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{{Hostile_Species |
{{Hostile_Species |
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+ | |image = <gallery> |
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+ | NightmaresLA.png|Original |
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+ | Nightmares (Link's Awakening Remake).png|Remake |
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+ | </gallery> |
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⚫ | |||
|fullname = Nightmares |
|fullname = Nightmares |
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− | |alias = |
+ | |alias = None |
− | |origin = ''The Legend of Zelda |
+ | |origin = ''The Legend of Zelda'' |
− | |homeworld = Koholint |
+ | |homeworld = Koholint Island |
|abilities = Various |
|abilities = Various |
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+ | |members = [[DethI]] (Leader)<br> |
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− | |members = [[Shadow Nightmares]]/[[Dethl]] (Leader)<br>[[Moldorm (The Legend of Zelda: Link's Awakening)|Moldorm]]<br>[[Genie (The Legend of Zelda)|Genie]]<br> [[Slime Eyes]]<br>[[Angler Fish]]<br>[[Slime Eel]]<br>[[Façade]]<br>[[Evil Eagle]]<br>[[Hot Head]] |
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+ | Moldorm<br> |
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− | |goals = Take over Koholint<br>Guard the Instruments of the Sirens<br>Prevent Link from awakening the Wind Fish |
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+ | Genie<br> |
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− | |type of hostile species = Dark Forms |
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+ | Slime Eye<br> |
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⚫ | |||
+ | Angler Fish<br> |
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⚫ | |||
+ | Slime Eel<br> |
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+ | Facade<br> |
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+ | Evil Eagle<br> |
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+ | Hot Head |
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+ | |goals = Take over Koholint (succeeded).<br> |
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+ | Guard the Instruments of the Sirens (failed).<br> |
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+ | Prevent Link from awakening the Wind Fish (failed). |
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+ | |crimes = Island domination<br> |
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+ | Attempted murder |
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⚫ | |||
==Overview== |
==Overview== |
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⚫ | The Nightmares showed up at Koholint want to rule over and to accomplish this, they must stop the Wind Fish from being awakened by playing the Instruments of the Sirens. They decided to steal them and have each of them hidden in one of the eight dungeons, which are their lairs. The Nightmares also created monsters and traps to stop Link from awaking the Wind Fish. They are intelligent enough in human speech as they talk to Link or try to scare or warn him from retrieving the Instruments. |
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− | |||
⚫ | The Nightmares showed up at Koholint want to rule over and to |
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==List of Nightmares== |
==List of Nightmares== |
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+ | |||
− | *[[Shadow Nightmares]]/[[Dethl]] (Leader) |
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+ | === Moldorm === |
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− | *[[Moldorm (The Legend of Zelda: Link's Awakening)|Moldorm]] (Found in the Tail Cave) |
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+ | '''Moldorm''', known as '''Big Tail''' in Japan, is a segmented worm creature and the first Nightmare who guards the Full Moon Cello in Tail Cave. |
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− | *[[Genie (The Legend of Zelda)|Genie]] (Found in Boutle the Grotto) |
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+ | |||
− | *[[Slime Eyes]] (Found in the Key Cavern) |
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+ | === Genie === |
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− | *[[Angler Fish]] (Found in the Angler's Tunel) |
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+ | '''Genie''', known as '''Pot Devil''' in Japan, is a clown-like spirit in a jar and the second Nightmare who guards the Conch Horn in Bottle Grotto. |
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− | *[[Slime Eel]] (Found in the Catfish's Maw) |
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+ | |||
− | *[[Façade]] (Found in the Face Shrine) |
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+ | === Slime Eye === |
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− | *[[Evil Eagle]] (Found in Eagle's Tower) |
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+ | '''Slime Eye''', known as '''Big Zol''' in Japan, is a huge, one-eyed blob and the third Nightmare who guards the Sea Lily's Bell in Key Cavern. |
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− | *[[Hot Head]] (Found in Turtle Rock) |
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+ | |||
+ | === Angler Fish === |
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+ | '''Angler Fish''', known as '''Angler''' in Japan, is a huge angler fish and the fourth Nightmare who guards the Surf Harp in Angler's Tunnel. |
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+ | |||
+ | === Slime Eel === |
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+ | '''Slime Eel''', known as '''Hooker''' in Japan, is a giagantic eel and the fifth Nightmare who guards the Wind Marimba in Catfish's Maw. |
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+ | |||
+ | === Facade === |
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+ | '''Facade''', known as '''Mat Face''' in Japan, is a disembodied face on the floor and the sixth Nightmare who guards the Coral Triangle in Face Shrine. |
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+ | |||
+ | === Evil Eagle === |
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+ | '''Evil Eagle''', known as '''Albatos''' in Japan, is a huge, bizarre-looking eagle and the seventh Nightmare who guards the Organ of Evening Calm in Eagle's Tower. |
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+ | |||
+ | === Hot Head === |
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+ | '''Hot Head''', known as '''Big Flame''' in Japan, is a disembodied head cloaked in fire and the eighth Nightmare who guards the Thunder Drum in Turtle Rock. |
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+ | |||
+ | === Dethl === |
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+ | '''[[DethI]]''', known as '''Shadow''' in Japan, is a shadowy being, the leader of the Nightmares and the final Nightmare encountered in the Wind Fish's Egg. It is the one who is responsible for putting the Wind Fish to sleep. |
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==Gallery== |
==Gallery== |
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− | <gallery bordercolor="#8e8e8e" captiontextcolor="#7a3ca7"> |
+ | <gallery widths="300" bordercolor="#8e8e8e" captiontextcolor="#7a3ca7" position="center"> |
− | Moldorm Link's Awakening Official Artwork.png| |
+ | Moldorm Link's Awakening Official Artwork.png|Moldorm |
− | Genie Official Artwork.png| |
+ | Genie Official Artwork.png|Genie |
− | Slime Eye Official Artwork.png| |
+ | Slime Eye Official Artwork.png|Slime Eye |
− | Angler Fish Official Artwork.png| |
+ | Angler Fish Official Artwork.png|Angler Fish |
− | Slime Eel Official Artwork.png| |
+ | Slime Eel Official Artwork.png|Slime Eel |
− | Facade Official Artwork.png| |
+ | Facade Official Artwork.png|Facade |
− | Evil Eagle Official Artwork.png| |
+ | Evil Eagle Official Artwork.png|Evil Eagle |
− | Hot Head Official Artwork.png| |
+ | Hot Head Official Artwork.png|Hot Head |
− | DethI Official Artwork.png|[[ |
+ | DethI Official Artwork.png|[[DethI]] |
</gallery> |
</gallery> |
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+ | ==Navigation== |
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{{Zelda Villains}} |
{{Zelda Villains}} |
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[[Category:Video Game Villains]] |
[[Category:Video Game Villains]] |
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[[Category:Magic]] |
[[Category:Magic]] |
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[[Category:Dark Forms]] |
[[Category:Dark Forms]] |
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+ | [[Category:Thought-Forms]] |
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+ | [[Category:Demon]] |
Revision as of 03:32, 3 January 2020
The Nightmares, known as the Dungeon Bosses in Japan, are monsters who invade the island of Koholint and are the primary antagonists and bosses in The Legend of Zelda: Link's Awakening and its 2019 remake.
Overview
The Nightmares showed up at Koholint want to rule over and to accomplish this, they must stop the Wind Fish from being awakened by playing the Instruments of the Sirens. They decided to steal them and have each of them hidden in one of the eight dungeons, which are their lairs. The Nightmares also created monsters and traps to stop Link from awaking the Wind Fish. They are intelligent enough in human speech as they talk to Link or try to scare or warn him from retrieving the Instruments.
List of Nightmares
Moldorm
Moldorm, known as Big Tail in Japan, is a segmented worm creature and the first Nightmare who guards the Full Moon Cello in Tail Cave.
Genie
Genie, known as Pot Devil in Japan, is a clown-like spirit in a jar and the second Nightmare who guards the Conch Horn in Bottle Grotto.
Slime Eye
Slime Eye, known as Big Zol in Japan, is a huge, one-eyed blob and the third Nightmare who guards the Sea Lily's Bell in Key Cavern.
Angler Fish
Angler Fish, known as Angler in Japan, is a huge angler fish and the fourth Nightmare who guards the Surf Harp in Angler's Tunnel.
Slime Eel
Slime Eel, known as Hooker in Japan, is a giagantic eel and the fifth Nightmare who guards the Wind Marimba in Catfish's Maw.
Facade
Facade, known as Mat Face in Japan, is a disembodied face on the floor and the sixth Nightmare who guards the Coral Triangle in Face Shrine.
Evil Eagle
Evil Eagle, known as Albatos in Japan, is a huge, bizarre-looking eagle and the seventh Nightmare who guards the Organ of Evening Calm in Eagle's Tower.
Hot Head
Hot Head, known as Big Flame in Japan, is a disembodied head cloaked in fire and the eighth Nightmare who guards the Thunder Drum in Turtle Rock.
Dethl
DethI, known as Shadow in Japan, is a shadowy being, the leader of the Nightmares and the final Nightmare encountered in the Wind Fish's Egg. It is the one who is responsible for putting the Wind Fish to sleep.
Gallery
Template:Zelda Villains