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Project Gestalt, also known as Mag Agent: Gestalt, is the secondary antagonist of the Project Nexus series. It is an armored mag agent version of the Abomination and later the vessel of Phobos. It appears as a minor antagonist in Episode 1.5 of Madness: Project Nexus, and the central antagonist of the sequel Madness: Project Nexus 2.


Madness: Project Nexus

Gestalt does not carry any weapons and fights using punches or by body slamming his foes. He is assisted by other abominations in the fight and is apparently an enemy to the 1337 agents. Like Mag Agent: N, Gestalt is defeated by shooting at him until he collapses. Gestalt's armor can be damaged by firearms and melee attacks alike. When either his body or head armor part is destroyed enough he will be capable of being damaged. Once defeated, the agents and abominations will stop swarming into the room, allowing the player to proceed to the final room of the stage.

Madness: Project Nexus 2

Mag Agent: Gestalt, now known as Project Gestalt, reappears as one of the primary antagonists of the game. He has a far bigger role, and serves as the game's main antagonist for the most part.

In the final level, "The Rush", it is revealed that Gestalt is actually controlled by Phobos, the main antagonist of the first game.


  • His name is German for "form" or "figure".
  • According to Krinkels, Gestalt is completely sapient but has way too many thoughts in his head, causing his animal-like behavior.
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Hank J. Wimbleton

Agency Against Hank Wimbleton
The Auditor | Jesus | Tricky the Clown | Grunts | 1337 Crew | A.T.P. Engineers | A.T.P. Soldats | Mag Agents | Retainers

Nexus Core
Director Phobos | Mag Agent: Gestalt | G03LMs | Riot Guards | Sleepwalkers | Zombies | Skeletons | Abominations

Matter and Energy Reclamation Corporation
The Sheriff | Church and Jorge

The Employers
The Auditor | The Stygian | The Conductor | The Deliberator

Higher Powers