Villains Wiki

Hi. This is Thesecret1070. I am an admin of this site. Edit as much as you wish, but one little thing... If you are going to edit a lot, then make yourself a user and login. Other than that, enjoy Villains Wiki!!!

READ MORE

Villains Wiki
m (→‎Navigation: clean up)
mNo edit summary
Tag: Source edit
 
(26 intermediate revisions by 15 users not shown)
Line 2: Line 2:
 
{{Evil Organization
 
{{Evil Organization
 
|image = <gallery>
 
|image = <gallery>
  +
Fallout NV Think Tank Machine Body Front 1.png|Machine Body
 
ThinkTankSymbol.png|Logo
 
ThinkTankSymbol.png|Logo
 
ThinkTank.png|Line Up
 
ThinkTank.png|Line Up
Line 9: Line 10:
 
|alias = Think Tank
 
|alias = Think Tank
 
|origin = ''Fallout: New Vegas - Old World Blues''
 
|origin = ''Fallout: New Vegas - Old World Blues''
|foundation = *Created by the pre-War Big MT executives after the Great War
+
|foundation = After the Great War
 
|headquarters = The Think Tank, Big MT
**Dr. 0
 
**Dr. 8
 
**Dr. Borous
 
**Dr. Dala
 
**Dr. Mobius (exiled)
 
**Dr. Klein
 
|headquarters = The Think Tank (located in Big MT)
 
 
|commanders = Dr. Klein
 
|commanders = Dr. Klein
 
|agents = Dr. 0<br>
 
|agents = Dr. 0<br>
Line 22: Line 17:
 
Dr. Borous<br>
 
Dr. Borous<br>
 
Dr. Dala<br>
 
Dr. Dala<br>
Dr. Mobius (exiled)<br>
+
Dr. Mobius <small>(Defected)</small><br>
 
Think Tank Brainbots
 
Think Tank Brainbots
|skills = Responsible for the decision making and management of all experiments in Big MT (each in their respective domains)<br>
+
|skills = Responsible for the decision making and management of all experiments in Big MT <small>(each in their respective domains)</small><br>
 
Immortality<br>
 
Immortality<br>
 
Hacking<br>
 
Hacking<br>
Line 32: Line 27:
 
Ability to possess sophisticated equipments that enable them to continue their research and experiment<br>
 
Ability to possess sophisticated equipments that enable them to continue their research and experiment<br>
 
Ability to control built-in arsenals in their HQ
 
Ability to control built-in arsenals in their HQ
|goals = To leave the remains of the Big MT for the wasteland.<br>
+
|goals = Leave the remains of the Big MT for the wasteland.<br>
Have a new 'fertile testing ground' prepared for their new experimentation.
+
Have a new "fertile testing ground" prepared for their new experimentation.
  +
|crimes = Unethical experimentation<br>
|type of villains = Mechanically modified doctors and scientists}}
 
  +
Kidnapping<br>
  +
Manslaughter<br>
  +
Animal cruelty|type of villains=Mechanically-Modified Scientists}}
   
The '''Think-Tanks''' are the main Antagonists of ''Old World Blues'', the third expansion for ''Fallout: New Vegas''. They consist of a team of scientists who were working at a top–secret experimental facility hidden inside a mountain called Big Mountain (a.k.a. Big MT or Big Empty) since before the [[Great War]]. The members are '''Dr. Klein''' (the leader), '''Dr. Mobius''', '''Dr. Borous''', '''Dr. Dala''', '''Dr. 0''' and '''Dr. 8'''. These were not their birth names, rather they adopted these names when they became robots, and all of them mean "infinity" in some way.
+
The '''Think-Tanks''' are the main antagonistic faction of ''Old World Blues'', the third expansion for ''Fallout: New Vegas''. They consist of a team of scientists who were working at a top–secret experimental facility hidden inside a mountain called Big Mountain (a.k.a. Big MT or Big Empty) since before the Great War. The members are '''Dr. Klein''' (the leader), '''Dr. Mobius''', '''Dr. Borous''', '''Dr. Dala''', '''Dr. 0''' and '''Dr. 8'''. These were not their birth names, rather they adopted these names when they became robots, and all of them mean "infinity" in some way.
   
  +
== Biography ==
 
When the war broke out and the planet was laid ruin to, the scientists refused to let go of their work despite the society they were working towards the betterment of no longer existing. As a result of the nuclear bombs, Big Mountain itself was destroyed, exposing the scientific complex that was hidden inside but leaving it intact at the bottom of what was now a crater where the mountain had been. Because of this, survivors who later encountered Big Mountain, the name written as "Big MT.", came to pronounce it as "Big Empty" based on the abbreviation because it was now a crater.
 
When the war broke out and the planet was laid ruin to, the scientists refused to let go of their work despite the society they were working towards the betterment of no longer existing. As a result of the nuclear bombs, Big Mountain itself was destroyed, exposing the scientific complex that was hidden inside but leaving it intact at the bottom of what was now a crater where the mountain had been. Because of this, survivors who later encountered Big Mountain, the name written as "Big MT.", came to pronounce it as "Big Empty" based on the abbreviation because it was now a crater.
   
To allow themselves to life beyond the lifespan of their mortal human bodies, the scientists eventually transferred their brains into new robot forms called "Think-Tanks". As they spent more and more years as robots, the scientists became increasingly detached from their original, human selves and all the emotions and hormones they abandoned when they discarded the rest of their bodies, and with no government to keep them in order, the experiments became more and more depraved. They were responsible for the creation of the [[Nightstalkers]] and [[Cazadores]], as well as the poisonous fog cloud in the Sierra Madre from ''Dead Money'', and the hazmat suits intended to protect people from said cloud but ended up accidentally mutating them into the horrific [[Ghost People]]. They also turned all the other researchers at the Big MT and several outsiders from the wasteland who discovered their location into mindless "Lobotomites" by removing their entire brains and replacing them with artificial ones.
+
To allow themselves to live beyond the lifespan of their mortal human bodies, the scientists eventually transferred their brains into new robot forms called "Think-Tanks". As they spent more and more years as robots, the scientists became increasingly detached from their original, human selves and all the emotions and hormones they abandoned when they discarded the rest of their bodies, Eventually going insane, and with no government to keep them in order, the experiments became more and more depraved. They were responsible for the creation of the [[Nightstalkers]] and [[Cazadores]], as well as the poisonous fog cloud in the Sierra Madre from ''Dead Money'', and the hazmat suits intended to protect people from said cloud but ended up accidentally mutating them into the horrific [[Ghost People]]. They also turned all the other researchers at the Big MT and several outsiders from the wasteland who discovered their location into mindless "Lobotomites" by removing their entire brains and replacing them with artificial ones.
   
 
The only member of the group who did not completely lose his humanity was Dr. Mobius, who became fed up with all the horrible experimentation and recognized the danger posed if the Think–Tanks and their creations were to escape the Big MT and be released on outsiders. So, Mobius took drastic measures by first installing an energy fence around the Big MT that stopped the brains from leaving, then sabotaging his colleagues by reprogramming their memory banks to think that nothing else existed outside of the Big MT. Dr. Mobius then moved to another dome on the other side of the crater and built an army of robotic scorpions to keep the other brains occupied, which constantly broadcasted threatening pre–recorded voice messages from him.
 
The only member of the group who did not completely lose his humanity was Dr. Mobius, who became fed up with all the horrible experimentation and recognized the danger posed if the Think–Tanks and their creations were to escape the Big MT and be released on outsiders. So, Mobius took drastic measures by first installing an energy fence around the Big MT that stopped the brains from leaving, then sabotaging his colleagues by reprogramming their memory banks to think that nothing else existed outside of the Big MT. Dr. Mobius then moved to another dome on the other side of the crater and built an army of robotic scorpions to keep the other brains occupied, which constantly broadcasted threatening pre–recorded voice messages from him.
Line 54: Line 53:
 
==Trivia==
 
==Trivia==
 
*Big Mountain is based on Black Mesa, Arizona which is also called Big Mountain in real life.
 
*Big Mountain is based on Black Mesa, Arizona which is also called Big Mountain in real life.
  +
  +
==External Links==
  +
*{{Wiki|Think Tank (faction)|Think-Tanks|fallout|''Fallout''}}
   
 
==Navigation==
 
==Navigation==
Line 59: Line 61:
 
[[Category:Fallout Villains]]
 
[[Category:Fallout Villains]]
 
[[Category:Video Game Villains]]
 
[[Category:Video Game Villains]]
[[Category:Evil from the past]]
+
[[Category:Evil from the Past]]
 
[[Category:Immortals]]
 
[[Category:Immortals]]
 
[[Category:Mechanically Modified]]
 
[[Category:Mechanically Modified]]
 
[[Category:Organizations]]
 
[[Category:Organizations]]
 
[[Category:Teams]]
 
[[Category:Teams]]
 
[[Category:Arrogant]]
 
[[Category:Xenophobes]]
 
[[Category:Xenophobes]]
[[Category:Amoral]]
 
 
[[Category:Misanthropes]]
 
[[Category:Misanthropes]]
 
[[Category:Mind-Breakers]]
 
[[Category:Mind-Breakers]]
[[Category:Kidnapper]]
+
[[Category:Psychological Abusers]]
 
[[Category:Kidnappers]]
  +
[[Category:Brainwashers]]
  +
[[Category:Delusional]]
  +
[[Category:Comic Relief]]
  +
[[Category:Dimwits]]
 
[[Category:Science Fiction Villains]]
 
[[Category:Science Fiction Villains]]
 
[[Category:Chaotic Neutral]]
 
[[Category:Chaotic Neutral]]
  +
[[Category:Chaotic Evil]]
  +
[[Category:Incompetent]]
  +
[[Category:Egotists]]
  +
[[Category:Sadists]]
 
[[Category:Status Dependent upon Player Choice]]
 
[[Category:Status Dependent upon Player Choice]]
[[Category:Comic Relief]]
 
 
[[Category:Extravagant]]
 
[[Category:Extravagant]]
 
[[Category:Doctors and Scientists]]
 
[[Category:Doctors and Scientists]]
[[Category:Anti-Villain]]
+
[[Category:Anti-Villains]]
  +
[[Category:Mastermind]]
  +
[[Category:Extremists]]
  +
[[Category:Affably Evil]]
  +
[[Category:Redeemed]]
  +
[[Category:Deceased]]
  +
[[Category:Mentally Ill]]
  +
[[Category:Perverts]]
  +
[[Category:Weaklings]]
  +
[[Category:Non-Action]]

Latest revision as of 04:11, 10 March 2024

Warning
Scarfaceinthefall
This article's content is marked as Mature
The page contains mature content that may include coarse language, sexual references, and/or graphic violent images which may be disturbing to some. Mature pages are recommended for those who are 18 years of age and older.

If you are 18 years or older or are comfortable with graphic material, you are free to view this page. Otherwise, you should close this page and view another page.

The Think-Tanks are the main antagonistic faction of Old World Blues, the third expansion for Fallout: New Vegas. They consist of a team of scientists who were working at a top–secret experimental facility hidden inside a mountain called Big Mountain (a.k.a. Big MT or Big Empty) since before the Great War. The members are Dr. Klein (the leader), Dr. Mobius, Dr. Borous, Dr. Dala, Dr. 0 and Dr. 8. These were not their birth names, rather they adopted these names when they became robots, and all of them mean "infinity" in some way.

Biography

When the war broke out and the planet was laid ruin to, the scientists refused to let go of their work despite the society they were working towards the betterment of no longer existing. As a result of the nuclear bombs, Big Mountain itself was destroyed, exposing the scientific complex that was hidden inside but leaving it intact at the bottom of what was now a crater where the mountain had been. Because of this, survivors who later encountered Big Mountain, the name written as "Big MT.", came to pronounce it as "Big Empty" based on the abbreviation because it was now a crater.

To allow themselves to live beyond the lifespan of their mortal human bodies, the scientists eventually transferred their brains into new robot forms called "Think-Tanks". As they spent more and more years as robots, the scientists became increasingly detached from their original, human selves and all the emotions and hormones they abandoned when they discarded the rest of their bodies, Eventually going insane, and with no government to keep them in order, the experiments became more and more depraved. They were responsible for the creation of the Nightstalkers and Cazadores, as well as the poisonous fog cloud in the Sierra Madre from Dead Money, and the hazmat suits intended to protect people from said cloud but ended up accidentally mutating them into the horrific Ghost People. They also turned all the other researchers at the Big MT and several outsiders from the wasteland who discovered their location into mindless "Lobotomites" by removing their entire brains and replacing them with artificial ones.

The only member of the group who did not completely lose his humanity was Dr. Mobius, who became fed up with all the horrible experimentation and recognized the danger posed if the Think–Tanks and their creations were to escape the Big MT and be released on outsiders. So, Mobius took drastic measures by first installing an energy fence around the Big MT that stopped the brains from leaving, then sabotaging his colleagues by reprogramming their memory banks to think that nothing else existed outside of the Big MT. Dr. Mobius then moved to another dome on the other side of the crater and built an army of robotic scorpions to keep the other brains occupied, which constantly broadcasted threatening pre–recorded voice messages from him.

Things went on like this for about two centuries, until Father Elijah discovered the Big MT and managed to escape the captivity of the Think–Tanks, destroying one of Dr. Mobius' eyes and Dr. 8's voice box in the process. In the Big MT, Elijah met another human, Ulysses, who told him of the legendary Sierra Madre Casino, setting up the events of Dead Money.

Sometime after that, the Courier, the main character, stumbled upon the Big MT by way of being teleported by a mysterious crashed satellite. There, he/she was lobotomized by the machinery in the Think-Tanks' base, but due to the bullet wound in the Courier's brain from Benny which they miraculously survived at the very start of the game, the robot could not carry out the lobotomy as normal and had to improvise in such a way that the resulting procedure left the Courier's mental faculties intact. The Courier then ventured into the lair of the brains, who at first mistook him/her for a mindless lobotomite and also demonstrated how completely they had forgotten their understanding of the human anatomy (they thing the Courier's fingers and toes are penises!). Upon examining the Courier's brain, the Think-Tanks discovered that due to its special condition, the data obtained from operating on it could be used to let them bypass Dr. Mobius' energy fence and escape into the outside world. However, before they could use it, Dr. Mobius stole the brain and took it to his own personal fortress of the "Forbidden Zone".

The Courier was obliged to help the Think-Tanks defeat Mobius in order to get their own brain back, and first had to retrieve three special pieces of technology abandoned in the Big MT's facilities that would be necessary both for defeating Mobius and also for reattaching their brain, heart and spinal cord (which were also removed). Eventually, after finding these items and infiltrating the Forbidden Zone Dome by defeating Mobius' ultimate weapon, the X-42 Giant Roboscorpion, the Courier confronted the mad doctor only to find that he was in fact a harmless and senile old man. Unless attacked and killed, Dr. Mobius explains the true agenda of the other Think-Tanks and lets the Courier retrieve their brain without a fight. The brain, which now has its own personality and can talk, also encourages its owner to stop them from escaping into the Mojave.

Back at the Think-Tank Dome, a final confrontation ensued between the Courier and the five brains, who either had to be killed or tricked/convinced into staying in their current home and not unleashing their experimentation on the Mojave.

Trivia

  • Big Mountain is based on Black Mesa, Arizona which is also called Big Mountain in real life.

External Links

Navigation

           Fallout Logo Villains

Background
China | Vault-Tec

Recurring Groups and Creatures
Super Mutants | Deathclaws | Enclave | Brotherhood of Steel | Raiders | Children of Atom | Khans

Fallout 1
Vault Dweller | The Master | Lieutenant | Morpheus | Morbid | Iguana Bob | Gretch | Gizmo

Fallout 2
Frank Horrigan | Dick Richardson | Myron | Big Jesus Mordino | John Bishop | Louis Salvatore | Orville Wright | Metzger | Doctor Schreber | Dr. Charles Curling

Fallout 3
Lone Wanderer | Allen Mack | Alphonse Almodovar | John Henry Eden | Colonel Autumn | Mr. Burke | Stanislaus Braun | Roy Phillips | Allistair Tenpenny | Eulogy Jones | Slavers | Talon Company | Brotherhood Outcasts | General Jingwei | Defender Sibley | Professor Calvert | Tobar the Ferryman | Wernher | Ishmael Ashur | Pitt Raiders | Aliens | Weston Lesko | Anna Holt

Fallout: New Vegas
Courier | Caesar's Legion (Caesar, Legate Lanius, Vulpes Inculta, Lucius) | Powder Gangers (Joe Cobb) | Benny | Mr. House | White Glove Society | Mortimer | Omertas (Nero and Big Sal, Clanden) | New California Republic (Aaron Kimball, Colonel Cassandra Moore, General Lee Oliver) | Fiends (Motor Runner, Cook-Cook, Violet, Driver Nephi) | Jackal Gang | Enclave (Orion Moreno) | Norton | Viper Gang | Scorpion Gang | State of Utobitha (Tabitha) | Father Elijah | Jeannie May Crawford | Jessup | McMurphy | Allen Marks | Dean Domino | White Legs | Think-Tanks | Barton Thorn | Ghost People | Ulysses | Joshua Graham | Salt-Upon-Wounds | Marked Men | Dermot | St. James | Roy Gottlieb

Fallout 4
Sole Survivor | Conrad Kellogg | Shaun | Mayor McDonough | Arthur Maxson | Institute | Gunners | The Forged | Eddie Winter | Slag | Marowski | Bobbi No-Nose | Lorenzo Cabot | Sinjin | Ack-Ack | Wayne Delancy | AJ | Kendra | Dr. Chambers | Triggermen | Nisha | Mason | Mags Black | The Mechanist | Ivey | Rust Devils | The Operators | The Disciples | The Pack | Ezra Parker | Allen Lee | High Confessor Tektus | DiMA | Overboss Colter | Oswald the Outrageous | Zeller | The Fens Phantom

Fallout 76
Scorchbeasts | Scorched Wildlife | Thomas Eckhart | David Thorpe | Rose | Freddie Lang | Morris Stevens | Scott Conroy | Camp Counselor Nia | The Nightstalker | Mad Dog Malone | MODUS | ZAX 1.3c | Strangler Hearts | Strangler Wildlife | New Appalachia Raiders | Blood Eagles | Free Radicals | Cult of the Mothman | Lev | Surge | Fisher | Rocco | The Blood | The Eye | The Claw | Earle Williams | Dagger | SODUS | Hellcat Company | Doctor Blackburn | Zetans | Rust Eagles | The Fanatics | Ultracite Titan

Fallout Tactics
Calculator | Simon Barnaky | Withers

TV Show
Barbara Howard | Bud Askins | The Ghoul | Hank MacLean | Lee Moldaver | Monty | Thaddeus | Sorrel Booker