows MAXman to deal powerful kicks to whoever he's fighting.
External Links[]
- MAXman on the Kinnikuman Wiki
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dMp | ||
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Devil Chojin Demon Seed Evil-Time Chojin | ||
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Brutal Chojin | ||
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Others | ||
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