| “ | Sillydillo is an incredible dancer... as long as that dance involves spinning. It's a nocturnal critter, so it can see quite well in the dark. It seems to have orders from its boss to find something important, but all it brings home is junk! What was it supposed to find again? Something... small? And floaty? Hmm... | „ |
| ~ Sillydillo's figurine description in Kirby and the Forgotten Land. |
Sillydillo is a minor antagonist in Kirby and the Forgotten Land. He's a high-ranking member of the Beast Pack and he's tasked with capturing Waddle Dees and defeating/imprisoning Kirby and Elfilin in order to stop them from saving them. He's the boss of the penultimate world of the main game, Originull Wasteland.
Personality[]
Sillydillo is a comical, seemingly dimwitted character that's very clumsy. Despite Its silly demeanor, It's a massive threat that can seriously hurt its opponents if they underestimate Him. Like the rest of the Beast Pack, Sillydillo becomes an ally to Kirby with the rest of the pack after the events of the game, as well as shows a lot of loyalty to Leongar, as seen when it help Clawroline and the others revive him by bringing him the fragments of his soul in Isolated Isles.
Biography[]
Sillydillo was stationed in a cave in a desert where it set up a fake cage with a paper mache Elfilin doll to lure Kirby in. After Kirby entered, he engaged in combat where Sillydillo was defeated. It returns in Redgar in the Gathering of the Beast Council in order to battle Kirby alongside the other bosses, but fails yet again. After the Beast Pack broke away from the influence of Fecto Forgo, Sillydillo helped with reviving Leongar by bringing the pieces of his soul back to his body. After his revival, its overjoyed alongside the other members of the Beast Pack and becomes an ally to Kirby and Elfilin after the events of the game.
Powers and Abilities[]
- Gotcha Dillo: Sillydillo will approach Kirby with a similar cage used for capturing the Waddle Dees. No matter how much HP Kirby has, Sillydillo will KO him if this is left unattended.
Second and Third Phase Only[]
- Rolling Dillo: Sillydillo will curl up into a ball and roll very fast at Kirby three times. After this, Sillydillo will be dizzy for a short time.
Third Phase Only[]
- Grand Pas de Deux: Sillydillo will pull out a life-sized dance partner and spin around the arena, hoping to bump into Kirby.
- Pas de Deux: Sillydillo will toss out his partners to hit Kirby.
Gallery[]
Trivia[]
- If Kirby gets caught in its cage and does nothing to break out, Sillydillo will proceed to slam it down and instantly kill Kirby. This makes it and its phantom counterpart the only bosses in the game that can land an instant-kill attack.
External Links[]
- Sillydillo on the Kirby Wiki















