|This article's content is marked as Mature|
The page Mature contains mature content that may include coarse language, sexual references, and/or graphic violent images which may be disturbing to some. Mature pages are recommended for those who are 18 years of age and older.
If you are 18 years or older or are comfortable with graphic material, you are free to view this page. Otherwise, you should close this page and view another page.
|“||You can't lose Carcer SWAT in the shadows. We own the shadows.||„|
|~ SWAT Member|
The S.W.A.T team is a group of minor antagonists in the controversial 2003 video game Manhunt and the 2007 video game Manhunt 2.
- Richard Mover (Manhunt)
- Matt Walton (Manhunt)
- Rodd Houston (Manhunt)
- Barry Carl (Manhunt 2)
After James Earl Cash makes it to 54 Street Station when he makes it past the Carcer City Police Department from the previous level, the SWAT join the CCPD and assist them by cutting the power to the train Cash was attempting to use.
Cash makes his way through both the CCPD and SWAT, killing many of them, before making it to the Stockyard train yard to try and turn the power back on for his train to get to Lionel Starkweather. The CCPD and SWAT eventually corner Cash and are about to execute him instead of taking him in alive as ordered for killing so many of them.
Suddenly, Cerberus steps in and kills the remaining police force so they can capture Cash instead.
Afterwards, the SWAT aren't seen again in Manhunt, but it's clear that at least some of them survived since they are seen again in Manhunt 2 in Cottonmouth.
After Daniel Lamb/Leo Kasper kill several members of the Cottonmouth Police Department as well as many Project Militia members, SWAT steps in once again to try and capture Danny for assassinating Stanley Grex because he was funding The Project.
They fail once again to capture the protagonist and are never seen again.
The SWAT team in both Manhunt games are backup for both the CCPD and Cottonmouth Police Departments for whenever a situation is too much for just them to handle. All members of SWAT are heavily armed (shotguns, sub-machine guns, heavy pistols) and wear body armor.
Some SWAT members also carry around flashlights, which makes stealth difficult for James Earl Cash and Daniel Lamb, and should quickly be taken out first.
Evidenced during the ending cut-scene of the mission "Trained To Kill", all members of SWAT are shown to wear body-cams when the Cerberus Leader notices one on a dead SWAT and stomps on it to break it, hinting at the fact that Mr. Nasty is still getting footage on Cash and watching him for Lionel Starkweather.
- Lionel Starkweather (until his betrayal)
- James Earl Cash
- Daniel Lamb
- Leo Kasper
- The SWAT team is the only group of hunters in both games to never use any melee weapons.
- They are also the only group of hunters to appear in both Manhunt games.
- A total of 25 SWAT members are killed in Manhunt with Cash killing 19 of them and Cerberus killing 6 of them. Leo Kasper kills 17 SWAT Members. In total, 42 members of SWAT are murdered across three missions.
- Ironically, despite wearing gas masks in Manhunt 2, Leo Kasper has the option of killing SWAT members with plastic bags by suffocating them.
- S.W.A.T. - Manhunt Wiki