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Slendrina's Child is a major antagonist of the Slendrina horror series.
He is a minor character in Slendrina: The Asylum, the titular secondary antagonist in The Child of Slendrina, one of the two secondary antagonists (alongside Slendrina's Mom) in Slendrina: The Cellar 2, and the secondary antagonist in Granny: Chapter Two. He is the evil, restless and vengeful ghost son of Slendrina, who died as an infant and became a vengeful spirit due to the curse of his family.
In Slendrina: The Asylum, the baby is in a blanket, so only his face can be seen. He has a long gaping mouth, just like his mother, has blood all over his face and all around him, and his eyes are carved out. He is seen in a white blanket on a table, He is bald and has a very small nose.
In The Child of Slendrina & Slendrina: The Cellar 2, Slendrina's baby has completely white eyes, an angry stare, big bald head, twisted arms and legs, a spider-like walking, wears what appears to be a brown bloodstained diaper and no clothes, and always keeps his mouth opened, revealing a set of very sharp fangs.
In Slendrina: The Asylum, the baby will stay in his blanket in a room of the asylum and cry/moan all over the game. The game says that Slendrina is more evil than usual, as she is protecting her child due to the game description. However, it is still unknown why the child needs protection, he is a ghost and can't be harmed.
In The Child of Slendrina, he will be only active in the cellar. Unlike Slendrina, and like Angelene, he doesn't always know where the player is, so he will search them up in the cellar, and if he spots them, he will begin to cry and chase the player, with an emergency siren-like sound playing when the baby is chasing the player. If the child gets close enough to the player, he will bite them, every bite draining the player's health.
In Slendrina: The Cellar 2, the baby has the exact same behavior and abilities.
In Granny: Chapter Two, the child guards a key item found inside a shed. Occasionally, the baby rings the bell, prompting Granny to feed him a piece of meat. To get the item, the player can distract the baby with a piece of meat by placing it on an empty plate, prompting the baby to eat it. They can also shoot him with a shotgun/stun gun. Upon doing this, he will faint for the entire day and his mother's head will float over his body, screaming in anguish. This will anger Granny and Grandpa and their eyes will glow red. They will then know the player's location and follow them like a magnet. This effect will last until the player or the two grandparents are knocked out.
Slendrina: The Cellar
Slendrina: The School