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+ | {{CTan |
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+ | |tab1 = Villain Overview |
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+ | |tab3 = Synopsis}} |
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{{Villain Infobox |
{{Villain Infobox |
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|image = Mage du Commencement.jpg |
|image = Mage du Commencement.jpg |
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|fullname = Ialda Baoth |
|fullname = Ialda Baoth |
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|alias = The Mage of the Beginning<br> |
|alias = The Mage of the Beginning<br> |
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− | The Life-Maker<br> |
+ | The Life-Maker of the Red Star<br> |
The God of the Magical World |
The God of the Magical World |
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|origin = ''Negima! Magister Negi Magi''<br> |
|origin = ''Negima! Magister Negi Magi''<br> |
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Leader of "Cosmo Entelecheia" and later of her Apostles |
Leader of "Cosmo Entelecheia" and later of her Apostles |
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|skills = Nigh-omnipotence and Reality-warping<br> |
|skills = Nigh-omnipotence and Reality-warping<br> |
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− | Can create worlds, |
+ | Can create worlds, dimensions and alternate realities<br> |
+ | Can create temporary mental world under her complete control<br> |
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+ | Can spawn and resurrect mighty construct-mages<br> |
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+ | Can assimilate people and entire planets<br> |
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+ | Can move and teleport celestial bodies<br> |
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Mastery of Ancient Magic and virtually any spell and form of magic<br> |
Mastery of Ancient Magic and virtually any spell and form of magic<br> |
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− | Power of Light and |
+ | Power of Light and Creation<br> |
+ | Power of Darkness and Destruction<br> |
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Limitless empathy<br> |
Limitless empathy<br> |
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− | Immortality |
+ | Immortality and agelessness<br> |
+ | Reincarnation through her victors |
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|hobby = Watching her surroundings with a telescope. |
|hobby = Watching her surroundings with a telescope. |
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− | |goals = Destroy the entire Solar System and send its population in a "paradise" to free them all and herself from |
+ | |goals = Destroy the entire Solar System and send its population in a "paradise" to free them all and herself from torment. |
− | |crimes = |
+ | |crimes = Unethical experiments on innocent people<br> |
+ | Forceful transformations<br> |
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− | + | Possession and assimilation of countless victims over time<br> |
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− | + | Conspiracy to cause the Great Mage War<br> |
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− | Sending her followers remove population from reality<br> |
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− | + | Order to her followers remove population from reality<br> |
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+ | Repeated attempted removal of Mundus Magicus from reality<br> |
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⚫ | |||
+ | Attempted relocation of every living being outside of reality |
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⚫ | |||
{{Quote|One day you will come to realize that the "Eternity" of which I speak is the only compromise capable of saving all souls!|The Mage of the Beginning to Nagi Springfield.}} |
{{Quote|One day you will come to realize that the "Eternity" of which I speak is the only compromise capable of saving all souls!|The Mage of the Beginning to Nagi Springfield.}} |
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⚫ | |||
⚫ | In ''Negima!'' she is the leader of [[Cosmo Entelecheia]] and the creator of [[Fate Averruncus]], who was sealed away but returns to oppose the hero, Negi Springfield. In ''UQ Holder'', the Mage of the Beginning and her [[The Life-Maker's Apostles|Apostles]] are still around and the new hero, Negi’s clone Tōta Konoe, sets out to end her threat once and for all. |
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⚫ | |||
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⚫ | In ''Negima!'' she is the |
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==Appearance== |
==Appearance== |
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− | + | The Mage of the Beginning is a menacing figure over three meters tall, clad in black robes and capes whose hood conceals her face. Her long, torn cape is constantly floating around her, as an array of dark wings, which she can expand as she pleases. |
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⚫ | |||
− | Her torn cape floats constantly around her like an array of dark wings, which she can expand as she pleases. |
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⚫ | |||
⚫ | |||
− | |||
⚫ | |||
− | The Life-Maker uses those who kill her as vessels to reincarnate, hence gaining the biological gender, size and aspect of her hosts. |
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− | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
When the Mage of the Beginning unleashes her full might, she seemingly calls upon the suffering and death of millions that fuels her power, described as her "army of vengeful ghosts". |
When the Mage of the Beginning unleashes her full might, she seemingly calls upon the suffering and death of millions that fuels her power, described as her "army of vengeful ghosts". |
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− | + | They materialize around her (or around her host), as a nightmarish, massive, four-armed humanoid the size of a building, composed of the amalgamation of millions of skulls, bound in a dark grey, ectoplasm. Each of these skulls has small and creepy red lights coldly gleaming in their eye-sockets; the biggest skulls being gathered where the humanoid's head and chest should be. |
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+ | [[File:Le_Pouvoir_de_la_Démiurge.jpg|thumb|left|250px|The Mage of the Beginning's "army of vengeful ghosts".]] |
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− | The |
+ | The Life-Maker's true form manifests after her host is destroyed, when she is about to reincarnate. She looks like a disturbing and hideously twisted female angel, tall as a skyscraper and quite hard to describe properly. |
− | Her head is covered in a long veil torn |
+ | Her head is covered in a long veil torn at its ends that expands like a cape, which she supports with her middle arms, and five pairs of increasingly larger feathered wings, seemly merging with one another... |
+ | [[File:Ialda_Baoth_démiurge_démoniaque.jpg|thumb|270px|The Mage of the Beginning's eldritch true form.]] |
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− | + | She has a monstrous face with a large eye within a serrated mouth; a black sphere inside a hollow belly; six long arms with bandages of sorts below the shoulders, unravelling around her forearms to float away; and shrivelled legs co-jointed into a long bone-like spike, with more bandages unravelling and floating around it. |
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− | Finally, she has a crown-like halo forming a broken circle |
+ | Finally, she has a crown-like halo forming a broken circle around a vertical rod over her head; lights glowing over her hands and near the tip of her wings, and swirling tendrils of darkness radiating from her. |
− | It must be noted that |
+ | It must be noted that Ialda Baoth's true form can also manifest under a smaller yet still huge version sporting her normal face, albeit hideously twisted, and still wearing her cape, with eight arms but no wings. |
==Characteristics== |
==Characteristics== |
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− | Little is known about the Life-Maker's origins and nature. Although the narrative in ''Negima!'' remains vague about her gender, ''UQ Holder'' establishes her as a female. Yet, since she exists by using both men and women as vessels, gender hardly applies to her anymore. |
+ | Little is known about the Life-Maker's origins and nature. The Vampire Noble [[Ba'al (UQ Holder)|Ba'al]] explains that she was one a human mage, but she is now described as divine and clearly fits the part. Although the narrative in ''Negima!'' remains vague about her gender, ''UQ Holder'' establishes her as a female. Yet, since she exists by using both men and women as vessels, gender hardly applies to her anymore. |
+ | In fact, the archmage's soul, that of her vessels and the people she assimilated are gathered inside her mental landscape: appearing as an endless ocean of miles-long black tentacles, reminiscent of those she manifests when unleashing her full power, surrounding ruined places, under a dark, night-sky. There, she can speak with her vessels, submitting them to her power until their mind shatters and they become one with her. |
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⚫ | |||
⚫ | |||
− | The Mage of the Beginning is the progenitor of the royal family of Vespertatia, the first kingdom of the Mundus Magicus. As such, she is a distant ancestor of both Negi Springfield, the 10-year-old primary protagonist, and Asuna Kagurazaka, the primary female protagonist. |
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⚫ | How the Mage of the Beginning ascended to godhood is yet unknown. What is sure is that she is over 2600 years old, and that she has created the Mundus Magicus (the Magical World: an extradimensional world full of legendary beings set on the planet Mars) hence her titles. Her power is fuelled by the negative karma of all who suffered, and she herself seems bound to their innumerable departed souls, which seem to influence her. |
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− | The former being the son of Nagi Springfield, the hero who defeated her during the Great Mage War, and Arika the last queen of Vespertatia; and the latter being eventually revealed to be in fact the Vespertatian "Imperial Princess of Twilight", heir to the kingdom. |
+ | She is the progenitor of the royal family of Vespertatia, the first kingdom of the Mundus Magicus. As such, she is a distant ancestor of both Negi Springfield, the 10-year-old primary hero, and Asuna Kagurazaka, the primary female hero. The former being the son of Nagi Springfield, the hero who defeated her during the Great Mage War, and Arika the last queen of Vespertatia; and the latter being eventually revealed to be in fact the Vespertatian "Imperial Princess of Twilight", heir to the kingdom. |
− | The royal family and their descendants inherited from her the White of Mars, also known as the Magic of the Ancients or the Magic of the Beginning: a godly power of creation sustained by the planet Mars which is the source of Asuna's |
+ | The royal family and their descendants inherited from her the White of Mars, also known as the Magic of the Ancients or the Magic of the Beginning: a godly power of creation sustained by the planet Mars which is the source of Asuna's extremely powerful magic-cancelling abilities, and ironically the Life-Maker's only true weakness. |
==Personality== |
==Personality== |
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{{Quote|That is what a human being is. In the end, one can only continue moving forward.|The Mage of the Beginning.}} |
{{Quote|That is what a human being is. In the end, one can only continue moving forward.|The Mage of the Beginning.}} |
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− | The Mage of the Beginning |
+ | The Mage of the Beginning is unsympathetic, merciless and bent to fulfil her goals no matter the cost, causing the death of thousands, seizing whatever and whoever she wants, crushing all opposition physically and mentally, shooting foes through her servants, and disposing of traitors without second thought. She also proves disdainful, sarcastic and condescending, taunting Nagi even when struck by spells; and callously attacking Negi, without the slightest regard for his plan to save the Mundus Magicus. |
Yet, she demonstrates a melancholic side, as well as a surprising fondness for mankind, whose perseverance she praises. She forbids her servants to kill humans and non-fighters, has all of her and her followers' victims cast into a world of everlasting bliss, and Cosmo Entelecheia's primary purpose is to save the denizens of the Mundus Magicus from its upcoming collapse. Her ultimate goal is to destroy the entire Solar System to send its entire population into the aforementioned world of everlasting bliss. |
Yet, she demonstrates a melancholic side, as well as a surprising fondness for mankind, whose perseverance she praises. She forbids her servants to kill humans and non-fighters, has all of her and her followers' victims cast into a world of everlasting bliss, and Cosmo Entelecheia's primary purpose is to save the denizens of the Mundus Magicus from its upcoming collapse. Her ultimate goal is to destroy the entire Solar System to send its entire population into the aforementioned world of everlasting bliss. |
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Also, she is particularly gentle and understanding with her servants, amiably conversing with Primum, easing Fate Averruncus' worries about his perceived flaws, and planning to free them after their duty is fulfilled. But considering all the destruction she caused and her willingness to eradicate everything standing in her way, it is clear that she is self-righteous, twisted and malicious. |
Also, she is particularly gentle and understanding with her servants, amiably conversing with Primum, easing Fate Averruncus' worries about his perceived flaws, and planning to free them after their duty is fulfilled. But considering all the destruction she caused and her willingness to eradicate everything standing in her way, it is clear that she is self-righteous, twisted and malicious. |
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− | [[File:La Magicienne cinglée.jpg|thumb| |
+ | [[File:La Magicienne cinglée.jpg|thumb|170px|A disturbingly unhinged mage.]] |
− | Like |
+ | Like her construct-mages, the Mage of the Beginning is very sincere, polite, and above all poised and stoic. She is very intelligent, anticipating her foes' actions, devising traps, and planning multi-layered attacks to strike many targets at once. |
⚫ | |||
⚫ | She often calls out the |
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+ | More importantly, she is scarily distant, uncaring, and nearly emotionless. While she is irked by the heroes, referring to them as "obstinate pests", she harbours little ill-will towards them and even displays genuine respect. |
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⚫ | ''UQ Holder'' reveals that she has been plagued by |
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+ | Still, she revels in her role as their archenemy and looks forward to their final battle, yearning to crush them so that they can admit their failure, but seemingly welcoming the challenge they present. Interestingly enough, the prospect of her defeat, seems to amuse her, likely because she knows it is only temporary. |
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⚫ | |||
⚫ | She often calls out the heroes' idealism, which she regards as a fancy, deluded posturing. She harshly states that they are powerless to truly save the world and that torment can never be escaped. Also, the rare times she breaks her aloof facade, she becomes unhinged and disturbingly gleeful. Still, she looks funnily speechless when they in turn call out her gloomy rhetoric. |
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⚫ | |||
⚫ | |||
⚫ | When fuelled by too much pain and resentment, or under her true form this remains quite vague, she seems overwhelmed. In that state, all her poise, affable manners and overall personality disappears, leaving place to cold, furious determination and |
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+ | |||
+ | This made her horribly cynical and nihilistic, unable to value positive feelings. She dismisses happiness as a fleeting, pointless respite from never-ending suffering. |
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+ | |||
⚫ | Her ultimate desire is to end all suffering to finally be at peace, hence her goal of "saving" everyone alive. In her gloomy point of view, she regards making people disappear as a favour, by freeing them from their torment. (Which to her credit she actually does in a way. But her method is too radical to be a real solution, leaving only stagnation in stasis instead of living, progressing and getting closure for real.) |
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+ | |||
⚫ | When fuelled by too much pain and resentment, or under her true form this still remains quite vague, she seems overwhelmed. In that state, all her poise, affable manners and overall personality disappears, leaving place to cold, furious determination, and even rage at the slightest obstacle. She curses anyone who thwarted her and states that the voices of the suffering will not allow any delay, hinting that she can hear them and loses control. |
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==Powers and Abilities== |
==Powers and Abilities== |
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− | [[File:Mage_of_the_Beginning_(UQ_Holder_anime).jpg|thumb|250px|The Mage of the Beginniing, standing over the ruins of a tower she razed (anime)]] |
+ | [[File:Mage_of_the_Beginning_(UQ_Holder_anime).jpg|thumb|250px|The Mage of the Beginniing, standing over the ruins of a tower she razed (anime)]] |
+ | The Mage of the Beginning is far and away the most powerful character introduced in the series, far surpassing Nagi Springfield and Jack Rakan, the two mightiest members of the already incredibly powerful Ala Rubra team. Her power is such that everyone for miles around feels its sheer pressure, terrifying even hardened fighters to the point they can barely move, knowing from instinct how deadly she is. |
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− | + | Despite her nearly absolute power, she is not fully omnipotent, given that she still had to follow the rules of magic to create the Mundus Magicus and that she needed to perform a ritual involving Asuna's magic-cancelling power to erase it, implying that she herself cannot use the magic-cancellation or more likely that she cannot use it on a worldwide-scale. In the same way, she needs to gather all the magic in the Solar System if she wants to erase it. |
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+ | However, her might seems to increase the more magic energy she surrounds herself with, her followers boasting that nothing was impossible to her in such conditions. In addition, she draws power from every tormented soul from all eras, who are linked to her very being. |
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− | In addition, she draws power from every tormented soul from all eras, to the point that it enables her to shrug off powers and techniques that could affect even her under normal circumstances. |
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===Divine Powers=== |
===Divine Powers=== |
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− | The Mage of the Beginning was able to create an entire world, with fauna, flora and civilisation, using a planet as a support, where the best mages can only create restricted pocket dimensions. Not to mention the many extremely powerful construct-mages she gave life to, whom she can resurrect or summon by her side, or the alternate reality she created: the Cosmo Entelecheia (or Eternal Garden), an alternate reality in which everyone lives |
+ | The Mage of the Beginning was able to create an entire world, with fauna, flora and civilisation, using a planet as a support, where the best mages can only create restricted pocket dimensions. Not to mention the many extremely powerful construct-mages she gave life to, whom she can resurrect or summon by her side, or the alternate reality she created: the Cosmo Entelecheia (or Eternal Garden), an alternate reality in which everyone lives their happiest, most perfect possible life, based on their past and unfulfilled desires. |
− | She can create Phantasmagorias as well: spiritual planes outside of |
+ | She can create Phantasmagorias as well: spiritual planes outside of time and space under her total control, which she shapes and influences as she pleases, but stop to exist without her magic. She can drag people inside, separate them but enabling telepathic contact, or make them enter it later. There, she can make them invisible and intangible, as if inside someone's dream, or fully material like in the real world, and even control their aspect, or thoughts and actions. She can shape her Phantasmagorias following people's memories, and create there replicas of people with the exact same personality and powers as the real ones. The Cosmo Entelecheia being most likely the highest form of Phantasmagoria she can create, being inescapable and unfolding on its own like the real world. |
⚫ | Even worse, she can infuse her surroundings with her magic power to assimilate them all into her being, gaining complete control of it. She can take over entire planetoids that way, becoming able to continuously spell-cast from many points at once independently from her normal self, to appear instantly everywhere on its surface, and to take from it infinite supplies of magical energy that make her virtually invincible. With it, she can shrug off even powers and techniques mighty enough to affect her normally. |
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⚫ | The Life-Maker can warp reality, likely because of her White of Mars power. She channelled this ability into |
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+ | She can even teleport a landscape she assimilated, even beyond dimensions, and cover it with her dark power that she shapes as she pleases. To such a point that she can teleport and move the moons of planets she assimilate wherever she wants instantly, without possibility to see it coming. Worse, she assimilates those she engulfs in her darkness, making them vessels of her essence under her total control, overriding their personality with her own. |
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− | Whether she can warp reality in both worlds or only in the worlds she created has yet to be explained, though her Codes of the Life-Maker are able to influence magic and artifacts from outside the Mundus Magicus and she herself could preserve the thousands of people she brought to Mars from its lethal atmosphere, hinting the former. |
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⚫ | The Life-Maker can warp reality, likely because of her White of Mars power. She channelled this ability into the Codes of the Life-Maker: key-shaped staves she gave to her highest-ranked followers. Their bearers become able to make attacks disappear, to teleport many at once, to cast people into the Cosmo Entelecheia and to summon them back under their command, and even to bend time and space to reshape their entire surroundings. Whether she can warp reality in both worlds or only in the worlds she created has yet to be explained, though her Codes of the Life-Maker are able to influence magic and artifacts from outside the Mundus Magicus and she herself could preserve the thousands of people she brought to Mars from its lethal atmosphere, hinting the former. |
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⚫ | Even worse, she can infuse her surroundings with her magic power to assimilate them all into her being, gaining complete control of it |
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− | + | In addition to the White of Mars based on the power of Light, she masters the Black of Venus, also known as Magic of the End: a godly power of Darkness sustained by the Planet Venus that can engulf everything. This is the source of the dreaded vampire sorceress Evangeline McDowell’s Magia Erebea (Black Magic): a technique fuelled by negative emotions enabling its user to absorb their own spells or their foes’ to considerably boost their might. Disciples of the Life-Maker recognize them to be one and the same. This might also be the source of abilities to assimilate things and people into herself and to cover a defined place with her aura of darkness. |
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− | The Mage of the Beginning has a constantly active power of empathy called Resonance, making her feel every emotion of everyone in the |
+ | The Mage of the Beginning has a constantly active, godly power of empathy called Resonance, making her feel every emotion of everyone in the universe, though she experiences negative emotions more strongly. Yet, she cannot control it or stop it in any way, to the point that it is described as a "curse". Finally, she reached the level beyond immortality called Ceaselessness: not only she can live forever, but if someone proved powerful enough to kill her, she would eventually return to life through them. Her victor first gains her power of Resonance. |
− | + | The more they struggle, the more control she gains, fully resurrecting when their spirit finally shatters. Killing her merely seals her current host’s doom and condemns her victor to the same fate. While she most often appears under the traits of her current host, she can revert to her original form, or transform into one of her previous hosts, gaining their powers, memories and personality to act exactly like they would. |
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− | As stated before, she can only be destroyed for good by her own White of Mars power, meaning that only one of her descendants |
+ | As stated before, she can only be destroyed for good by her own White of Mars power, meaning that only one of her descendants could perform such a feat: first, by cutting her from her magic source with it if she assimilated her surroundings, by defeating her in battle and destroying her heart, which kills her host, and then by striking her true form with a White of Mars powered attack before she possesses her victor, which is virtually impossible. |
− | Under her true form, the Life- |
+ | Under her true form, the Life-Maker's power gets unbound. She is extremely fast and strong, far more than normal, she can distort and elongate her body, assimilate anyone she touches with her attacks, and spread and shape her dark aura virtually without end. When she does, she can cover entire landscapes (if not planets) with her darkness, called her Black Mud, which she shapes and shape-shifts as she likes: into miles-long tentacles or scythe-shaped appendages, building-dwarfing arms dealing tremendous blows, or sentient demonic serpents of equal size. |
===Control of Magic=== |
===Control of Magic=== |
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− | The Life-Maker likely masters all Elements (the source of most attack spells) and every form of Magic, and seems to have a limitless knowledge about magic, artifacts and people, given the power and knowledge she granted to her construct-mages. She can devise spells, such as the one called Manus Jaldae (Ialda's Hand): a highly powerful spell |
+ | The Life-Maker likely masters all Elements (the source of most attack spells) and every form of Magic, and seems to have a limitless knowledge about magic, artifacts and people, given the power and knowledge she granted to her construct-mages. She can devise spells, such as the one called Manus Jaldae (Ialda's Hand): a highly powerful spell to destroy or seal supernatural beings, that only her descendants can use. She can even create magical techniques beyond human-level, such as the mandala-like multiple barrier which she granted to her followers. |
She can fly, appear out of nowhere, create portals of teleportation shifting even planetoids, and create a physical projection of herself as powerful as she is no matter the distance, while the best mages can only create weaker doubles of themselves. Under the right circumstances, she can even create such projections while sealed away. |
She can fly, appear out of nowhere, create portals of teleportation shifting even planetoids, and create a physical projection of herself as powerful as she is no matter the distance, while the best mages can only create weaker doubles of themselves. Under the right circumstances, she can even create such projections while sealed away. |
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− | Since her right-hand-man |
+ | She can project visions and memories to people. Since her right-hand-man said she does not need her telescope, she likely can see where she is not present. She seems able to foresee the past and future, not being surprised of her upcoming defeat against Nagi Springfield, and shaping her Phantasmagorias following past events. With said Phantasmagorias reflecting people's memories, she might have access to them, and she likely can read thoughts, speak by telepathy and enter dreams and minds as other mages can do, though to a much greater extent. |
− | + | Similarly to masters of Shadow Magic, able to create shadow and shape it into solid objects of variable size like limbs and weapons, She can create shape and control darkness at will, though whether this is Shadow Magic or a variation of her Black of Venus power is not known. She uses it to spawn construct-monsters of all size and might, ranging from normal demons, unharmed or wielding weapons, to giant spell-casting ones and gigantic and powerful fire-breathing dragons, up to terrifying, multi-limbed, tentacled, palace-dwarfing titans. Much worse, she can spawn hundreds of thousands of them in a matter of minutes. |
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− | Finally, she can animate and control dead corpses, conjuring dozens of skeletons able to harm spirits in seconds. Her necromantic powers are described as leagues over that of the already extremely powerful wraith girl Sayoko Minase: who raised a dead boy as a mighty revenant, and unleashed a Zombie Apocalypse that very nearly destroyed humanity. Given Cosmo Entelecheia's employ of Demon Lords, it can be |
+ | Finally, she can animate and control dead corpses, conjuring dozens of skeletons able to harm spirits in seconds. Her necromantic powers are described as leagues over that of the already extremely powerful wraith girl Sayoko Minase: who raised a dead boy as a mighty revenant, and unleashed a Zombie Apocalypse that very nearly destroyed humanity. Given Cosmo Entelecheia's employ of Demon Lords, it can be guessed that she can summon and command thousands of demons of variable rank and power. |
===In battle=== |
===In battle=== |
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− | [[File:Nagi_versus_the_Life-Maker.jpg|thumb|250px|Nagi Springfield fighting against the Mage of the Beginning.]] |
+ | [[File:Nagi_versus_the_Life-Maker.jpg|thumb|250px|Nagi Springfield fighting against the Mage of the Beginning.]] |
+ | The Mage of the Beginning rarely needs to move in battle, but displays absurd strength and speed: lifting people with one hand, sending them flying with one punch, and blitzing even incredibly fast foes. (Though she did the latter two by taking the shape of a host that was an obscenely powerful brawler.) |
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− | She can |
+ | She can move her cape like limbs, using it for both defensive and offensive purposes. She can swat many people away at once in a single flap of her cape, or turn her cape harder than steel to serve as a shield around her. She can raise invisible screen all around herself to block attacks. Worse, she can attack with the pointy ends of her cape like blades, delivering barrages of very powerful blows at considerable speed, overwhelming foes with countless strikes, or using a devastating attack slashing everything around her far outside their normal reach, effortlessly reducing gigantic buildings to rubbles in a few seconds. She can divide it into countless ribbon-like threads to bind, constrict and pull apart her foes. Even worse, she can expand her cape to cover wide areas in seconds and to unleash it like a tidal wave. |
− | The archmage can paralyze anyone in the blink of an eye, with apparently no way of countering it. Worse, she can |
+ | The archmage can paralyze anyone in the blink of an eye, with apparently no way of countering it. Worse, she can crush all of her foes with sheer magical pressure unless they can break through it. Even worse, she poisons all who come in contact with the dark miasma of the thousands of vengeful ghosts fuelling her. Her magic poison drastically weakens its targets, akin to a violent fever, and is extremely difficult to heal, requiring a very long and intensive treatment. It is hinted that only immortals could survive it. Much worse yet, she can fire darts that bypass protections and make anyone vanish into dust, even immortals with instant regeneration. |
− | + | Her magic attacks instantly shatter even the mightiest defences: a piercing dark beam (blue in the AMV)striking every target in its path near instantly; up to hundreds of spears of darkness of variable size hurled at once; many dark, pointy tendrils that can pierce anything; a gigantic and devastating wave of dark energy; a gigantic maelstrom of darkness surrounding her foes; and a yards-wide array of gigantic pentagrams hurling a tremendous onslaught of giant dark beams over a very large area. |
|
+ | She can also use an even bigger and mightier variation of the last attack that fire countless gigantic beams towards many targets at once. Though this one fires beams of pure energy instead of darkness. She can fire circular waves of energy continuously overwhelming an entire group. Finally, she devised a spell to blast all enemies in a defined area, even covering an entire planetoid in range. |
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− | Finally, she can shape darkness as nets of tendrils she uses to bind, constrict and tear apart her foes, or shapes as points that can pierce anything, unleashing as many of these she wants at once. |
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− | |||
− | ==Background== |
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− | ===Early Years=== |
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− | The Vampire Noble [[Ba'al (UQ Holder)|Ba'al]] explains that the Life-Maker was one a human mage, but where she was born and what she did in her early centuries of life is not disclosed. Given She was once sane and spent her first years or centuries trying to help people, as do mages in the setting. At one point, despairing from the never-ending tragedies, she took as many poor and downtrodden people as she could and brought them to Mars, and created there the Mundus Magicus as a safe haven where they could live in peace. |
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− | |||
− | The Life-Maker sealed a Covenant of non-aggression of the Mundus Vetus (Ancient World, the normal Earth) with the population of the Mundus Magicus. From then on, she founded the kingdom of Vespertatia, the historical centre of the Mundus Magicus, and birthed its first queen Amateru, a mage of legend herself, before disappearing. Alas, this did not ease suffering at all, given that conflict and power-struggle soon plagued her new world as well. This might be when she persuaded herself that misery cannot be escaped. |
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− | After creating the Mundus Magicus, the Mage of the Beginning retreated into the newly created dimension’s space, in the Asteroid Belt between Mars and Jupiter, and settled in the gigantic asteroid Agartha. She built herself a palace and a city, probably to live on her own away from both worlds' suffering, and over the centuries, started assimilating the entire asteroid into her own being. |
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− | |||
− | What is sure is that over 600 years before the start of the story, somewhere in Europe, the Life-Maker turned a little girl named Evangeline Athanasia Katherine McDowell into a vampire, in a yet-unexplained experiment linked to Ceaselessness. Centuries later, having become an extremely powerful, day-walking, vampire sorceress feared all around, Evangeline caught up with the archmage and seemingly killed her; only for her to reappear later. |
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− | |||
− | ===Prior to the story=== |
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− | At some point, the Life-Maker built the secret society Cosmo Entelecheia, knowing that the Mundus Magicus would soon collapse. Cosmo Entelecheia ignited the Great Mage War and attempted to use Asuna's power to erase the Mundus Magicus, only to be nearly wiped out by the Ala Rubra team lead by the legendary Nagi Springfield, allied to the Vespertarian queen Arika. |
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− | |||
− | [[File:Filius_Zect_as_the_Life-Maker.jpg|thumb|left|250px|The Life-Maker as Filius Zect.]]As everything seemed won after Nagi’s victory over Primum Averruncus, the Life-Maker personally entered the fray, piercing Nagi and Primum with a dark beam and nearly wiping out the entire Ala Rubra with a tremendous dark energy wave. Against all odds, she was defeated by Nagi Springfield and his master, the child-like immortal Filius Zect (though Zect mysteriously vanished into dust after the battle). |
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− | |||
− | Everyone believed the Life-Maker to be dead, but she reappeared few years later using the body of none other than Filius Zect as her new vessel. She then gave life to Secundum Averruncus, Septendecim Adad and Nii Atur, and later to Tertium Averruncus (the soon to be called Fate) to rebuild her forces. She ordered her team to walk the Mundus Magicus and to send as many souls as possible to the Cosmo Entelecheia, this time town after town, using the conflicts that still plagued the Mundus Magicus after the war to go undetected. |
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− | |||
− | Ten years before the start of the story, the Ala Rubra confronted Cosmo Entelecheia once more in the city of Istanbul. This time, the Life-Maker was sealed under the roots of the magical World Tree in the campus of Mahora, thanks to Nagi's sacrifice. |
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− | |||
− | ==Role in ''Negima!''== |
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− | === Mundus Magicus Arc=== |
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− | [[File:Ce_n'est_pas_encore_terminé_!.png|thumb|250px|History repeats itself.]]The Life-Maker first appears during flashbacks of the Great Mage War, displaying the final battle in which she was thought to be killed. Later as Fate Averruncus and Cosmo Entelecheia's remnants try to repeat what they did twenty years ago, they are thwarted by Negi Springfield and his team, the Ala Alba. |
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− | |||
− | As Fate and Negi are fighting, Fate starts to experience flashbacks of his birth and his first years of duties, back when the Mage of the Beginning was using Filius Zect as a vessel. |
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− | |||
− | After Fate admits defeat and agrees to help Negi's own plan to save the Mundus Magicus, they are both pierced by a dark beam, just like Primum and Nagi before them, and the Life-Maker’s ominous figure appears. Apparently, with both worlds merging and with Cosmo Entelecheia's hideout (with Asuna's captive) appearing over her prison enabled the Mage to awake, and she created a projection of herself onto the battlefield. |
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− | |||
− | The Life-Maker restores every fallen members of Fate’s (former) team and resurrects all her deceased followers, who then prepare to finish off the Ala Alba, starting with Negi and Fate. |
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− | |||
− | [[File:Revived_Cosmo_Entelecheia.png|thumb|right|250px|Resurrection of a nightmare.]] |
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− | As everything seems doomed, Evangeline McDowell (who has become Negi's teacher) uses the connection between Mahora Academy and the Mundus Magicus to barge in, soon followed by the Dean of Mahora and every surviving member of the Ala Rubra. |
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− | |||
− | Evangeline encases them all in everlasting ice with a powerful spell she especially devised for such enemies, but it has no effect on the Life-Maker who enters the fray. She paralyzes Evangeline and Rakan, swats away the Ala Rubra like nothing and grabs Negi by the neck. |
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− | |||
− | Asuna, who has just been freed by all of Negi's comrades, jumps to the rescue and slices the archmage's projection nearly in half with her Pactio Artifact, a huge, demon-banishing Claymore sword. Negi and Asuna then combine their White of Mars power into the Claymore, dispelling her onslaught of dark beams and destroying her projection. |
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− | |||
⚫ | |||
− | As the Life-Maker's projection is fading away, it appears that Nagi is now her vessel. Nagi briefly regains consciousness and asks his son to come and kill him. Surprisingly, Negi, who spent his life yearning to find his father takes the news rather well, and Asuna restores the Mundus Magicus with the primal Code of the Life-Maker. Still, the now awake Life-Maker could escape her prison, and later freed her followers. |
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− | |||
− | Later, Asuna must seal herself within the ruins of Vespertatia for over a century, as the cornerstone of Negi's "Project Blue Mars", aiming to terraform Mars into a fertile and viable world, which could sustain the Mundus Magicus without end and prevent its collapse. As she awakes in a world in which she no longer belongs, she is found by Evangeline and Negi's genius time-travelling descendant Chao Lingshen, who use Chao's Cassiopeia time-machine to bring her back to her era, creating a new time-line, in which she and all of Negi's comrades can live their well-deserved happy ending. |
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− | |||
− | ===Distant Finale=== |
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− | The final chapter of the story mentions a tremendous battle which involved everyone in Negi's class. Negi managed to defeat the archmage once and for all, and was able to free Nagi from her control. However, none of this is seen for real, due to the abrupt ending of the manga (caused by a dispute between the author and the editor), and most of the mysteries surrounding the Life-Maker are left unexplained. |
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− | |||
− | [[File:Agartha_ou_l'Etoile_Noire_?.jpg|thumb|250px|The Life-Maker's Agartha-wide attack.]] |
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− | The battle is displayed in a magic projection in ''UQ Holder'', bringing closure to ''Negima!''. It is explained that after the events of the Mundus Magicus Negi, Fate, the Ala Alba, Ala Rubra and the Dean of Mahora (the gigantic campus city where Negi is teaching English), started Negi's plan to save the Mundus Magicus and united all its nations. Five years later, a sixteen-year-old Negi leads the entire Mundus Magicus' battle fleet into their world's space, towards the Asteroid Agartha where the Mage of the Beginning and the Cosmo Entelecheia are based. |
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− | |||
− | It immediately appears that the entire asteroid is part of the Life-Maker's being and under her complete control. She unleashes a tremendous onslaught of gigantic energy blasts from all over the asteroid circumference, before releasing thousands of shadow demons to obliterate them, forcing Negi's friend Kotaro to protect the fleet while Fate engages the shadow demons and Negi attacks the Life-Maker herself. The archmage takes Nagi's aspect, personality and fighting style, to counter Negi's White of Mars power and likely as psychological warfare, but Negi, who strives to emulate his father, sees it as a challenge. |
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− | |||
− | [[File:Archimages,_père_et_fils.jpg|thumb|250px|Negi takes on Nagi Ialda.]]Negi turns into a lightning elemental with his Magia Erebea power, but Nagi-Ialda counters it with her omnipresence all over Agartha, turning the battle into a brawling contest. However, Negi's Magia Erebea enables him to absorb the surrounding magic power from Agartha to remain at his peak and hold his own. |
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− | |||
− | Cosmo Entelecheia then enters the fray and overwhelms him, but he is saved by Asuna and his comrades from the Ala Alba and Ala Rubra, including Fate, Fate's partners and Kotaro but excluding Evangeline. The archmage's disciples brag that Nagi's soul is completely assimilated and that nothing could save him, but an unimpressed Asuna boldly states that they would try anyway, much to her foes' disbelief. |
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− | |||
− | Following Fate's instruction, Asuna uses her White of Mars power to sever the Life-Maker's connection to Agartha and leave her vulnerable. Protected by everyone, Negi engages the final clash against his foe and emerges victorious, tearing her heart from his father's chest. Nagi embraces him and congratulates his victory, before collapsing as the heart is destroyed, urging his son to get away to escape possession. As the Mage of the Beginning's nightmarish true form rises, Fate's partner Koyomi uses her Pactio Artifact to stop time before she can react. |
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− | |||
− | Negi and Asuna again combine their White of Mars Power into Asuna's demon banishing claymore to strike Ialda Baoth and destroy her once and for all, causing Agartha to explode, taking all of Cosmo Entelecheia with her. Later, Negi's partner Konoka heals Nagi, and saves his life against all odds, and everyone rejoicing, with only Fate mourning that the Mage of the Beginning could not be saved from herself. |
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− | |||
− | ==Role in ''UQ Holder''== |
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− | ===In Flashbacks=== |
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− | The story unfolds eighty-five years after Ala Alba’s victory in the Mundus Magicus. It is set in the previous series' second timeline, in which Asuna Kagurazaka was sealed for over a century. |
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− | |||
− | Alas, without Asuna, Negi's comrades could not detect the Mage of the Beginning, vastly postponing her defeat, and preventing them to tackle the many problems that would arise after magic was revealed to the world leaders. Instead of two pacified worlds working together, with magic revealed fast and spread for the benefit of everyone, as in the ending of Negima!, magic was hoarded by military superpowers and wealthy elite, leading to a dire worsening of the terrorism, wars, strife, diseases, and global warming, that keeps plaguing the world, with many cities reduced to conflict-ridden slums. |
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− | |||
− | Negi and his team found Cosmo Entelecheia on the Asteroid Agartha, but without Asuna, they could not sever Nagi-Ialda’s connection to it, and she proved too powerful even for Negi to defeat. Negi's partners Nodoka Miyazaki and Yue Ayase, and latter Jack Rakan and Nagi's comrade Albireo Imma shield him from assimilation, falling in the process; but Albireo could destroy Nagi's body, forcing Ialda Baoth to appear under a mix of her true and normal forms. |
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− | |||
− | [[File:Ialda_Baoth_attaque_Negi_et_Fate.jpg|thumb|Ialda Baoth attacks Negi and Fate under a mix of her normal and true forms.]]Koyomi immediately stops time, but Ialda Baoth is not affected and kills her, with Negi only owing his life to the sacrifice of his partner Chisame Hasegawa, before Ialda teleports Agartha away. |
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− | |||
− | Devastated by grief, Negi breaks down in tears at Evangeline's house, where she nurses him back to health from the Life-Maker's magic poison. Negi spends the seven next decades solving crises everywhere, to ease suffering and weaken Ialda. |
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− | |||
− | Under his impulse, Evangeline became the founding leader of UQ Holder (Eternity Holder): a gang of immortals tasked to protect people from supernatural threats. He also gave Fate samples of DNA to create clones of both him and Asuna, in hopes of raising someone who could combine the White of Mars and the Black of Venus to stand a chance against the Mage of the Beginning should the worst happen. |
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− | |||
− | Twenty years before the start of the story, Agartha is located in the Mundus Vetus' space near the rings of Saturn, and Negi rushes there to settle the score once and for all. He ventures on Agartha's surface, entirely covered with Ialda Baoth's aura of darkness, and once again loses many allies who sacrifice themselves to enable him to reach her. |
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− | |||
− | Having no other choice, Negi asks Evangeline to kill him should he become the archmage's host in his turn, and cast the Manus Jaldae spell as a last resort, destroying her and sealing himself before she could doom the Solar System. The Mage of the Beginning was defeated, but her actions caused so much turmoil that the mere mention of her name has become a taboo in all worlds, being enough to cause a global mass panic. |
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− | |||
− | Ten years later, at the cloning facility, Evangeline learns that most clones do not survive to adulthood, and Fate grimly states that only cloning Negi's spirit can result in a successful experiment. And four years later, the clone who would become the primary protagonist Tōta Konoe is stolen by Negi's partner Konoka Konoe's descendants who faked his death. Evangeline, who had a violent fallout with Fate, objecting his renting of clones as child soldiers to fund his project, would later take him. |
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− | |||
− | ===Setting of the Story=== |
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− | Negi's "Project Blue Mars" was accomplished, and giant towers leading into space are now serving as bridges between the three worlds. Magic was finally revealed to the world ten years before the start of the story and has begun to spread, but only wealthy people could afford the expensive applications enabling non-magic people to spell-cast. Evangeline is now leader of UQ Holder, and the care-giver of Tōta Konoe, whom she turned into a vampire to save his life. The story really begins as she moves Tōta to UQ Holder's headquarters and make him and his friends full members of the organization. |
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− | |||
− | ===Tōta's training=== |
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− | [[File:La_Créatrice_et_ses_otages.jpg|thumb|250px|Negi and Nagi trapped by the Mage of the Beginning.]]After many adventures, Tōta learns that Negi is registered in the Mahora Martial Art Tournament set to take place soon. Upon seeing his registration form, and identifying his signature, Evangeline triggers a spell meant to react to her, creating a projection of Negi and Nagi trapped in the Mage of the Beginning's grasp. The archmage notices Tōta and smiles in satisfaction. It is clear that Evangeline know much more about it that she lets know, but she refuses to answer Tōta's questions. |
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− | |||
− | After Tōta is nearly killed by Cutlass, a strange girl who calls him "brother", Evangeline’s own master, the Vampire Queen Dana Ananga Jagannatha, takes the protagonists in her castle outside time and space. Dana teaches Tōta to use both the Black of Venus and the White of Mars; while telling him about Evangeline and the Life-Maker. |
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− | |||
− | Eight months later, Evangeline takes Tōta to Amano-Mihashira Academy City, the former Mahora Academy, to meet Negi’s surviving students: The now elderly Ayaka Yukihiro, the robot-girl Chachamaru Karakuri, the ghost girl Sayo Aisaka, the half-demon sniper Mana Tastsumiya (still a teenager and now Dean of Mahora), and the Demon Princess Zazie Rainyday. They tell him that Negi was spotted appearing in space for a few second, and reveal that he disappeared after defeating the Mage of the Beginning and is about to become her new vessel anytime soon. |
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− | |||
− | It appears that Negi would rather die than suffer such a destiny, but that not even killing the Mage for good could save him. It also appears that UQ Holder is at odds with Ala Alba, now led by Fate Averruncus, who claims that Negi can still be saved by Tōta’s power. Tōta later asks his friends for help, in order to find a way to save Negi without having to choose between UQ Holder and Ala Alba. |
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− | |||
− | ===Negi Reappears=== |
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− | {{Quote|Child. Did you think that this girl has been saved? Did you honestly think that faint hint of a smile meant she had been taken from her hell? If so, then you really have the brain of a fool. Have all your deaths addled your wits, immortal? This girl will never find happiness. Never in all eternity. This is a fact the girl is well aware of.|The Mage of the Beginning to Tōta, about Evangeline's centuries of pain.}}Later, Tōta is attacked by Cutlass once again. Though he fares much better against her now, she is soon joined by Negi Springfield himself, possessed by Life-Maker, and many of his comrades thought to have died 20 years ago. Now the archmage's Apostles, who claim that they will take Tōta with them. Tōta’s team, Evangeline and Fate start fighting the Apostles, but so many unbelievably powerful foes drive them into a corner. |
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− | |||
− | [[File:La_Créatrice_attaque.jpg|thumb|250px|The Life-Maker appears behind Past Evangeline.]] |
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− | Albireo Imma drags Tōta with him into a vision of the past, in which they appear as invisible spectators. They witness the time during which Negi was training under Evangeline, in which she developed feelings for him. Then, the Evangeline of the past suddenly recognizes Tōta (who previously travelled back to the past and befriended Evangeline at the start of her immortal life). |
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− | |||
− | Suddenly, Albireo pierces Tōta with spears of darkness, while the Mage of the Beginning appears in person. It appears that the vision of the past is in fact one of her Phantasmagorias, within which she can manifest herself in person and deal with Tōta herself. The archmage reveals her real name and gleefully introduces herself as Tōta's enemy, before binding Evangeline with shadowy threads and tearing her apart. As their wounds painfully heal, she berates Tōta for believing that he made her happy, pointing out that she never was and will never be. |
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− | |||
− | Irked, Tōta calls off her nihilistic rant, and he and Evangeline prepare to fight. Amused, she accepts their challenge, but they are absolutely no match for her, as evidenced when she reduces Evangeline's gigantic tower to rubbles like an afterthought. The Life-Maker takes Nagi's aspect and conjures a replica of Negi to toy with Evangeline's feelings and break her resolve, before striking her with Disintegrating Darts, leaving only her finger. |
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− | |||
− | [[File:La_Magicienne_prête_à_combattre.jpg|thumb|250px|The Life-Maker is ready to fight.]]She conjures replicas of her Apostles to overwhelm Tōta, and turns the landscape into an endless sea of blood and skeletons, dragging Tōta's friends in the Phantasmagoria under her control, under the shape of spectres begging for his help. Dragged under the sea of blood, Tōta tries his best to resist the Life-Maker’s mind break, but this proves a losing battle. |
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− | |||
− | Fortunately, being in the Phantasmagoria enables Asuna of all people to manifest herself through him. She creates a replica of herself who saves Tōta, frees his friends and restores Evangeline. Asuna uses her White of Mars power to influence the Phantasmagoria, shaping it like her real self’s sealing grounds and keeping the Mage of the Beginning away. She tells Tōta everything about her and devises a plan to fend of Negi and the Apostles, but the Life-Maker barges in. Just as the archmage is about to obliterate them, Asuna destroys the Phantasmagoria. |
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− | |||
− | Following her advice, Tōta's team use their powers so as to counter the Apostles, until Negi-Ialda enters the fray. Fate casts a spell of his own to communicate with the real Negi, who tells them how to find and use his research. The Apostles trounce the protagonists, but they lasted long enough for Asuna to manifest in the real world and disappear with them. |
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− | |||
− | ===Witnessing the Different Timelines=== |
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− | Later, Dana shows Tōta and his friends a recording that Negi managed to send from the "Happy Ending Storyline", displaying their final victory against Ialda Baoth. Emboldened by this, Tōta resolves to build a happy ending of their own with his friends. |
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− | |||
− | Shortly after, UQ Holder thwarts Cutlass' attack on their headquarters, and later a triple terrorist attack that would have killed thousands, and Evangeline is forced to kill Cutlass who was taking one of them hostages. Later, Evangeline tells him that the tournament was postponed, and decides to show him Negi's tragic pyrrhic victory against Ialda Baoth in their timeline. |
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==Trivia== |
==Trivia== |
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Revision as of 13:42, 21 October 2021
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“ | One day you will come to realize that the "Eternity" of which I speak is the only compromise capable of saving all souls! | „ |
~ The Mage of the Beginning to Nagi Springfield. |
Ialda Baoth, mostly known as the Mage of the Beginning or the Life-Maker, is an unfathomably powerful, divine archmage who serves as the overarching main villainess of the manga Negima! Magister Negi Magi and its sequel UQ Holder.
In Negima! she is the leader of Cosmo Entelecheia and the creator of Fate Averruncus, who was sealed away but returns to oppose the hero, Negi Springfield. In UQ Holder, the Mage of the Beginning and her Apostles are still around and the new hero, Negi’s clone Tōta Konoe, sets out to end her threat once and for all.
Appearance
The Mage of the Beginning is a menacing figure over three meters tall, clad in black robes and capes whose hood conceals her face. Her long, torn cape is constantly floating around her, as an array of dark wings, which she can expand as she pleases.
Flashbacks of the Great Mage War show that her hood hides a youthful face with long, clear coloured hair worn in plaits that frame the back of her head, and pupiless eyes with ripple pattern on her iris.
UQ Holder rarely shows her with her hood on and reveals that her aspect during the Great Mage War is her real one, under which she appears when without a host.
The Life-Maker is sometimes depicted with large demonic-looking wings at hip level, not unlike demon royalty.
The UQ Holder anime depicts her with purplish black robes, no cape, light-blond hair and sickly yellow eyes. She possesses the one who killed her to reincarnate, hence gaining their gender, size and aspect which she can assume as she pleases.
When the Mage of the Beginning unleashes her full might, she seemingly calls upon the suffering and death of millions that fuels her power, described as her "army of vengeful ghosts".
They materialize around her (or around her host), as a nightmarish, massive, four-armed humanoid the size of a building, composed of the amalgamation of millions of skulls, bound in a dark grey, ectoplasm. Each of these skulls has small and creepy red lights coldly gleaming in their eye-sockets; the biggest skulls being gathered where the humanoid's head and chest should be.
The Life-Maker's true form manifests after her host is destroyed, when she is about to reincarnate. She looks like a disturbing and hideously twisted female angel, tall as a skyscraper and quite hard to describe properly.
Her head is covered in a long veil torn at its ends that expands like a cape, which she supports with her middle arms, and five pairs of increasingly larger feathered wings, seemly merging with one another...
She has a monstrous face with a large eye within a serrated mouth; a black sphere inside a hollow belly; six long arms with bandages of sorts below the shoulders, unravelling around her forearms to float away; and shrivelled legs co-jointed into a long bone-like spike, with more bandages unravelling and floating around it.
Finally, she has a crown-like halo forming a broken circle around a vertical rod over her head; lights glowing over her hands and near the tip of her wings, and swirling tendrils of darkness radiating from her.
It must be noted that Ialda Baoth's true form can also manifest under a smaller yet still huge version sporting her normal face, albeit hideously twisted, and still wearing her cape, with eight arms but no wings.
Characteristics
Little is known about the Life-Maker's origins and nature. The Vampire Noble Ba'al explains that she was one a human mage, but she is now described as divine and clearly fits the part. Although the narrative in Negima! remains vague about her gender, UQ Holder establishes her as a female. Yet, since she exists by using both men and women as vessels, gender hardly applies to her anymore.
In fact, the archmage's soul, that of her vessels and the people she assimilated are gathered inside her mental landscape: appearing as an endless ocean of miles-long black tentacles, reminiscent of those she manifests when unleashing her full power, surrounding ruined places, under a dark, night-sky. There, she can speak with her vessels, submitting them to her power until their mind shatters and they become one with her.
How the Mage of the Beginning ascended to godhood is yet unknown. What is sure is that she is over 2600 years old, and that she has created the Mundus Magicus (the Magical World: an extradimensional world full of legendary beings set on the planet Mars) hence her titles. Her power is fuelled by the negative karma of all who suffered, and she herself seems bound to their innumerable departed souls, which seem to influence her.
She is the progenitor of the royal family of Vespertatia, the first kingdom of the Mundus Magicus. As such, she is a distant ancestor of both Negi Springfield, the 10-year-old primary hero, and Asuna Kagurazaka, the primary female hero. The former being the son of Nagi Springfield, the hero who defeated her during the Great Mage War, and Arika the last queen of Vespertatia; and the latter being eventually revealed to be in fact the Vespertatian "Imperial Princess of Twilight", heir to the kingdom.
The royal family and their descendants inherited from her the White of Mars, also known as the Magic of the Ancients or the Magic of the Beginning: a godly power of creation sustained by the planet Mars which is the source of Asuna's extremely powerful magic-cancelling abilities, and ironically the Life-Maker's only true weakness.
Personality
“ | That is what a human being is. In the end, one can only continue moving forward. | „ |
~ The Mage of the Beginning. |
The Mage of the Beginning is unsympathetic, merciless and bent to fulfil her goals no matter the cost, causing the death of thousands, seizing whatever and whoever she wants, crushing all opposition physically and mentally, shooting foes through her servants, and disposing of traitors without second thought. She also proves disdainful, sarcastic and condescending, taunting Nagi even when struck by spells; and callously attacking Negi, without the slightest regard for his plan to save the Mundus Magicus.
Yet, she demonstrates a melancholic side, as well as a surprising fondness for mankind, whose perseverance she praises. She forbids her servants to kill humans and non-fighters, has all of her and her followers' victims cast into a world of everlasting bliss, and Cosmo Entelecheia's primary purpose is to save the denizens of the Mundus Magicus from its upcoming collapse. Her ultimate goal is to destroy the entire Solar System to send its entire population into the aforementioned world of everlasting bliss.
Also, she is particularly gentle and understanding with her servants, amiably conversing with Primum, easing Fate Averruncus' worries about his perceived flaws, and planning to free them after their duty is fulfilled. But considering all the destruction she caused and her willingness to eradicate everything standing in her way, it is clear that she is self-righteous, twisted and malicious.
Like her construct-mages, the Mage of the Beginning is very sincere, polite, and above all poised and stoic. She is very intelligent, anticipating her foes' actions, devising traps, and planning multi-layered attacks to strike many targets at once.
She is frighteningly good at using her foes' emotions against them, cruelly toying with their feeling and confronting them to their worst fears to crush their spirit.
More importantly, she is scarily distant, uncaring, and nearly emotionless. While she is irked by the heroes, referring to them as "obstinate pests", she harbours little ill-will towards them and even displays genuine respect.
Still, she revels in her role as their archenemy and looks forward to their final battle, yearning to crush them so that they can admit their failure, but seemingly welcoming the challenge they present. Interestingly enough, the prospect of her defeat, seems to amuse her, likely because she knows it is only temporary.
She often calls out the heroes' idealism, which she regards as a fancy, deluded posturing. She harshly states that they are powerless to truly save the world and that torment can never be escaped. Also, the rare times she breaks her aloof facade, she becomes unhinged and disturbingly gleeful. Still, she looks funnily speechless when they in turn call out her gloomy rhetoric.
UQ Holder reveals that she has been plagued by everyone’s suffering for as long as she lived, due to her empathic powers. Fate states that she has been "broken" and she herself describes her life as "2600 years of despair".
This made her horribly cynical and nihilistic, unable to value positive feelings. She dismisses happiness as a fleeting, pointless respite from never-ending suffering.
Her ultimate desire is to end all suffering to finally be at peace, hence her goal of "saving" everyone alive. In her gloomy point of view, she regards making people disappear as a favour, by freeing them from their torment. (Which to her credit she actually does in a way. But her method is too radical to be a real solution, leaving only stagnation in stasis instead of living, progressing and getting closure for real.)
When fuelled by too much pain and resentment, or under her true form this still remains quite vague, she seems overwhelmed. In that state, all her poise, affable manners and overall personality disappears, leaving place to cold, furious determination, and even rage at the slightest obstacle. She curses anyone who thwarted her and states that the voices of the suffering will not allow any delay, hinting that she can hear them and loses control.
Powers and Abilities
The Mage of the Beginning is far and away the most powerful character introduced in the series, far surpassing Nagi Springfield and Jack Rakan, the two mightiest members of the already incredibly powerful Ala Rubra team. Her power is such that everyone for miles around feels its sheer pressure, terrifying even hardened fighters to the point they can barely move, knowing from instinct how deadly she is.
Despite her nearly absolute power, she is not fully omnipotent, given that she still had to follow the rules of magic to create the Mundus Magicus and that she needed to perform a ritual involving Asuna's magic-cancelling power to erase it, implying that she herself cannot use the magic-cancellation or more likely that she cannot use it on a worldwide-scale. In the same way, she needs to gather all the magic in the Solar System if she wants to erase it.
However, her might seems to increase the more magic energy she surrounds herself with, her followers boasting that nothing was impossible to her in such conditions. In addition, she draws power from every tormented soul from all eras, who are linked to her very being.
Divine Powers
The Mage of the Beginning was able to create an entire world, with fauna, flora and civilisation, using a planet as a support, where the best mages can only create restricted pocket dimensions. Not to mention the many extremely powerful construct-mages she gave life to, whom she can resurrect or summon by her side, or the alternate reality she created: the Cosmo Entelecheia (or Eternal Garden), an alternate reality in which everyone lives their happiest, most perfect possible life, based on their past and unfulfilled desires.
She can create Phantasmagorias as well: spiritual planes outside of time and space under her total control, which she shapes and influences as she pleases, but stop to exist without her magic. She can drag people inside, separate them but enabling telepathic contact, or make them enter it later. There, she can make them invisible and intangible, as if inside someone's dream, or fully material like in the real world, and even control their aspect, or thoughts and actions. She can shape her Phantasmagorias following people's memories, and create there replicas of people with the exact same personality and powers as the real ones. The Cosmo Entelecheia being most likely the highest form of Phantasmagoria she can create, being inescapable and unfolding on its own like the real world.
Even worse, she can infuse her surroundings with her magic power to assimilate them all into her being, gaining complete control of it. She can take over entire planetoids that way, becoming able to continuously spell-cast from many points at once independently from her normal self, to appear instantly everywhere on its surface, and to take from it infinite supplies of magical energy that make her virtually invincible. With it, she can shrug off even powers and techniques mighty enough to affect her normally.
She can even teleport a landscape she assimilated, even beyond dimensions, and cover it with her dark power that she shapes as she pleases. To such a point that she can teleport and move the moons of planets she assimilate wherever she wants instantly, without possibility to see it coming. Worse, she assimilates those she engulfs in her darkness, making them vessels of her essence under her total control, overriding their personality with her own.
The Life-Maker can warp reality, likely because of her White of Mars power. She channelled this ability into the Codes of the Life-Maker: key-shaped staves she gave to her highest-ranked followers. Their bearers become able to make attacks disappear, to teleport many at once, to cast people into the Cosmo Entelecheia and to summon them back under their command, and even to bend time and space to reshape their entire surroundings. Whether she can warp reality in both worlds or only in the worlds she created has yet to be explained, though her Codes of the Life-Maker are able to influence magic and artifacts from outside the Mundus Magicus and she herself could preserve the thousands of people she brought to Mars from its lethal atmosphere, hinting the former.
In addition to the White of Mars based on the power of Light, she masters the Black of Venus, also known as Magic of the End: a godly power of Darkness sustained by the Planet Venus that can engulf everything. This is the source of the dreaded vampire sorceress Evangeline McDowell’s Magia Erebea (Black Magic): a technique fuelled by negative emotions enabling its user to absorb their own spells or their foes’ to considerably boost their might. Disciples of the Life-Maker recognize them to be one and the same. This might also be the source of abilities to assimilate things and people into herself and to cover a defined place with her aura of darkness.
The Mage of the Beginning has a constantly active, godly power of empathy called Resonance, making her feel every emotion of everyone in the universe, though she experiences negative emotions more strongly. Yet, she cannot control it or stop it in any way, to the point that it is described as a "curse". Finally, she reached the level beyond immortality called Ceaselessness: not only she can live forever, but if someone proved powerful enough to kill her, she would eventually return to life through them. Her victor first gains her power of Resonance.
The more they struggle, the more control she gains, fully resurrecting when their spirit finally shatters. Killing her merely seals her current host’s doom and condemns her victor to the same fate. While she most often appears under the traits of her current host, she can revert to her original form, or transform into one of her previous hosts, gaining their powers, memories and personality to act exactly like they would.
As stated before, she can only be destroyed for good by her own White of Mars power, meaning that only one of her descendants could perform such a feat: first, by cutting her from her magic source with it if she assimilated her surroundings, by defeating her in battle and destroying her heart, which kills her host, and then by striking her true form with a White of Mars powered attack before she possesses her victor, which is virtually impossible.
Under her true form, the Life-Maker's power gets unbound. She is extremely fast and strong, far more than normal, she can distort and elongate her body, assimilate anyone she touches with her attacks, and spread and shape her dark aura virtually without end. When she does, she can cover entire landscapes (if not planets) with her darkness, called her Black Mud, which she shapes and shape-shifts as she likes: into miles-long tentacles or scythe-shaped appendages, building-dwarfing arms dealing tremendous blows, or sentient demonic serpents of equal size.
Control of Magic
The Life-Maker likely masters all Elements (the source of most attack spells) and every form of Magic, and seems to have a limitless knowledge about magic, artifacts and people, given the power and knowledge she granted to her construct-mages. She can devise spells, such as the one called Manus Jaldae (Ialda's Hand): a highly powerful spell to destroy or seal supernatural beings, that only her descendants can use. She can even create magical techniques beyond human-level, such as the mandala-like multiple barrier which she granted to her followers.
She can fly, appear out of nowhere, create portals of teleportation shifting even planetoids, and create a physical projection of herself as powerful as she is no matter the distance, while the best mages can only create weaker doubles of themselves. Under the right circumstances, she can even create such projections while sealed away.
She can project visions and memories to people. Since her right-hand-man said she does not need her telescope, she likely can see where she is not present. She seems able to foresee the past and future, not being surprised of her upcoming defeat against Nagi Springfield, and shaping her Phantasmagorias following past events. With said Phantasmagorias reflecting people's memories, she might have access to them, and she likely can read thoughts, speak by telepathy and enter dreams and minds as other mages can do, though to a much greater extent.
Similarly to masters of Shadow Magic, able to create shadow and shape it into solid objects of variable size like limbs and weapons, She can create shape and control darkness at will, though whether this is Shadow Magic or a variation of her Black of Venus power is not known. She uses it to spawn construct-monsters of all size and might, ranging from normal demons, unharmed or wielding weapons, to giant spell-casting ones and gigantic and powerful fire-breathing dragons, up to terrifying, multi-limbed, tentacled, palace-dwarfing titans. Much worse, she can spawn hundreds of thousands of them in a matter of minutes.
Finally, she can animate and control dead corpses, conjuring dozens of skeletons able to harm spirits in seconds. Her necromantic powers are described as leagues over that of the already extremely powerful wraith girl Sayoko Minase: who raised a dead boy as a mighty revenant, and unleashed a Zombie Apocalypse that very nearly destroyed humanity. Given Cosmo Entelecheia's employ of Demon Lords, it can be guessed that she can summon and command thousands of demons of variable rank and power.
In battle
The Mage of the Beginning rarely needs to move in battle, but displays absurd strength and speed: lifting people with one hand, sending them flying with one punch, and blitzing even incredibly fast foes. (Though she did the latter two by taking the shape of a host that was an obscenely powerful brawler.)
She can move her cape like limbs, using it for both defensive and offensive purposes. She can swat many people away at once in a single flap of her cape, or turn her cape harder than steel to serve as a shield around her. She can raise invisible screen all around herself to block attacks. Worse, she can attack with the pointy ends of her cape like blades, delivering barrages of very powerful blows at considerable speed, overwhelming foes with countless strikes, or using a devastating attack slashing everything around her far outside their normal reach, effortlessly reducing gigantic buildings to rubbles in a few seconds. She can divide it into countless ribbon-like threads to bind, constrict and pull apart her foes. Even worse, she can expand her cape to cover wide areas in seconds and to unleash it like a tidal wave.
The archmage can paralyze anyone in the blink of an eye, with apparently no way of countering it. Worse, she can crush all of her foes with sheer magical pressure unless they can break through it. Even worse, she poisons all who come in contact with the dark miasma of the thousands of vengeful ghosts fuelling her. Her magic poison drastically weakens its targets, akin to a violent fever, and is extremely difficult to heal, requiring a very long and intensive treatment. It is hinted that only immortals could survive it. Much worse yet, she can fire darts that bypass protections and make anyone vanish into dust, even immortals with instant regeneration.
Her magic attacks instantly shatter even the mightiest defences: a piercing dark beam (blue in the AMV)striking every target in its path near instantly; up to hundreds of spears of darkness of variable size hurled at once; many dark, pointy tendrils that can pierce anything; a gigantic and devastating wave of dark energy; a gigantic maelstrom of darkness surrounding her foes; and a yards-wide array of gigantic pentagrams hurling a tremendous onslaught of giant dark beams over a very large area.
She can also use an even bigger and mightier variation of the last attack that fire countless gigantic beams towards many targets at once. Though this one fires beams of pure energy instead of darkness. She can fire circular waves of energy continuously overwhelming an entire group. Finally, she devised a spell to blast all enemies in a defined area, even covering an entire planetoid in range.
Trivia
- The Life-Maker's title and the "Codes of the Life-Maker" staffs she created to channel her power are a nod to James P. Hogan's science-fiction novel The Code of the Life-Maker. The novel describes Saturn's moon Titan being populated by artificial clones of an alien specy, worshipping a deity they call the Life-Maker. This reflects the Mundus Magicus created by the Mage of the Beginning and populated by supernatural creatures that are in fact "artificial" products of the magical power that sustain their worlds.
- Ialda Baoth, the Mage of the Beginning's real name only revealed in UQ Holder, is a direct reference to Gnosticism. Yaldabaoth is the imperfect Demiurge who shaped the physical universe (and its flaws), in opposition to the perfect spiritual universe created by God, from which all living beings come and to which they will all return. Such name is strongly symbolic for a deity who created a world bound to disappear.
- Agartha, the asteroid that the Mage of the Beginning assimilated is named after a legendary land of riches and plenty with exceptional technological and spiritual advancement located under the surface of Earth, from esoteric teachings. Agartha itself is similar to the land of Shamballa from Buddhist and Hinduist legends, and linked to the New Age theories of the Hollow Earth.