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Explosives, check. Dashing good looks, check. And world-renowned skill, check.
~ One of Pip's lines upon starting a match

Pip, also known by his title of The Rogue Alchemist, is a playable antagonist in Paladins. A dangerous and unpredictable vulpin thief, though his allies find him useful, they know full well he isn't to be relied on.

He's a Support champion that was introduced on November 17th, 2015.

He is voiced by Lucien Dodge.

Official Bio[]

"Unlike most other vulpin, Pip chose to specialize in weaponized explosives instead of curative alchemy. He left Brightmarsh, his homeland, in search of adventure across the Realm.

Now, he splits his time between brewing up all sorts of fiery concoctions to use against the Magistrate's forces and creating restorative potions to aid his friends. While his allies have come to appreciate his assistance and expertise, they fully understand that the little fox is as unpredictable as his dangerous mixtures."

Biography[]

While most vulpin are pacifists that specialize in curative potions, Pip instead chose to focus on weaponized explosives. He would eventually leave his home in search of adventure, stealing from various individauls, fighting the Magistrate, and assisting the Resistance in their battles as well.

At some point, one of Pip's experiments would go wrong, creating a portal to another dimension and allowing for one of its inhabitants, a blue vulpin named Pepper, to enter the Realm.

Following Yagorath's release and subsequent rampage, Pip and Pepper, alongside Moji, would end up being chased by the monster, though what occured to Pip, Pepper, and Moji following this is currently unknown.

Personality[]

Pip spends most of his time focusing on his thievery, constantly thinking about what he can steal, or could be stealing otherwise, as well as pondering the value of various items he comes into contact with.

Coupled with this, Pip is rather smug, passively praising himself rather commonly.

Powers and Abilities[]

With the alchemic skill of most vulpins, coupled with Pip's very "un-pacifistic" nature, with even an experiment gone wrong opening a portal to another dimension, Pip's various concoctions can apply a number of different effects to his enemies.

Gameplay[]

Potion Launcher[]

  • A custom-made launcher that fires volatile potions that explode in an area on impact, dealing 600 damage.
  • Deals a third of the damage back on Pip and knocks him back slightly if close enough to projectiles.
  • Has an ammo count of 6.

Explosive Flask[]

  • A deadly concoction that bursts to deal 150 damage and slows enemies by 50% for 2 seconds in an area.
  • Applies knockback to Pip as well if Pip is close enough to the projectile, but applies no damage to Pip.
  • 8 second base cooldown.

Healing Potion[]

  • Throw a potion that heals allies for 1,000 when it explodes. Reactivate this ability to explode the potion in the air.
  • Potion explodes automatically upon hitting an ally or the terrain.
  • Cooldown doesn't begin until potion explodes.
  • Heals allies through walls if close enough.
  • 7 second base cooldown.

Weightless[]

  • Launch yourself upwards, increasing your jump height for 2.5 seconds.
  • Can be cancelled early by reactivating.
  • Cooldown doesn't begin until ability ends.
  • 10 second base cooldown.

Ultimate: Evil Mojo[]

  • Launch a mysterious flask that Polymorphs enemies and deals 200 damage, turning enemies caught in its blast into helpless chickens. Polymorph has a minimum duration of 2 seconds.
  • Enemies hit transform into chickens with 1,500 health and are unable to use abilities while transformed.
  • Ignores shields.
  • Enemies return to their original health if they transform back. If under 1,500 health, enemies will instead have their health restored to 1,500.

Talents[]

As with every other champion in Paladins, Pip has a number of different talents and cards which can be used to somewhat alter the way his abilities function. Cards can be upgraded with a limited pool of fifteen points per load-out in order to increase their effectiveness. Numbers in curly brackets are the default values and can be upgraded a total of five times, each upgrade adding another instance of the base value to overall effectiveness.

Mega Potion[]

  • Healing Potion's Healing is increased by 115%.
  • Default talent.

Catalyst[]

  • Enemies hit with Explosive Flask take 30% increased damage from your weapon shots for 4 seconds.
  • Unlocked at Mastery Level 2.

Combat Medic[]

  • Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots.
  • Projectiles no longer apply knockback to Pip.
  • Projectiles no longer pass through allies, even at full health.
  • Unlocked at Mastery Level 8.

Cards[]

  • Acrobat's Trick - Reduce the Cooldown of Healing Potion by {0.1|0.1}s after hitting an enemy with your weapon.
  • Acumen - Gain {10|10}% Lifesteal against enemies Slowed by your Explosive Flask.
  • Escape Artist - Increase the duration of Weightless by {0.4|0.4}s.
  • From Above - Reduces the Cooldown of Weightless by {0.6|0.6}s.
  • Gift Giver - Heal yourself for {20|20}% of Healing Potion's effect if you hit an ally but not yourself.
  • Graviton - Increase the duration of Explosive Flask's Slow by {0.25|0.25}s.
  • Medicinal Excellence - Increase the radius of Healing Potion by {8|8}%.
  • Moxie - Increase your Healing received by {6|6}% while at or below 50% Health.
  • Pep in the Step - Allies hit by Healing Potion have their Movement Speed increased by {6|6}% for 3s.
  • Refreshing Jog - Heal for {60|60} every 1s while Weightless is active.
  • Reload - Reduce the Cooldown of Healing Potion by {0.6|0.6}s for each ally it hits.
  • Shrewd Move - Reduce your active Cooldowns by {8|8}% after getting an Elimination.
  • Side Tanks - Reduce the Cooldown of Explosive Flask by {0.6|0.6}s.
  • Smithereens - Generate {1|1} Ammo for each enemy hit by Explosive Flask.
  • Sprint - Increase your jump speed by an additional {10|10}% while using Weightless.
  • Sturdy - Gain {3|3}% Movement Speed.

Gallery[]

External Links[]

  • Pip on the Paladins Wiki

Navigation[]

           Paladins Logo Villains

Abyss
Androxus | Dredge | Nyx | Lillith | Omen | Raum | Seris

Darkness / Maw
Vora | Yagorath

Thousand Hands
Zhin | Koga | Skye | Vatu

Other
Betty La Bomba | Caspian | Drogoz | Kasumi | Kinessa | Koga | Maeve | Pip | Saati | Skye | Vatu

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