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Night Terror is a major antagonist in the Soul Calibur franchise, serving as the overarching antagonist in Soul Calibur III.

It was originally Nightmare's what-if form of power, but it was used as a design instead in Soul Calibur IV for Nightmare's power. It is confirmed by the project Legends of Soul that he does exist in the Astral Chaos and that not even Algol can fight him. During Nightmare's usage of both Soul Edge and Soul Calibur, both blades combine into the original Soul Edge before Algol fought his son and created Soul Calibur from the shards that resulted. Night Terror is the whole physical manifestation of the evil will of Soul Edge. It stands many times taller and muscular than the average Soul Calibur character and sports giant flaming wings with which to fly-the impossibility to score a ring-out when playing against him.

As the secret boss in Soul Calibur III, Night Terror is not playable himself, and players must not lose even a single match in single-player mode in order to face him. Otherwise, Zasalamel absorbs Soul Edge and Soul Calibur, instead and turns into Abyss. Defeating it unlocks its profile and concept art. It also has its own mission in the Missions mode called "Final Battle" where the player can go against it without them needing to go through Tales of Souls. New Legends of Project Soul reveals it exists as the completed Soul Edge in Astral Chaos-with Nightmare being its counterpart in the living world-and implies it to be the personification of the Astral Chaos itself. It is the embodiment of Catastrophe.

Appearance[]

Night Terror appears as a hulking armored beast vaguely resembling Nightmare. What was once azure armor and flesh has become a combination of armor and bone with an orange/red sheen. The helmet area has grown and developed a large crest-like shape and the muzzle-covering area has been removed to reveal a lipless mouth with long teeth shown and its eyes are a beady yellow. At the center of its chest is a glowing core of energy which spreads throughout its upper body. In place of hands are a pair of giant claws and in the "palms" are fully functional mandibles although this does not appear to hamper its ability to wield a sword in the least. Lastly, a slightly long tail has sprouted from the base of the spine area. Flowing from its back side are a pair of large, fiery wings.

Overview[]

Night Terror is special in which all attempts to "ring out" his character is superfluous; doing so would trigger a scene in which Night Terror uses his wings to fly back to the arena. He possess beefed-up moves taken from both Nightmare and Siegfried, as well as a few unique ones; like a flying stance that automatically Repels attacks while in the process of moving into said stance, an unblockable eye-beam projectile, and a diving attack done from the flying stance. He is, by far, the most powerful character that appears in Soulcalibur III, possessing the greatest reach, speed, and power. Some of his moves can take off nearly half of a full life bar; his eye beam has the potential to take off more than half. He also possesses a variant of Nightmare's A+B attack. While it has more frames, making it a bit slower, it also cannot be interrupted as it Repels any attack thrown at him and has a very huge hitbox, allowing Night Terror to punish opponents with ease. He also has access to an alternate Soul Smasher-like attack that generates a powerful fission that stuns the opponent from anywhere so long as they're on the ground and his Rook Splitter and Right Slasher generates energy shockwaves to attack opponents from a distances. Furthermore, Night Terror's normal Guard Impact is a Just Impact, regardless of timing, giving him a far more significant advantage in defense than any other character in the game. Night Terror is still an AI character however, and is vulnerable to Anti-AI Moves.

Night Terror is created when the energies of both the Soul Edge and Soul Calibur are fused with the remains of Nightmare, which contained Soul Edge's will. In his own profile, Night Terror is strong enough to escape Zasalamel's control and eliminate him. Unlike Nightmare, who is capable of speech, Night Terror just roars and growls. Although he's the same being as Nightmare, Night Terror is much larger and towers over every playable character in the game. Due to him being an optional boss, his status as a canon character is not known.

In Soulcalibur III: Arcade Edition, Night Terror remains an unplayable boss character, though this time he appears at random in the arcade's end match, alongside Abyss.

In the PlayStation 2 version of Soulcalibur III, Night Terror is seen when the correct trigger command is done in Nightmare's ending. Rapidly tapping the button indicated turns Nightmare into Night Terror. He slams down amidst several guards and flings them aside, then flies off the scene.

Soulcalibur IV[]

Nightmare's second costume for Soulcalibur IV strongly resembles Night Terror, and the weapons they wield are exactly the same, hinting that Night Terror's appearance in Soulcalibur III may, in fact, be canon.

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           Soul Calibur Logo Villains

Main Villains
Cervantes de Leon | Nightmare/Inferno | Zasalamel | Abyss | Tira | Strife Astlar Grandall | Iska Farkas | Algol | Elysium | Azwel

Secondary Villains
Voldo | Ivy | Kunpaetku | Astaroth | Aeon Calcos | Raphael Sorel | Charade | Amy Sorel | Patroklos Alexander

Other Villains
Vercci | Fygul Cestemus | Night Terror | Chester | Luna | Aurelia | Demuth Beel Zebus Halteese | Barbaros | Iiona Farkas | Dark Sophitia | Azola | Solnhofen | Marienbard, Auguste and Jacqueline | Phantasm | Shadow | Shura | Arcturus | Odor | Murk | Woes | Mechastaroth | Drakes | Ludo | Gisil | Dario | Giuseppe | Urias | Toki

Guest Characters
Heihachi Mishima | Darth Vader | Galen Marek | Kratos | Devil Jin

Organizations
Fygul Cestemus | Schwarzstrom

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