Villains Wiki

Hi. This is Thesecret1070. I am an admin of this site. Edit as much as you wish, but one little thing... If you are going to edit a lot, then make yourself a user and login. Other than that, enjoy Villains Wiki!!!


Villains Wiki
Villains Wiki
This article's content is marked as Mature
The page Mature contains mature content that may include coarse language, sexual references, and/or graphic violent images which may be disturbing to some. Mature pages are recommended for those who are 18 years of age and older.

If you are 18 years or older or are comfortable with graphic material, you are free to view this page. Otherwise, you should close this page and view another page.

The Unity will bring about the master race. Master! Master! One able to survive, or even thrive, in the wasteland. As long as there are differences, we will tear ourselves apart fighting each other. We need one race. Race! Race! One goal. Goal! Goal! One people... to move forward to our destiny. Destiny.
~ The Master

The Master is the main antagonist and final boss of the post-apocalyptic RPG adventure game Fallout. He is a disgusting mass of mutated flesh infused with the computer system of the underground vault in which he resides. The Master is the leader of an army of "Super Mutants" and wants to replace the (few remaining) "pure" humans that hadn't suffered mutation with his new race of mutants, believing that, unlike humans, they will never fight amongst each other. A notable feature of The Master is that his "voice" is pieced-together from the different voices of people that he's absorbed through the years.

His male voices were provided by Jim Cummings, while his female voice was provided by Kath Soucie.


The Master's appearance consists of culmination of mutated flesh from many of the people he has absorbed. The flesh culminate around a heart monitor that is inside the Overseer's chair. He doesn't appear to have any legs. Instead, he has tentacle-like flesh attached to the bottom of him. His "arms" branch out of him in unnatural positions, are really skinny, and has no hands attached to them. His right hand is replaced by an exterior, mutated eye.



On 2092, Richard Moreau was exiled from Vault City, a city founded by inhabitants of Vault 8, due to allegations of a murder. The circumstances surrounding the murder is unknown and its legitimacy is in dispute. He changed his last name to Gray and traveled to the Hub. He became a brilliant doctor and philosopher in that town. On May 22, 2102, Gray was hired by Harold, a caravan boss, to help scout out an unknown group of raiders who had been raiding Harold's caravans.

On June 23, 2102, Gray's expedition finds the Mariposa Military Base. His team is attacked by mutants from the base and there are further casualties as the team breaks into the base. The team manages to kill most of the mutants and make it into the center of the base However, Gray is knocked into one of the Vats of Force Evolution Virus (F.E.V.) by a robotic arm and Harold is knocked unconscious and wakes up as a ghoul in the wasteland.


Floating in the vats for almost a month, the F.E.V. transformed Grey into the amorphous, blob-like being that would eventually become known as The Master. Over time he expanded by absorbing creatures and people that went to the base and those who were consumed became part of his personality. He also began to capture humans to experiment with the F.E.V. They were very flawed and the master consumed them.

Rise to Power

As the Master grew stronger he began to make plans to unify the Wasteland using the F.E.V. to create the perfect race. In January of 2103, the Master perfected his method of infecting or "dipping" humans, and began creating the super mutants, which would follow him and obey his orders. Unfortunately for him, as he began to dip others in the vats, he found the resulting creatures were not like himself, and most often, they mutated into brutish soldiers, losing much of their brain function. It became apparent that only those with a low radiation count would not suffer this fate.

In 2130, the Great Winter occurred, causing a scarcity of human subjects for dipping, making it difficult to expand his army further. From 2131 to 2135, the Master started to abduct caravans for human subjects. Most of the caravan disappearances were blamed on desert monsters, steering away suspicion. Starting in 2137, the Master began to mass produce super mutants with 1 in 6 being successful super mutants, and only this sixth making it into the Unity.

In 2152, The Master's influence began to spread and he came in contact with a doomsday cult led by a man named Morpheus. Realizing the benefits of retaining unaltered humans in his service to act as spies throughout the region, the Master recruited Morpheus's cult into his service, thereby expanding his power.

In 2155, the Master discovered the location of an unnumbered experimental Vault-Tec vault prototype located just south of the ruins of Los Angeles, California, now called the Boneyard. Seeing great opportunity there, the Master relocated to the vault with his human cult followers and a portion of his ever-growing super mutant army, and oversaw the building of a large cathedral on the surface above the vault the following year. The cult became known as the Children of the Cathedral and continued to be led by Morpheus who reported directly to the Master. The cathedral was guarded by the Nightkin, super mutant elite troops equipped with Stealth Boy technology.

While the Children of the Cathedral just looked like a fervent and religious order, and actually most of the low rank members probably were unaware of the true intentions of their own cult, it was a front that the Master used to put his plans to practice.

Downfall and Death

On December 5, 2161, a Vault Dweller emerges out of Vault 13 and is tasked by Overseer Jacoren to find a replacement for the vault's water purification chip. While out of the vault, the Vault Dweller finds out about the Master and his group of Super Mutants who are slowly taking over the west coast and eventually the world. After the Vault Dweller brings the water chip back to the vault and reports on what he saw in the outside world, Jacoren gets worried over mutants mentioned in the report and tasks the Vault Dweller with stopping the Master and destroying the F.E.V. Vats.

On March 3, 2162, the Vault Dweller infiltrates a vault located underneath the Boneyard Cathedral and finds the Master. In-game, the player can self-destruct the vault (killing the Master) in one of three ways. With a high armor class and a high weapon skill, the Vault Dweller can kill the Mutant directly, in which the Mutant will combust and explode and the vault will self-destruct. With a high intelligence, a high speech skill, and a tape from Vree (lead scribe of the Brotherhood of Steel), the Vault Dweller can convince the Master that his plan of "Unity" will fail because the super mutants are sterile, in which out of shame, the Master will self-destruct the vault out of shame. With high stealth skills, the Vault Dweller can direct self-destruct the vault without the Master noticing.

Canonically, as established by the memoirs, the Vault Dweller killed the Master directly. Following the death of the Master, on April 20, 2162, the Vault Dweller destroys the Vats, there by destroying any chance of a "Unity" of Super Mutants taking over the world. The Vault Dweller because famous among the inhabitants of the wasteland for saving the human race.



  • The Master is mentioned in Fallout 2, Fallout 3, Fallout New Vegas, Fallout: Tactics, and Fallout: Brotherhood of Steel.
  • In the Project V13 web-page introduction, the phrase "The Master Lives" is scratched into the desk.


           Fallout Logo.png Villains

China | Vault-Tec

Recurring Groups and Creatures
Super Mutants | Enclave | Raiders | Children of Atom | Khans

Fallout 1
The Master | Lieutenant | Morpheus | Morbid | Gretch | Gizmo

Fallout 2
Frank Horrigan | Dick Richardson | Myron

Fallout 3
Allen Mack | Alphonse Almodovar | John Henry Eden | Colonel Autumn | Mr. Burke | Stanislaus Braun | Roy Phillips | Allistair Tenpenny | Eulogy Jones | Slavers | Talon Company | Brotherhood Outcasts | General Jingwei | Defender Sibley | Professor Calvert | Tobar the Ferryman | Wernher | Ishmael Ashur | Aliens | Lone Wanderer | Weston Lesko

Fallout: New Vegas
Caesar's Legion (Caesar, Legate Lanius, Vulpes Inculta) | Powder Gangers (Joe Cobb) | Benny | Mr. House | White Glove Society | Omertas | General Lee Oliver | Fiends (Motor Runner, Cook-Cook) | Jackal Gang | Viper Gang | Scorpion Gang | Tabitha | Father Elijah | Dean Domino | White Legs | Think-Tanks | Barton Thorn | Ghost People | Ulysses | Joshua Graham | Salt-Upon-Wounds | Marked Men

Fallout 4
Conrad Kellogg | Shaun | Mayor McDonough | Arthur Maxson | The Institute | Gunners | The Forged | Eddie Winter | Marowski | Bobbi No-Nose | Lorenzo Cabot | Sinjin | Dr. Chambers | Triggermen | Nisha | Mason | Mags Black | The Mechanist | Ivey | Rust Devils | Operators | Disciples | The Pack | Ezra Parker | Allen Lee | High Confessor Tektus | DiMA

Fallout 76
Scorchbeasts | Scorched Wildlife | Thomas Eckhart | David Thorpe | Rose | Freddie Lang | Morris Stevens | Scott Conroy | Camp Counselor Nia | The Nightstalker | Mad Dog Malone | MODUS | ZAX 1.3c | Strangler Hearts | Strangler Wildlife | New Appalachia Raiders | Blood Eagles | Free Radicals | Cult of the Mothman | Lev | Surge | Fisher | Rocco | The Blood | The Eye | The Claw | Earle Williams | Dagger | SODUS | Hellcat Company | Doctor Blackburn

Fallout Tactics
Calculator | Simon Barnaky