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Villains Wiki
Types of Villains Index

A-C | D-F | G-J | K-L | M-P | Q-V | W-Z

An alphabetical listing of villains by type.

A

  • Abusers: Villains who abuse their own family members or other innocent victims.
  • Adaptational Villainy: Villains who are either not evil in their original source material or are more evil than they were in other portrayals.
  • Action Villains: Villains in the bigger-than-life world of adventure and mayhem and are often just as over-the-top with a tendency to carry big weapons and even bigger attitudes.
  • Addicts: Villains who are addicted to drugs or substances.
  • Adulterers: Villains who cheat on and misuse their lovers.
  • Affably Evil: Villains who are genuinely nice and friendly despite their wickedness & villainy, somehow they like the heroes and would never harm them as long as they don't stand in their way. They generally bear little ill will to their enemies and mostly respect them.
  • Aliens: Extraterrestrial villains or villains not from the planet on which the story takes place.
  • Alter-Ego: Alter-Egos of characters who take on a different role when in pursuit of their hobbies.
  • Alternate Reality Villains: Villains either hailing from an alternate reality, dimension or universe or live in one after permanently altering the space-time continuum or due to some disaster that forced them to leave their original timestream.
  • Anarchists: Villains who seek to destroy order and install chaos.
  • Animal Cruelty: Villains that are abusive and cruel to animals.
  • Animals: Villains who are animals, anthropomorphic or otherwise.
  • Anime Villains: Villains who appear in Japanese animations or their adaptations.
  • Anthropomorphic: Villains who are animals, sentient objects or sometimes even food, but who exhibit human behaviors.
  • Anti-Villains: A character who is in opposition to the protagonist, but possesses noble goals and heroic qualities.
  • Archenemies: Villains who serves as the primary enemy to a specific hero.
  • Arena Masters: Villains who force people into combat situations, often for their own amusement.
  • Aristocrats: Villains who are aristocratic or noble. Aristocrats are not a part of royalty.
  • Arrogant: Villains who are overconfident in their abilities and often underestimate the protagonist(s).
  • Arthurian: Villains from the age and legends of King Arthur who opposed the medieval British hero.
  • Artificial Intelligence: Villains who are artificial beings with a non-biological and inorganic form of self-awareness. They are not necessarily robots or cyborgs.
  • Assassins: Villains who are hired (generally by the main villain) to carry out premeditated killings of specific targets in a discreet or egregiously audacious manner.

B

  • Barbarians: Violent warriors who rely on brute force and generally not technology to conquer peoples and other lands.
  • Beat'em Up Villains: Villains featured in sidescrolling/overhead Beat'em Up games.
  • Betrayed: Villains who were betrayed by another character.
  • Big Bads: The most powerful and important villain of all in the story, for whom most or all of the other antagonists work. Note that this category is restricted only to franchises with many villains.
  • Bigger Bads: Villains considered to be more powerful than the Big Bad, but usually an antagonist that is unimportant to the main story. Often serves as an unseen character or is revealed at the very end of the story.
  • Bio-Engineered: Villains who have been either created or enhanced through biological science, which includes cloning and/or genetic manipulation.
  • Black Widows: Female villains that make a habit of marrying men and then killing them.
  • Blackmailers: Villains that use threats in order to gain something.
  • Bogeymen: Demonic beings or creatures who prey on children.
  • Bond Destroyers: Villains who turn people against each other.
  • Book Villains: Villains who originate from works of literature.
  • Brainwashers: Villains who can take control of other people, usually through magic or hypnosis.
  • Brutes: Villains with exceptional and/or superhuman levels of physical strength.
  • Burglars: Villains who break into an victim's home and steal valuable items. This usually happens while the victim is away.
  • Businessmen: Villains who uses immoral or criminal methods to further their own business. These can also be villains who own a business or are business moguls.

C

  • Cannibals: Villains who eat others who are the same species as them.
  • Cartoon Villains: Villains who appear in cartoons.
  • Cataclysmic: Villains who cause an apocalyptic event that destroys most of the world, and who usually seek to destroy the entire world.
  • Chaotic Neutral: Villains who does not follow regular ethical values but do not actively seek to destroy society and order either.
  • Chaotic Evil: Villains who oppose and destroy the natural society and have no value for law and order.
  • Charismatic: Villains that pretend to be allied with the hero in order to further their own goals.
  • Cheaters: A villain who resorts to deception or dirty tactics in order to win.
  • Chopsocky Villains: Villains from media that have a strong focus on martial arts.
  • Comedy Villains: Villains who come from a comedic work, typically committing funny misdeeds or are otherwise played for laughs. Generally not a serious threat to the hero.
  • Comic Book Villains: Villains that appear in comic books and graphic novels.
  • Comic Relief: Villains who provide a comical presence that are considerably more light-hearted than the stories they appear in.
  • Commercial Villains: Villains who originate from commercials.
  • Con Artists: Villains who regularly try to con people out of their money or valuables.
  • Conspirators: Villains who have been heavily involved in conspiracies. For the sake of this wiki, "conspiracy" shall be defined as an agreement between two or more people to deceive, mislead, or defraud others of their legal rights, or to gain an unfair advantage.
  • Contradictory: Villains who are surprisingly more menacing despite whatever silly or harmless-sounding name they process or even their appearance alone. Typically include possessed objects such as toys and evil clowns.
  • Control Freaks: Villains that feel the need to control everything and be in control all the time.
  • Corporations: Corporations that are fronts for nefarious activities.
  • Corrupt Officials: Villains who are in positions of authority.
  • Corrupting Influences: Villains who turn others evil through persuasion or manipulation.
  • Cosmic Entity: Extremely powerful beings that can be classed as aliens of exceptional strength, godlike beings or superhuman characters who surpass the usual levels of power found in superhero fiction. They are generally omnipotent and have great influence over the events of the entire universe.
  • Cowards: Villains who are more prone to run away from danger rather than fight it.
  • Crackers: Villains who use their knowledge of computers to steal valuables, disrupt systems or accuse others of crimes they didn't commit. Examples include hacking computer systems with malicious intent.
  • Creations: Villains created by another being, whether biological or artificial.
  • Creators: Villains who have created another being.
  • Creepypasta Villains: Villains from stories of the Creepypasta genre.
  • Crime Lords: Villains that serve as the leader of a crime syndicate/organization.
  • Crossover Villains: Villains who appear in crossovers of movies, TV shows, video games, etc.
  • Cults: A crew of people who follow a god or cult leader. In many horror stories, they may do sacrifices of people who don't pertain to the cult.
  • Cult Leaders: Villains who are the leader of a cult of some kind.

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