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Mordru, also known as Mordru the Merciless and the Lord of Chaos, is a supporting antagonist in the DC Universe, appearing as an antagonist to the Legion of Super-Heroes, Amethyst, the Justice League Dark, and others.

Mordru was an ancient and immortal sorcerer of immense power who was counted among the Lords of Chaos. With his chaos magic, Mordru was free to bend reality into whatever shape his disturbing will desired.

Biography[]

Pre-Zero Hour[]

Mordru 480 poster

Appearing mysteriously on Zerox, the Sorcerer's planet, he joined their ranks and rose in power quickly until, in a coup, seized absolute power over the planet, stealing the power of the other leading sorcerers for himself. One who escaped his grasp there was an apprentice of his, White Witch.

Armed with this mystical might, he embarked on a series of conquests of nearby worlds, with his magic, and built a space empire using the technological might of the worlds he conquered combined with his sorcery (for example, just before a space battle every weapon in the enemy fleets would jam). This combination proved unstoppable, and he conquered over half the galaxy in short order, establishing a tyrannical grip. In these days he also came to be called the "Dark Lord". The worlds which remained outside his grasp lived in fear. Then at some point, it seemed his power, which had scaled upwards astronomically, wavered. He no longer conquered worlds wholesale, but instead picked and chose carefully, "as if selecting baubles from a jewelers tray".

One of the key worlds outside his grasp was earth. The Legion of Super-Heroes defended it, and when he set his sights on it, a conflict was inevitable. In a titanic struggle, the Legion defeated Mordru's space armada, but then he himself entered combat personally, appearing as a 100' giant (Mordru commonly used magic to increase his size). He defeated most of the legion, but was sealed in an airless vault at superspeed by Superboy and Mon-El, triggering his old phobia.

They sealed him in an airless vault, where he remained comatose, beneath the legion headquarters until one day, Shadow Lass, exploring the headquarters, stumbled upon his vault and opened it to see what was inside. Mon-El tried to seal the vault (and in the process of warning her told the backstory). But air had entered the vault, Mordru roused, and proved unstoppable. The Legion fled via a Time Bubble. This early event foreshadowed problems Mordru would have with Time and those who manipulated it. Because they didn't have time to adjust the time bubble, it went to its last setting, Smallville in Superboy's time. They figured Mordru would think to look for them there, so they hid the Time Bubble, and adopted secret identities in Smallville, assisted by Superboy as Clark Kent.

Mordru used his magic to track them down, possessing various townspeople including Lana Lang to act as his spies and agents. When she found the legion, she reported them, and he arrived. They fought again, but the Legion finally triumphed in battle. As always, the end result left him trapped, comatose, but not dead.

Mordru was next freed by the Dark Circle, who sought to use him as a tool in their plans to conquer the earth. He quickly gained the upper hand, and used the Circle in a lengthy plot against Earth and the Legion, this time hiding his role throughout. The Earthwar began with the Khund invading the United Planets, and as the Legion tried to resolve this they discovered the Khundian leader was a puppet being controlled from afar, they eventually worked their way back through the Dominators, the Dark Circle and finally, when they confronted the Circle, found Mordru running the show. In the final battle, the entire Legion (at that point numbering about 30) attacked him en masse, but he shrugged off their attacks, creating a sphere which would kill them. At the last second, Element Lad, started to turn the air around Mordru into soil, thus triggering his phobia again.

After his previous appearance, he fled to a backwater planet named Avalon and took the name Romdur (an anagram of Mordru). Star Boy used his mass-inducing power to collapse his castle, trapping him again.

When Darkseid was reborn in the 30th century, he sought to gain power by draining the power of others. He freed Mordru and before Mordru could react, sapped his mystical energy. Mordru was left powerless. When Darkseid was defeated, one can assume the power returned to Mordru.

It was revealed that originally Mordru was fated to rule the universe, his rise to power was unstoppable. Seeing this timeline, Glorith, a time manipulator, changed history several times to block his rise to ultimate power. By repeatedly tweaking history she was orchestrating a battle between the Legion and Mordru in which they would be evenly matched, destroy each other, and let her pick up the pieces as the only remaining power in the universe.

Ultra Boy however figured out her plan, and turned the tables on her, visiting Mordru in disguise and provoking him into attacking Glorith before she was ready (but still more powerful than he expected). The result was a stalemate which cost both Mordru and Glorith the bulk of their power. In this retcon, this explains the sudden drop in Mordru's meteoric rise to power referenced above. He was still powerful, but had to content himself with ruling what he had conquered thus far.

This left him roughly at the point where he was pre-v4. Defeated after one of his schemes, the Sorcerers on Zerox removed his magical might and were able to "cure" his mind (details are vague, he seemed simpleminded afterwards), and he lived a happy life first on Zerox, then on Tharn after Zerox was destroyed in the Magic Wars (pretty much the entire planet relocated there). He even married his old apprentice and later enemy (and Legionnaire) Mysa Nal, the White Witch. In the economic collapse of the Galaxy which played a central role of the V4 legion, the planet Tharn was undefended and facing devastation at the hands of the Khund. As none of their other sorcerers had ever proved effective at fighting things such as starships, the Sorcerer's council decided to restore Mordru's power to him, despite knowing its corrupting influence on him. In short order he defeated the Khundish threat and set himself up as Emperor. His power was still nowhere near his glory days, though easily enough to defeat a Green Lantern, Rond Vidar who showed up on Tharn. The Legion turned up looking for him, he seemed capable of taking them all on but backed off when Cosmic Boy pointed out that he couldn't afford to take them on and the United Planets, which would happen if there was an incident. He relented, releasing them and Vidar.

Mordru eventually allied with Glorith in an attempt to further manipulate history again. These attempts weakened time and played a role in Zero Hour crossover event, which seemingly completely erased previous Legion continuity.

He also played a role in the history of Gemworld, where he was known as Wrynn, and fought Amethyst, Princess of Gem World. He was trapped inside stone there for a long period of time, which lead to him developing taphephobia (a phobia of being buried alive), a weakness that was often his downfall thereafter.

Mordru was such a dominant figure in the 30th century that other would-be conquerors had to account for him in their plans, sometimes involving the Legion in their attempts to get at Mordru. Pulsar Stargrave masqueraded as Brainiac 5's father and sent him on a series of missions to gather artifacts aimed at defeating Mordru. He even enlisted the aid of the The Time Trapper, ordering him to kill the Legion to prove his worthiness as a capable assistant in a coming battle against Mordru. When the Legion prevailed, he attempted to use them for the same purpose.

Later, an alien sorcerer named Sden tried to trick the Legion into retrieving yet another artifact, again with the goal of toppling Mordru.

Post-Zero Hour[]

Mordru 03

Mordru has been described as one of the most powerful sorcerors to ever exist. He established an empire covering a vast area of the Milky Way Galaxy, but all outside United Planets space. He lead his conquest between the 28th Century and 29th Century before finally being defeated and imprisoned in an airtight vault on the asteroid Yuen by his daughter Mysa, out of revenge he kills all her allies and ages her into an old woman.

In the 30th Century he was released from his prison during a fight between the new Legionnaires Sensor, Umbra and Magno and a Legion of Super-Rejects on the asteroid.

When free he tries to retrieve his talismans, absorbing the power of some of his other descendent's, and searching for the Emerald Eye of Ekron, which was his favorite and most powerful talisman, but at the time it was possessed Shrinking Violet at the time. When he first encountered the Legion of Super-Heroes, he defeated them easily and sent them away to serve as his heralds, destroying the planet Sklar in the process as a demonstration of his power.

When he found the Emerald Eye of Ekron, it resisted, until he was finally defeated by a Legionnaires alliance including Mysa who was deaged and depowered during the fight, the Workforce and the Uncanny Amazers and sealed in an airtight sphere. While the Elements of Disaster threated to revive him at one point, he did not appear again.

New 52[]

In the Post-Flashpoint continuity, Lord of Chaos Mordru is an energy being who inhabits physical hosts. His goal is domination of all existence and he gathers sorcerous artifacts, such as the Amulet of Fate, to secure his ambitions. As Wrynn, he plundered Gemworld, and on Earth once possessed the Books of Magic. He has always battled Super Heroes, latterly tormenting Wonder Woman and Zatanna when Justice League Dark sought allies against the predatory Otherkind. His major opposition would become the Legion of Super-Heroes, with his own daughter White Witch Xola Aq in the vanguard. Mordru has a fear of entombment, with many battles lost because opponents buried or trapped him in confined spaces. Thus, he prefers to dominate through physical forces. Overconfidence is his weakness, whether fighting Nabu, or mortal foes like the JSA.

Powers and abilities[]

Powers[]

Mordru (Pre-Zero Hour) 03

Mordru using his powers

  • Magic: Mordru was one of the original practioniers of "magic," the paranormal arts which consisted of an individual manipulating the primordial energies of the universe to bend reality itself to their will. Most forms of magic required the use of signs, sigils, or another form of patterning to use, and were therefore inherently limited in their potential. Mordru, however, made use of chaos magic, which by its nature was unbound by the rules and stipulations that affected other forms of magic. The only thing required to use chaos magic was the user's willpower, which Mordru possessed in abundance. Mordru was an immensely powerful sorcerer who possessed nigh-unrivalled control over existence.
    • Energy manipulation: Mordru is able to manipulate some forms of energy (like matter) at will, which allow him to release and project powerful energy blasts from his hands and use it as a weapon.
    • Teleportation: Mordru can teleport himself and others over great distances with ease.
    • Summoning: Mordru has the power to summon objects from one location to another.
    • Flight: In the future, Mordru can use his powers to fly.
    • Size manipulation: Mordru has the ability to increase his size to several hundred feet in seconds.
    • Immortality: Mordru has an infinite lifespan and had the potential to live forever. He is not subject to disease or old age.
    • Telekinesis: As a wizard, Mordru can move objects with his mind. 
    • Superhuman Strength: Being a Lord of Chaos, Mordru was endowed with incredible superhuman strength.
    • Invulnerability: Mordru is highly resistant to physical damage.
    • Possession: Mordru can possess any living being, and use them as his hosts while also manifesting his supernatural powers through them.
    • Accelerated Healing: Mordru has the ability to heal himself from the wounds or diseases of others or themselves.
    • Power Absorption: Mordru can drain power from other magical beings with the Spell of Onyx Hunger.
    • Dimensional Travel: Using his spells, Mordru can teleport himself and others to any desired location within space and time.

Other Media[]

Legends of the Superheroes[]

5 Mordru the sorcerer

Gabriel Dell portrayed Mordru in the 1979 live action miniseries Legends of the Superheroes. In this, he sings an evil version of the song "That's Entertainment!".

DC Animated Universe[]

20080930201518!Mordru

Mordru appears in Justice League Unlimited's Season 1 episode "The Greatest Story Never Told". He is depicted as he was in his Silver Age incarnation. As the episode focuses on the adventure of Booster Gold (a fame seeking hero), Mordru's backstory is not explored. However, his god-like power is noted as it takes the entire Justice League (with the exceptions of J'onn, Shayera, Flash, and Booster Gold) to confront him. Mordru decimated Metropolis in a fight that took up an entire night, and used his magic to fuse Superman and Batman into one person (which resembles Composite Superman with Wonder Woman's voice). Elongated Man delivers the blow that knocks him unconscious defeating him.

Legion of Super-Heroes[]

Mordru LSHAU 001

In the Legion of Super-Heroes episode "Child's Play", a wizard that resembles Mordru (voiced by Richard McGonagle) appears a member of the Sorcerer's World Council on Zarok. Openly disdainful of the "United Planets", he supports a war with Earth over a minor breach in etiquette. Mordru appears as the villain of the second season episode "Trials" voiced by James Ward). He attempts to drain the magic of the wizards on the Council so he can rule the planet Zarok. He was defeated by Zyx and the Legion.

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Justice League Action Run: Darkseid | Harley Quinn | Joker | Lex Luthor | Lobo | Mongul | Mr. Freeze |Circe | Felix Faust | Gorilla Grodd | Killer Frost | Penguin | Solomon Grundy | Steppenwolf
Justice League: Injustice for All: Lex Luthor | Star Sapphire | Solomon Grundy | Cheetah | Joker | Shade | Felix Faust | Ultra-Humanite
Injustice: Gods Among Us: One Earth Regime (Superman, Wonder Woman, Yellow Lantern, The Flash, Aquaman, Cyborg, Shazam, Nightwing, Raven, Hawkgirl, Sinestro, Black Adam, Killer Frost, Solomon Grundy, Catwoman, Bane, & Doomsday) | Joker | Lex Luthor | Deathstroke | Ares
Injustice 2: Brainiac | Gorilla Grodd | Captain Cold | Reverse Flash | Cheetah | Deadshot | Poison Ivy | Bane | Scarecrow | One Earth Regime (Superman, Wonder Woman, Aquaman, Cyborg, Nightwing & Black Adam) | Dr. Fate | The Lords of Order | Grid | Atrocitus | Joker | Darkseid
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See Also
Justice League Dark Villains | Justice League International Villains | Justice Society Villains | Young Justice Villains

           127-1278358 justice-league-dark-image-justice-league-dark-logo (1) Villains

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Anton Arcane | Anti-Fate | Anti-Monitor | The Batman Who Laughs | Black Adam | Blockbuster | Cain | Circe | Copperhead | Crime Syndicate of America | Darkseid | Demons Three | Doctor Destiny | Eclipso | The Enchantress | Felix Faust | First of the Fallen | Floronic Man | Great Darkness | Giganta | Killer Frost | Klarion | Mad Hatter | Man-Bat | Mordru | Morgaine Le Fey | Nicolas Nolan | Papa Midnite | Scarecrow | Secret Society of Super Villains | Seven Deadly Sins | Solomon Grundy | Starro | Tala | Trigon | Typhon | Upside Down Man | Wotan

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Justice League Dark: Apokolips War: Darkseid | Parademons | Trigon | Lex Luthor | Suicide Squad (Harley Quinn, Captain Boomerang, King Shark, Cheetah, Black Manta, & Bane) | League of Assassins (Lady Shiva) | Weather Wizard | Giganta | Toymaster

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