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{{Villain Infobox
{{Construction}}{{Villain_Infobox
 
 
|image = MantaRay1.png
 
|image = MantaRay1.png
|size = 300
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|size = 200
|fullname = Unkown
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|fullname = Unknown
|alias = Manta Ray, Stingray, Ray
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|alias = Manta Ray<br>
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Stingray<br>
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Ray
 
|origin = ''Little Nemo: Adventures in Slumberland''
 
|origin = ''Little Nemo: Adventures in Slumberland''
 
|occupation = Pet of the Nightmare King
 
|occupation = Pet of the Nightmare King
|skills = Flight
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|skills = Flight<br>
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Charging<br>
|hobby = Unknown
 
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Breathing fire <small>(in ''Little Nemo: Dream Master'')</small>
|goals = Kill Nemo and help his master take over Slumberland (all failed)
 
 
|hobby = None known
|type of villain = }}
 
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|goals = Kill Nemo and his friends.<br>
 
Help its master take over Slumberland <small>(both failed)</small>.
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|crimes = Attempted murder
 
|type of villain = Dangerous Monster}}
   
The Manta Ray is the secondary antagonist in the 1989 animated fantasy film ''Little Nemo: Adventures in Slumberland''. It is a giant Ray-like monster and the pet and minion of the [[Nightmare King]].
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The '''Manta Ray''' is the secondary antagonist of the 1989 Japanese-American animated fantasy film ''Little Nemo: Adventures in Slumberland''. It is a giant ray-like monster who is a native of the [[w:c:evil:Nightmare Land|Nightmare Land]] and the pet of the [[Nightmare King]].
   
== Film ==
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==Biography==
The Manta Ray first appears spying on Nemo, [[Flip]], Princess Camille, and Professor Genius entering Nightmare Land and flies off to alert the bat-like goblins about Nemo and the King Morpheus's scepter.
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The Manta Ray first appears spying on Nemo, [[Flip]], Princess Camille, and Professor Genius entering Nightmare Land and flies off to alert the bat-like goblins about Nemo holding King Morpheus' scepter.
   
The Ray appears again discovering Nemo, Icarus, and the Boomps riding Nemo’s bed towards the Nightmare Castle and informs its master. When the Nightmare King discovers his minions failed to capture Nemo and the scepter, he angrily absorbs every monster in his castle, except the Ray.
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Later, the Ray notices Nemo, Icarus, and the Boomps riding Nemo's bed towards the [[w:c:evil:Nightmare Castle|Nightmare Castle]] and rushes inside to inform its master. This makes the Nightmare King realize that his goblin minions failed to capture Nemo and the scepter, and in an angered state absorbs every monster in his castle with exception for the Ray.
   
During the final battle, the Nightmare King orders the Ray to kill Nemo and capture the scepter. Nemo manages to defeat the ray by using the scepter’s power to create a blade, and slices off one of the Ray’s fin-like wings. The rendered flightless Ray meets its end by crashing into a wall and explodes.
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During the final battle, after Nemo refuses to hand over the scepter in exchange for King Morpheus, the Nightmare King orders the Ray to kill Nemo and capture the scepter. After chasing the bed around the castle, Nemo manages to defeat the ray by using the scepter's power to create a blade, and slices off one of the Ray's fin-like wings. The rendered flightless Ray met its end by crashing into a wall and explodes, but not before smashing Nemo's bed with its tail.
   
== Video Games ==
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===In Video-Games===
[[File:MantaRayNES.png|thumb|left|200px|Nemo faces the Manta Ray in ''Little Nemo: Dream Master''.]]
 
[[File:MantaRayArcade.png|thumb|200px|The Nightmare King watches the Manta Ray attacking Nemo in ''Nemo''.]]
 
 
The Ray appears in both the 1990 Nintendo NES video game ''Little Nemo: Dream Master'' and the 1990 Capcom arcade game ''Nemo''. In the NES game, it is the boss of the 2nd level in the final world of the game, and appears in the Arcade game as a recurring enemy in the last level of the game, before the final showdown with the Nightmare King. In both games, the Ray can only be defeated by using the power of the scepter.
 
The Ray appears in both the 1990 Nintendo NES video game ''Little Nemo: Dream Master'' and the 1990 Capcom arcade game ''Nemo''. In the NES game, it is the boss of the 2nd level in the final world of the game, and appears in the Arcade game as a recurring enemy in the last level of the game, before the final showdown with the Nightmare King. In both games, the Ray can only be defeated by using the power of the scepter.
   
== Gallery ==
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==Appearance==
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The Ray resembles a hybrid between a hammerhead shark and an eagle ray. It is colored teal with a gray underbelly. It has red eyes on each side of its head.
<gallery widths="250" captionalign="left">
 
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MantaRay7.png|The Manta Ray discovering Nemo and friends approaching Nightmare Castle
 
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==Gallery==
MantaRay2.png|The Manta Ray and the Nightmare King.
 
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<gallery widths="300" bordercolor="blue" captiontextcolor="purple" position="center">
 
MantaRayNES.png|Nemo faces the Manta Ray in ''Little Nemo: Dream Master''.
 
MantaRayArcade.png|The Nightmare King watches the Manta Ray attacking Nemo in ''Nemo''.
 
MantaRay7.png|The Manta Ray discovering Nemo and friends approaching Nightmare Castle.
 
MantaRay2.png|The Manta Ray informing the Nightmare King.
 
MantaRay3.png|The Manta Ray attacking Nemo.
 
MantaRay3.png|The Manta Ray attacking Nemo.
 
MantaRay4.png|The Manta Ray charging at Nemo.
 
MantaRay4.png|The Manta Ray charging at Nemo.
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==Trivia==
 
==Trivia==
* The Manta Ray's real name and gender is unknown, as it was never mentioned in the film.
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*The Manta Ray's real name and gender are unknown, as they were never mentioned in the film.
* The Manta Ray only has 3 minutes of screen-time, and does not appear in the film until the last half hour.
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*The Manta Ray only has a few minutes of screen-time, and does not appear in the film until the last half hour.
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*The Manta Ray's position in the Nightmare King's army is unknown, but it can be presumed that it is his pet or his most loyal minion, as it was the only creature not absorbed by the King during his breakdown.
[[Category:Movie Villains]]
 
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*In ''Little Nemo: Dream Master'', the Manta Ray attacked Nemo by spewing fireballs, which it never did in the film nor in the arcade game.
[[Category:Fish]]
 
[[Category:Pets]]
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[[Category:Monsters]]
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[[Category:Animals]]
 
[[Category:Minion]]
 
[[Category:Minion]]
[[Category:Deceased Villains]]
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[[Category:Thought-Forms]]
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[[Category:Nameless]]
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[[Category:Fantasy Villains]]
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[[Category:Anime Villains]]
 
[[Category:Movie Villains]]
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[[Category:Video Game Villains]]
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[[Category:Game Bosses]]
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[[Category:Evil Creation]]
 
[[Category:Spy]]
 
[[Category:Spy]]
[[Category:Villains Who Can Fly]]
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[[Category:Genderless]]
 
[[Category:Mute]]
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[[Category:Mentally Ill]]
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[[Category:Demon]]
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[[Category:Sadists]]
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[[Category:Chaotic Evil]]
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[[Category:Anarchist]]
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[[Category:Nihilists]]
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[[Category:Mongers]]
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[[Category:Terrorists]]
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[[Category:Fighters]]
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[[Category:Brutes]]
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[[Category:Right-Hand]]
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[[Category:Enforcer]]
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[[Category:Opportunists]]
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[[Category:Dark Forms]]
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[[Category:Homicidal]]
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[[Category:Stalkers]]
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[[Category:Enigmatic]]
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[[Category:Destroyers]]
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[[Category:Criminals]]
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[[Category:Deceased]]
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[[Category:Pawns]]

Revision as of 03:03, 30 April 2020

The Manta Ray is the secondary antagonist of the 1989 Japanese-American animated fantasy film Little Nemo: Adventures in Slumberland. It is a giant ray-like monster who is a native of the Nightmare Land and the pet of the Nightmare King.

Biography

The Manta Ray first appears spying on Nemo, Flip, Princess Camille, and Professor Genius entering Nightmare Land and flies off to alert the bat-like goblins about Nemo holding King Morpheus' scepter.

Later, the Ray notices Nemo, Icarus, and the Boomps riding Nemo's bed towards the Nightmare Castle and rushes inside to inform its master. This makes the Nightmare King realize that his goblin minions failed to capture Nemo and the scepter, and in an angered state absorbs every monster in his castle with exception for the Ray.

During the final battle, after Nemo refuses to hand over the scepter in exchange for King Morpheus, the Nightmare King orders the Ray to kill Nemo and capture the scepter. After chasing the bed around the castle, Nemo manages to defeat the ray by using the scepter's power to create a blade, and slices off one of the Ray's fin-like wings. The rendered flightless Ray met its end by crashing into a wall and explodes, but not before smashing Nemo's bed with its tail.

In Video-Games

The Ray appears in both the 1990 Nintendo NES video game Little Nemo: Dream Master and the 1990 Capcom arcade game Nemo. In the NES game, it is the boss of the 2nd level in the final world of the game, and appears in the Arcade game as a recurring enemy in the last level of the game, before the final showdown with the Nightmare King. In both games, the Ray can only be defeated by using the power of the scepter.

Appearance

The Ray resembles a hybrid between a hammerhead shark and an eagle ray. It is colored teal with a gray underbelly. It has red eyes on each side of its head.

Gallery

Trivia

  • The Manta Ray's real name and gender are unknown, as they were never mentioned in the film.
  • The Manta Ray only has a few minutes of screen-time, and does not appear in the film until the last half hour.
  • The Manta Ray's position in the Nightmare King's army is unknown, but it can be presumed that it is his pet or his most loyal minion, as it was the only creature not absorbed by the King during his breakdown.
  • In Little Nemo: Dream Master, the Manta Ray attacked Nemo by spewing fireballs, which it never did in the film nor in the arcade game.