“ | I've been expecting you, George Beard and Harold Hutchins. | „ |
~ Endenemys when meeting George and Harold. |
“ | That’s right! I am Melvin Sneedly, from the FUTURE! Oh, and I’m a cyborg. I came back to right the wrongs of my past and I start by getting rid of all of you. Not you, Melvin. For I am Future Melvin Sneedly, and you three are GONE! | „ |
~ Melvinborg revealing his true identity. |
“ | No! Bu---but I'm you! BUT I'M YOU!!! | „ |
~ Melvinborg’s last words, and his most famous quote. |
Melvin Richard Sneedly, also known as Melvinborg to differentiate between his younger counterpart, or his disguise Vil Endenemys, is the overarching antagonist of the Dreamworks Animation series The Epic Tales of Captain Underpants, which is based on Dav Pilkey’s Captain Underpants children's book series.
He is Melvin Sneedly's future counterpart who came to the present to ensure that his present counterpart gets into the college of his dreams. After getting Mr. Krupp fired from his job, he eventually takes over as principal of Jerome Horwitz Elementary along with his younger self, which was renamed to Melvin Sneedly Elementary under his management.
He is voiced by Jorge Diaz, who voiced his past self, his alternate timeline’s counterpart and Riles Rected in the same show.
Appearance[]
He has the same appearance as his younger self, and he is half-cyborg as he that the right side of his body and bow tie is completely mechanical.
Personality[]
Melvinborg’s personality is dominated by an obsessive need for control and order. From his early years, this trait was evident in his disdain for the creative, unstructured antics of George and Harold. His need to impose rigid rules and standards reflects a deep-seated fear of chaos and a belief that only through strict regulation can order be maintained. This obsession drives his actions throughout his time as principal, often leading him to extreme measures to assert his authority.
Closely linked to his need for control is Melvinborg’s perfectionism. He strives for an idealized version of order and efficiency, which he believes can only be achieved through absolute precision. This trait manifests in his attempts to reform the school’s educational system and his dissatisfaction with anything less than perfect adherence to his rules. His perfectionism fuels his frustration when things inevitably go wrong, further intensifying his drive for dominance.
Melvinborg exhibits strong authoritarian tendencies, using his position of power to impose his will on others. His leadership style is characterized by a lack of tolerance for dissent and a willingness to enforce harsh penalties for any deviation from his directives. This authoritarianism is evident in his creation of robotic Teachertrons and his frequent rule changes designed to quash any form of resistance or non-compliance.
A significant aspect of Melvinborg’s personality is his egotism. He sees himself as the ultimate authority and central figure in the school, often to the detriment of others. His self-centered nature is highlighted by his actions, such as the song he forces students to listen to that only features his name, emphasizing his desire for constant recognition and validation. This egotism fuels his belief in his superiority and his insistence on making himself the focus of all attention.
Melvinborg’s manipulative tendencies are evident in his schemes and plans to achieve his goals. He often uses deceit and cunning to maneuver situations in his favor, such as when he switches the Rule Book with a cookbook to sabotage George and Harold’s efforts. His manipulation extends to his interactions with others, where he uses psychological tactics to control and influence those around him to align with his vision.
Melvinborg has a marked intolerance for creativity and innovation, which he views as disruptive to his vision of order. This intolerance is rooted in his belief that creativity undermines structure and control. His antagonism towards George and Harold, who embody creativity and humor, reflects his broader disdain for anything that challenges his rigid standards and threatens his control.
Melvinborg’s ruthlessness is a defining trait of his character, demonstrated by his willingness to take extreme measures to achieve his goals. His actions often involve significant harm or humiliation of others, such as when he fires Mr. Krupp or expels George and Harold without remorse. This ruthlessness is a byproduct of his obsession with control and his belief that any action is justified if it serves his purpose.
Despite his outward confidence and authoritarian demeanor, Melvinborg’s personality is underpinned by a deep sense of insecurity. His need to constantly assert his dominance and control can be seen as a defense mechanism to mask his insecurities about his own worth and capabilities. This insecurity drives many of his actions, as he seeks validation and control to counteract his internal doubts.
Melvinborg harbors a strong sense of vengeance, particularly towards those who challenge or undermine his authority. His rivalry with George and Harold evolves into a personal vendetta, leading him to pursue them with increasing intensity and malice. This vengefulness is evident in his numerous schemes to remove them from his life and regain control, driven by a desire to settle scores and prove his superiority.
Melvinborg’s character arc includes a significant transformation from a ruthless antagonist to a figure capable of redemption. Initially driven by his negative traits, he undergoes a profound change upon realizing the consequences of his actions. This shift is marked by his decision to assist George and Harold, ultimately leading to his own erasure and the restoration of balance. This redemption arc highlights the complexity of his character, showing that even the most rigid individuals can evolve and seek positive change.
Biography[]
Early Life[]
Melvin Sneedly was renowned for his exceptional academic prowess and impressive technological skills from a young age. As a student, he consistently earned top grades and exhibited a remarkable focus on his studies, distinguishing himself as a model student. However, this academic success was accompanied by a notable rivalry with George Beard and Harold Hutchins, who often challenged Melvin’s rigid adherence to academic norms with their creativity and humor. This rivalry was more than just a matter of personal preference; it became a defining aspect of Melvin’s character and future actions.
Melvin’s early years were also marked by an obsessive need for control and order. His disdain for George and Harold’s disruptive but inventive antics grew increasingly intense, solidifying his antagonistic stance against them. This fixation on control and perfection would later influence his motivations and actions. Melvin's exceptional skills in technology hinted at his potential to wield significant influence and reshape the future, setting the stage for his eventual transformation into Melvinborg.
A pivotal moment in Melvin’s life occurred when he was involved in a severe car accident. The severity of his injuries marked a dramatic turning point, as Melvin underwent a transformation into a cyborg. This physical transformation was accompanied by a profound psychological shift. The accident and subsequent enhancements amplified Melvin's already intense desire for power and control, fundamentally altering his trajectory and shaping his future actions.
Time as Principal[]
Melvinborg, also known as Vil Endenemys, made his first significant appearance when George and Harold approached him about Mr. Krupp’s arbitrary rule changes. Melvinborg, embodying his future self, assured them that a principal making up rules on the spot was a violation of school policy. He demanded the Rule Book, intending to use it to remove Mr. Krupp from his position. This early encounter set the stage for his subsequent actions and further antagonism towards George and Harold. In The Sickening Fumes of Smartsy Fartsy, Melvinborg sought Melvin Sneedly’s help to have George and Harold admitted to an elite private school. This plan was derailed when Melvin switched the Rule Book with a cookbook, leading to a series of events that resulted in Melvinborg firing Mr. Krupp and expelling George and Harold. This incident underscored Melvinborg’s readiness to go to great lengths to assert his control and eliminate perceived threats. The true extent of Melvinborg’s identity and nature was revealed when George and Harold confronted him. They discovered that he was not just an authoritarian principal but Melvin Sneedly from the future. Melvinborg also unveiled his cyborg nature, expelling Krupp, George, and Harold from the school and solidifying his control over the institution. This revelation marked a significant escalation in his quest for dominance.
Upon taking over the school, Melvinborg renamed it Melvin Sneedly Elementary, signaling his complete overhaul of the educational environment. He replaced the existing teachers with robotic Teachertrons, aiming to enforce strict educational standards that would make it nearly impossible for students to graduate. This move reflected his heightened obsession with control and order, as he sought to impose his rigid vision on every aspect of school life. In The Frantic Fury of the Fearsome Furculees, Melvinborg's efforts to impose his vision of control included making all students dress like him or wear the Iron Melvin suit. He further asserted his dominance by uploading a song featuring only his name to every student's phone, emphasizing his self-centered nature and desire for recognition. The Harmful Horrors of the Harrowing Hiveschool showcased a failed attempt by Melvinborg to transform teachers into Beechers by infusing them with bee DNA. This experiment backfired when Ms. Ribble was transformed into Queen Zombee, causing chaos and resulting in bears chasing Melvinborg and Melvin due to jars of honey. This incident highlighted the unpredictable and often disastrous outcomes of Melvinborg's attempts to enforce his vision of order.
In The Preposterous Pulverizing of the Pestering Poopacabra, Melvinborg created a ranking chart that placed himself at the top, underscoring his egotistical tendencies. His plan to teach a lesson involving a rat was disrupted by the unexpected appearance of the Poopacabra, leading to further disruption and chaos within the school. Melvinborg’s control over the school faced challenges in The Dastardly Deed of the Devious Diddlysaurus when Mr. Krupp failed to monitor George and Harold as instructed. This failure allowed George and Harold to receive extra credit, undermining Melvinborg’s efforts and illustrating the persistent obstacles to his authoritarian rule. In The Shadowy Syndrome of the Sinister Splotch, Melvinborg and Melvin were controlled by the Splotch, who forced them to tie up George and Harold. The boys managed to escape using static electricity, which also freed Melvin and Melvinborg from the Splotch’s control. This episode demonstrated the vulnerability of Melvinborg’s plans in the face of unforeseen challenges.
In The Bizarre Blitzkrieg of the Bothersome Butt-erflies, Melvinborg found himself trapped in a panic room with Mr. Krupp during an attack. The situation led them to bond by dancing to country music, showcasing a rare moment of cooperation and human connection amidst the chaos of Melvinborg’s rule. The Problematic Pandemonium of the Punishing Plungerina involved Melvinborg orchestrating a performance for Mr. Krupp at a Principals Convention. His plan to have Krupp perform in a bunny suit to win a trip to a popular water park highlighted his manipulative tendencies and desire to humiliate others for his amusement.
In The Bombastic Blathering of Brainy Blabulous, Melvinborg and Melvin nearly killed Mr. Krupp using sharks. Following this incident, Mr. Krupp relocated to a new school, with the Melvins transferring George and Harold to the new school in an attempt to eliminate them from their lives. This move marked a significant escalation in Melvinborg’s efforts to remove his adversaries. Melvinborg made a brief appearance in The Crazy Caustic Spray of the Contagious Cruelius Sneezer but played a minimal role in the episode. His influence during this period was limited, reflecting a temporary lapse in his extensive control over the events.
In The Trashy Tale of the Tumultuous Tubbadump, Melvinborg created the Suck-O-Trash can, designed to transport trash to another dimension. The plan failed when Tubbadump used the can to start a trash-lance that threatened their dimension. George and Harold’s victory in the Horatio Dump prize competition, while Melvin fell to third place, further highlighted the failures in Melvinborg’s attempts to impose his vision. The season 2 finale, The Taxing Trauma of the Treacherous Tattle Trials, saw Melvinborg’s actions reach a climax. He copied traps from George and Harold’s comics, and Melvin gained special abilities from Melvinborg’s nanobots. These nanobots moved to Captain Underpants’ brain, threatening global destruction. In a dramatic turn, George and Harold, with Melvin and Melvinborg, managed to stop the nanobots using annoying music to disrupt their operations. Melvinborg’s attempt to convince Melvin to abandon George and Harold to die in Nanozero’s head failed when Melvin realized the evil in his future self’s actions and chose to act against him. Horrified by the consequences of Melvinborg’s actions, Melvin decided to change his ways. He began assisting George and Harold, leading to Melvinborg’s erasure from the timeline. This alteration of the future marked the end of Melvinborg’s influence and control, concluding his reign of terror and restoring balance to the timeline.
Skills and Abilities[]
- Technological Mastery: Exceptional skills in technology, allowing him to create advanced devices and control systems.
- Cyborg Enhancements: Enhanced physical abilities and durability due to his cyborg transformation.
- Authoritarian Control: Ability to enforce strict rules and regulations, often using fear and manipulation.
- Teachertron Creation: Capability to replace human teachers with robotic enforcers, furthering his control over the school.
- Self-Promotion: Skills in manipulating media and technology to promote himself, such as uploading his song to students’ phones.
- Experimentation: Knowledge in genetic manipulation and biological experimentation, although with unpredictable results.
- Strategic Manipulation: Ability to devise elaborate plans to undermine opponents and achieve his goals.
- Nanobot Technology: Utilization of nanobots for both offensive and defensive purposes, including global threats.
- Adaptability: Ability to adapt his strategies and tactics in response to unexpected challenges.
- Psychological Manipulation: Skill in manipulating others’ perceptions and actions to suit his needs and maintain control.
Gallery[]
Trivia[]
- Melvinborg is the second most dangerous villain in the Captain Underpants franchise, after Slightly Younger Tiny Tippy Tinkletrousers form the book series, as while Slightly Younger Tiny Tippy wants to blow up the galaxy, Melvinborg, while unintentionally, creates Nanobots that nearly doom humanity.