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As the curse worsened, the lords themselves turned into hollow skeletons themselves. Instead of becoming amoral zombie-like enemies, they retained their positions as the Skeleton Lords. Abandoning their duties, they created their own kingdom out of bone.
 
As the curse worsened, the lords themselves turned into hollow skeletons themselves. Instead of becoming amoral zombie-like enemies, they retained their positions as the Skeleton Lords. Abandoning their duties, they created their own kingdom out of bone.
   
They encounter the Bearer of the Curse at the peak of their power. Each lord wields a different weapon: the left lord has a scythe, the middle lord has a staff, and the right lord has a halberd. While all three lords are capable of casting pyromancies, they tend to only use it when the player is at a distance. The staff wielder will only use pyromancy while the scythe and halberd wielders tend to use primary combat. Each lord is not that powerful and will only go down in a couple of hits. When defeated, each Skeleton Lord will summon a group of skeletons: the scythe wielder spawns normal skeletons, the staff wielder spawns armored skeletons, and the halberd wielder spawns bonewheel skeletons. Defeating all three Skeleton Lords and the hordes they summon will end the battle.
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They encounter the Bearer of the Curse at the peak of their power. Each lord wields a different weapon: the left lord has a scythe, the middle lord has a staff, and the right lord has a halberd. While all three lords are capable of casting pyromancies, they tend to only use it when the player is at a distance. The staff wielder will only use pyromancy while the scythe and halberd wielders tend to use primary combat. Each lord is not that powerful and will only go down in a couple of hits. When defeated, each Skeleton Lord will summon a group of skeletons: the scythe wielder spawns normal skeletons, the staff wielder spawns armored skeletons, and the halberd wielder spawns bonewheel skeletons. Defeating all three Skeleton Lords and the hordes that they summon will end the battle.
   
 
==Gallery==
 
==Gallery==
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[[Category:Control Freaks]]
 
[[Category:Control Freaks]]
 
[[Category:Deceased]]
 
[[Category:Deceased]]
[[Category:Elementals]]
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[[Category:Fighters]]
[[Category:Fighter]]
 
 
[[Category:Gaolers]]
 
[[Category:Gaolers]]
 
[[Category:Lawful Evil]]
 
[[Category:Lawful Evil]]
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[[Category:Traitor]]
 
[[Category:Traitor]]
 
[[Category:Tyrants]]
 
[[Category:Tyrants]]
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[[Category:Dark Souls Villains]]

Revision as of 19:36, February 8, 2020

The Skeleton Lords are minor antagonists in Dark Souls II. Once servants of the Old Iron King, they chose to create their own kingdom instead.

Biography

When the Curse of the Undead occurred, the Old Iron King commanded his men to capture all undead around the kingdom in "undead hunts", where they could spend their days being tortured in the dungeons of the Huntsman's Copse. These lords took charge of these hunts and took their days in torturing and killing the undead no matter how many times they resurrected.

As the curse worsened, the lords themselves turned into hollow skeletons themselves. Instead of becoming amoral zombie-like enemies, they retained their positions as the Skeleton Lords. Abandoning their duties, they created their own kingdom out of bone.

They encounter the Bearer of the Curse at the peak of their power. Each lord wields a different weapon: the left lord has a scythe, the middle lord has a staff, and the right lord has a halberd. While all three lords are capable of casting pyromancies, they tend to only use it when the player is at a distance. The staff wielder will only use pyromancy while the scythe and halberd wielders tend to use primary combat. Each lord is not that powerful and will only go down in a couple of hits. When defeated, each Skeleton Lord will summon a group of skeletons: the scythe wielder spawns normal skeletons, the staff wielder spawns armored skeletons, and the halberd wielder spawns bonewheel skeletons. Defeating all three Skeleton Lords and the hordes that they summon will end the battle.

Gallery

Images

Videos

Trivia

  • The skeletons that the lords spawn, while still persistent, are less aggressive and deal less damage than regular skeletons.

Navigation

           Dark Souls Logo Villains

Dark Souls
Lords
Bed of Chaos | Four Kings | Gravelord Nito | Gwyn | Seath the Scaleless

Other
Asylum Demon | Chaos Witch Quelaag | Channelers | Dark Sun Gwyndolin | Darkstalker Kaathe | Demons | Dragonslayer Ornstein | Executioner Smough | Gaping Dragon | Hollows | Iron Golem | Knight Lautrec of Carim | Petrus of Thorolund | Pinwheel | Trusty Patches

Artorias of the Abyss
Black Dragon Kalameet | Knight Artorias | Manus

Dark Souls II
Monarchy of Drangleic
Aldia | Nashandra | Vendrick

Old Ones
Freja | Lost Sinner | Old Iron King | The Rotten

Other
Covetous Demon | Creighton the Wanderer | Darklurker | Demon of Song | Executioner's Chariot | Forlorn | Giant Lord | Mild-Mannered Pate | Mytha | Prowling Magus | The Pursuer | Scorpioness Najika | Skeleton Lords | Smelter Demon | Titchy Gren | Velstadt

The Lost Crowns
Burnt Ivory King | Covetous Demon | Elana | Fume Knight | Nadalia | Sinh | Smelter Demon

Dark Souls III
Lords of Cinder
Abyss Watchers | Aldrich | Lorian and Lothric | Soul of Cinder | Yhorm the Giant

Church of the Deep
Archdeacon Royce | Archdeacon McDonnell | Dancer | Pontiff Sulyvahn | Vordt

Other
Curse-rotted Greatwood | High Lord Wolnir | Iudex Gundyr | Nameless King | Oceiros | Old Demon King | Yuria of Londor

Ashes of Ariandel and The Ringed City
Darkeater Midir | Demon Prince | Father Ariandel | Sir Vilhelm | Sister Friede | Slave Knight Gael

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