The assassin's calendar (notice the books The Stranger by Albert Camus and Battle Royale by Koushun Takami, since the game's setting and atmosphere were inspired by them).
The assassin killing the praying man during the first assignment.
The assassin dealing with the henchmen inside the cathedral.
The protagonist pulling off a fancy move on his way to the cemetery.
The protagonist walking through the cemetery.
The assassin escaping the scene in a light-blue car.
The protagonist and his informant sitting and talking on a park bench.
The assassin strolling through the park.
The protagonist looking at his watch.
The protagonist and a random passerby near the pharmacy.
The protagonist politely declining the pharmacy store clerk's help.
The protagonist in his mistress's apartment.
The assassin riding an elevator to the rooftop.
The protagonist watching the scenery from the rooftop.
Some of the protagonist's activities in his own apartment.
The protagonist inside the cafe among the other lodgers.
The protagonist talking to the barman.
The protagonist near the museum's entrance.
The protagonist talking to the museum's receptionist.
The protagonist quietly enjoyng the paintings.
The protagonist buying a ticket inside the cinema.
The assassin declining the popcorn seller's offer.
The protagonist watching a show while smoking.
The protagonist trying on different coats and glasses inside the clothes shop.
The assassin's second assignment inside an unnamed hotel.
The assassin entering and riding the hotel's elevator.
The assassin in the hotel's restaurant.
The assassin exiting the hotel.
The assassin escaping the hotel in a black car.
The assassin carrying out his third mission inside a certain yacht.
The assassin in action during the third assignment.
The assassin on the beach.
The assassin using the stranded motorbike for a getaway.
The assassin's informant showing him the photo of his next target.
The assassin blowing out his target's brains and leaving the vehicle.
The assassin inside the parking lot.
The assassin painting the streets red.
The assassin passing through the train station.
The assassin taking a taxi to escape the crime scene.
The assassin's informant arriving and handing him a photo.
The assassin eliminating a target with a sniper rifle.
The assassin getting out through the vacant apartment's window and climbing to the rooftop.
The assassin exiting the rooftop and descending the building's staircase.
The assassin escaping through the nearby metro.
The protagonist carrying out his sixth assassination near the construction site.
The assassin leaving the construction site.
The assassin waiting for a bus to escape the crime scene.
The assassin and his informant admiring the paintings at the museum.
The assassin killing his target at the restaurant.
The assassin leaving the restaurant.
The assassin going under the bridge and escaping on a motorboat.
The informant giving the protagonist a cigarette during their final conversation.
The assassin killing his last target inside the expensive mansion.
The assassin leaving the mansion and passing through the forest.
The assassin waiting for a train.
The assassin's somber train trip back to the city.
The protagonist giving up on life and committing suicide.
The protagonist on the game's cover with a ghostly henchman aiming a gun at him.