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|“||Foolish puppets! Do you not see that your lives are yours to do with as you see fit? That you need not throw them away for the sake of a god who no longer lives to witness your foolish sacrifice? Perhaps you will finally understand the value of the gift of life... when I take it from you!||„|
|~ Orgodemir after the heroes decide to confront him.|
Orgodemir is the main antagonist and final boss of Dragon Quest VII. He is the Demon King who sealed all lands from existence and sent forth monster underlings that would bring civilization's downfall by their own hand.
Orgodemir resembles a blue centipede-like dragon with pairs of arms, horns, and wings. Rows of spikes decorate his head and his backside; he also exhibits three eyes, a huge exposed brain and a poisonous stinger on his rear end. When he's disguised, he resembles a blue-skinned handsome humanoid with white hair and a suit.
Orgodemir is the fiend responsible for sealing all lands from existence, except for the only landmass in the world, Estard. Most of his actions were carried out by his subordinates, which include demons, monsters and even innocent people who were persuaded to join him, with some even becoming such beings.
Orgodemir was once known as the Demon King, the main source of evil, he manipulated the world and its people hundreds of years ago to become mightier than The Almighty and to become the ruler and master of fates for all mortalkind. Orgodemir was a tactician, he plunged the various continents into darkness not by sheer power, but by sending eighteen of his underlings to pull some strings on the continent's settlements, and ultimately have people destroy its own civilization. Other times, they just made it so that people would lose all hope in The Almighty. These actions were likely carried out so that people would lose trust in The Almighty and only have those who would serve the demon king, survive.
The Almighty and the Demon King had an epic clash that involved all of their forces, the legions for evil and the Holy Order of The Almighty. Sadly, Orgodemir had become so powerful that The Almighty began to suspect that He would not survive the bout, so He made the survivors of The Holy Order retreat to the Divine Shrine. As for His most trusted knight and follower, Sir Mervyn, who would have accompanied his master to the bitter end; The Almighty sealed him inside the Sizzling Stone for his own safety, so that he could finish the ordeal in the future. Just seconds later, The Almighty mustered all of His strength for the next attack, which would prove to be His last, but was unfortunately not enough to end Orgodemir.
It is at this time that the Shrine of Mysteries, made by The Almighty Himself, would serve its final purpose and transport the party to this exact moment. Orgodemir had been weakened by the battle, making it a perfect chance for the team to strike. After the hardest and longest battle the heroes had experienced so far, Orgodemir is defeated, swearing to return and take revenge.
With Estard's neighbor continents having been restored, the team having resurrected The Almighty thanks to the Roamers, and Orgodemir having been vanquished in the past, a new order emerged. The purpose of this new faction is to supervise the construction of a monument to allow the new world's leaders and most influential people to get in contact with The Almighty and allow Him to give them guidance: The Cathedral of Light.
Unfortunately, this all ends up being a part of Orgodemir's new scheme, which dealt in making people worship him and getting rid of everyone he considered a threat to his reign. What people believed to be the resurrected Almighty is, in reality, the Demon King in disguise. The fiend uses this opportunity to banish the lands where the Four Spirits lie dormant, including all people in them such as The Hero, Maribel, Ruff, and Aishe. Only Sir Mervyn manages to avoid the great sealing, so he's able to help the party get hold of the sacred flame to power up the teleportals that would help them reach the spirits' resting places in order to wake them up. After every Spirit is awakened, they are able to face the fake Almighty and unmask him to reveal the resurrected and ascended Demon King, Orgodemir.
This move apparently takes a lot of power from the Spirits, and the ruthless Demon King proceeds to finish them in their weakened state . He also reveals the Cathedral of Light's true nature: The Cathedral of Blight. In this accursed place where monsters roam free and has passageways that seem to reach the underworld, and even connect to interdimensional dungeons, Orgodemir would now govern over the world as a fearmonger - even making everyone in the Faraday region disappear.
Nevertheless, the heroes enter the Cathedral of Blight to fight Orgodemir for the last time. After a tough battle, the demon king's body starts to fall apart, but this does not stop his violent onrush as he uses his full power in his decaying form. The heroes ultimately defeat Orgodemir once and for all, and the Cathedral of Blight also collapses with his death.
- Orgodemir appears as a legacy boss in Dragon Quest IX and can be battled if his map is obtained.
- He can be obtained in Dragon Quest Monsters Joker 2 if Mortamor and an Alabast Dragon are synthesized.
- He's one of Nokturnus' finest warriors in Dragon Quest Battle Road Victory and the last opponent in the Dragon Quest VII story arc.
- He appears in Dragon Quest VII event in Dragon Quest of the Stars. His ambitions remain the same as in the game but this time, he's exiled the islands to the planet Brullia. As in the original game, they are only accessible by completing the tablets.