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There are, of course, the Raiders. Those anarchistic ruffians who roam the wastes, preying on any and all, stealing, murdering.
~ John Henry Eden

Raiders are common enemies in the Fallout video game series.

Summary

Raiders are survivors of the Great War that have turned to random murder and pillaging in order to survive in the wasteland. They are generally completely barbaric and devoid of redeeming qualities, killing virtually anyone outside of their fellow raiders, especially after living like savages in the chaotic post-war world for extended amounts of time. Because of their primitive scavenger nature, raiders are usually less organized and well equipped than more civilized post-war groups like the NCR and Brotherhood of Steel.

Various Raider gangs are present all throughout the ruins of America and appear in all Fallout games. Even in places where civilization and order have started to rebuild, raiders still remain a constant nuisance and always will be, much like common street thugs in today's world. Some raider groups are stronger and more civilized/less savage than others.

Raiders are most prominent in Fallout 3. The raiders of the Capital Wasteland are among the most depraved of all and are found everywhere throughout the game world as one of the main enemy types. They are all labeled simply as "Raider".Similarly in The Pitt all raiders there are labeled "Pitt Raider"with the exception of a few of them and the named members the Pitt Raiders have also enslaved the people of The Pitt for their own purposes.

In Fallout: New Vegas, raiders are much weaker and less common than in Fallout 3 thanks to the law enforcement of the NCR, and now organized into different gangs unlike in the previous installment. One notable gang encountered early in the game are the Powder Gangers, who are escaped NCR convicts that like to use explosives. The "Great Khans", a new incarnation of the Khans group originally featured in the original Fallout, have become less raider-like over the years and are now a tribe of savage warriors rather than complete murderous lunatics. But the most dangerous and evil raiders in New Vegas are the Fiends, a bunch of insane drug addicts who terrorize the ruins near the New Vegas city complex.Other gangs in New Vegas are the cannabalistic Jackals,The ruthless Vipers,and the vile Scorpions.

In Fallout 4 many raider varieties exist along with new raider gangs.normal Raiders come in various different versions such as normal,scum,psycho,scavver,waster,survivalist,and veteran.Similar to Fallout:New Vegas raiders in Fallout 4 can also be organized into gangs,such as The Forged who inhabit the Saugus Ironworks and are most notable for using fire based weapons such as Flamers and Molotovs,The Automatron DLC adds another gang known as the Rust Devils a raider gang most known for their use of robots using varieties of Protectrons Mr.Handys Assaultrons and Sentry Bots,another technical raider faction though they aren't necessarally categorized as raiders in the Far Harbor DLC you can encounter the Trappers former fur trappers fishermen and hunters who have been driven mad by the island's radioactive fog,The Nuka World DLC adds 3 more raider gangs those being the Disciples the Operators and the Pack.

Fallout 76 also had Raiders living in Appalachia, broken down into five different groups: Cutthroats, Diehards, Trappers, Gourmands, and Blackwater Bandits. David Thorpe served as the leader of the Cutthroats and the Raiders overall. They served to be a problem for the other factions living in Appalachia, those being the Responders, Free States, and the Brotherhood of Steel. Because of the lack of trust between the Raiders and the other factions, they were unable to unite their resources to combat the Scorchbeasts and were either killed or forced to flee Appalachia, with the leaders of the various Raider factions succumbing to radiation or other mutations, with Thorpe himself falling victim to the Scorched Plague and becoming Scorched Wildlife. The other faction leaders suffered similar fates: Blackwater Bandits leader Freddie Lang soaked up so much radiation she turned into a glowing feral ghoul, Trappers leader Walter Griswold is found dead in the center of Huntersville, surrounded by Super Mutants with his body booby-trapped, Diehards leader Margie McClintock died from a chem overdose out of depression of her gang's actions, hoping her lieutenant Vincent Fried would fare better as the new leader, and the Gourmands leader Morris Stevens succumbed to the Gourmands' cannibalism to survive and mutated into a highly-irradiated progenitor wendigo. The only survivor around the time Vault 76 opened was Rose, a reprogrammed Miss Nanny that Thorpe made to remind him of his former girlfriend Rosalyn, who had been captured by the Responders, then drowned when Thorpe flooded Charleston on Christmas Day in retaliation for when he believed the Responders had killed her as incentive to get the Raiders to back off and stop harassing them, the Free States, and the Brotherhood of Steel, when in reality, she had still been alive and was being used as a bargaining chip and hostage by the Responders to try and get Thorpe to stand down and surrender.

However, one year later after Vault 76 opened, Meg Groberg, a member of the Diehard Raiders that fled Appalachia previously, returns to the region to rebuild the Raiders in the area, taking over the remains of the crashed Valiant-1 space station in the Toxic Valley and renaming it "The Crater". Her Raiders are initially hostile to Vault 76 residents, but after being reminded that if she doesn't work with them and the Settlers to combat the Scorchbeasts, she is making the same mistakes Thorpe did, she'll agree to have her Raiders inoculated with the vaccine against the Scorched Plague the Responders had been working on in Charleston, thus ordering her Raiders to no longer be hostile to the Vault 76 residents, but remain wary of them until the residents do enough favors for the Raiders to improve their reputation with them to be considered friends of the Raiders. When word then comes of the U.S. having stored the Fort Knox gold bullion reserve in Vault 79 in the event of nuclear war, Meg is more than willing to have her Raiders launch a raid on the Vault to acquire the gold alongside the Vault 76 residents, and is willing to split the reward later with the Settlers to avoid a possible conflict with them and end up repeating the distrust and hostility that led to the old Raiders being wiped out with the Responders, Free States, and Brotherhood of Steel by the Scorchbeasts because they couldn't trust each other.

Known Members

Fallout 3
  • Junders Plunkett
  • Rocksalt
  • Ryan Brigg
  • Lug-Nut
  • Lag-Bolt (also a member of talon company)
  • Madame
  • Smiling Jack
  • Torcher
  • Split Jack
  • Sam Warrick
  • The Wanderer
  • Bethesda Ruins Raider Boss
  • Springvale School Raider Leader
  • Springvale School Raider Miniboss
  • Evergreen Mills North Shack raider
  • Evergreen Mills North Shack raider's partner
  • Evergreen Mills South Shack raider
  • Caleb Smith (formerly)
  • Jaime Palabras (formerly)
  • Jericho (formerly)
  • Tara Fields (deceased)
Pitt Raiders
  • Lord Ishmael Ashur
  • Sandra Kundanika
  • Krenshaw
  • Everett
  • Bingo
  • Bone
  • Duke
  • Faydra
  • Friday
  • Gruber
  • Hammer
  • Harris
  • Jackson
  • Lulu
  • Mex
  • Mona
  • O-Dog
  • Phantom
  • Reddup
  • Spook
  • Squill
  • Trouble Man
  • Vikia
  • Wernher (formerly)
Fiends
  • Motor Runner
  • Daniel
  • BoneGnash (attack dog)
  • GnashBone (attack dog)
  • Vault 3 Fiend Boss
  • Vault 3 Fiend Guard
  • Duke
  • Cook-Cook
  • Violet
  • Violetta (attack dog)
  • Driver Nephi
  • Razz (formerly)
Jackals
  • Jackal gang members
  • Jackal gang leaders
  • NHPS Jackal leader
  • Prospectors den Jackal leader
  • Nipton road pit stop Jackal leader
Vipers
  • Viper Gunslingers
  • Viper leaders
Scorpions
  • Yvette
  • Roller
Greasers
  • Greasy Johnny
  • Greasers
Great Khans
  • Papa Khan
  • Regis
  • Jessup
  • McMurphy (alive in intro deceased in-game)
  • Anders
  • Diane
  • Jack
  • Jerry the Punk
  • Melissa Lewis
  • Oscar Velasco
  • Great Khan Armorer
  • Sergeant Bitter-Root (formerly)
  • Manny Vargas (formerly)
Fallout 4
  • Ack-Ack
  • Ahab (Rust Devils sentry bot)
  • Artis (Creation Club)
  • Avery
  • Bear
  • Bedlam (Forged)
  • Big Maude (L&L Gang)
  • Boomer
  • Bosco
  • Bull
  • Burner (Creation Club)
  • Carl Everett (deceased)
  • Chancer
  • Cinder
  • Clutch
  • Overboss Colter
  • Connor (Creation Club)
  • Corin (deceased)
  • Cutty
  • Demo
  • Dixie (Disciples)
  • Eager Ernie (also a member of the Triggermen)
  • Erris (deceased)
  • Gabriel
  • Gaff
  • Porter Gage
  • Gouger
  • Gristle
  • Gruel
  • Hadrian (deceased)
  • Helter Skelter
  • Hugo (deceased)
  • Ian (deceased)
  • Ivey (Rust Devils)
  • Jack (deceased)
  • James Wire
  • Jared
  • Johnny T. Walters (L&L Gang)
  • Kath (deceased)
  • Ken Standish (deceased)
  • Kendra
  • Lefty
  • Lizzie Wyath (Operators)
  • Lucky Tatum (L&L Gang)
  • Luke Silverhand (deceased)
  • Mags Black (Operators)
  • Mason (The Pack)
  • Mercy (Creation Club) (Formerly C.O.A)
  • Nisha (Disciples)
  • Northy
  • Rags
  • Red Tourette
  • Regi Blattaria
  • Ricca (deceased)
  • Rowdy (formerly)
  • Sabine
  • Captain Sally (L&L Gang)
  • Savoy (Disciples)
  • Scabby (Creation Club) (deceased)
  • Scutter
  • Shank
  • Silas (Creation Club)
  • Simon
  • Simone
  • Sinjin
  • Sinner
  • Skrap Rat
  • Slab
  • Slag (Forged)
  • Slough
  • Smiling Kate
  • Sparta
  • Stevie Buchanan (L&L Gang)
  • Sully Mathis
  • Sykes (deceased)
  • Tad (deceased)
  • Tammy Mac (L&L Gang)
  • Tanya Standish (deceased)
  • The Bruiser (L&L Gang)
  • Tower Tom
  • Tweez
  • Walter
  • Wayne Delancy
  • Weylan (The Pack) (deceased)
  • Whiplash
  • William Black (Operators)
  • Wolfgang
  • Wretch
  • Zane (Creation Club) (Deceased)
  • Judge Zeller
Trappers
  • Bilge
  • Braun Husky (deceased)
  • Bray Husky (deceased)
  • Douglas
  • Luke Husky (deceased)
  • Malcolm
  • Rowan Husky (deceased)
Fallout 76
  • Rose
  • Raiders vendor
  • Vendor bot Raiders
  • Vendor bot Resin
  • Ace the Raider
  • Mr. Bosley (deceased)
  • David Thorpe (infected with scorched plague)
  • Edie Stevens (deceased)
  • Freddie Lang (Mutated into Glowing one)
  • Mr. Henrick (deceased)
  • Jim (deceased)
  • Kerry (deceased)
  • Margie McClintock (deceased)
  • Milo (deceased)
  • Morris Stevens (devolved into the Progenitor Wendigo)
  • Reggie (deceased)
  • Rosalynn Jeffries (deceased)
  • Walter Griswold (deceased)
New Appalachia Raiders
  • Meg Groberg
  • Ae-Ri
  • Aldridge
  • Axel
  • Barb
  • Blackeye
  • Bruiser
  • Burke (Steel Dawn)
  • Caleb Fisher
  • Creed
  • Deathklaus
  • Fishbones
  • Fritz
  • Gail
  • Glenn
  • Gnash
  • Hal Gleeson
  • Hijack
  • Johnny Weston
  • Kiyomi
  • Kogan
  • Lev
  • Lucky Lou
  • Maximum Maddie
  • Molly
  • Mortimer
  • Munch
  • Nuclear Don
  • Pierce (Steel Dawn)
  • Punk
  • Ra-Ra
  • Raf
  • Rocco
  • Rocksy
  • Ronny
  • Sargento
  • Sheena (Steel Dawn)
  • Surge
  • Weasel
  • Wren
Blood Eagles
  • The Blood
  • The Eye
  • The Claw (Frankie Beckett)
  • Frank the Butcher
  • Jessi the Hook
  • Line Chef Larry
  • Star
  • Beckett (formerly)
Free Radicals
  • Roper
  • Batter
  • Davey
  • Jacky

Groups/Gangs

  • Capital Wasteland Raiders
  • Pitt Raiders
  • Commonwealth Raiders
  • Appalachia Raiders (wiped out)
  • New Appalachia Raiders
  • Great Khans
  • Jackals
  • Vipers
  • Fiends
  • Scorpions
  • Split Jack's Bandits
  • The Forged
  • L&L Gang
  • Rust Devils
  • Trappers (related group)
  • The Operators
  • The Disciples
  • The Pack
  • Cutthroats (wiped out)
  • Trappers (wiped out)
  • Blackwater Bandits (wiped out)
  • Diehards (wiped out)
  • Gourmands (wiped out)
  • Blood Eagles
  • Free Radicals

Initiation

  • Methods of initiations are different depending on Raiders, but they are all brutal and dangerous.
  • Khans and Great Khans: beating up initiates for an hour. If the initiate does not manage to cry out and survives, then he/she is passed. Females are to undergo the same initiation treatment and are granted no special treatment.
  • Forged: those who failed to pass the initiation are tossed down to Shaft Furnace.
  • Raiders from Eastern region: beating up initiates by 3~4 members. If initiates successfully endure beatings withing certain amount of time then he/she is passed. If they fail and die, their bodies will be hanged on the ceilings.

Trivia

  • In Fallout 4, for all their barbaric and savage nature, a handful of Raiders do show prides and sliver of their humanity in private: This was shown when a Raider sits at the grave of a fallen female Raider, or keep on muttering "Not your fault... No other way... I had to..."

Navigation

           Fallout Logo.png Villains

Background
China | Great War | Vault-Tec

Recurring Groups and Creatures
Super Mutants | Enclave | Raiders | Children of Atom | Khans

Fallout 1
The Master | Lieutenant | Morpheus | Gizmo

Fallout 2
Frank Horrigan | Dick Richardson | Myron

Fallout 3
Allen Mack | John Henry Eden | Colonel Autumn | Mr. Burke | Stanislaus Braun | Roy Phillips | Allistair Tenpenny | Eulogy Jones | Slavers | Talon Company | General Jingwei | Professor Calvert | Wernher | Ishmael Ashur | Aliens | Lone Wanderer | Weston Lesko

Fallout: New Vegas
Caesar's Legion (Caesar, Legate Lanius, Vulpes Inculta) | Powder Gangers (Joe Cobb) | Benny | Mr. House | White Glove Society | Omertas | General Lee Oliver | Fiends | Tabitha | Father Elijah | Dean Domino | White Legs | Think-Tanks | Barton Thorn | Ghost People | Ulysses | Marked Men

Fallout 4
Conrad Kellogg | Shaun | Mayor McDonough | Arthur Maxson | The Institute | Gunners | The Forged | Eddie Winter | Marowski | Bobbi No-Nose | Lorenzo Cabot | Sinjin | Dr. Chambers | Triggermen | Nisha | Mason | Mags Black | The Mechanist | Ivey | Rust Devils | High Confessor Tektus | DiMA

Fallout 76
Scorchbeasts | Scorched Wildlife | David Thorpe | Rose | Freddie Lang | Morris Stevens | Scott Conroy | Camp Counselor Nia | The Nightstalker | Mad Dog Malone | MODUS | ZAX 1.3c | Strangler Hearts | Strangler Wildlife | New Appalachia Raiders | Blood Eagles | Free Radicals | Cult of the Mothman

Fallout Tactics
Calculator | Simon Barnaky

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