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Triggermen are post-war criminal organizations who serve as antagonists in Fallout 4. They follow some of the values and traditions of the pre-war Mafia, and because of this are much more civilized and organized than Raiders, though several Triggermen show connections to certain Raider groups and leaders.
Triggermen are organized gangsters who take inspiration from the pre-war mafia families of Boston, and as such are more civilized than common Raiders. Most of them are located in the ruins of Boston, operating mainly from secluded places such as subway stations, industrial plants and abandoned warehouses, being quite uncommon in the wastes surrounding the destroyed city.
They also have presence and influence in Goodneighbor, the Commonwealth's crime hub, where they coordinate chem deals, loan-sharking and contract-killing. The biggest Triggermen syndicate is led by Marowski, the local drug kingpin, who has connections all over Boston. Other notable Triggermen include Malcom Latimer, Skinny Malone and Eager Ernie. The Raider boss Sinjin and his underlings are all allies of Triggermen.
Most Triggermen wear tuxedos, clean and dirty suits, suspenders and slacks or patched three-piece suits, generally accompanied by fedoras. Their favorite weapon is the submachine gun, which resembles a Tommy gun, but they also frequently use 10mm pistols, double-barrel shotguns, .44 magnums and baseball bats.
Fallout: New Vegas