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Right behind you.
~ Spy's most famous quote before he murders the BLU Soldier and Heavy, as well as finishing the sentence of when the BLU Spy said "He could even be-" before the later got killed by the BLU Soldier in "Meet the Spy".
Gentlemen?
~ Spy to his teammate.
SEDUCE ME!
~ Spy trying to help Scout with dating by pretending to be a woman.

The Spy is one of the nine playable classes in Team Fortress 2. Originating from an indeterminate region of France and being a fan of sharp suits, knives, and shoes, the Spy relies heavily on stealth and trickery to assist his team. Using a unique array of cloaking watches, he can cloak himself or even fake his own death, catching unaware opponents off-guard.

Through the usage of his disguise kit, this gives him the ability to assume the form of any class on either side, allowing him to blend in while behind enemy lines before stabbing his unsuspecting "teammates" in the back with his butterfly knife.

In addition to blending in and having the element of surprise, the Spy is capable of disabling and destroying Engineer buildings with a special device called a Sapper.

He was voiced by Dennis Bateman, who also voices the Pyro.

Biography[]

Origins[]

Much like the Pyro, the Spy is one of the most mysterious mercenaries on the team, as both his identity and name are unknown. Not much is really known about his past but all that is known is that he was born in France in an unknown region. It's a mystery on how he became a master spy and a master of disguise as no one knows if someone trained him or he rather he trained himself. Moreover, he seemed to have taken etiquette classes, which explains on how he acts like a gentleman really well. The Spy seems to have a romantic relationship with the Scout's mother, though it still remains a mystery on how and why they know each other well. In a dream the Scout had, the Spy is his birth father, which was later confirmed in the TF2 comic The Naked and the Dead.

Team Fortress 2[]

In addition to being able to assassinate key enemies quickly and efficiently, the Spy has advantages over the Engineer. His disguises prevent Sentry Guns from targeting him and allow him to heal and recharge cloak from enemy dispensers. Using his sappers, he can disable the Engineer's buildings – slowly draining their health until they are destroyed unless removed by either an Engineer or a Pyro wielding the Homewrecker, Maul, or Neon Annihilator. He can also make use of enemy teleporters to surprise (and maybe even telefrag) his foes.

Three other common Spy targets are the Heavy, Medic, and Sniper. The Heavy is the slowest class, to begin with, and is even slower when he has one of his mini-guns revved up – this slower-moving speed, along with the distraction of combat and a high health pool, makes for an easy and valuable backstab. Medics are a valuable target since their healing and uber make their entire team stronger, and are also usually behind their teammates leaving them vulnerable to backstabs. Snipers are obvious Spy targets due to their reduced movement speed and tunnel vision when scoped in with their Sniper Rifles. Snipers can use the Razorback to defend themselves from a single backstab and briefly preventing any Spy foolish enough to attempt it from attacking or switching weapons. However, the sniper can still be killed in three shots or less with the Spy's revolvers, making it almost useless against smarter spies.

The strongest counters to a Spy are the Scout and Pyro. With his fast movement speed, the Scout is very difficult to backstab, and he can use Mad Milk to reveal cloaked spies and the Holy Mackerel or Unarmed Combat to reveal if a Spy used their Dead Ringer to feign death (as they will show only a hit in the kill feed instead of a kill) . The Pyro can easily Spy check for disguised or cloaked spies with his flamethrower, and the afterburn will make them easy to track. They also have the Homewrecker, and Neon Annihilator to help engineers fight spies, removing sappers in one or two hits, respectively.

Whereas most players can only see the names and health of their teammates, the Spy can observe the names and health of the enemy team as well, allowing him to relay useful intelligence. Only a Medic carrying the Solemn Vow shares this ability.

Personality[]

The Spy is an enigmatic individual who prefers to strike his enemies through cunningness and surprise attacks. He is stern, cold-hearted and calculating, but is also really cunning. Despite his cold personality he is compassionate towards his team and Miss Pauling. As revealed in Meet the Spy, he is shown to have romantic relationship with the Scout's mother, which left the Scout himself with nightmares that the Spy is his father. This was confirmed in The Naked and the Dead, where the Spy shows a father-like side towards the Scout before the latter died, but he did it while in the guise of Tom Jones. It is possibly that the Spy is afraid to reveal his apparent status as the Scout's biological father and decided to deceive him into believing that the welsh singer is really his father.

Gallery[]

Images[]

Videos[]

Trivia[]

  • The Spy is assumed to be the Scout's dad, due to having a romantic relationship with Scout's mother.
    • In TF2 Comics #6, it is confirmed that the Spy is, in fact, the Scout's dad.
  • The Spy was buffed to have the second-fastest movement speed in the game along with Medic at 107% in the Meet Your Match update. This made him more easily able to catch up with or escape enemies.
  • In competitive matches, The Spy has usually considered the weakest class due to his low damage output (excluding backstabs) as well as his average health and speed and being less effective against skilled players who communicate with each other.
  • In The Naked and the Dead, Spy claims that his suit is an expensive custom-tailored Louis Crabbemarchē jacket, which he further claimed it costs $10,000. It's cloth was made from silkworms, which were raised in micro suit farm in the Italian region of Tuscany, while its pattern was secretly passed down by monk tailors since the 17th Century.
  • The Spy also had multiple unused lines that didn't make it into the game. [1]

External Links[]

References[]

Navigation[]

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