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|“||Bwee! I found somethin' weird! If we catch it and sell it, we'll be rich!!! And the Great Moblin will be very pleased!!!||„|
|~ A moblin in The Legend of Zelda: Oracle of Seasons.|
Moblins and their subspecies, Bokoblins, Miniblins and Bulblins, of the "blin" suffix, are recurring goblin-like creatures, often with animal features, in The Legend of Zelda franchise. Unlike a lot of recurring enemies, the Blins receive actual characterization and roles in the game's story.
- 1 Characteristics
- 2 Appearance
- 3 Biography
- 3.1 The Legend of Zelda
- 3.2 Zelda II: The Adventure of Link
- 3.3 The Legend of Zelda: A Link to the Past
- 3.4 The Legend of Zelda: Link's Awakening
- 3.5 The Legend of Zelda: Ocarina of Time
- 3.6 The Legend of Zelda: Oracle of Ages/The Legend of Zelda: Oracle of Seasons
- 3.7 The Legend of Zelda: Four Swords
- 3.8 The Legend of Zelda: The Wind Waker
- 3.9 The Legend of Zelda: The Minish Cap
- 3.10 The Legend of Zelda: Twilight Princess
- 3.11 The Legend of Zelda: Phantom Hourglass
- 3.12 The Legend of Zelda: Spirit Tracks
- 3.13 The Legend of Zelda: Skyward Sword
- 3.14 The Legend of Zelda: A Link Between Worlds
- 3.15 The Legend of Zelda: Tri Force Heroes
- 3.16 The Legend of Zelda: Breath of the Wild
- 4 Other Media
- 5 Members
- 6 Notes
- 7 Navigation
Moblins are the main race of the ancient "Blin tribe", a group of monsters that usually serve the demon tribe. According to Hyrule Encyclopedia they are not demons themselves as they lack the ability to create and command evil.
They most commonly serve Ganon, who they look up to and idolize in a similar vein to how Hylians look up to Link, but they originally served the Demon King Demise and have worked under other leaders or even worked independently.
They tend to work in the largest numbers when a Demon King rules, but also exist in eras without any Demon tribe leaders. At times, they even exist in an uneasy peace with Hylians.
They are social creatures that like in groups and follow the strongest among them. When dispatched to an area, they build enclosed fences and watchtowers to keep lookout for intruders, whilst sustaining themselves with rich cooked food.
They often use trumpets for communication, especially to alarm others, and can also tame wild animals. In the more technologically advanced eras of Hyrule, Blins are likewise also technologically adept and use their own devices such as submarines.
They are usually hostile to other sapient creatures (outside of other monsters) even when not working for a Demon King. Blins have their own language, can speak the languages with various other monsters and some can even speak Hylian as well.
Moblins are diverse in appearance and differ greatly in physiology by game, sometimes resembling bulldogs, boars, or neither animal. In some games/eras, Moblins will have tails, horns or even hooves. That said, they are always large (taller than a Hylian) and strong humanoid creatures, preferring to attack with Spears that can also be thrown.
In the early 2D games, Moblins tended to be a fairly basic enemy, but in the 3D titles, they tend to be more elite foes.
Bokoblins are smaller then Moblins, roughly around the size and proportions of a skinny Hylian adult. Bokoblins aren't as powerful as their larger moblins relative, but are extremely versatile and can survive in a wide variety of climates.
Like Moblins, their appearance changes from game to game, but they always wear skull ornaments.
Bulblins are green-skinned humanoids, usually around the size of a Hylian teenager, and have horns jutting from their sides of their heads. Bulblins are experts at riding boar-like creatures known as Bulbos. The standard Bulblin is equipped with leather armor, a club, and a bow with flaming arrows.
Resembling child-sized gremlins with satyr features, Miniblins are weak individually but strong in packs. Miniblins are also extremely agile and can climb walls, they are intelligent enough to operate machinery. Miniblins are only seen in The Legend of Zelda: The Wind Waker and in The Legend of Zelda: Phantom Hourglass, it is seen some pirate miniblins even have fins on their heads. Miniblins are exclusively seen armed with Tridents, though in Hyrule Warriors, some are armed with throwing hatchets.
Goriyas are wolf-like blins with long white mustaches who are masters of boomerang combat. These monsters appeared primarily in the early games of the series among Ganon's primary troops, but disappeared after the NES era outside of some minor roles. They are the only variant without the word "Blin" in their name, possibly due to debuting early in the series.
Extremely large and muscular moblins with equally large clubs, these Blins tend to be leaders in their own right and can cause shockwaves with their giant clubs. However, their powerful attacks can accidentally damage other enemies. One was first seen in Ganondorf's first reign, guarding the Forest Temple. They have later seen leading gangs of Pirates during the great sea era.
In Hyrule Warriors, some Big Blins wear rock armor and are known as Stone Blins.
The Legend of Zelda
Moblins and Goriyas appear as part of Ganon's Army. Moblins appear only in the overworld, typically in forests and attack with javelins. Goriyas act as the underworld equivalent to moblins and throw boomerangs, with Link's first boomerang coming from a defeated Goriya.
Besides their enemy role, Link can also find neutral moblins hiding in Hyrule who will give Link rupees in exchange for keeping their location a secret. One sequence in the game has a hungry Goriya guarding a passageway in a dungeon, Link can bribe the Goriya by giving him a slab of meat in exchange for passage. In the harder second quest, available after beating the game, there are other hungry Goriyas guarding dungeon hallways.
Zelda II: The Adventure of Link
Although their master, Ganon was dead, Moblins and Goriyas were still active and causing havoc, the manual depicting them raiding a town. Upon learning they could revive their leader by sprinkling Link's blood on his ashes, the Goriyas and Moblins called out new allies from the Underworld in their plan to kill Link.
A necessary quest in the game has Link retrieve a trophy stolen by Goriyas from the town of Ruto. Similar in the first game, Moblins are encountered mainly in the overworld, whilst Goriyas tend to appear in caves.
Should the player die, the monsters will succeed in reviving Ganon in the gameover sequence.
The Legend of Zelda: A Link to the Past
Moblins appear as Ganon's main troops within the cursed Dark World. As opposed to their prior canine looks, Moblins now resemble boars and wield tridents similar to their leader. Instead of appearing with Goriyas, Moblins now appear mostly with cyclopses called Hinoxes, and minotaurs called Taros. Of note is that Moblins fight similarly to the corrupted soldiers of Hyrule who only appear in the Light World.
Goriyas do not appear at all in the Japanese version, but in the English version, a fire breathing rodent-like being that copies Link's movement, originally known as the Copi, was renamed Goriya.
The Legend of Zelda: Link's Awakening
Moblins appear as a common enemy on Koholint island, especially in forested areas. They have returned to their bulldog appearance and are divided into two variants: an archer that fires arrows and a swordsman that aggressively charges at Link.
The moblins work independently under their leader, the Moblin Chief, and make their hideout in a cave. For reasons unknown, the Moblins break into Mabe Village and kidnap Bow Wow, the chain chomp pet of a woman named Madame MeowMeow. When Link goes to their hideout, the Chief Moblin and his underling fight to the death to keep BowWow from being rescued.
Later in the game, Boarblins, which resemble the porcine moblins of The Legend of Zelda: A Link to the Past, appear as aesthetically different, but mechanically identical counterparts to the canine moblins. The boarblins do not appear affiliated with the Moblin Chief and even have a different leader in the manga adaptation mentioned below.
The Legend of Zelda: Ocarina of Time
Moblins appear in a minor role, appearing only when an Adult Link visits the Sacred Forest Meadow. Standing unusually large even by their standards, Moblins, again resembling dogs, patrol the hedgemaze with spears in hand. If they see Link, they will charge madly and are invulnerable when performing this attack.
A Big Blin with a club guards the final passageway to the Forest Temple and will create shockwaves when Link approaches. In the "Master Quest" difficulty available in later re-releases, another Big Blin can be found in the Spirit temple in a deadend room.
Moblins cannot be Z-targeted so it is unknown what Navi has to say, though the official guide defines them as minions of Ganondorf. Unused data for a moblin with more advanced AI also exists in the game, indicating perhaps a moblin was intended as a miniboss at one point.
The Legend of Zelda: Oracle of Ages/The Legend of Zelda: Oracle of Seasons
Moblins appear in a very prominent role in both The Legend of Zelda: Oracle of Ages and The Legend of Zelda: Oracle of Seasons and are led by a giant moblin king known as the Great Moblin. Just like in Link's Awakening, Moblins are divided into Bulldogs and Boars, with the latter being more associated with the similarly piggish Great Moblin.
In The Legend of Zelda: Oracle of Ages, the Great Moblin has built a great fortress in the land of Labrynna, monopolizing the bomb flowers and drive the Gorons out of the bomb making business until Link intervenes. In the past, Veran also hires moblin mercenaries to destroy the Maku Tree until Link chases them off.
In The Legend of Zelda: Oracle of Seasons, the Great Moblin and his forces set up a fortress near the sunken city in the land of Holodrum and force travelers to pay a toll to pass them. Moblins capture the Dodongo, Dimitri, planning to sell him to make money for the Great Moblin, Link pays off the moblins to leave Dimitri. Similarly, moblins assault the flying bear, Moosh for his spring bananas until Link helps.
When Link intervenes in either game, Great Moblin and his forces will flee to the other land. For example, if defeated first in The Legend of Zelda: Oracle of Ages, Great Moblin will flee Labrynna and make Holodrum, then when Link visits his fortress sunken city in The Legend of Zelda: Oracle of Seasons, Great Moblin will recognize him as the one who ruined his bomb flower business. The same will happen in The Legend of Zelda: Oracle of Ages if Link defeated Great Moblin in The Legend of Zelda: Oracle of Seasons.
One of the possible events in the game involves Great Moblin and his forces being hired by an unknown party (likely Twinrova) to kidnap Zelda, though the moblins are unaware of her true potential, and Link rescuing her. Another possible event involves a friendly Moblin telling Link about a way to increase his bomb capacity. Ultimately after being defeated in both games, the Great Moblin and his forces are forced to retire from villainy and sell bombs for a living.
Goriyas make a small appearance in Oracle of Seasons, appearing exclusively in the Gnarled Root dungeon and re-using the bulldog moblin sprite but with a boomerang equipped. Additionally, two Goriyas, known as the Brother Goriyas, appear as the mini-boss of the Dungeon.
The Legend of Zelda: Four Swords
Moblins make an appearance as henchmen of Vaati. They are divided into a spear type that homes in on Link and a bow type that fires arrows at Link.
The Legend of Zelda: The Wind Waker
In this game, the smaller relatives to Moblins, Bokoblins and Miniblins, are introduced. All three work directly under Ganondorf as his main troops. Moblins are elite troops with powerful naginatas, Bokoblins act as basic troops with weaker machetes or even sticks, and Miniblins act as numerous cannon fodder. Both Moblins and Bokoblins can be disarmed, resulting in them fighting hand to hand or using other weaponry.
In the Great Sea era, Moblins have adapted for the sea and learned to make ships and even submarines, acting as pirates. Working under Ganondorf as his army, the Blins make the abandoned Gerudo Stronghold, Forsaken Fortress, their home. The Forsaken fortress has statues of moblins which will fire lasers at intruders.
When Link enters the Forsaken Fortress to rescue his kidnapped sister and the other girls kidnapped by Ganondorf(who was searching for Zelda), the moblins act as sentries whilst Bokoblins man the search lights. Initially they will capture and imprison Link if they find him.
A great many Moblins and Bokoblins, among other monsters, are found frozen in time within the bubble Hyrule Castle is encased in. Once the Master sword is drawn, the flow of time returns and the enemies attack.
Bokoblins are shown to wear joy pendants and Moblins are known to wear skull necklaces. Skull necklaces are stated to be worth a fair amount of money. Incidentally a girl held in Forsaken Fortress was gifted skull necklaces by a moblin named Moe, detailed below.
The Legend of Zelda: The Minish Cap
Moblins show up with the same sprites and divisions of The Legend of Zelda: Four Swords. In the story, it is stated many monsters, including moblins were attacking Hyrule, but the Minish race gave the Picori Blade to the Hero of Man, allowing him to defeat the monsters. It is revealed the most dangerous moblins were sealed in a magic chest bound by the Picori Blade, this chest is later opened by Vaati who makes use of the monsters as henchmen.
A female moblin known as the monster lady, disguised herself as a Hylian, can be found trespassing in a man's house. It is also revealed a romance novel called "Married to the Moblin", is a top seller in Hyrule.
The Legend of Zelda: Twilight Princess
Bokoblins appear with the newly introduced Bulblins. Moblins appeared in an early trailer, but are absent in the final game. Bokoblins attack in a basic fashion with sticks or machetes, whilst Bulblins attack more strategically using clubs and bows with flaming arrows. Bulblins often use cover to hide and ride boar mounts known as Bullbos, with one Bulblin directing the animal and one riding in back firing arrows.
They are led by King Bulblin who works under Zant and Ganondorf, following the strongest. Their main base is in the Arbiter's Grounds where they live in camps, though they make bases in other locations such as in an abandoned hidden Sheikah village.
Blins actually begin Link's quest when King Bulblin and his forces knock Link out, whilst kidnapping villagers for Zant. Link engages King Bulblin and his men, many times, each time defeating them. In the final confrontation with King Bulblin in Hyrule castle, Link thoroughly defeats the King and he admits Link as his superior. King Bulblin then surrenders his key, admitting Link as the strongest warrior and ordering his forces to defect from Ganon's army.
In the game's ending, King Bulblin and his forces are seen riding through Hyrule, presumably at peace with the Hylians.
The Legend of Zelda: Phantom Hourglass
Miniblins appear as the only Blin type within the game, do not appear connected to the game's villain, Bellum and instead, act independently as seafaring corsairs. In the sea, Pirate Miniblins sail pirate ships that will fire cannonballs Link and Linebeck's vessel. If their ship isn't sunk, the Miniblins will board Linebeck's ship and must be fought off.
The Legend of Zelda: Spirit Tracks
Miniblins, Bulblins, and Big Blins appear within the game. Unrelated to Malladus and Chancellor Cole's schemes, the blins act as roving brigands. Miniblins will fire on Link's train with pirate ships in the nearby sea or with tanks in landlocked regions. Miniblins can also pilot the Armos statues to attack Link.
If Link's train is carrying a passenger, the Miniblins will attack more aggressively and will eventually get close enough to enter the train by jumping through the windows. At this point, Link will have to fight them off, eventually leading to their Big Blin leader fighting Link. If Link loses, the Miniblins will put the passenger in a cave and take them to their hideout.
In their turret equipped hideout, Link can engage in a minigame to which he battles Miniblins and finally a Big Blin to free the prisoner. When Link enters their hideout when no prisoner is kept inside, he will see unattackable and unreachable Miniblins drinking wine glasses and eating fine food. Why the Miniblins keep prisoners is unexplained, but it is possible they plan to ransom them given their nature as pirates.
Bulblins also pursue and attack Link's train with arrows from the back of Bulbos, but their motivation for doing so is not explained.
The Legend of Zelda: Skyward Sword
Red, Blue, and Green Bokoblins can be found in many places on the Surface and in almost every dungeon. They can use their melee weapons to block Link's attacks. Others may be equipped with bows or bombs, and some carry horns which they blow to summon other Bokoblins. In the Lanayru Desert, Technoblins can be found, wielding electric weapons that paralyze Link if he strikes them. In the lower layers of the Ancient Cistern and Sky Keep dungeons, undead Cursed Bokoblins can curse Link by biting him, and can withstand numerous strikes until dying unless Link uses bombs or a fatal blow. Using shiny objects such as the Sacred Shield or a charged sword with the Skyward Strike keep them at bay.
Moblins themselves appear as large and fat Bokoblins wielding large spears and wooden shields. Link can cut the shields to leave the Moblins defenseless, but this will make them more aggressive and use both hands to swing the spear. Alternatively, Link can jump over the shield and the Moblin by dashing at them, exposing their backs. A much rarer Moblin variety wield iron shields that cannot be cut, forcing Link to attack from behind.
The Legend of Zelda: A Link Between Worlds
Moblins appear commonly in the parallel world of Lorule. In addition to the spear throwing variant from The Legend of Zelda: A Link to the Past, there is now a sword variant similar to the Gameboy games. Both versions act as more powerful versions of Yuga's soldiers in Hyrule, though it is unclear if the moblins are working for the sorcerer.
The Legend of Zelda: Tri Force Heroes
Spear throwing moblins, similar to the ones in The Legend of Zelda: A Link Between Worlds appear mainly within the woodlands of the area of the game, living in wooden fortresses. Like the Miniblins, many moblins pilot armos to attack the player.
Dark Moblins, which will jinx the player with their javelins, appear in the hidden Den of Trials.
The Legend of Zelda: Breath of the Wild
In this unknown era of decline, Bokoblins and Moblins, along with their Lizalfos allies, can be found all over Hyrule. They are allied with Calamity Ganon and can be revived by him on the Blood Moon. There are Silver and Gold variants of the Blins which are empowered by Calamity Ganon to be incredibly strong and durable.
Both Types of Blins are found living in primitive but fortified villages, treehouses and other outposts as well as abandoned Hylian forts, oftentimes with their Lizalfos allies. Oftentimes a scout will act as a lookout and blow on a trumpet to alert the others of intruders. On the Master Mode difficulty, the Blins have made makeship airships via tying wooden planks to Sky Octoroks trained to ascent when a trumpet is blown.
The Legend of Zelda CD-I
Moblins and Goriyas appear as enemies in the first two CD-I games, throwing spears and boomerangs respectively.
In Link: The Faces of Evil, it is shown people can be transformed into Moblins and Goriyas, the former is done by Lupay by stealing someone's soul and the latter is done by Harlequin to people who lose all their rupees at his casino.
Link's Crossbow Training
Bokoblins and Bulblins both appear with their The Legend of Zelda: Twilight Princess appearances. Several missions take place in a Bulblin camp, one mission has Link guarding a caravan from Bulblin raiders and another features Link trying to prevent Bokoblins from riding off off with a town's goats.
Freshly-Picked Tingle's Rosy Rupeeland
Moblins are replaced( or renamed) with the similar, though sillier enemies known as Oinkers. Oinkers appear as as pig-like warriors whose "pig nose" is actually their face. Much like Moblins, they are skilled fighters who make hideouts, are led by a boss Oinker and rob travelers. However it is indicated that Oinkers believe Rupees are cursed and seek to rid the world of them. A pair of newly wed hippie Oinkers also appear as friendly NPCs within the game.
Moblins and Bokoblins appear as enemies under Ganondorf's forces. In Hyrule Warriors Legends and Hyrule Warriors: Definitive Edition, Miniblins and Big Blins appear in the "Wind Waker" arc of Legend Mode.
Super Smash Bros.
Super Smash Bros. Brawl
The Moblins first appear in the Super Smash Bros. series in Super Smash Bros. Brawl through a trophy for the Bulblins and a sticker for the Moblins respectfully.
Super Smash Bros. Ultimate
In Super Smash Bros. Ultimate, a Moblin and Bokoblin appear as spirits. The Moblin spirit is a Novice-rank Neutral-type spirit with no effect, and its spirit battle has the player fight a team of King Dededes on the Battlefield form of Skyloft with the foes liking to use their down special but being slower overall. Meanwhile, the Bokoblin spirit a Novice-rank Neutral-type spirit that strengthens battering items when used, and its spirit battle has the player fight four tiny King K. Rools on the Battlefield form of Gaur Plain, with every enemy starting the fight with an Ore Club.
Game & Watch
Cadence of Hyrule
In The Legend of Zelda TV series, Moblins serve as Ganon's minions, resembling their bulldog-like appearance from the original game. While loyal to Ganon, they are badly abused by him for their failures. In the episode "The Moblins are Revolting", the Moblins turn against Ganon for taking his blame of failing to obtain the Triforce of Wisdom and establish the Brotherhood of Underworld Monsters, only to crawl back to Ganon for they had no skills in leadership.
|“||You must be an assassin sent by Madam MeowMeow to rescue the mutt! You came here to get me, but it is I who will get you!!||„|
|~ The Moblin Chief|
The leader of the Bulldog Moblins in The Legend of Zelda: Link's Awakening, also known as the King Moblin in older translations. The Chief makes his home in a cave near Tal Tal Heights, living with several followers. He kidnaps Bow Wow the Chain Chomp from Madam MeowMeow. The reason he did so is never revealed, but he possibly sought to take advantage of the mighty beast's power.
After Link takes care of his henchmen, the Moblin Chief deduces Link was sent to kill him, but announces he will kill Link instead. The Moblin chief attacks with projectiles(arrows in the Gameboy version, javelins in the Switch version) and then charges Link with his horned helmets. If Link dodges his charge, the Moblin Chief will get stunned and become vulnerable to blows. Whilst the Moblin chief has a lot of stamina, he is a fairly simple boss.
Moe the moblin is a mentioned character in The Legend of Zelda: The Wind Waker. Making his home in Forsaken Fortress, Moe befriended the captive Hylian, Maggie and gave her skull necklaces as a gift, he in turn developed a crush on him. When Maggie escaped, her father was able to sell the Skull Necklaces and make a fortune. But Maggie missed Moe and wrote letters to him, but father refused to allow Moe's letter to reach Maggie.
Link managed to successfully deliver Moe's letter to Maggie in which Moe wrote that he liked Maggie so much he wanted to have her for dinner, much to Maggie's joy. It is unclear whether Moe literally wanted to eat Maggie or was using a figure of speech, or whether his kindness was sincere, though it is interesting to note that Maggie's upturned nose is somewhat similar to the noses of the moblins in the game.
- Main article: Great Moblin
- Main article: King Bulblin
In The Legend of Zelda: Link's Awakening, after a long trading quest on Koholint island, Link obtains the Magnifying Lens allowing him to see hidden things and characters. With it, Link meets a River Zora who tells him about a friend of his near Toronbo Shores. In there, Link finds a Goriya living in a cave who offers to trade his boomerang for one of Link's items. The Goriya's boomerang is one of the most powerful weapons in the game and Link can trade back the boomerang for his item or vice a versa as many times as he wants.
|“||Growrrr! You cannot pass!||„|
|~ The Brother Goriyas in The Legend of Zelda: Oracle of Seasons.|
A pair of twin Goriyas found in the Gnarled Root dungeon in The Legend of Zelda: Oracle of Seasons. The brothers are identical, differing only in one brother being red and the other being blue. They resemble bulldog moblins/other goriyas within the game, but also have bull-like features including horns.
The brother Goriyas move rapidly whilst throwing a boomerang between themselves, however, their lifeforce is linked and when dies, the other will fall as well.
|“||If you trust in your strength...come at me!||„|
|~ The Moblin Chief|
Boss Blin is a pirate leader introduced in Hyrule Warriors Legends and Definitive Edition. He is a Big Blin in Stone Armor who can speak Hylian and leads a diverse group of monsters including Miniblins, other Big Blins and even a Gohma to capture loot and territory for his forces. However he could not control the Helmaroc King and the two oppose eachother for control of the Forsaken Fortress.
Tetra and Link manage to defend Windfall island from the Boss Blin and ultimately take him down.
- Given Miyamoto's fondness for Disney, some have speculated that moblins drew inspiration from Maleficent's Goons of Sleeping Beauty.
- The moblin's Japanese name is a portmanteau of goblin and the Japanese word for forest.
- It is likely the Moblins are pigs in many games to symbolize their allegiance to Ganon.
- Darknuts in the The Legend of Zelda: Wind Waker and Hinoxes in The Legend of Zelda: Breath of the Wild resemble Blins, though their relation to them isn't stated.
- In The Legend of Zelda: Twilight Princess, two Bulblins are seen in Ganon's army shortly after King Bulblin defects. Presumably, they were Ganondorf loyalists or didn't get the order in time.